Let’s make a 2024 D&D character

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  • Опубліковано 13 вер 2024
  • I love blasphemy 🥰 -Ginny Di, 2024
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КОМЕНТАРІ • 1,5 тис.

  • @GinnyDi
    @GinnyDi  23 дні тому +1192

    ...oops! I was wrong about lifespans! There is a note that I missed on the first page of the "origins" chapter that mentions that every species lives about 80 years unless otherwise noted. (My joke was still hilarious, though.)

    • @StacyInLove1
      @StacyInLove1 23 дні тому +11

      If I purchased the core books last year (5e). Will the electronic versions be automatically updated?

    • @VinceValentine
      @VinceValentine 23 дні тому +38

      Dwarves and elves being the only longer-lived species is a bit boring, but ok.

    • @PsyrenXY
      @PsyrenXY 23 дні тому +5

      ​@StacyInLove1 if you're referring to DnDBeyond, nothing has been announced yet

    • @martinociaramidaro4200
      @martinociaramidaro4200 23 дні тому +32

      @@VinceValentine Gnomes do too, their lifespan is given a weirdly specific 425 years.

    • @VinceValentine
      @VinceValentine 23 дні тому +27

      @@martinociaramidaro4200 Very specific. Then again, gnomes are the techy species, maybe they engineered their own lives to end very precisely so they won't have any surprises.

  • @katewatson4942
    @katewatson4942 23 дні тому +1126

    "I need to go use Baldur's Gate 3 as an expensive dollmaker" Ginny was so real with this one. I feel called out 😆

    • @GinnyDi
      @GinnyDi  23 дні тому +228

      The real illithid hivemind was the characters we created along the way 😂

    • @robsonclark9678
      @robsonclark9678 23 дні тому +26

      Ya, this is so simple and effective of a tip, I love it!!! Screenshot it, awkwardly tape it onto character sheet, done! :D

    • @odinulveson9101
      @odinulveson9101 23 дні тому +13

      BG 3 isban EXCELLENT character profile maker. I got ALOT of Nexus dragonborn mods at the moment. Can finally have my Gem Topaz Dragonborn Amethyst ancestry Draconic Bloodline Sorcerer! So I can just jump into the game, Win key + PrintScreen, fine tune the screenshot to a picture size fitting for the character sheet, print out and glue on! A mod gives you Orange, Purple, Yellow dragonborns aswell with unique breath weapons like blinding saltwater, plasma breath and explosive/ flamnable sodium salvia. The mod got deep dragonborn ( deep dragons a shroomy sub-species of purples ), moonstone and gray ones too! The deep one is PERFECT for Spore Druid!

    • @jeffm9770
      @jeffm9770 23 дні тому +16

      I usually use HeroForge but I may start using BG3.

    • @Larkin4840
      @Larkin4840 23 дні тому +2

      I've used ESO for a few of mine. I like to create the same characters in both games. Currently playing an Astral Elf circle of the stars druid based off my high elf magsorc with a galaxy themed skin and outfit

  • @celas1959
    @celas1959 23 дні тому +876

    Her: "...I warned you that we were being self-indulgent."
    Me: "It's a tiefling, isn't it?"
    Her: "It's tiefling time."
    Perfect lol

    • @DrMindmasher
      @DrMindmasher 21 день тому +3

      Literally thought the same thing

  • @TenebrousFilms
    @TenebrousFilms 22 дні тому +149

    "Why didn't you introduce yourself when you first gave me these powers?" the warlock asked.
    The patron asnwered, "I just wanted to see what you'd do with them; I didn't expect to get invested."

    • @Urssaff
      @Urssaff 15 днів тому +14

      The patron being like "i didn't want to get emotionnaly attached to my pet, the last died stomped by a horse because he didn't look left and right before crossing the road. But i love seing you squirming to try to end the rule of this evil guy. I hate you for being so entertaining"

    • @wizardblue55
      @wizardblue55 День тому

      I imagine the patron saying "You weren't really supposed to get this far".

  • @RumpusImperator
    @RumpusImperator 23 дні тому +553

    I really like what the Dungeon Scrawlers did with alignment: pick in one element a traditional alignment, and add an adjective. So you end up with alignments like "Chaotic Friendly", "Practical Good", or "Lawful Grumpy".

    • @GinnyDi
      @GinnyDi  23 дні тому +203

      I actually like that a lot more!! I don't *mind* the lawful to chaotic scale. And combining with the other adjectives feels like a good source of inspiration 😊

    • @brianmacdonald7297
      @brianmacdonald7297 23 дні тому +95

      I declared a character to be "Chaotic Annoying" back in 1988. I was ahead of the curve!

    • @KeandeLacy
      @KeandeLacy 23 дні тому +43

      Lawful Stupid was the traditional alignment for Paladins whose players wanted a functional party but were forced to play with annoying rogues, back when Paladins were always LG.

    • @Mark-ki7ic
      @Mark-ki7ic 23 дні тому +11

      ​@@KeandeLacy more like Lawful annoying to be honest, the Vengeance Palindin would be Neutral Edgy.
      Nuetral Grumpy would be mine

    • @daikatarokamegawa542
      @daikatarokamegawa542 23 дні тому +6

      I've met my fair share of chaotic stupid, yes...

  • @VivaLaDnDLogs
    @VivaLaDnDLogs 23 дні тому +93

    Ginny: "I'm a filthy lil rule follower."
    _six minutes later_
    Ginny: "BREAKING DA LAW!"

    • @GinnyDi
      @GinnyDi  22 дні тому +52

      okay, I admit to being less concerned about ignoring a D&D rulebook than an FTC ruling 😂

  • @clellieirwin2155
    @clellieirwin2155 23 дні тому +391

    "Players can't rely on the book alone to teach them the game" THANK YOU. If a future civilization ever stumbles upon the complete 5e collection, no one will ever learn how to play because they won't have anyone there to explain the fiddly bits.

    • @XanderHarris1023
      @XanderHarris1023 23 дні тому +96

      You have to dig up Jeremy Crawford and cast Speak with Dead and you still won't get all the information because you won't know which five questions to ask.

    • @user-pi8pi3wj7h
      @user-pi8pi3wj7h 23 дні тому +25

      Idk if I agree, a big problem with the community is not enough people read the books and you get a lot of misinformation about the rules spread by youtube channels and actual play podcasts

    • @GinnyDi
      @GinnyDi  23 дні тому +72

      @@user-pi8pi3wj7h I think you kind of ARE agreeing, though! Not enough people read the books because the books are difficult to use. A more accessible book means that people don't have to rely on UA-cam channels and AP shows to teach them the rules.

    • @hironobu64
      @hironobu64 23 дні тому +20

      ​@@GinnyDiI've lost count of how many people ended up not wanting to play cause they thought it started to "feel like homework" if they had to read ... anything.
      I think it's excellent the book will make it easier for newer players to get in, but at this point I have little hope that it will actually make more people read it.

    • @tobiasazpia
      @tobiasazpia 23 дні тому +6

      @@hironobu64 I agree. Obviously this is not an excuse to write a confusing or incomplete book, but an overwhelming mayority of new players de not read the books, and htis goes for any TTRPG, not just DnD. I havent got a clue how it should be though. Like teaching a new player what the Dodge or Disengage actions do before they ever roll iniative sonds conterproductive.

  • @Ravenovia
    @Ravenovia 23 дні тому +80

    I rarely stick strongly to alignment, EXCEPT if I’m playing a character with an inhuman morality system (like lizard morality, fey morality, or Cthulhu morality). In that case, I’ll make my own nine-square morality axis and place my character in one of the squares so that, while their actions are incredibly hard to predict to an outsider, I’m always able to track their next move.
    Here’s an example.
    When I run fey characters, I divide the grid into two axis points: Beautiful-Neutral-Corrupted and Truthful-Neutral-Deceitful. All characters loyal to the Seelie court are somewhere in the Beautiful category, all characters loyal to the Unseelie are somewhere in the Corrupted category, and Neutral folk are go-betweens. These are not necessarily to reflect their looks (many Corrupted or Neutral characters look attractive), but rather what they value-do they value things being surface-level pleasing, or do they prefer messy authenticity?
    To illustrate the extremes, a Disney Princess would be Beautiful-Truthful, Morticia Addams would be Corrupted-Truthful, Regina George would be Beautiful-Deceitful, and a typical Hag would be Corrupted-Deceitful.
    Here’s another example-a revised version of the first Alternate Morality Chart I ever made, which was for my GOOlock character who was raised by the cult of her eldritch horror patron.
    The two axis points for this are Eternal-Neutral-Pandemos and Involved-Neutral-Uncaring. Eternal means that they’re unchanging, that they are the way they are forever, while Pandemos means that their alien mind is a burbling well of madness. Involved vs Uncaring is basically about whether or not they care what puny earthlings do.
    My character’s patron would be Neutral-Involved, as they’re unknowably alien but also stable, and they care enough about what goes on for Earth that they engage with their cults. Meanwhile, my warlock would be True Neutral, as she has a firm-yet-mutable human brain, but only kind of cares about human affairs and feels alienated from the rest of her kind.

    • @megasin1
      @megasin1 17 днів тому +5

      ooo this comment is gold. super creative and flexible.

  • @dantamayo7004
    @dantamayo7004 23 дні тому +411

    Ginny is out here doing the most comprehensive pieces. Where would we be without her?

