Introduction to Chaos Destructible Mesh in Unreal Engine 5 - Learn The Basics in 7 Minutes!

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 94

  • @tannerm7303
    @tannerm7303 Рік тому +57

    To those who have an issue with the mesh fracturing on start up change the object type to "Sleeping" this will prevent it from fracturing automatically

    • @TomTomSatNav362
      @TomTomSatNav362 Рік тому +5

      You have just saved my projext. Been searching for this fix for hours

    • @samijoy3934
      @samijoy3934 8 місяців тому +1

      Man thanks a ton for this comment! It helped more than the video.

  • @cortlong
    @cortlong 2 роки тому +16

    dude thanks for just making a quick guide, no BS straight to the point.

    • @gmalexander722
      @gmalexander722 5 місяців тому

      Yeah, if you want to spend a third of it learning how to buff your paintball projectile

  • @pterafier
    @pterafier Рік тому +2

    you're one of the best UE5 teachers on the platform. I love the way you deliver information, it's wonderful.

  • @MichaelBullo
    @MichaelBullo 17 днів тому

    Fantastic video. Thank you.

  • @notsure1969
    @notsure1969 2 роки тому +3

    Thank you for the awesome tutorial. Unreal 5 is such a game changer. Best engine hands down.

  • @xD3NN15x
    @xD3NN15x 2 роки тому +2

    Very nice! Short and simple - like it! 🙂
    Additionally, it would be nice to see how to edit the "mass" of the projectile without making it so big ✌

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому +6

      Actually in the next video I will show you how to make any size projectile do as much or little damage as you want!

  • @basirpubg3734
    @basirpubg3734 2 роки тому

    That Guy Thanks, I will look into it later.

  • @afrayedknot1337
    @afrayedknot1337 2 роки тому +4

    Hi mate. Can I just say I'm loving your channel. Good unique content, focused on UE5, and really clean tutorials/information. Keep it up, hope you get more subscribers!
    I have two quick questions;
    1. On your reddit example - how did you add the explosion?
    2. Is there a way to have a very large wall, and when the gun fires it only destroys that small section? When I try it at the moment, shooting a large object destroys the whole thing - I'd like to only make part of it destructible?

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому +6

      Both of your questions will be covered in the next video coming very soon! Will we create the required physics fields to achieve both things you ask about.

  • @mrjryan44
    @mrjryan44 5 місяців тому

    If your mesh is barely breaking, look at your damage threshold numbers in the details pane (try 1000, 1500, 1800 to start)

  • @SaltyRad
    @SaltyRad 2 роки тому

    easy to follow guide. had no issues following along.

  • @roja
    @roja 2 роки тому +1

    This is very helpful, thank you SO much. Such great content deserves more subscribers and views. Subscribed!

  • @speedymacky
    @speedymacky Рік тому

    Loud and clear! Awesome tutorial. Thanks bro!

  • @end6682
    @end6682 2 роки тому +1

    Thanks for the high quality tutorials! This rundown was super helpful

  • @mb.3d671
    @mb.3d671 2 роки тому +1

    keep it going choas is soooo cool

  • @lossapote
    @lossapote 2 роки тому +2

    thanks for this 👌

  • @thelemetric
    @thelemetric 2 місяці тому

    thanks jon, great video.

  • @HandsOnKnowledge
    @HandsOnKnowledge 2 роки тому

    This was amazing Thank you Jon, 7 mins were used perfectly. Liked and Subed

  • @nomad7987
    @nomad7987 2 роки тому

    Im working in VR category and i think i can use it for cool distructions when u hit something with trigger

  • @GankablePlayer
    @GankablePlayer Рік тому

    Excellent and to the point! Extremely helpful thank you!

  • @user-ip8ie5eo6q
    @user-ip8ie5eo6q 6 місяців тому

    Thank you for your tutorial! I love it

  • @kalubandali2241
    @kalubandali2241 2 роки тому +1

    Thank you

  • @JimmySahlin
    @JimmySahlin 2 роки тому +3

    Alright, this hinted me towards the right direction. However, if I don't want to increase the size of the projectile, what else can I do? If I switch on Simulate Physics on either the Collision Sphere or the Static Mesh in the Projectile, it does affect the destructible, but at the cost of errors. And I can't get Fire Impulse, using Radial Force, to work. It says it should affect destructibles and I've played with Force, Impulse and Damage but it simply ignores it. Any ideas? (ooh, saw that you cover some of that in next video)

  • @cursedbishstudio
    @cursedbishstudio 2 роки тому +1

    All very good yes thank you. but what if i want to only chip off parts of the block and not explode it all with the first hit? please?

  • @VirtualLink.
    @VirtualLink. 7 місяців тому

    THANK YOU THIS HELPED SOO MUCH

  • @nevfelemrecicek
    @nevfelemrecicek 2 роки тому

    Thanks bro perfect video.

