mcappp
mcappp
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Mule Wars
After 25 year planet Irata is in war. Resources are exhausted and every one want the control over the planet.
Available download for Atari 800XL/130XE at:
atari.limitevisual.com
Переглядів: 1 918

Відео

Atari : Games that defined Atari 800XL and 130XE
Переглядів 11 тис.7 років тому
This is a list of games that was popular on Atari 8bit computers (800XL and 130XE). Many of them has great graphics, other has a strong playability. Until today is a proof what strong was the Atari 8bit computers on early 80's.
Plague attack - Atari 8bit game for 800XL 130XE
Переглядів 35210 років тому
An old game for Atari 8bit computer. Recently was posted a little video about this unknown game, So i try to do a complete video to see all levels. Intro music is a J.S.Bach piece used on "Canyon climber" game too. However, in Plague Attack the piece is complete. On background music game we have another J.S.Bach piece. And the most interesting part is the final game over screen, there is a well...
Atari 8bit computer best pictures 2012
Переглядів 4,7 тис.12 років тому
Nice collection of RastaConverter pictures that run on Atari 800, 800XL, 65XE,130XE, XEGS computer. All images are not interlaced and work on any stocked 8bit Atari computer machine.
Silly venture 2k11 Invitation intro - Atari 8bit computers
Переглядів 90012 років тому
This invitation was made on Atari 8bit computer. Silly Venture is an annual party 10-13 November. Send your software contest (a intro, demo, music) did it on a retro 8 or 16bit computer. More info about: www.sillyventure.pl/
Atari 8bit computers 800XL 130XE - Large demos compendium
Переглядів 29 тис.12 років тому
This is a compendium of great sequences of best demos produced for Atari 8bit computers. Most of them not reacheable by his competitors in his time.
Highlights Alianza Lima - Municipal
Переглядів 6612 років тому
Highlights Alianza Lima - Municipal
Jennifer Aniston's sex tape - La cinta de sexo de Jen Aniston - subtitulado español
Переглядів 66 тис.13 років тому
desmotivate.com Interesante comercial del agua Smartwater, que conjuga las técnicas más conocidas de marketing en internet, utilizando los elementos más populares del ciberespacio. Junto con Jennifer Aniston, encontraremos en esta comedia-comercial varios personajes muy populares de internet como Keenan Cahill, el niño cantante. Pueden bajarse el video en alta resolución en: letitbit.net/downlo...
Atari 8bit computer pictures
Переглядів 1,6 тис.13 років тому
Nice collection of G2F pictures that run on Atari 800, 800XL, 65XE,130XE, XEGS computer.
Project M vs 2.0 - Wolfenstein 3D for Atari 8bit computers
Переглядів 15 тис.13 років тому
NRV did a progress in his porting. Now we can move freely onto the maze. This preview game runs on Atari 8bit computers with at least 64K RAM : 800XL, 130XE, 65XE, XEGS
Buzzed animation for Atari 8bit computers
Переглядів 93014 років тому
TIP animation on a real Atari 8bit system.
Atari 8bit - Project M - demo version 1.5 - (Wolfenstein 3D clone)
Переглядів 13 тис.14 років тому
NRV did some progress on his interesting project. Now there is some advanced work about the perspective and finally the rotations are really good. Background music added. Incredible how a little Atari 8bit computer can execute a software like this. Just a machine designed exactly 30 years ago. Atari 800XL 130XE 800XE
Ripper demo game for Atari 8bit computers
Переглядів 3,5 тис.14 років тому
This is an advance of a Game called Ripper fro Atari 8bit computers. Really a interesting attempt to program a vertical shooter with with improve features as little horizontal scrolling, multiplexing sprite routine that works at 50fps, colors by DLI improve overall more than 16 colors simultaneously on screen, as usual very responsive controls.
Atari 8bit - Project M (Wolfenstein 3D clone)
Переглядів 15 тис.15 років тому
NRV from Chile started a new project on Atari 8bit machines called "Project M". This is basically a clone of very well popular Wolfenstein 3D PC game. The Atari screen shows 256 colors, and was programmed with GTIA 11-9 interleaved mode. It's very interesting and impressive, this APAC mode is very strange on games, previously was used on demos scene. This is the first step of this project, it s...
Atari Home Computers
Переглядів 1,3 тис.15 років тому
A interesting demo about the Graphical possibilities of Atari 8bit computers. This time imitating one of the famous demos on Amiga computers with add-ons.
Parallax Scrolling on Atari 8bit computers
Переглядів 6 тис.15 років тому
Parallax Scrolling on Atari 8bit computers
Animal Party - New game Atari 8bit computers
Переглядів 3,2 тис.15 років тому
Animal Party - New game Atari 8bit computers
Atari 130XE animations on color
Переглядів 8 тис.16 років тому
Atari 130XE animations on color
Bombjack (preview 2) Atari 800XL 130XE
Переглядів 6 тис.16 років тому
Bombjack (preview 2) Atari 800XL 130XE
Space harrier for Atari 130XE (March 2008 updated)
Переглядів 17 тис.16 років тому
Space harrier for Atari 130XE (March 2008 updated)
Recall by Resurrection demo for Atari 8bit
Переглядів 10 тис.16 років тому
Recall by Resurrection demo for Atari 8bit
Bomb jack for Atari 8bit machines
Переглядів 4 тис.16 років тому
Bomb jack for Atari 8bit machines
Atari karateka extended ending
Переглядів 14 тис.16 років тому
Atari karateka extended ending
Thalia - Amor Eterno - En vivo!
Переглядів 21 тис.16 років тому
Thalia - Amor Eterno - En vivo!
Atari 8bit Yoomp! game
Переглядів 10 тис.16 років тому
Atari 8bit Yoomp! game
Jet Pack game for Atari 8bit machines
Переглядів 11 тис.16 років тому
Jet Pack game for Atari 8bit machines
Atari 8bit Turrican engine
Переглядів 13 тис.16 років тому
Atari 8bit Turrican engine
Atari 8bit Sprites by software routine
Переглядів 2 тис.17 років тому
Atari 8bit Sprites by software routine
Atari 8bit routine sprites by software
Переглядів 5 тис.17 років тому
Atari 8bit routine sprites by software
Atari 8bit 18 software sprites
Переглядів 10 тис.17 років тому
Atari 8bit 18 software sprites