    • @GinnyDi
      @GinnyDi  23 дні тому +77

      You can count on me to be right there when the news breaks! 😂

    • @morganqorishchi8181
      @morganqorishchi8181 23 дні тому +22

      Online, looking at swords we want but cannot afford, probably.

    • @sebastianevangelista4921
      @sebastianevangelista4921 23 дні тому +8

      @@GinnyDi And we all appreciate you deeply, especially us who want to play but haven't yet!

    • @Adurnis
      @Adurnis 23 дні тому +3

      Ginny’s walkthrough is really good! If you want in-depth analysis of the new rules to build your own characters ahead of release, Treantmonk’s Temple is going through all the rules, while D4 Deep Dive did a massive 3 hour video reviewing every change for every class. The whole content creation community is coming together for this one!

  • @Mathren1
    @Mathren1 23 дні тому +237

    “Yeah, I’m a warlock and I made a pact for my powers, but idk who I made a pact with yet. :/“
    Very strange choice

    • @GinnyDi
      @GinnyDi  23 дні тому +136

      I have SO much to say about this, but it was taking over this already-long video!! We'll have to address it separately!

    • @hqueso
      @hqueso 23 дні тому +70

      Consider that the stated intent is that most campaigns with somewhat experienced players will start at L3, and it's not so odd. Levels 1 and 2 are basically training-wheel levels for new players to not have too much thrown on them at once. And you can always "play" your intended pact at levels 1 and 2, it's just that you aren't on your patron's radar enough to get the really close attention yet. By level three, they take notice and start giving you the good stuff.

    • @michaeldejean3742
      @michaeldejean3742 23 дні тому +45

      A) if you know what you want to choose, you can still fully roleplay that. Maybe you only get the basic powers until you prove yourself worthy or being publically claimed. B) maybe a mysterious voice called to you in your dreams and part of your adventure is learning where your powers are coming from. C) just start at level 3 like the book refcommends if you’re an experienced player

    • @LionDEmil
      @LionDEmil 23 дні тому +11

      @@hqueso The absolute best explanation for this matter! Thank you that exactly what I needed to hear!

    • @eyflfla
      @eyflfla 23 дні тому

      That's my warlock! She was a noble who didn't like her parents, and would make bad choices cuz they're fun.

  • @strawblina
    @strawblina 23 дні тому +211

    I read this as let's make a 2024 dnd calander and I still clicked lmao

    • @GinnyDi
      @GinnyDi  23 дні тому +81

      Glad to know I've got at least one viewer when that video is released! 😂🥰

    • @hqueso
      @hqueso 23 дні тому +8

      @@GinnyDi A behind-the-scenes making-of calendar video is true 1st-monitor content!

    • @logophilelyss4390
      @logophilelyss4390 21 день тому

      I did the same thing lol

  • @ThomasFitch
    @ThomasFitch 23 дні тому +100

    Feats being "way more fun at lower levels when you can only do like three total things, and being able to do one more thing is very exciting" is _such a good way_ to put that! I've never been able to express my frustration with why the current system bothers me so much. I feel so seen.

  • @lukamurphy2021
    @lukamurphy2021 24 дні тому +389

    Scores and modifiers remain? Good thing I know of a highly informative (and catchy) Schoolhouse Rock-type parody about Attributes which teaches folks whilst they learn!

    • @GinnyDi
      @GinnyDi  23 дні тому +96

      I do my best within a flawed system!! 😂

    • @Dunybrook
      @Dunybrook 23 дні тому +32

      I love scores and hate that people always want to remove everything that makes D&D distinct from other games.

    • @luisjorgerulo
      @luisjorgerulo 23 дні тому +6

      @@Dunybrook I Believe that I understand both, they still want it to be a characteristic to distinguish themselves from other roleplaying games, and in games like the hidden shrine of temoachan (supposedly retrocompatible) they use the scores a lot with strength and stuff by adding up their scores to perform a task without a check (which I now apply to my games), it's a love hate relationship for me, I love how it looks, but I hate it being so complex and not used anymore.

    • @hqueso
      @hqueso 23 дні тому +9

      Just be glad they decided to keep that legacy mechanic and not Thac0! (looks around warily for other fellow grognards who are ready to leap to Thac0's defense)

    • @GinnyDi
      @GinnyDi  23 дні тому +41

      ​@@Dunybrook This feels like an unfair generalization, friend! Just because I think having both an ability score AND a modifier is confusing and unnecessary doesn't mean that I "want to remove everything that makes D&D distinct from other games," and that kind of statement shuts down any real conversation we could have about this part of game design. 😕

  • @sarahmacintosh6449
    @sarahmacintosh6449 23 дні тому +27

    I'm a very experienced player and DM, but I often use the "This is Your Life" section in Xanathar's as inspiration to flesh out a character. Sometimes just to read and get ideas, sometimes to roll. Usually I'll roll a couple of times until something feels right for that character. So I still have control, but I'm not starting from a completely blank page.

    • @idontneedachannelthanksyou7292
      @idontneedachannelthanksyou7292 15 днів тому

      I actually got out both my books because I was sad about the tables being gone (I pick different ones when I flesh out a character more but I still need them in the beginning) and reading through that section I’m thinking ‘Wow! This would be so helpful if I was having trouble fleshing out a character.’ We need ideas, not single words like helpful.

  • @pendragongameart
    @pendragongameart 23 дні тому +153

    you basically have to cosplay blasphemy now, we are bringing tiefling cosplay back

    • @GinnyDi
      @GinnyDi  23 дні тому +69

      ...wait, "bringing it back"? 😅 Was I supposed to have stopped at some point?

    • @AnaMahsati
      @AnaMahsati 22 дні тому +8

      ​@@GinnyDi I want to see Blasphemy too! On Baldur's and Cosplay!!

    • @brandonwyman9125
      @brandonwyman9125 День тому

      Same! BG3 and Cosplay! 🔥💯❤️

  • @alansimonis8283
    @alansimonis8283 23 дні тому +65

    My philosophy with alignment is this: it shouldn't dictate what your character does - but it probably should impact how they feel about their actions afterwards.
    Otherwise, it seems like they're trying to use alignment as a way to make personality more background agnostic - maybe it felt like some of the 2014 PIBF's played into stereotypes about their backgrounds? If so, I can see why they would want to change that - but I'm also going to miss those tables. Like, I love that my Twilight Cleric is agoraphobic as a result of a background flaw (Archeologist, ToA).
    And I also agree that they need more role play and character development advice/tools overall, and if this book has less then that's a shame. Role playing often seems to be the biggest hurdle for new players - and I agree that "you can do anything" isn't always helpful advice. Give me a list of options please.

    • @GinnyDi
      @GinnyDi  23 дні тому +38

      I actually really like reframing alignment around feelings rather than actions! That solves a lot of my issues with how people use alignment in roleplay, honestly.

    • @sebastianevangelista4921
      @sebastianevangelista4921 23 дні тому +3

      @@GinnyDi Indeed!

    • @iselreads2908
      @iselreads2908 22 дні тому +6

      One of the ways I do alignment (in a way that makes CE playable) is that Lawful is needs of the many, chaotic is needs of the few. Good is the needs of others, evil is the needs of you. Neutral remains a character that examines on a case by case basis what they should. LG is some who’s going to likely make choices that prioritize helping as many people as possible, while a chaotic evil is someone that’s going to prioritize their own wants and desires above all else.

    • @jamesrobertson7363
      @jamesrobertson7363 22 дні тому +4

      Alignment has always been troublesome (sticky?) In early versions it allowed a way for the spell detect good/evil to provide an easy answer to the kill/ no kill question. It also worked well for the protection from good/evil spell. Personally, I have always liked alignment as a guide to how a character, NPC, or race is generally perceived rather than their actual motivation. (shadowy cloaked individual in the tavern, not trusted by locals, watching your party intently... who turns out to be a noble outsider intent on protecting your characters? )

    • @SmileyTrilobite
      @SmileyTrilobite 20 днів тому +4

      I’ve found ideals, flaws, and bonds more practically applicable as a player and as a DM making scenarios for them. I would take that over alignment, even for monster interests, like in Monster Overhaul.

  • @AMoniqueOcampo
    @AMoniqueOcampo 23 дні тому +81

    My DM in one of my campaign said that much like the Pirates of the Carribean, he treats the rules more like guidelines.

    • @pheoxin
      @pheoxin 15 днів тому +2

      I think that was literally was Gary Gygax said :)

    • @BobBobson
      @BobBobson 8 днів тому +1

      Page 4 of the 2014 DMG says "The D&D rules help you and the other players have a good time, but the rules aren't in charge. You're the DM and you are in charge of the game."

    • @PatientSqueaky
      @PatientSqueaky 7 днів тому +1

      This is exactly how I want to DM my first game lol this that a good idea or no?