  • @vembdev
    @vembdev 2 роки тому +1

    The one doing the destroying here I think is just the ball colliding with the box. I tried to get this to work in my project and spent few hours not understanding wtf is wrong. The impulse/force etc don't do anything with chaos stuff I think. For chaos destruction to work need to use master field, that's in the engine folder.

  • @BaseRealityVR
    @BaseRealityVR 2 роки тому +1

    Nice vid Jon :)

  • @OsirianLegacy
    @OsirianLegacy 3 місяці тому

    Amazing vid!!

  • @omercelebi2012
    @omercelebi2012 2 роки тому

    Thank you!

  • @_jeffrey_williams
    @_jeffrey_williams Рік тому +1

    Question! My mesh breaks down right away on simulate after 2:44 in this video. Does this happen to larger meshes?

  • @m1stersn1pe42
    @m1stersn1pe42 2 роки тому

    It would be great if you could cover the way to set up collision response on the cube was set up.

  • @RA-lw5gp
    @RA-lw5gp 2 роки тому +5

    Hey great video, thank you. Small question here, placing my standard cube in the level, upon play, the cube breaks by itself. Could you point me in the right direction as to how to avoid that? I've searched quite a bit but either i've fallen in the wrong doc or i'm looking for the wrong info?

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому

      Are you using UE 5 Preview 1 version? If not then this tutorial won't work properly.

    • @RA-lw5gp
      @RA-lw5gp 2 роки тому

      @@buildgameswithjon7641 Hey Jon, thanks for answering. Well it used to Say 5EA now it just says 5 so I don't think it's the preview version? It did automatically upgrade though

    • @RoyalDog214
      @RoyalDog214 2 роки тому +2

      @@RA-lw5gp 5EA is Unreal 5 Early Access. You need the new Unreal Engine 5 that was released called Preview.
      Those two are not the same. I was having similar issues as well when using the Early Access version.

    • @RA-lw5gp
      @RA-lw5gp 2 роки тому

      @@RoyalDog214 I can confirm 5EA auto upgrades into 5.0 while 5.0 preview 1 is another seperate download install. Thanks for the info Fox and Jon. Will come back to confirm the functionality works as it should

    • @HaloDude557
      @HaloDude557 2 роки тому +1

      @@RoyalDog214 does Preview 2 have Chaos changes? Where can I read about this? I'm using EA and my geometry collections break apart on their own.

  • @eulersosa6840
    @eulersosa6840 2 роки тому +1

    Great work. Do you know how to get the fps to load the gun when the project is started? Thanks.

  • @kjdee140
    @kjdee140 Рік тому +1

    What if I wanted a small bullet to blast that cube away? What settings would I have to put?

  • @Highlight_22
    @Highlight_22 9 місяців тому

    thanks!

  • @tonyk680
    @tonyk680 Рік тому

    very very cool

  • @shawntootill24
    @shawntootill24 2 роки тому +1

    why does doubling the size create damage? Can you show me how to make the block fracture with tiny projectiles? Like a bullet?

  • @keithmcdonald9332
    @keithmcdonald9332 Рік тому

    This was awesome, but I was hoping someone could help with a proximity destruction of an item. Like how to get a wall to collapse when you get close to it. Anybody know how to make that collision work? This was great all the same.

  • @PitchforkAcademy
    @PitchforkAcademy Рік тому

    Hey man, been learning UE for about 2 months and just discovered your very helpful tutes! Is there a way to get these cubes etc to break upon line trace hit?? I kinda added an impulse on hit and it's moving the normal cubes but won't break the fractured one. I even set the impulse as high as 10,000 and the cube's mass as low as 0.01... I'd really love to get this working so any help would be hugely appreciated. :)

    • @PitchforkAcademy
      @PitchforkAcademy Рік тому

      Ahh all good I found a tute about 17 screens down the search results that actually solves it. Transient field...

  • @incorretos9475
    @incorretos9475 Рік тому

    make great bro tutorials! Subscribed to your channel :)

  • @Cjoudan
    @Cjoudan 2 місяці тому

    How do I do this with a line traces rather than a physical projectile?

  • @f5team
    @f5team 2 роки тому

    Nice video

  • @danielalejandro4961
    @danielalejandro4961 2 місяці тому

    how do i keep the fracture pieces from hitting my player and making him spaz

  • @MrTihbohs
    @MrTihbohs 2 роки тому +2

    Thanks for the great tutorial Jon,
    When I tried doing this, my cube immediately started fracturing, I started with the template first person environment. Any thoughts or tips?

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому

      Are you using UE5 Preview 2 or later? It won't work the same in UE4.

    • @tannerm7303
      @tannerm7303 Рік тому

      change the object type to "Sleeping" this will prevent it from fracturing automatically

  • @aviationengine6701
    @aviationengine6701 2 роки тому

    Very nice thanks. How would I do to make the fractured mesh just float ? I have tried disabeling gravity but it ain't working...