КОМЕНТАРІ

  • @seabrush
    @seabrush Місяць тому

    My 8-bit ATARI music: ua-cam.com/video/_fvqLRBjZ28/v-deo.html

  • @arkadyshersky8704
    @arkadyshersky8704 7 місяців тому

    Jatatap remix??

  • @darksword1
    @darksword1 8 місяців тому

    I think this is not atari 8 bit hardware...not possible

    • @mcappp
      @mcappp 7 місяців тому

      It's a little playable demo game exactly as you see on the video. And, is possible in the Atari original 8bit computers. Soon, on March 28 the recreation Atari 400 mini will be released and for sure this game will run on it.

    • @darksword1
      @darksword1 7 місяців тому

      ​@@mcapppur right. I stand corrected. It's like 80x100 but still impressive

  • @darksword1
    @darksword1 8 місяців тому

    I dont think this is really atari 8 bit. It seems to be fraudulent

    • @R6502A
      @R6502A Місяць тому

      It is

  • @infinitysnapz
    @infinitysnapz 10 місяців тому

    this video is probably how i discovered the demoscene when i was 10 or 11; cool stuff

  • @mechamania
    @mechamania 11 місяців тому

    More like _“Mute Mule Wars,”_ amerite?

  • @wildthing72
    @wildthing72 Рік тому

    With just a few eneimis would be vastly superior to Grey and Grey 2 on the C64.