    • @LimeyLassen
      @LimeyLassen 2 дні тому

      @@PatientSqueaky Not only is it a good idea, it's traditional

  • @Aldruon
    @Aldruon 23 дні тому +10

    As someone who is literally paid to teach kids how to play D&D and run games for them, I would like to give my 2 cents on the new character creation process. (Thanks for the video Ginny. Loved it!).
    The way I teach kids how to make characters is to pick a class first, because as you said, it is the most impactful choice, at least mechanically speaking, then pick their species (a term I have been using since I started teaching kids), then background. After that, we go backwards filling in:
    1) Background. It gives you the most static stuff, proficiencies, some gold, etc, very few choices to be made.
    2) Species. Allowing them to pick up sub species and some proficiencies or magic.
    3) Class. This is where the bulk of their decisions will be now and from now on as they level up. Doing this after background also avoids the kids thinking that because the background gave them a proficiency they already had they get nothing.
    4) Ability Scores. Now that we have gone over what the different skills are, and what weapons or magic they want to wield, I can say "dexterity helps your stealth" and the rogue with expertise in stealth knows they want a high dexterity.
    5) All the math. Hit points, skill bonus totals, AC, etc. Now that we have all the components we can actually do the calculations.
    Seeing all this, it looks like they agree that this is a pretty good method. I do have some thoughts though:
    1) I am disappointed to hear that they replaced the class description with the "likes" column. I thought the descriptions were a good idea, if poorly executed. (I have my own that I give the kids)
    2) I think the complexity column is a really bad idea. Yes, some classes are more complex than others. It can easily scare away newer players from a class whose flavor entrances them because they think they aren't well versed enough to play a "high complexity" character. I have seen this start to happen when a kid hears another talking about how, the druid for example, is hard to play and they start looking for another class, until I stop them and have to assure them that they can do it, and if they need help I am more than happy to. I think having the book advertizing some classes as difficult will only make this problem worse.
    3) The changes of class abilities having levels in the heading and class spell lists being in the class's section are really nice.
    4) Placing both Species and Background under the Origin section is a good change. Also an origin/background feat is great. (also more experienced players can ask their DM to swap out that feat for another that fits their character concept better)
    5) More sub-species is always good, especially when they are put in the base book.
    6) Ability score placement suggestions for classes is a good idea, although I think that explaining why those scores go there is going to require explanation from the DM.
    7) I agree that ability scores should be scrapped to just leave modifiers, but that doesn't work with current D&D 5E, so we will have to wait for the next edition.
    8) Alignment is vague and unhelpful. Unless you are doing something with an artifact or magic that can turn your personality upside down, like in "the Snow Queen", alignment poses more question than it answers.
    Overall, I think it is a good update, but implementing a complexity column and highlighting alignment are steps in the wrong direction.
    Thanks to any who read all of this.

    • @TrairFrair
      @TrairFrair 14 днів тому

      Yeah can you back that up a moment? You are paid to D&D with kids? I need a little more information about this, please. For a friend.

  • @JohnWilliams-cr2sz
    @JohnWilliams-cr2sz 23 дні тому +348

    Wait, they got rid of half elves?!
    But, like 95% of my characters are half elves! I love being a half elf!
    Gonna go cry in a corner for a bit.

    • @Wopple
      @Wopple 23 дні тому +143

      They specify that basically you can be anything - Half elf, 1/4elf 3/4 orc, whatever, but you only pick one mechanically. I also checked and man... half elves are basically... just elves with one ability removed.

    • @MrSeals1000
      @MrSeals1000 23 дні тому +62

      You can use any species that isn't in the printed book. The book also has guidelines for how to implement to make sure they fully work using the new rules.
      Essentially, their reason for not including the "half" variants was because they were decently happy with them as-is, and they could use that space to include different species that needed the touch-up more than half-elves did.

    • @martinjrgensen8234
      @martinjrgensen8234 23 дні тому +11

      You can be mix of anything now

    • @ceddy162
      @ceddy162 23 дні тому +33

      same here. but being half- anything is still possible according to the book, but you have to decide if you take the elven or human stats. so i personally became a half-elf with human stats, which is still pretty good. You get inspiration after a long rest and a bonus origin feat.
      But yea, you can even be half orc half tiefling now, you can decide which parts of chose looks you adept, you just need to select one of the two stats

    • @RumpusImperator
      @RumpusImperator 23 дні тому +15

      ​@Wopple Prior to floating ability scores, Half Elves had more total ability bonuses than any race except non-variant Human (which was six +1s, so not great). They and tieflings were also the only races with a bonus to Charisma.

  • @CitanulsPumpkin
    @CitanulsPumpkin 23 дні тому +9

    The single best new addition to the rules that 5e brought to the game was traits, ideals, bonds, and flaws.
    Traits and ideals are infinitely better roleplaying tools than alignment ever was.
    Bonds and flaws are the perfect system of carrots and sticks that DMs need to prod players towards the main quest when they veer off track.
    Whichever chapter in the new DMG that is designed to teach players how to DM needs to have a page dedicated to "What to do when the players just don't get it." That page needs to tell the DM to write down all the Bonds and Flaws the PCs have and pin that list to the panel of the DM screen the DM doesn't need.
    The fact that traits, ideals, bonds, and flaws aren't in the new PHB ruins the core book reprints.
    When making up characters and backstories, I tell the players, "I don't need a novel. I don't need your alignment. The novel length story will come in play, and I never use alignment when I can use the Magic the Gathering color pie. What I need is your character's most tempting vice and guilty pleasure, and I need a list of 5 npcs. I need 5 people in the game world who your character will either go out of their way to defend or out of their way to destroy."
    This is why most of the "ribbon" abilities from the 5e backgrounds were so good. The 3 or 4 that just covered room and board were fine, but the best backgrounds gave the DM an NPC, a faction, or a destination they could tell the players to track down for any info they needed to progress the plot. Criminal wasn't just great because it gave proficiency in thieve's tools. It was great because it gave one PC a black market contact that the DM could always send to meet the party and tell them what they needed to do to get the ball rolling when they dropped or lost it. All the academic backgrounds gave the players a library or scholar they could track down and get crucial info from.
    This is ranger all over again. They stripped out all the flavor and thematic cores of the class/backgrounds and replaced them with slight mechanical advantages that will stop being useful or unique after level 5.
    I gave players feats at character creation all the time. Every time they asked me if they could pick a powerhouse feat, I smiled and said, "Sure. You can take either crossbow expert or great weapon master. Before you do that, though, I'm gonna need a few more bonds. I'm gonna need the name and description of the weapon master that taught you that feat, and I'm gonna need at least 5 living family members or childhood friends turned rivals. Being orphaned and raised by wolves didn't teach you to add 10 points of damage to your heavy two-handed weapon swings."

  • @ashkt336
    @ashkt336 23 дні тому +108

    Honestly, I could watch videos of you creating DnD characters for hours. The twenty minutes just flew by

    • @GinnyDi
      @GinnyDi  23 дні тому +17

      So happy to hear that! 🥰

    • @sebastianevangelista4921
      @sebastianevangelista4921 23 дні тому +2

      @@GinnyDi Was Jester the one who ingrained a deep love of Tieflings in you? I can't blame you if that is the case!

    • @jamesrobertson7363
      @jamesrobertson7363 22 дні тому +3

      I love the character creation and character journal videos. I can and do watch them over and over. Now if only you would leave the pencil sounds in when you are writing you would conquer the ASMR video world as well.

  • @iamnotbob2503
    @iamnotbob2503 23 дні тому +47

    The best “that’s why I carry a sword” joke ever 😂 12:23

    • @GinnyDi
      @GinnyDi  23 дні тому +7

      Only 7 videos in the making 😂

  • @hoosiercheetah
    @hoosiercheetah 23 дні тому +41

    Thank you! I really appreciate the previews. As a long-time player and DM, I've become wary of new editions, and your highly insightful videos are very helpful as I consider whether to bring the new material to my table.

    • @GinnyDi
      @GinnyDi  23 дні тому +7

      Glad I can help! 🥰

  • @CodedLockFilms
    @CodedLockFilms 23 дні тому +8

    We’ve officially hit the milestone where the ongoing joke about the sword appearing in every video has become a meta-commentary on the existence of the joke itself 😂

  • @DancingInDreamWorld
    @DancingInDreamWorld 23 дні тому +133

    May we please have the Warlock video which already has 750 words prewritten? 🥺

    • @GinnyDi
      @GinnyDi  23 дні тому +77

      Try and stop me! 😂

    • @alexanderwinn9407
      @alexanderwinn9407 23 дні тому +11

      @@GinnyDi Be sure to share your Blasphemy character design from BG3!

    • @chachy3369
      @chachy3369 23 дні тому +2

      Please I wanna see this full build 🤣🤣

    • @darkness_visible7227
      @darkness_visible7227 23 дні тому +3

      @@GinnyDi that's why you have a sword, to stop people stopping you making more warlock content?

  • @ChrisBouchard
    @ChrisBouchard 23 дні тому +56

    What you said about the new book not mentioning naming conventions made me realize that "species" might actually be an apt name for what they are now. When they were "races," they kinda covered both shared culture (how we tend to think about race in the modern world) *and* biology (in the uncomfortable yeah-they're-not-actually-human-but-man-this-feels-like-eugenics idea of race). Now that they've landed hard on "species", it makes sense not to wrap culture into it-sure, many tiefling communities in the Sword Coast use virtue names, but they're not *genetically predisposed* to it.
    But the problem is that culture should have gone *somewhere*, because that's a really important part of someone's identity! It feels like that could have been a third prong of "origin": What's your biology? (species) What did you do? (background) And who raised you? (culture). Then a human raised in a predominantly tiefling village might have a virtue name and first-hand experience with discrimination, while a tiefling adopted into a human family might have a human name and a fascination with romance and adventure.
    Maybe WotC will release more culture-focused supplements for different settings, sort of like the Sword Coast Adventurer's Guide? (Sucks that we'd need to buy additional books, and that material might not be released under the Creative Commons license.)

    • @dodobarthel2249
      @dodobarthel2249 21 день тому +8

      In a way it makes sense to me to add cultures to a setting book rather than to the core rules, since they can vary greatly between settings. But then the character creation section should still mention that this is something to think / ask your DM about...

