UI TOOLKIT || Beginner Unity Tutorial

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 22

  • @saschagrusche8449
    @saschagrusche8449 3 місяці тому

    Thank you for this helpful introduction to the UI Builder.

  • @Ingo.Mclean
    @Ingo.Mclean 4 місяці тому

    I really don't know why you don't have more Subscribers! Your content is always easy to understand and informative. Great primer for the new Toolkit as I'm transitioning our stuff to it. Next up are stuff such as gauges and compasses to learn (bah then graphs and charts)

    • @freedomcoding
      @freedomcoding  4 місяці тому

      Thank you! I am trying to make the best content for you. That sounds interesting. I have no idea how to make such a thing :D

  • @eSorry
    @eSorry 3 місяці тому +1

    How can i add some image to a button? Like i can put a background image but how can i add like a image element ?

    • @freedomcoding
      @freedomcoding  3 місяці тому

      Hi, I haven't worked with UI Toolkit much since I made the video. This should help you - discussions.unity.com/t/is-there-a-way-to-add-an-image-to-my-ui-from-the-editor-and-not-via-uielements-image/843374

  • @lemetamax
    @lemetamax 11 місяців тому +1

    Do I need to have some experience in web design or css or any of those web stuff to be able to easily use the UI toolkit?

    • @freedomcoding
      @freedomcoding  11 місяців тому +1

      I have no experience with web design or css and I am able to create UIs without problems. It definitely helps but is not needed.

    • @lemetamax
      @lemetamax 11 місяців тому +1

      @@freedomcoding Noice! Thanks!!

  • @christopherspettmann1722
    @christopherspettmann1722 8 місяців тому

    Really well prepared video.

  • @kostariev_vadim
    @kostariev_vadim 11 місяців тому +1

    Of course, this is an interesting thing and in large teams it will certainly make work much easier, but I, for example, as a soloist, cannot deal with it. I can't even imagine how you can add animation there.

    • @freedomcoding
      @freedomcoding  11 місяців тому +1

      You are right, there are cases when UI toolkit is not the best option. You can't use the classic animator workflow and have to do more work through code. You can also use transition properties to make simple animations for buttons etc. I will probably make a tutorial on this.

  • @yours_indie_game_dev
    @yours_indie_game_dev 10 місяців тому

    could do a tutorail on scrollview, how to arrange data in rows and columns i.e grid like

    • @freedomcoding
      @freedomcoding  10 місяців тому

      Hi, that is really simple with UI toolkit. I think they have scrollview and to arrange the items, you can create a parent for the items and set its flex and align parameters.

  • @NoFearMyDear
    @NoFearMyDear 5 місяців тому

    Beautifull

  • @JanDevPL
    @JanDevPL 11 місяців тому

    Good video!

  • @SeanBotha
    @SeanBotha 11 місяців тому +1

    This has souch potential however it is not practical in its current form. E. G. If you have an inventory you would want to use scriptable objects. You can't do that now (at least I have not seen a way). Meaning in a bigger game this is just not practicle

    • @freedomcoding
      @freedomcoding  11 місяців тому +1

      Using scriptable objects you could instantiate all of the elements (item icon, name...) at runtime. You don't have to build the entire UI in the UI builder. You can build part of it visually and other part from code.

  • @ScbSnck
    @ScbSnck 2 місяці тому

    No worldspace wtf

    • @freedomcoding
      @freedomcoding  2 місяці тому

      There seems to be a way to do it, I just havent tried yet. ua-cam.com/video/gXx_j-6z8jY/v-deo.htmlsi=GDkvoSt9JUKpA253