  • @nickolasgaspar9660
    @nickolasgaspar9660 Рік тому

    man you really need to post a list of all those songs and on which demo we can find them. We must pay tributes to the creators.

  • @ecernosoft3096
    @ecernosoft3096 Рік тому

    Hello mcappp! I know this video is REALLLLY old, and you might not be around anymore, but if you are, please let me know how you did this or maybe send me the source code. I am trying to do something similar and just drawing a 4*8 sprite takes like 1/8 of the screen to do in ANTIC E. It's terrible. I'm trying to make it faster and was wondering if you could provide me with some source code. I've still got a long way to go optimization-wise.

  • @b213videoz
    @b213videoz Рік тому

    Is there a way to switch off that in-game annoying noise?

  • @irataatari9610
    @irataatari9610 Рік тому

    nieźle ! awesome !

  • @Null42x86
    @Null42x86 2 роки тому

    9:36 name of the song?

    • @mcappp
      @mcappp 2 роки тому

      Hello, "Rasterized Circles" from Warlord

    • @Null42x86
      @Null42x86 2 роки тому

      @@mcappp thanks

  • @anneschmitt8461
    @anneschmitt8461 2 роки тому

    No Sound? Did you know, the c64 had 3 Chanals, and they said the atari had four. but it had five! i niticed, when each of the four chanels is in use, there is still the keyboard beep upon. so we masked that fifth voice in assembler, and could do five chanel sound on that 1979 atari!

  • @ULTRAWEN7
    @ULTRAWEN7 2 роки тому

    Круто!

  • @TrockeyTrockey
    @TrockeyTrockey 2 роки тому

    How you implemented this? It is very fast. No hardware accelerator?

  • @snorman1911
    @snorman1911 2 роки тому

    I never knew much about the Atari 8 bit machines. I had a C64 and figured they were comparable, but I'm really impressed. So many colors too! I'll have to look up a programming reference for the graphics chip.

    • @nickolasgaspar9660
      @nickolasgaspar9660 2 роки тому

      The father of Amiga (Jay Miner) was the chief designer of its graphic chips.(GTIA and ANTIC). Unfortunately only a small number of programs took advantage of the machine's capabilities during its commercial life. Thanks to the homebrew community we are finally able to see what it was capable of. Fortunately the Amiga didn't suffer the same fate.

    • @ecernosoft3096
      @ecernosoft3096 Рік тому

      atari's GTIA was pretty powerful. And combined with the POKEY, it was comparable to the C64. Not only that, but the Atari 8 bit computers are 1.79 times as fast as a C64. While the 8 bit lacked in sprites, it made up in speed, and the A8bit could also get superior sprites via a line kernal. A line kernal would never be viable on a C64. And while the POKEY was also inferior to the SID, it had one more voice to the SID and was way easier to get cool and complex sounds out of the POKEY than the SID.

    • @ThePierrezx
      @ThePierrezx Рік тому

      It is only the 130xe which is stronger than the C64, not the 800xl

    • @nickolasgaspar9660
      @nickolasgaspar9660 Рік тому

      @@ecernosoft3096 Pokey was only inferior to what SID could natively do really good (different sound waves). What many people don't know is that the POKEY was Miner's Team first attempt to have 2 channels(High Pass Filter) capable to reproduce samples like Paula did on the Amiga. The samples were sourced either by the CPU or Digitizes samples. In both cases High Pass Filter is Pokey's feature meaning that it doesn't demand any additional CPU time. This is why demanding graphics and sound didn't suffer any slowdowns.

    • @nickolasgaspar9660
      @nickolasgaspar9660 Рік тому

      @@ThePierrezx ITs only memory . Almost any XL XE machine with a PBI port can enjoy a RAMBO memory upgrade.

  • @atari800passion
    @atari800passion 3 роки тому

    why the sound is not that of a real atari ? it doesn't match the demos for the most part. this video is a fake to fool people !!