    • @tanakathecowboy
      @tanakathecowboy 17 днів тому +3

      Sir, this is one outstanding comment. I love when competent people come from the 'Try to love it for 5 minutes' place. While my initial reaction to this was to second guess whether that was an unnecessary diversity'n'inclusion change I do agree that from the very limited knowledge of DnD I have the world seems to seamlessly stir all races/species in one pot. It would make sense, that the culture of a great city be of bigger importance than a race itself. A dragonborn coming from a great city of knowdlege where everything is based on merit and competence would themselves strugge to understand why other dragonborn are looked down on elsewhere.
      Secondly, as a terribly new wannabe player, who never played a game yet, it does seem very approachable for me to be able to create any character of any biology just because they seem cool and be able to roleplay their personality instead of worrying about hundreds hours of lore to uncover before I could make a conscious decision whether my thiefling can be cheerful or whether that might go against their culture.
      All this is also giving experienced players, who already know all that stuff to still roleplay and game their characters accordingly.
      I just got into this world and I always wished there was a sort of demo campaign that I could play with friends simply discovering the mechanics of the game without worrying about playing 'the right way'. I think I am greatly enabled to that that now.

    • @jacquesdespadas
      @jacquesdespadas 12 днів тому +1

      There probably ought to be some canon, world-specific cultures-Faerun, etc.-but those should be supplemental rather than prescriptive. Otherwise the designers circle back to the same problems. Culture is a great place for DMs and players to flex their creativity, too, so leaving it vague allows for a lot of world building potential.

  • @TalesWithHaggis
    @TalesWithHaggis 23 дні тому +39

    Thanks for covering this part of the new book! I play with new groups frequently as our local TTRPG club runs one-shots every month, and I see a bright future of considerably easier (and maybe faster) character creations.
    ALSO YOU HAIR LOOKS WONDERFUL IDK

  • @CptnHammer1
    @CptnHammer1 22 дні тому +12

    For the sword joke I would've gone with. Half orcs are still possible when you carry a sword like this!

    • @GinnyDi
      @GinnyDi  22 дні тому +6

      ...this almost made me spit out my coffee 😂

  • @squidbird_
    @squidbird_ 23 дні тому +27

    what i liked from the 5e phb background tables was selecting one based on the vibe i had for the character and slightly modifying the text to make it specific to that chr

  • @lemonZzzzs
    @lemonZzzzs 23 дні тому +8

    for the subclasses starting at lv 3, aside from the fact that most people are even less likely to play below lv 3 now:
    For the warlock, them picking their subclass at lv 3, to me, does not mean they choose their patron at lv 3. It just means prior to lv 3 there is no functional difference between warlocks with different patrons.

  • @Sellesion
    @Sellesion 23 дні тому +34

    The removal of ideals, bonds and flaws seems disappointing. I didnt adhere to them strictly but they were super helpful for inspiration and helping me keep my different characters distinguished. I often flip through those and mix and match them when forming a custom background.
    Edit:
    Your Tiefling Warlock naming herself Blasphemy is *chefs kiss*. I love the "trope" of characters giving themselves names.
    When I started my BG3 Durge run I made my PC a Teifling named Malice. Going in blind, only knowing Durge as a possibly evil route, the name turned out to fit really well. Since Durge has memory loss and introduces themselves as "Malice.. I think" so.. it's either her past name or a name that "feels right" based on "The Dark urge" she has. As Durge Ive been resisting/being good, so theres also room for her to pick a new name for herself, based on who she becomes by the end of the run. The poetry!
    Needless to say Im very enthusiastic about your new character.. and would be interested in seeing more after your BG3 design shenanigans. 👀

    • @GinnyDi
      @GinnyDi  23 дні тому +12

      I rarely stuck to them strictly but they were interesting to make me think of potential flaws and character traits which I could build upon!

    • @hqueso
      @hqueso 23 дні тому +4

      I had a Tiefling NPC who named himself "Indifferent". When the PCs introduced themselves (We're so-and-so and we are so glad to meet you"), he looked at them glumly and said, "And I am Indifferent." They later met his blasé brother. "And who are you?" "Me? I'm Bored."

    • @CitanulsPumpkin
      @CitanulsPumpkin 23 дні тому +7

      Losing bonds and flaws is a tragedy for DMs. They weren't just PC fluff. Flaws were temptations DMs could blindside PCs with to trigger moments of character development, and bonds were carrots and sticks the DM could beat the party with whenever they lost track of the main questline or just plain forgot what they were supposed to be doing.
      "Don't worry, guys. I know you didn't find any of the 50 of 60 clues I placed in the last dungeon. It's fine. There's a knock on the door. The black market contact one of you got from the criminal background has the info you need. Also, a raven is sitting on the window sill, holding a letter from the scholar another one of you apprenticed under. If we don't get anywhere with those two leads, then I'll roll on this random table or family members and we'll start next session with you guys finding a ransom note and a map to the Big Bad's lair."

    • @srellison561
      @srellison561 10 днів тому

      As a DM, ideals, bonds, and flaws are great tools for my NPCs, to remind me how they should react to PCs and situations.

  • @patgauvingeek
    @patgauvingeek 23 дні тому +15

    It's a bit weird that the Warlock doesn't have a patron at first level but it can be great to have the pact being made in a play session like our Paladin had a ceremony in a game session when we reach 3rd level in which his character made her sacred oath to her deity.

    • @mattisme
      @mattisme 22 дні тому +5

      I could definitely see it being useful in roleplay if you're going down the accidental/unwilling pact route as well (like with this acolyte Tiefling - if they didn't know they were signing up to be a warlock but grow reliant on their "god" and its power)

    • @emmakane6848
      @emmakane6848 17 днів тому +3

      I do like the idea that a Warlock is syphoning off energy from a powerful entity, through the use of religious texts/shrines, but only get that patron's attention/consideration once they have worked on their behalf for a while. Or a 'new' patron could be stealing them away from the path that they were going on before that point.

  • @paulsavas2394
    @paulsavas2394 23 дні тому +24

    “Sometimes the dice are paid actors.” Awesome!!

    • @andyenglish4303
      @andyenglish4303 22 дні тому +2

      I'm glad they're getting paid. Not always guaranteed with actors.

  • @godofzombi
    @godofzombi 22 дні тому +5

    Wizard: "You can't join the Caster Club. You don't know enough spells."
    Warlock: "What did you say, person-within-Eldritch-Blast-range?"
    Wizard: " Ah. Welcome in the club!"

  • @Arcadian-Nova
    @Arcadian-Nova 23 дні тому +167

    i am kinda sad they removed half races, i personally really love them (especially half elves uwu) bc its me!! im biracial, my character is biracial, WOO! i think its been a cool way to kinda explore being someone of two worlds, and the complex feelings that can come with that. like think an half elf raised primarily by their human side family, barely knowing any elven culture or maybe even not knowing elvish.

    • @teaz3139
      @teaz3139 23 дні тому +27

      You can technically still do that, but you have to choose one race's abilities and basically "play it out"

    • @xzanman
      @xzanman 23 дні тому +12

      @@teaz3139 or use the half elf from 2014 without the stat buffs

    • @fluffyking94
      @fluffyking94 23 дні тому +10

      Elf and an orc had a baby is a great resource for this.
      I'm currently running a campaign of custom half races, and my players are loving it. We even gave them unique names like Ignition Pixies (fairy/fire ginasi)
      Pooflings (tabaxi/Owlin) and Titans (firbolg/loxodon)
      Elf and an Orc really helps to keep the balance, while still allowing for a lot more fun and creative characters, without feeling all eugenics-y

    • @penndragyn3728
      @penndragyn3728 23 дні тому +2

      Me too, I actually plan to keep those for any future '24/5.5e edition games I run. When I've had a chance to see the book (hesitant to get it for myself), I might mix things from that and original 5e for my table.

    • @SheBeast-OG
      @SheBeast-OG 23 дні тому +4

      They've literally said if it's printed in the new editions, use that. If it's not, import it in using the new structure. Just use the old half elves without the ability increases. They didn't get rid of them anymore than they got rid of genasi, kenku, hobgoblins or any other race that didn't get printed.

  • @briansherlock9748
    @briansherlock9748 23 дні тому +15

    00:26 -- where did you get those dice?

  • @aaronapley258
    @aaronapley258 23 дні тому +64

    As a Mixed person, I typically play Half races and it feels really like a slap in the face that Mixed people can't exist in the World's Most Famous TTRPG

    • @1_Cherry_1
      @1_Cherry_1 23 дні тому +13

      THIS I’m also mixed and the separation between races feels so awkward when I want to make a character.

    • @GinnyDi
      @GinnyDi  23 дні тому +47

      I hear you! I want to clarify that the 2024 rulebook does NOT say that Mixed people don't exist - their mechanical take on it is that you can be Mixed, but you have to pick which stats to use. (I think this is a pretty bullshit, lazy response.) But I also think it was really problematic that elves and orcs were the only races that had half-races (particularly orcs, in which half-orcs being the only playable version of the race was rooted in a really gross attitude towards orcs as a race overall, and led to some fucked up implications and lore of how those half-orcs came to be.) I would've liked to see that corrected in a more thoughtful way, instead of just removing problematic content and not replacing it with anything meaninful.

