Honestly, THIS is what the next real edition of D&D is for me. The preview they dropped is 1000% better, and shows was a real modern version of D&D should look like. This looks like it would play butter smooth.
To be fair Nimble is quite a small crowdfunding campaign compared to something like current the Cosmere RPG or the Avatar RPG some while ago. That being said, I REALLY like this.
I got one player who strangely doesn't understand why I am abandoning 5e... while also checking all the boxes why our table is abandoning 5e. He's a close friend of mine, but leaving something SO familiar to all of us is not always easy. Heck. I just finished running a 5e game and it still felt so familiar, even without really caring for the system. The system HAS many good points. But 5e core mechanics really need to be reworked from the root, not just rewording the minute issue within the classes. Which Nimble seems to be doing extraordinarily. I just can't wait to read the full book in a few days. The limited spells might be the one potential "turn-off" I anticipate in my transition from 5e.
He said it's a lot of different artists and that he keeps investing more money into it to get the best art He also said he'd mention each artist next to the artwork I think it was in one of his livestreams he said it
With respect, I would say, if you are new to DMing and unsure of the balance, then maybe you should wait to create homebrew stuff. Your players don't really need more options than what is already officially available. But if you did pick this as a whole feat, I'd say it's fine, unless a rogue picks it because this would step over Cunning Action territory for the most part. My other point would be that hiding is a shit mechanic in 5e. If you are a new DM, I'd suggest running "theoretical" usages by yourself because players will ALWAYS think stealth is more useful than the actual mechanics allow. That's why I have a page explaining how stealth works in my homebrew book. It's not even a homebrew ruling, just clarifying the shit out of it. Stealth in combat is really bad/weird, which is absolutely fair. You don't get to shoot an arrow at a goblin for him to turn back and forget the arrow was ever shot...
Really love what I see from this... But I am pessimistic for reaching the 250k mark to get the character builder. Man, we need that ease of use tool to make sure this doesn't die in it's first year.
Honestly, THIS is what the next real edition of D&D is for me. The preview they dropped is 1000% better, and shows was a real modern version of D&D should look like. This looks like it would play butter smooth.
Hell, I've even considered doing a video of it on my channel, but I've had other books and videos that are actually sponsored to get through first.
To be fair Nimble is quite a small crowdfunding campaign compared to something like current the Cosmere RPG or the Avatar RPG some while ago. That being said, I REALLY like this.
Nimble is a system I have a lot of hope in, it does so many things in a way that excite me as a player and dm
Really liking the look of this system. Being 5e compatible is even better.
Already backed Nimble, its a great system that anyone should at least try once!
Excited for this system, with all my 3rd party content this is an absolute necessity to finish that backlog. Hope many other UA-camrs pick this up!
The classes is what sold me on it!
I really like where this one is going. Lots of selling points for me, and I don't have to convince anyone in my group to complete abandon 5e. 😁⚔🍻
I got one player who strangely doesn't understand why I am abandoning 5e... while also checking all the boxes why our table is abandoning 5e. He's a close friend of mine, but leaving something SO familiar to all of us is not always easy. Heck. I just finished running a 5e game and it still felt so familiar, even without really caring for the system. The system HAS many good points. But 5e core mechanics really need to be reworked from the root, not just rewording the minute issue within the classes. Which Nimble seems to be doing extraordinarily. I just can't wait to read the full book in a few days. The limited spells might be the one potential "turn-off" I anticipate in my transition from 5e.
Who makes the art?
This is the real question. So much amazing art!
He said it's a lot of different artists and that he keeps investing more money into it to get the best art
He also said he'd mention each artist next to the artwork
I think it was in one of his livestreams he said it
I'm new to dming, could someone advise me, do you think lvl 2 of "the cheat" would be an interesting homebrew feat for DnD or would it be overpowered?
With respect, I would say, if you are new to DMing and unsure of the balance, then maybe you should wait to create homebrew stuff. Your players don't really need more options than what is already officially available. But if you did pick this as a whole feat, I'd say it's fine, unless a rogue picks it because this would step over Cunning Action territory for the most part. My other point would be that hiding is a shit mechanic in 5e. If you are a new DM, I'd suggest running "theoretical" usages by yourself because players will ALWAYS think stealth is more useful than the actual mechanics allow. That's why I have a page explaining how stealth works in my homebrew book. It's not even a homebrew ruling, just clarifying the shit out of it. Stealth in combat is really bad/weird, which is absolutely fair. You don't get to shoot an arrow at a goblin for him to turn back and forget the arrow was ever shot...
Casses 😂
Woops
Really love what I see from this... But I am pessimistic for reaching the 250k mark to get the character builder. Man, we need that ease of use tool to make sure this doesn't die in it's first year.