  • @tissuesstuff1016
    @tissuesstuff1016 3 роки тому

    Yeah…

  • @tissuesstuff1016
    @tissuesstuff1016 3 роки тому

    Amazing! Sad not enough people never knew about it too much…

  • @atari8bitsforever435
    @atari8bitsforever435 3 роки тому

    Share with everybody the download link.

  • @mechamania
    @mechamania 3 роки тому

    Wow. Two years later, I’m seeing this, again. I hadn’t noticed that, in the doobley doo, it says that the Atari 8-bit line was strong, in the _”early 80’s,_ which is sacrilege, because the 8-bit line-first released with the first separate sound and video chips, in ALL OF home computers *in 1979* ... - the Atari 800XL and XE 130 were memory-stacked versions of the 1979 Atari 800 (which can still run almost anything those later versions did, but with max 48k and the large install base, even the 1979 versions played nearly all the games, which were made to take advantage of that larger install base... So, from the maxed 800 on (minus the 600XL, which, like the original 400, at 16k, couldn’t load (much) from the disk (magnetic media; optical is “disc”) drive _were strong well into the _*_late ‘80s!_* Folks started transitioning to ST’s and Amigas, for 16-bit games, etc., in the mid-‘80s, but that was hardly _en masse_ and didn’t just happen, right away. See what the Commodore 64 (1982) can do, with Super Mario Bros. that was home-brewed, somewhat recently, along with all the Capcom (e.g., Commando) and other big devs’ games on this list, which were early NES (1985) games, because the play is as good (including the secret areas of Commando (shown) that don’t appear in the arcade or other versions, besides the Atari 8-bit, Commodore 64, and NES). Given Nintendo’s rep, now, for meh graphics, it might not seem that a _six year-old system_ was nearly as capable as the console that brought us out of the “Video Game Crash of 1983” (which was much less commonly known, _at the time,_ than about which it’s known, today)-the NES-there were still TONS of great Atari 8-bit games (and Commodore 64 ones that often came on the other side of a disk, with the Atari 8-bit version... ), through 1983, and long, thereafter, ‘cause the systems were nearly as capable, that much later, and so Atari 8-bits remained strong-and well-supported-for nearly a full decade. There’s a reason that the Commodore 64 was-and always will be-THE _biggest-selling single computer model, ever._ That was in part because Atari didn’t allow for 64K (which hurt perception vs. the 64) until the 800XL, and there were three waves of Atari 8-bit computers that were _far more different, on the outside, than inside_ and were also sold with multiple models, per modern décor refresh, for a total of SEVEN different Atari 8-bit models (OG 400 & 800; 600XL, 800XL, 1200XL; 65XE & 130XE), which is not even to count the “Easter Egg” looking Atari XEGS console (for which you could buy a keyboard and other peripherals, to make (yet another model) full Atari 8-bit computer. So, that’s an EIGHTH computer model, across which the Atari 8-bit line was spread with the same major architecture (but, somehow, the Commodore 64c gets counted in the “Commodore 64” numbers...)... and nobody cares about the Commodore 128. They were only ever used as larger memory C64s-not as 128s, with that OS-because it’s “backward compatible... “ GREAT LIST OF GAMES (AND FOOTAGE), BY THE WAY!!!

  • @VirgilAbruh
    @VirgilAbruh 3 роки тому

    Ball

  • @Corsa15DT
    @Corsa15DT 3 роки тому

    The ST was shit Amiga, the 8bit Ataris are shir C64s :)

    • @PiotrPilinko
      @PiotrPilinko Рік тому

      8-bit Atari was a predecessor of Amiga (Jay Miner enhanced his ideas during creation of Amiga). And creators of C64 made ST...

    • @Corsa15DT
      @Corsa15DT Рік тому

      @@PiotrPilinko well, tramiel was ceo of both commodore and atari...anyway commodore was the better company

    • @nickolasgaspar9660
      @nickolasgaspar9660 Рік тому

      @@Corsa15DT 8bit Ataris came 3 years earlier but "the modern " C64 never really managed to beat Jay Miner's architecture. When the 800/400 hit the market commodore was releasing the Vic 20 to compete with them. Now who cared about "better" companies...I was way to small to buy stocks.