    • @aaronapley258
      @aaronapley258 23 дні тому +12

      @@GinnyDi Oh I understand things weren't perfect, typically I play in homebrew settings were baseline assumptions don't typically apply. Or Eberron which has a much more favorable depiction of Orcs (not that Eberron is free of it's own issues with Xen'drik). I guess my issue is that from my experience my existence is made political all the time, it sucks to have that position validated in my escapist fantasy game. And I guess having to choose one side or the other like a LotR Elf is fine, but I preferred what we had to that. At least I could change the Lore on my own.
      Not angry at you, I know you didn't have any control of WotC's decision. I'm more just expressing my disappointment with the game I've loved for years.

    • @GinnyDi
      @GinnyDi  23 дні тому +20

      I hope that didn't come off like I was disagreeing with you! I think your voice as a Mixed player is really valuable and I appreciate you weighing in. I did want to make sure I hadn't misrepresented the content by implying that half-races didn't exist IN-WORLD - just that they no longer exist mechanically.

    • @aaronapley258
      @aaronapley258 23 дні тому +9

      @@GinnyDi Not at all, I'm sorry if it came across that way to you either! Just saying I liked the old way better than the limp representation they've given in the new book. My problem is squarely directed at WotC, not you at all. I'm sorry I came across the wrong way, that's probably my fault with phrasing and such.

  • @alicelufenia3648
    @alicelufenia3648 22 дні тому +6

    Finally a fellow 5e 2014 Traits and Flaws enjoyer 🤝
    My favorite thing to do with that is to look at the two backgrounds that best apply to my character (there's always at least two that could work just as good as the other) and pick or modify traits/flaws and bonds that best fit them. Makes for a lot more variety and roleplaying hooks. Might as well combine these with the alignment traits in 2024; can't have too many tools in the box

  • @fowlfables
    @fowlfables 23 дні тому +81

    I propose we start calling it "D&D 24"

    • @GinnyDi
      @GinnyDi  23 дні тому +60

      I'm starting to think my Fast & Furious style naming petition isn't going to catch on 😕

    • @liptojaj
      @liptojaj 23 дні тому +42

      D&D 5.24

    • @MrTomaat23
      @MrTomaat23 23 дні тому +22

      @@liptojaj
      D&D 5 part deux

    • @MrSeals1000
      @MrSeals1000 23 дні тому +5

      Call it 5r, short and snappy. Just like saying 5e, and its distinct enough to not confuse the two.

    • @liptojaj
      @liptojaj 23 дні тому +7

      @@MrSeals1000 D&D fiverr?

  • @Uberphish
    @Uberphish 23 дні тому +22

    The one trouble with stripping the ability scores becomes figuring out how to still improve your modifiers in stages without adding a similarly-arbitrary 'this counts for half of an ability score increase' function to various feats and features. The up-front mathiness of it is weird for sure, but it's one of those things that I think works itself out in balance, where ASIs can feel important to a player without inherently being instant power every time you get them. It lets sources of single AS points still feel like fun rewards to the player, while also allowing them to be given _more_ of them without rapidly power-scaling things. Crunching things down to just the mods would probably be a good choice from an approachability standpoint, but it'd require a lot more tinkering under the hood of the foundations of the system than I think they were broadly willing to do.

    • @veritanuda
      @veritanuda 23 дні тому +5

      The only person who thinks ability scores are not useful are those who have never had them change because of misfortune or blessings.

    • @themonkeys96
      @themonkeys96 23 дні тому +2

      I will also say, I feel as if there are more instances of the score being directly references.

    • @GinnyDi
      @GinnyDi  23 дні тому +14

      Well, yes, it would require... you know... game design 😅 like any major change to the mechanics would. I'm not saying it could be done in 15 minutes, I'm just saying I think if the designers could come up with a graceful solution to the scaling question, eliminating references to the full ability scores in spells, class features, etc. wouldn't be too big of an undertaking since they are referenced so infrequently compared to modifiers.
      But I guess I shouldn't have even mentioned it, because everyone is acting like I'm saying "cut ability scores, change nothing else, the game will still work perfectly," which is obviously nonsense and not true (and not what I said!)

    • @Uberphish
      @Uberphish 23 дні тому +4

      @@GinnyDi Oh man, I hope I didn't come across that way! I think it's a perfectly valid criticism to pose! I suppose I was more pondering the difficulty of it all aloud, partially BECAUSE I know there will be folks making comments minimizing what you said and the effort involved in changing it. It's a problem they absolutely could have solved. Keeping it in suggests they didn't want to, but that doesn't have to keep us from wishing they did.

    • @PhotonBeast
      @PhotonBeast 23 дні тому

      @@GinnyDi My off the cuff late night tweak might be to turn ability scores into ability descriptors. Incapable to Average to Olympic Athlete, sort of thing. Each would correspond to the existing bands and modifiers. This might be a little too.... role-play-y for an otherwise crunchy system, though, while allowing for a bit of the granularity of things and in some sense, encourage a bit more of the role-playing aspect upfront by getting (new) players to think less about if 15 is a good score and more about their character ("Yeah, I guess my wizard is Fairly Strong" "Why's that?" " Hm... maybe 'cause they use to be in the town militia until a magical creature passed though and they got really into magic. Especially the somatic and gesturing side of things cause it felt like bodybuilding.") Small increases would then be phrased merely as small increases that don't substantially change things eg. being able to lift 100 points versus 95 pounds is progress but isn't going radically change the strength of your punches.

  • @tyannokay
    @tyannokay 23 дні тому +29

    Please please please do a deep dive into warlocks! And then wizards. And then druids. And then all those other guys.

    • @James-oi9vu
      @James-oi9vu 23 дні тому

      And then artif - oh.
      sad_kuzco.gif

  • @jenniferlancaster7040
    @jenniferlancaster7040 23 дні тому +3

    I made a gnome who not only has lots of names but introduces herself to any new person with all her names (they start with C) and then, "But you can call me CiCi!!"

  • @ArcaneAnthems
    @ArcaneAnthems 23 дні тому +26

    Loved the video and the “am I a spellcaster” through line 😂

    • @GinnyDi
      @GinnyDi  23 дні тому +13

      People are still suspiciously silent on the topic! 😂 Am I in the club or not? TELL ME!

    • @ArcaneAnthems
      @ArcaneAnthems 23 дні тому +4

      @@GinnyDi If you never say Eldritch Blast… how will they know?! 👀

    • @genevalawrence801
      @genevalawrence801 21 день тому +1

      @@GinnyDiAs a fellow pact of the tome warlock with a sage background, I say that we are ABSOLUTELY in the club, and I’ll eldritch blast anyone who says otherwise. 😂

  • @travismueller8282
    @travismueller8282 23 дні тому +8

    Re: Backgrounds - I am ALWAYS saying this. When I build my characters, I think about their class/background/race as three phases of growing up. For the race, I think of like, "what has my character sort of always been good at, what childhood memories do they have?" For the background, I think, "What kind of person were they/what were they doing prior to the event that set them on their path to their class?" And then for class, I always think, "What was the result of that event, how did they get to the point of training for the class?"

  • @valzor2562
    @valzor2562 23 дні тому +41

    Tiefling virtue names are fantastic. Had a trickery cleric tiefling that ran around trying to destablise governments called Liberty, one of my favourite designs. such a unique and cool part of tieflings.

    • @GinnyDi
      @GinnyDi  23 дні тому +11

      I LOVE this!
      And honestly, the more on-the-nose the name is, the better 🙌

    • @hqueso
      @hqueso 23 дні тому +9

      I particularly like this for my very-southern-belle tiefling bard who gave herself a name that indicated her wandering tendency to head for new horizons when things got boring. Adieu. Adieu d'Claire. (she was on good terms with her family, so kept the surname)

    • @jamesbarton3017
      @jamesbarton3017 23 дні тому +3

      Did they have siblings named Égalité and Fraternité?

    • @Ravenovia
      @Ravenovia 23 дні тому +3

      @@jamesbarton3017 No, but she has a brother named Ryot, a sister named Rebel, and another sister named Annachi. Last name is Wilson.

    • @koibubbles3302
      @koibubbles3302 23 дні тому

      I had one called Opulence who was a mother and grew up facing racism and wanted to build a better future for her children

  • @patcheskipp
    @patcheskipp 22 дні тому +24

    I think what WotC could have done for species flavor would be to talk about how this group has been seen in 2-3 different play settings. Like, teiflings in the forgotten realms have not been trusted and this has lead to their virtue names. But maybe in this other setting they tend to be protectors of the realms from the nine hells, spurring the devil's they share a bloodline with. Gnomes in forgotten realms tend to have very long names, but in a spell jammer setting they tend to have nicknames related to the odd jobs they perform. That way it fleshes out a setting as having cultures and histories but also shows these aren't mandatory.

    • @RogaineForEwoks
      @RogaineForEwoks 16 днів тому +1

      Really names should be based on country. Now-a-days you see names jump around a lot but I would say that most kingdoms or even areas in the kingdoms would have certain types of names. In some campaigns if you can name your character whatever you want, everyone chooses a flavor and one person choses the WHATEVER THEY WANT, then it could be bad. Merry, Pippin, Frodo, Samwise, and Purple Strawberry really kinda leaves one of those as... Standing out and maybe breaking things every time Purple Strawberry or Dunglerglerer the elf is up in initiative.

    • @mcgoo721
      @mcgoo721 15 днів тому +2

      Whoa there that's way too sensible and was even the case for some races previously. Best to remove species and classes entirely from the game instead of offering up suggestions for them. If someone hears that tieflings might be distrusted in a completely separate fantasy setting than the one they're playing in, they might be offended or have their creativity stymied.