  • @getpropersleep2965
    @getpropersleep2965 2 роки тому +1

    Does it not allow Fracturing Geometry brushes?

  • @SeanPetitt
    @SeanPetitt Рік тому

    What if I wanted a specific custom made mesh to break in specific way. Like if I had a object that is made up of some more organic then concrete?
    Is there like different 'states' I can have remodeled versions of the broken up object? I am sure there was already a way to do it but curiouse about efficiency.

  • @MaxStudioCG2023
    @MaxStudioCG2023 Рік тому

    so ...how i press a button and explode something intoo many pieces? can you make a tutorial for that (and mabe some exploding short sequence ,and some message like mission complette )

  • @islandonlinenews
    @islandonlinenews Рік тому

    is there anyway to do this with glass?

  • @manuelbonettiturkishrock1634

    For some reason, I only get 2 options when i click the fracture button ? Before it used to show all the options, any idea why ?

  • @jarnine9803
    @jarnine9803 Рік тому

    Im having a problem. I am trying to use a gun with linetrace and using add impulse. But i cant get it to break/add impulse. Do it not work with line trace? cant find any videos of people using linetrace.

  • @nikolaylevchenko3936
    @nikolaylevchenko3936 2 роки тому +1

    Great tutorials (much needed for me). I've upgrade UE5 to Preview 2 and it soooo slow with destruction. Do you know how to downgrade to preview 1 version?

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому

      I didn't notice any difference between versions. I am not sure if Preview 1 is still available to install through the Epic Launcher.

    • @nikolaylevchenko3936
      @nikolaylevchenko3936 2 роки тому

      @@buildgameswithjon7641 thanks for reply, than maybe something on my end

  • @TheProLaggerHD
    @TheProLaggerHD Рік тому

    how would I make it have a health bar and break when the health is depleted?

  • @karthiksathian2931
    @karthiksathian2931 Рік тому

    How can I break the mesh without a projectile? I'd like to have it so that the item breaks automatically as the player enters the vicinity of the object.

  • @winnersheep
    @winnersheep 2 роки тому

    I have a question
    Can we add destructive effects to already completed assets?

  • @darodism
    @darodism 2 роки тому

    Is there any reason to still use ue4???
    I can't seem to find out if its ok to still be in ue4, learning.
    I heard that their are significant performance increase automatically and well the terrible bugs in ue4 arent all on ue5 sooo it does sound better.
    Great video, thank you!!!

  • @aaronwe9850
    @aaronwe9850 2 роки тому

    When I hit 'New' for the geometry collection, the mesh disappears.
    This happens even with built in content.
    Other than that, this is a good tutorial.

  • @MotsGamingChannel
    @MotsGamingChannel 2 роки тому

    DOES THIS WORK WITH VR???? idk if you mess around with vr but i have a quest 2 and as of 4.27, destructible meshes arent permitted i guess. I was hoping they found a way and fixed it

  • @VVLGANESHK
    @VVLGANESHK 2 роки тому

    Will Chaos destruction work in mobile devices ? Atlest high end devices ?

  • @DirtyBird01
    @DirtyBird01 Рік тому

    What could you use this for in games?

  • @DatGuyGLK
    @DatGuyGLK 2 роки тому

    Can I create a prefractured mesh in 3D modelling program like blender and use that? Lets say I want to have a Barrel that breaks into specific parts, and not into blocks of stones.

    • @buildgameswithjon7641
      @buildgameswithjon7641  2 роки тому +1

      Yes for sure. You can import the model in pieces and then select all the pieces and go to fracture mode and click "new" to create a collection. It will be a collection of all the pieces you selected.

    • @DatGuyGLK
      @DatGuyGLK 2 роки тому +1

      @@buildgameswithjon7641 that's awesome thank you. Please do more tutorials on this topic if you can, things like anchoring and optimization. I looked up your older video and from other content creators, it seems like it changed a lot in this new preview.

  • @eddebrock
    @eddebrock 2 роки тому

    For me the ball only breaks the object after bouncing.

  • @Drakh-Arys
    @Drakh-Arys Рік тому

    work for multiplayer ?

  • @TNTMEKKI
    @TNTMEKKI 2 роки тому

    Some Time Work Some Time NOT why

  • @gmalexander722
    @gmalexander722 5 місяців тому

    Dude, the title of this tutorial is Intro to Chaos etc ... NOT spending 2 minutes 16 seconds of the total 7 minutes figuring out how to buff your paintball projectile

  • @dediaprianto3951
    @dediaprianto3951 2 роки тому

    joke in my opinion.

  • @JohnRiversOfficial
    @JohnRiversOfficial Рік тому

    you either have super vision or a 1000" monitor cos i cant understand that ui res fr

  • @JofuAutomations
    @JofuAutomations 2 роки тому

    Awesome video. Thank you

  • @subhampradhan1524
    @subhampradhan1524 2 роки тому

    Worked , thanks a lot!

  • @anatolio8689
    @anatolio8689 Рік тому

    Thank you