    • @Corsa15DT
      @Corsa15DT Рік тому

      @@nickolasgaspar9660 Right. But c64 managed to do things right, made a better atari 8bit for half the price. Also, the atari 800 and c64 are much closer in design than the ST and the A500. The amiga was miles better.

    • @ecernosoft3096
      @ecernosoft3096 Рік тому

      The Atari 8 bit came out 3 years before the C64 did. It was the first for- Sprites Have over 16 colors Have color registers Have more than one or two modes for graphics sound that.. was sound Use a 6502 over 1 mhz be good for games use raster interupts be NTSC and PAL Last for over 10 years on the market (2600 doesn't count, it's a console) be good for games BE A MASSIVE PLAYER IN THE DEMOSCENE in terms of computers.

  • @Alex_Valentine
    @Alex_Valentine 3 роки тому

    Are these UFOs or flying tombstones?

  • @atariandre5014
    @atariandre5014 3 роки тому

    Where can I download this ?

    • @mcappp
      @mcappp 3 роки тому

      On atariage forums you could find the section "Atari 8-bit computer", find the topic "Images generated by RastaConverter". There are cool pictures and Atari executables, a lot, since this video.

  • @gazzaka
    @gazzaka 3 роки тому

    I would it can be easily done using multiple char sets

  • @explodamite
    @explodamite 4 роки тому

    whats the first song?

  • @GORF_EMPIRE
    @GORF_EMPIRE 4 роки тому

    The old 8 bitter never ceases to amaze.

  • @atari8bitsforever435
    @atari8bitsforever435 4 роки тому

    Much have talked about SID. Indeed is great. But sincerely I prefer the POKEY sound cos has clearer sound without so much distorsion as many C64 themes has. Athough the sid technology POKEY sounds better and has better SFX and FX sounds. It is just composed themes. For instance about rock music the theme Whisky in the jar versioned by Thin Lizzy and Metallica both are great versions but nobody deny me that Thin Lizzy version is better See??? the superior technology is no all depends of composed track results. Have a nice day.!!!!

  • @titmouse-distribution
    @titmouse-distribution 4 роки тому

    20th comment! STAGE 1 - MOOT

  • @alexandervalle525
    @alexandervalle525 4 роки тому

    What happened??? If c64 could why not atari 800xl?

  • @riverdealer
    @riverdealer 4 роки тому

    needs sound

  • @recycledsteel3693
    @recycledsteel3693 4 роки тому

    How far did this get?

  • @logana4260
    @logana4260 4 роки тому

    sesiers may have happened

  • @zosxavius
    @zosxavius 5 років тому

    The music is great.

  • @monetize_this8330
    @monetize_this8330 5 років тому

    sound-wise. A whole lot of cheatin' going on. hardware mods ought to be listed.

    • @nickolasgaspar9660
      @nickolasgaspar9660 Рік тому

      no need of hardware mods, just some extra memory and stereo in some occasions. You don't need a dual pokey, the music is reproduced just fine with just one pokey. All Jay Miner's machines (Amiga 500/ Atari 8bit) demanded extra memory to show their true potential.

  • @livegameswithadam4462
    @livegameswithadam4462 5 років тому

    anybody know what the name of the song 44:33-47:10 or where to obtain it?

    • @mcappp
      @mcappp 5 років тому

      Hi, the song is Redwood Forest Master (Unknown Main Character) from great musician MisfitChris. Is a beautiful song

    • @livegameswithadam4462
      @livegameswithadam4462 5 років тому

      @@mcappp thank you so much, I've been looking for that answer for years

  • @shubhamsingla2120
    @shubhamsingla2120 5 років тому

    What is the meaning of mcappp?