  • @ZennieoYT
    @ZennieoYT 23 дні тому +17

    Thanks ginny! For the player with no group to play with I live vicariously through these videos 🙂‍↕️

    • @GinnyDi
      @GinnyDi  23 дні тому +7

      You're so welcome!
      Hope you find a group soon 😊

    • @RoyDornbusch-y1g
      @RoyDornbusch-y1g 23 дні тому +1

      Hey, ZennieoYT!
      Sounds like you need to find a ZOOM party to play with. I’ve been thinking about putting one together. Have you ever played 3.5e?

  • @EpicRandomness555
    @EpicRandomness555 23 дні тому +10

    11:52 Species was actually a term invented during the Middle Ages, so it kinda work.

    • @magister343
      @magister343 22 дні тому +4

      Species is a Latin word meaning "appearance." It was used long before the Middle Ages, but not in the same sense we use it today. The medieval scholastics typically used the term species to denote a particular member of a genus (family, lineage, class). For example, Socrates was a species of the genus Man.

    • @EpicRandomness555
      @EpicRandomness555 22 дні тому +2

      @@magister343 Come to think of it, I think it might’ve been the usage starting in the Middle Ages that I was remembering, not the invention of the word

    • @GinnyDi
      @GinnyDi  22 дні тому +9

      Feels kinda like the Tiffany problem to me. There are plenty of words that have long histories but still feel modern. "Species" feels science-y, regardless of its linguistic roots.

    • @WickedNPC
      @WickedNPC 16 днів тому

      @@GinnyDi I don't know about species but you can get around the "Tiffany" problem by using the older spelling Theophanu.

  • @EpicRandomness555
    @EpicRandomness555 23 дні тому +10

    I’ve been listening to a lot of The Dungeoncast recently, where they go over the official lore of creatures, places and characters throughout the editions. And I’ve come to a conclusion. Alignment is important.
    It is the origin of D&D as a multiverse basically. Once everything was Chaotic, then beings of Law came in and the world began to form. Good and Evil came from there. Demons are Chaotic and Evil, the gods and angels were Lawful and Good. Some angels became corrupted while fighting demons and became Devils, Lawful and Evil.
    Many creatures like dragons are their alignment by nature. Many powerful beings in D&D do not change, unlike humanoids. It’s not in their nature. A Red Dragon is Chaotic Evil by the rules of the universe and will not change.
    Of course you don’t have to have your D&D worlds work this way, but I think it’s interesting. I like there being universal way the world works.

    • @user-mx1qp2rc1n
      @user-mx1qp2rc1n 21 день тому

      That’s good for npc‘s, but it doesn’t really work for pc‘s imo

    • @EpicRandomness555
      @EpicRandomness555 21 день тому

      @@user-mx1qp2rc1n It can, you just have to be loose with it. I like choosing Neutral Good. There’s a lot of wiggle room with Neutral Good.
      And I mean, there’s also some spells and magical items that used Alignment that can affect players.

    • @erikwilliams1562
      @erikwilliams1562 11 днів тому +1

      A gamer of culture I swe

  • @Dr.E7HER
    @Dr.E7HER 22 дні тому +7

    Re: Level 3 pact selection
    I think this adds an interesting depth to the warlock character. Instead of having a level 1 party member that sold their soul to a devil you have a level 1 party member that receives abilities from a mysterious patron that hasn’t revealed their nature to the PC yet. The Patron is testing them and also enticing them with a taste of power. At level 3 they reveal the true nature of the pact, the PC makes a conscious choice to continue working with them, the player can decide which Patron fits the theme of the campaign so far, and the DM can actually incorporate the pact into the game instead of it happening before the game

  • @tomdavis3878
    @tomdavis3878 22 дні тому +6

    I really wish that WotC had followed Paizo's lead and just done away with alignment. The Traits/Ideals/Bonds/Flaws were such a better structure to inform how your character would act in a given situation, and so few of the game's mechanics/items rely on alignment at this point that it would be fairly trivial to adjust them to an alignment-less system.

  • @Reoh0z
    @Reoh0z 22 дні тому +8

    > "Charming, poised, and slight."
    You just rolled yourself.

  • @EightBitTony
    @EightBitTony 23 дні тому +8

    What I found with new players, and the goals, traits, etc. was that much like alignment is to some people, they became straight-jackets rather than starting points. Oh, my character has the "I will do anything to protect the temple where I served." bond, right, how does this adventure we're doing help with that, it doesn't? Right, why am I doing it then. Kind of behaviour. They certainly have more flavour, but without some guidance and support, they become either forgotten or too rigid for some people. I'm not sure the new approach is better or worse, I'll have to see how it plays out - but I think it speaks to a general point that for alignment, goals, backgrounds, etc. the players and DM should really work to be creative and not be constrained by the words in the book. Maybe they hoped by providing just one or two words it would be harder to be constrained by them, and easier to be inspired by them, which won't work for everyone. I dunno, we'll see how it plays out I guess.

    • @GinnyDi
      @GinnyDi  23 дні тому +4

      That's a really interesting perspective! I suppose there is no perfect way to create a character - we're all going to get inspired in different ways.

  • @brockmckelvey7327
    @brockmckelvey7327 23 дні тому +6

    Very excited for the Warlock video! As a Cleric player, I'm a bit...apprehensive about not getting a subclass until Level 3

    • @thanesgames9685
      @thanesgames9685 20 днів тому +2

      It's pretty dumb, RPG wise. Very gamey.

  • @thisisthelukas
    @thisisthelukas 21 день тому +4

    5:42 It's funny how long it took WOTC to make the level of the feature part of the class feature's title. That's been bugging me for over a decade. XD

  • @ldamoff
    @ldamoff 17 днів тому +2

    As for complexity, my youngest daughter started playing a 5e druid in first grade. When we created her character I warned her that druids were one of the hardest classes to play but she really wanted to be a "nature wizard", so I let her do it. At that point she still needed a fair bit of help with basic TTRPG mechanics (she still frequently had to be reminded which one was the d20). Even though it took some patience and a bit more coaching than her older siblings required (who were playing a Barbarian and Ranger) it was the character she wanted to play. And she loved it so much that in our next campaign she chose to play another druid.
    All of which is to say, provided it fits with campaign and makes sense with the party, I'm all for letting your players play the characters they want to play.

  • @TabletopWorms
    @TabletopWorms 22 дні тому +4

    The full ability score is still used for Long Jump. "You cover a number of feet up to your Strength score if you move at least 10 feet on foot immediately before the jump." The jump rules haven't changed between versions so it's still there.

    • @GinnyDi
      @GinnyDi  22 дні тому +3

      Yes, as I clearly say in this video, there ARE still places the full score is used - I just said there aren’t many. I promise y’all don’t need to explain the rules to me 🫠

    • @TabletopWorms
      @TabletopWorms 22 дні тому +1

      @@GinnyDiMy apologies! I didn't mean to come off as explaining it to you. I was trying to state where the score still exists for those that may not know.

  • @THEMrFill
    @THEMrFill 15 днів тому +1

    when doing the Barbarian _dating promo_ it had the age at 35 and I though "haha, that's funny, because Ginny is nowhere near that age", then I realise she's been online for about 10 years and started her cosplays videos in her 20s - it makes me feel old as I've been following her for about 5 or 6 years, but she's never changed, she's still just her bubbly self 💙

  • @davidcarnan1270
    @davidcarnan1270 23 дні тому +16

    Minor gripe about a character's age being removed: why? I'm playing a triton cleric right now in his eighties, with greying scales. From what I've read, tritons have an average lifespan of 200, so he's about middle-age for his race/species/lineage, but looks older due to the grey. This has inspired the DM to make a few (well-intended) ageist remarks at his expense, and the other PCs and I are having a great time RPing it.

    • @emblemblade9245
      @emblemblade9245 23 дні тому +3

      Probably the dumb “too many rules thar new players will feel like they need to adhere to and be restricted by” excuse

    • @andrecanis4894
      @andrecanis4894 22 дні тому +2

      Could also be, while they “took away” half-elf and half-orc you can now be any species combination you want, right?
      Maybe they wanted to avoid answering questions about what the age of a half elf/half dragonborn or half gnome/half tiefling would be etc.

  • @majesticwizardcat
    @majesticwizardcat 23 дні тому +4

    Backgrounds arguable should be first, would help to first establish roughly who you are before you pick your class. Thanks for the video Ginny!

  • @dennisk207
    @dennisk207 23 дні тому +6

    creating a character in 1982 (Time required: 1 minute):
    - give yourself an 18 for each ability
    - give yourself max hit points for that character type
    - give yourself the best beginning equipment for that character type
    - pick spell(s) if a magician
    - bring on the dungeon!
    creating a character in 2024 (Time required: entire weekend):
    - 🤕😵‍💫
    - live vicariously thru Ginny Di videos

    • @wavecentral
      @wavecentral 21 день тому +5

      It was a good thing character creation was quick back then, because your level 1, 4hp Magic User who got one level 1 spell per day and couldn't use any armour at all sure didn't last long.

    • @Kobold_Bard
      @Kobold_Bard 20 днів тому +4

      creating a character in 1977 (Time required: 1-3 minutes):
      -Roll 3d6 six times
      -Apply the results to ST, DX, WI, CN, CH, in that order
      -Decide your character class according to what the dice just gave you.
      -Roll dice for random starting gold and buy whatever equipment you can afford
      -pick your spell (if applicable)
      -enter the dungeon (or join what's left of the party already there)
      -between turns, begin to roll your next character

  • @SagaciousHamster
    @SagaciousHamster 23 дні тому +2

    Ginny, I can't imagine a time you and your channel are "less necessary". You are totally killing it (with or without that sword).

  • @TFalconwing
    @TFalconwing 23 дні тому +4

    The book has a generic blurb about lifespans being about 80 years unless otherwise specified.

    • @GinnyDi
      @GinnyDi  23 дні тому

      Ah, I must've missed that! Any idea where that shows up? I thought I was doing a pretty thorough comb-through for this, so if it's in the character creation chapter, I'm gonna feel pretty stupid!

    • @TFalconwing
      @TFalconwing 23 дні тому +1

      ​@@GinnyDipage 177, right hand column.

    • @GinnyDi
      @GinnyDi  23 дні тому

      Ah! I didn't spot that paragraph. Thanks for the clarification 😊

  • @uncah_bucchal2953
    @uncah_bucchal2953 18 днів тому +1

    Ginny, as a guy who got into D&D back when the red box came out I'm glad to see a young generation as passionate as us OG nerds were way back then. Carry on!

  • @blackshard641
    @blackshard641 23 дні тому +13

    WotC's official position on the 2024 5th Edition is that it's not exactly a new edition, but it's a lot more than just a new addition. For example, Druids can now be a Magician, while half-species have been decommissioned, and are now a purposeful omission (a change not without its opposition). It's clear that WotC's ambition with backward compatibility was to give players permission to transition according to their own volition, but power creep means any tactician or statistician would view this proposition with suspicion. On the condition that character composition exceeds four hours, consult a physician. Thank you for attending my disquisition.

  • @nathantripathy
    @nathantripathy 19 днів тому +1

    A. I love how your hair is styled.
    2. Thank you for such an informative deep dive.
    III. As always I love your humor and charming presentation style.

  • @Scienceboy0
    @Scienceboy0 23 дні тому +8

    I really hope we get more character creation advice in the Dungeon Master's Guide, framed around the idea of a DM helping their players come up with a character for the campaign. This might be where we get tools to expand on goals and backgrounds, explaining to the DM how to best prompt and dive deeper on these things depending on what type of campaign settings and tone they're going for. For example, I could see a section going over how to write a mystery campaign including character questions, prompts, and tables specifically catered to a setting like that for the DM to ask their players. And this could be where we get a lot more options of description and flavor. At least, that's my hope! I really like the flavorful ideas packed into the 2014 PHB, but since not all campaign settings abide by those rules (maybe you want your world to have Virtue Names be a Dwarf thing, or you want Warlocks to be highly regarded members of society) I think it's a good idea to leave them out of the PHB and keep it light on flavor specifics. Leave those kinds of things for campaign settings and the Dungeon Master to provide, so they can be catered to each setting individually.

    • @GinnyDi
      @GinnyDi  23 дні тому +7

      I hope so too! But also, wouldn't like them keeping all this flavor information on the DM's side. We already do SO much work as a DM - I'd love to have more tools to encourage my players to take agency and get creative with their characters

    • @Scienceboy0
      @Scienceboy0 23 дні тому

      @@GinnyDi As a fellow DM I totally get it. I don't want to have to be relied on EVERY time to be the push to get my players creative juices flowing. It's part of why I'm so disappointed that questionnaire is so short and the backgrounds are so limited. That's the kind of thing that wouldn't limit worldbuilding at all but still light so many sparks of imagination in the player's minds. I see where they were coming from of not wanting to limit certain species' or backgrounds' stories too much, but giving us options for how they might play out would have been appreciated. Giving the tools for creativity like you suggested are the perfect middle ground between beautiful but set in stone flavor, and flavorless, directionless stats.

  • @loricho
    @loricho 3 дні тому +1

    "you can RIP Tiefling Virtue names from my cold dead hands" LOL! XD. Same Ginny. Same here.

  • @CrimsonTemplar2
    @CrimsonTemplar2 23 дні тому +3

    I am here for Sailor Ginny.
    This was an excellent guide & it’s chock full of good advice.
    The complexity grade & multi-classing notes are handy.
    The pruning of Backgrounds is frustrating - the personality, bond, flaw tables helped cultivate roleplay hooks. I guess the character builder questions are an attempt to provide that.
    Cthonic Tiefling looks it’s going to be my new jam.

  • @kennypuckett2677
    @kennypuckett2677 12 днів тому +2

    You should come up with that list of questions and offer it as a supplement for 5.5. You could also take all of the little ideas, and put them in a book so we could buy them and we could use them in our games!

  • @guamae
    @guamae 21 день тому +3

    I've been DMing for *DECADES*, and when I *finally* went to make a character as a *player*... I thought the Traits/Bonds/Flaws section really neat... and a great way to set a baseline for RP...
    Sorry to see it's gone...

  • @trombaritone86
    @trombaritone86 17 днів тому +1

    Random thing to notice, but your handwriting is really nice. As someone who scratches more than writes, I find that enviable.

  • @miaththered
    @miaththered 23 дні тому +47

    Oh goody, 5.5, we get to do this all over again...

    • @GinnyDi
      @GinnyDi  23 дні тому +49

      I'm hopeful this will stay a purely optional change for a long time.
      People are still playing 3.5 - there's no reason we can't stick to 5e if we prefer it 😊

    • @miaththered
      @miaththered 23 дні тому +11

      @@GinnyDi This is true! I wasn't trying to knock it, we've just been here before. 😂

    • @GinnyDi
      @GinnyDi  23 дні тому +28

      **insert GTA "here we go again" gif here** 😂

    • @chachy3369
      @chachy3369 23 дні тому +1

      5.24 think I've seen some youtubers call it that lol.

    • @StarFyreXXX
      @StarFyreXXX 23 дні тому

      @@GinnyDi or 2e :) (yes im old :P modified 2e/3.Xe/pf1e here)

  • @Force2reckonVods
    @Force2reckonVods 21 день тому +1

    Probably my favorite take on variant 'alignment' systems is PF2E's Moral Intentions variant rule:
    "In this variant, every character, NPC, and monster selects one or more closely held beliefs, intentions, or loyalties. Simple statements about a character’s intentions, like the examples listed in the sidebar, flesh out characters and enliven roleplaying scenes. This system requires some back-and-forth between the GM and the other players, and more thought on the part of everyone at the table.
    Typically, specifying three intentions or loyalties works well to define a character. These personal intentions cover broad spectra of behavior and in large part define the subjective definition of good for that individual. Intentions could be as abstract as acting with honor or as concrete as devotion to the character’s mother. A person following their core beliefs or intentions feels like they are acting in a good manner, and they are likely to view actions against or restrictions to these beliefs as evil. For example, a character who believes strongly in the law would see allowing a crime to go unpunished as evil.
    A specific individual will likely have different levels of commitment for each of their intentions. Determine a relative order of commitment by considering what the character would do if these intentions came into conflict."

  • @hqueso
    @hqueso 23 дні тому +14

    As to the inclusivity comment- I just wish they hadn't thrown the baby of archetype out with the bathwater of stereotype. Providing some default details for species archetypes while stating clearly that individuals can and will vary allows playing against or to type without devolving into determinism. D&D is, in a significant part, a storytelling game, and that makes the stories literary in a sense. Sometimes in a story, archetype is a necessary shorthand, provided it is used thoughtfully. I much prefer a species description that includes two or three archetypal stat leanings and a few sample names to the current trend of making species mechanically little mare than humans in cosplay. (Nothing against humans in cosplay, Ginny. Love the cosplay!)
    I also am wary of the way stat bonuses seem to be tied to backgrounds via a selection of three stats you can boost. In some of the ones I've seen previewed, there is no choice for a defensive stat (Dex or Con) and many classes that will not have a primary stat boost available for many of the backgrounds. This means that for tactical players- and there's nothing wrong with that playstyle- some backgrounds will be altogether useless, and some others will be useless for certain classes. I know in my group of multi-decade players, the go-to background will likely be "custom". (I'm lucky to have players I can trust to that without oversight).
    Very excited to get my hands on the book on release! I know I complained about two things in this post, but there's a lot I see positive in the new rules. I even like the subclass-at-level-three change, provided you take into account that the stated intent is for experienced players to start at level 3, making levels 1 and 2 levels for new groups to get their feet wet before making such a character-defining decision.

    • @nicholasrova3698
      @nicholasrova3698 23 дні тому

      It'll get worse and worse until D&D becomes some completely inoffensive, amorphous grey goo.

    • @pizza9798
      @pizza9798 22 дні тому

      The background thing is most odious to me. My group likes making tactically sound decisions, but also we spend hours upon hours roleplaying at each other with our fun, unique characters. With backgrounds as they are, you're making the origin of your character a solvable choice, it becomes objectively correct for all fighters to be the strength ones, or all wizards to pick con and int backgrounds.

    • @hqueso
      @hqueso 22 дні тому

      @@pizza9798 I understand there is supposed to be a methods for customizing backgrounds in the DMG. I hope it is flexible and just included there so the DM has control over it (to prevent people coming up with bizarre and unwieldy backgrounds without DM approval and saying "but it's in the PH!!")