  • @blakespot
    @blakespot 5 років тому

    How can there be no list of demos with this?! Ugh.

  • @warlockentertainment1192
    @warlockentertainment1192 6 років тому

    reading stupid Atari fanboys comments is always priceless :D

  • @mechamania
    @mechamania 6 років тому

    Alternate Reality was incredible. My friend "pirated" that game by using two other 5.25 floppies, scratching the surfaces, so they wouldn't work, and moved the labels from the original set of discs to the scratched ones. I thought that was brilliant! Excellent theme song, too. I was they'd finished that series... Mario Bros., Donkey Kong, and DK Jr. are still the best versions of the games on Atari 8-bit computers -- for non-handheld/"console (XEGS) -- and I think they're best, overall, because those games are so much better, as games played with friends, on the couch (if not in an arcade cabinet). The 3DS has what are pretty much the arcade versions, in the eShop, and I think Nintendo missed a great opportunity to make them in 3D, like the DK Country 3D games. No idea why Nintendo was _so goddamned stingy_ with the second fucking screen, in every other home version of the original Donkey Kong. Even the damned NES game is missing it. I loved my Atari 800 and XL, but the non-XL was actually better, because it had a much better picture, with the outputs. The XL only had a meh RF output, and who really misses that 16k of RAM, on the XL? No game took advantage of that extra RAM, about which I know -- and yeah, they could've, using compact cassettes or floppies. Imagine loading a 64k game from cassette! LOL. You'd keep that machine turned on, for DAYS. The C64 and Atari 800 were awesome -- and for games, they were much better, earlier in their life cycles, than PCs, and they were _always_ better than Apple IIs. The IIgs wasn't really a "II," although it was backward compatible -- and only a few games ever came out for that model. Although it was awesome and actually a bit better than the Amiga 500, for it's time (considering inflation, etc,), the price difference between Amigas and STs, versus the IIgs was actually greater than between comparable spec Macs and PCs, today.

  • @newkfromrotterdam
    @newkfromrotterdam 6 років тому

    its like a google images slideshow

  • @MrSEA-ok2ll
    @MrSEA-ok2ll 6 років тому

    It is sad that the Atari computer was dead after the ST arrived. However, if a C64 version can exist, why not an Atari 8 bit version?

  • @corrijackson
    @corrijackson 6 років тому

    That is old

  • @Tye-qd1zz
    @Tye-qd1zz 6 років тому

    song list please?

  • @btcking_pl
    @btcking_pl 6 років тому

    Atari Rulezzzzz

  • @arturbaranski9698
    @arturbaranski9698 6 років тому

    PSZEPRASZAM POPRAWKA DOPISKI GŁUWNEJ

  • @arturbaranski9698
    @arturbaranski9698 6 років тому

    DIPISKA TRENING LUTOWANIA NIE ODBYWA SIĘ NA PŁYCIE GŁYWNEJ OD ATARI 130XE ĆWICZE NA INNYH STARYH CZĘŚCIAH OD MAGNETOWIDÓW

    • @irataatari9610
      @irataatari9610 2 роки тому

      ...jak możesz tak traktować magnetowidy !!?? ;) ha,ha,ha

  • @arturbaranski9698
    @arturbaranski9698 6 років тому

    MAM TAKI KOMPUTER ATARI 130XE NAUKA LUTOWANIA IDZIE NIEŻLE DEMA OGLĄDAM CZIPTIUNOWE MELODYJKI Z PIXELOWYMI ANIMACJAMI WERDYKT.......................................................... BARDZO POZYTYWNE PSZYJEMNIE SIĘ SŁUHA I OGLĄDA ODSTRESOWYWUJĄCA MOZAIKOWA ANIMACJA I WYRAZIZTA BRZMIENNA MYZYKA NA STRES .......................................................... JAK ZNALAZŁ!

  • @postradio8901
    @postradio8901 6 років тому

    where do I get it from?