  • @bytorgaming3796
    @bytorgaming3796 22 дні тому +2

    The "imagine your past" stuff is also in Xanathar's Guide to Everything. There's a section called "This is Your Life" that also asks these questions. I use them all the time :D

  • @missviennajones
    @missviennajones 23 дні тому +15

    The dice goblin in me immediately clocked the very cute dice in the beginning. Would you share where you got them? ◡̈

    • @GinnyDi
      @GinnyDi  23 дні тому +15

      They're the 'Fleeting Feelings' dice from Dispel Dice!

  • @SeraphineTheD6Queen
    @SeraphineTheD6Queen 20 днів тому +2

    I'm a filthy power gamer and I make characters by rolling stats FIRST and then choosing my class and then race.

  • @HaughtyToast
    @HaughtyToast 23 дні тому +3

    The mixed race options in pathfinder 2e let you mix and match traits. In pathfinder 1e there was a feat that could get you a second lineage. Half Elves and Orcs could have a third if they used this feat. You could have an Aasimar that also had Tiefling traits. That said I think it also hinders lore building. Historically in D&D half races usually had some uniqueness to them that you can't get with pathfinder's systems. Half Orcs having had their Relentless Endurance just being one example. in 4e the Mul (Half Dwarves) were given the ability to fight off exhaustion and before that the half-giants in 3.5 had psionic abilities. You can't get that with the new system unless they reintroduce racial feats but even then you're giving up a feat for potentially just just adding a preferred flavor. Idk, there's pros and cons to it.

  • @fettbub92
    @fettbub92 22 дні тому +2

    I think most people start with class.
    I also think "origin" is a good way to describe what species and background are supposed describe.
    I have my personal preferences on some of the new rules, but 2024 seems rather new player friendly, and probably a nice starter for us old gamers with kids.

  • @mayuwu4408
    @mayuwu4408 23 дні тому +3

    It'd be funny if that bit about her being a real spellcaster like the others was actually part of her character; that Blasphemy was never as proficient with magic as her peers for whatever reason, and over a long enough period of time she saught out other sources of magic in desparation/obsession including the welcoming open arms of a patron bearing her own fiendish blood. This means that ironically her efforts to fit in with her people and make them proud was what got her banished by them. We love a bit of dramatic tragedy 😭😭😭
    Thank you for covering more 5e 2024 stuff!! I'm excited to see more from you, this video was a nice change of pace from all the other videos on it I've seen talking more about the raw mechanics (as great as those are!). I liked hearing your thoughts on how the changes will change how the game is actually played like you have here! Even if I also don't agree with all that got slashed with no replacement, it was cool to be walked through this process through the new rules!

  • @Maedhros0Bajar
    @Maedhros0Bajar 22 дні тому +2

    21:35 about names, we had a nearly 7 foot tall elf in the party yesterday who was called Gimli. My character suspected the elf had been adopted

  • @swordplaysorcery
    @swordplaysorcery 23 дні тому +3

    The Warlock candle hinting at what choice you were going to make *chefs kiss

  • @wheezyleopard1828
    @wheezyleopard1828 12 днів тому

    I’m glad I found your channel because your videos are very entertaining and informative about dungeons and dragons. It helps when you explain the rules and still be imaginative, which is everything about DnD. Awesome job 👍

  • @JBurky15
    @JBurky15 18 днів тому +5

    Soooo, can we just call this 5.5E and move on to the part where most groups just continue to use the old 5E core rules?

  • @MeganMarieFields
    @MeganMarieFields 14 днів тому +1

    I just want to say that I really love that your eyebrows match your hair. So pretty!

  • @DannyboyO1
    @DannyboyO1 23 дні тому +9

    If you made a half-centaur, would they have 3 legs?

    • @aceytoja
      @aceytoja 23 дні тому +4

      I could finally play myself

  • @pozut
    @pozut 20 днів тому +1

    I'd say the order in which you should approach character creation should be race (something you're born with), then ability scores (something you're mostly born with) and then choose class accordingly as that's how you'd most likely operate if that was the real world. You would choose a class you're most likely to do well in based in what you have instead of the other way around.

  • @marcducorsky8736
    @marcducorsky8736 23 дні тому +4

    In 2014 Races had specific Ability Score bonuses that guided players to choose specific classes. Then they removed specific Ability Score Bonus and allowed player to place +2 to any stat and +1 to another other stat (Or +1 to any three). YAY Freedom. Now they tie Specific Ability Score Bonuses to Backgrounds. A WARLOCK scribe got his hands on a book of forgotten book and found he has to play catchup to Warlocks who had a background that aided Charisma. If all character gets the +2/+1 (Or +1/+1/+1) Why not just make it a step as part of determining Ability Scores? And what if I want to be an entertainer who just recite poems or paints. Why would I have Musician feat if I never touch an instrument? Sorry but I Feel backgrounds could have been done differently. That is my 2 Copper.

  • @UltimateMustacheX
    @UltimateMustacheX 20 днів тому +1

    I tend to think up a character concept first, including race, if it clicks with some flavor. Then I figure out which class fits it best. All my bonds/flaws/etc. usually comes as I develop their personality, which is often just me popping them into a scenario in my head and seeing how they react. Then I go digging for class details like spells or feats to fit the newly established vibes. So the new book no delving into flavor isn't as big an issue for me.
    For example, my most recent character idea is Gunther "Gunny" Jebediah 3rd Jr., who's basically a comedic play on a Southern Hick. The idea popped up while I was driving with my brother-in-law while talking about dnd (though I'll probably update him with the new PHB).
    Party member: We found a veterinarian to heal the ranger's beast.
    Gunny: Thank you for your service.
    Party member: No, they're a doctor.
    Gunny: Hey! That's stolen valor, sir. My Grandpappy was in the war. We don't take to kindly to that where I'm from.
    The idea of this country bumpkin casting spells without realizing he's doing magic was hilarious to us, along with the general "low IQ" comedy that came with it. And after some class digging, I finally settled on a Genie Warlock. He found a jug of moonshine that only had weird smoke in it. Now his shotgun can fire endlessly without loading bullets (Eldritch Blast), and he can go to his "Happy Place" that he assumes is just a mental retreat, and not him getting sucked into his jug. But don't bother trying to tell him otherwise. He's not one of them fancy magic-y users.

  • @EdoTimor
    @EdoTimor 21 день тому +3

    i personaly prefer hit points and the likes to be in the class section since that is the order i fill my sheet in

  • @steamenginestudios
    @steamenginestudios 22 дні тому +2

    I do think the new 2024 rulebook will be useful for new players, & as someone who's still learning the deeper intricacies of the game even after 3 years playing it, I love that. Not having to go on a scavenger hunt for details is VERY helpful. But I also feel like the new book lacks flavor and character that the 2014 book was positively DRIPPING with, & while they did add some things I like in the new book, they cut so much of what I liked from the old book. All that to say, I have mixed feelings.
    (and will probably wind up merging what I like from the two books into my own player guide that is just for me and my friends, that hopefully manages to balance Ease of Understanding AND Flavor/Character/Detail.)

  • @chewbaccazmzach2752
    @chewbaccazmzach2752 23 дні тому +4

    I enjoyed this video, but I don't enjoy the book's organization in a few areas and I find the cut of the world building with nothing to take its place. I think once everything is out we'll see the impact of so many changes.

  • @luckoenen6850
    @luckoenen6850 22 дні тому +2

    Wow, I love the artwork behind you!!

    • @Cocoanutty0
      @Cocoanutty0 16 днів тому

      Same! I really want to find the artist

    • @GinnyDi
      @GinnyDi  14 днів тому

      The artist is @caemielilium! It's Critical Role fanart.

  • @randomnerdery6511
    @randomnerdery6511 23 дні тому +4

    25:29 I agree with you on this point 1000%. The most unpleasant TTRPG experience i ever had was when an old group of mine had Superhero System/Champions dropped on us out of nowhere. Our GM was selling it as being so amazing because "there is literally no character concept i have nor been able to create using this system," well, that turned me off immediately, because no matter how many times I have tried, no matter how many videos Seth Skorkowsky makes demoing skill-based character creation, I simply cannot wrap my head around it. I have sat for over two hours looking at a Shadow Run character sheet & the core rulebook, & been unable to do anything. I just get analysis paralysis. Too much freedom is not inspiring to me, its intimidating & I just clam up.

  • @captainthorrek262
    @captainthorrek262 23 дні тому +1

    I do like how you rolled up helpful and impulsive for traits. Considering your concept, it makes a perfect fit for a CG Fiend Warlock. In her eagerness to help, she often overlooks the consequences of her actions! In any case, I hope you get a chance to play it; the character will be a blast to run!

  • @vodostar9134
    @vodostar9134 23 дні тому +7

    The one thing I liked in the One D&D playtest was the systematic "half" races that were in the first test.... of course if you remove any mechanical consequence of race, you can just say your character is a half-tiefling/half-dwarf or whatever and there's no consequence except for finding character art. That said, I think removing buffs/nerfs based on race is/was a stupid idea.
    Names based on race on the other hand is a world building issue. Probably good that they've removed that. The GM can create those tables if needed.

  • @andrewhallock2548
    @andrewhallock2548 19 днів тому +1

    I appreciate this video. A solid breakdown and ownership of likes and dislikes along with the reasons for each. Thank you!

  • @tavoelninja
    @tavoelninja 23 дні тому +4

    5:55 Did... Did you just defaced your book with highlighter??? Oh, you monster!! 😮😅

  • @Jalbert1989
    @Jalbert1989 23 дні тому +2

    Every video you post is shared in our D&D Discord. Firstly, because you're awesome and we like your content. But second, to point out the timestamp when you pull out your sword xD Never gets old.