I think there is one weakness of transmutation you forgot to cover: it doesn't protect the user from it's one effects. A normal person would die if they attemted to use Killuas hatsu. Feitan needs to conjure a protective suit when using Pain Packer, etc. So it takes a far more skilled nen master (or a freak) to gain the all the advantages out of transmutation.
I kind of alluded to it when bantering about Ging vs Meruem, but I decided not to cover it because while true, it is not characteristic of the category as a whole. Sadaso, Machi, Hisoka, Biscuit, etc. don't really have this as an issue. It's something characteristic to particular Hatsu abilities and not the category. Plus, other categories can sometimes have the same or similar stipulations (like Genthru having to coat his hand in an equivalent amount of aura).
@@patrikrathousky5791 Huh... I don't remember it ever being stated but it does make the most sense. Oh wow, now that I think about it his fighting style is actually horrible. He's a Conjurer who's main fighting ability is a close range Transmutation ability (if indeed correct). I know he probably relies mostly on Countdown, but it's pretty amusing nonetheless.
@@theoverthinker348 I'm suprized to learn that Genthru is a conjurer. I always assumed based on his personality, fighting style and hatsu that he was a transmuter. Although the nen typ used for little flower was never confirmed Genthru says he's giving use aura explosive properties (at least my translation, don't now about the original). Maybe he is indeed conjuring explosions.
@@patrikrathousky5791 Explosions aren't Objects or Entities. It's just energy discharge, we've never seen Conjuration do raw energy or energy discharge. Transmuting a flower shaped orb of aura in his palm that has explosive properties seems to be what Little Flower is.
Turns out Zeno and Silva were emitters all along. Makes more sense taking into account the abilities Zeno demonstrated on the palace and Silva while trying to finish off Chrollo.
@@prancerjohnponce6889 look for it, I found a little drawing where Togashi clasifies a bunch of nen users. I don't know if before they were said to be transmuters, but it does make sense becouse Zeno loves to shoot nen.
All categorys are pretty even I'd say. Its just that Enhancement has a pretty high skill floor but lower skill ceiling. Emission and Manipulation have a lower skill floor but higher skill ceiling compared to Enhancement while Transmutation, Conjuration and Specialisation are really hit or miss and depend entirely on the users creativity meaning while they often result in some of the strongest hatsu they also just as often produce Junk like all of Cheetus abilities, Leols borrow ability or Little Flower
I would fear more Manipulators, Conjurers, and Specialists, as their abilities are pretty hard to understand and once unknown conditions are met you are f. From the brawlers, I think the worse is an emitter, cuz he can do a bunch of unknown stuff from a really safe distance and be decent at hand-to-hand.
If the ability is combat oriented then definitely, Specialists are borderline unfairly powerful, as mentioned in the video. On the other hand, I firmly believe, for reasons that I may explore in a future video, that Manipulation and Conjuration are the definite worst combat-oriented categories (in general terms, not talking about specific users/abilities).
@@theoverthinker348 when you say combat, do you mean brawling? like trading punches, not like hisoka vs chrollo but like meruem vs netero? But nen is something so subjective that it varies from person to person. I believe for you transmutation is the best, but depending on the character other might be the strongest. But I agree that transmuters are very strong. They are like an enhancer that can think lol.
@@tiocroc4814 'They are like an enhancer that can think', hah, that one got me good yesterday! Still chuckling about it. Nah, I'm talking about Nen battles in general, not just those that start and end in head to head brawls. But again, I don't want to discuss this topic too much since I'm planning to make a video on it at some point. As far as Nen users and abilities being subjective is concerned, I again have to point out that the whole video is indeed talking in very general terms. If we're talking about specific Nen users or Hatsu, Netero and Chrollo absolutely stomp.
they can't defeat someone like Adult Gon even if the reach 100% power. because enhancer enhance defense upto 200% and they can enhance offense to 200%. meaning ENHANCER is the most balance Nen Type in HxH
I always considered each of the five main categories to have something going for them. Manipulation can control people, allowing them to finish an opponent in one shot (like Shalnark) assuming they meet the condition, or manipulate a substance (like Morel does) allowing for flexibility. Emission allows for strong ranged attacks, hitting opponents from a distance. Enhancers are the most balanced, as is stated in the anime, and tend to be the strongest physically, like Uvogin. Transmuters tend to be the most versatile, since they seem to be able to manipulate their aura as the substance they choose pretty freely. Hisoka and Killua's abilities in particular are good examples of this. And Conjurers can create really obscure abilities, assuming they meet the right conditions, such as Kite or Kurapika, which results in great power in the correct circumstances.
Transmuter has to be familiar with the property they want his aura transmute into, and they are not imune into it as well, unless they create some defense mechanic for their own hatsu such as using conjuration or Gyo on their body part. Their strength also come up from how creative they use their hatsu.
@@theoverthinker348 It's definetly fact so please treat it as fact that manipulating your Aura as long as it's attached to you is still Transmutation. Only when it becomes seperated, it's then Emission and maybe Manipulation.
@@theoverthinker348Sort of. Changing the shape of Aura does use transmutation, (think of bisky making numbers in the air) however simply changing the shape of your aura is such an extremely basic use of transmutation that it doesn't really matter very much. Anyone can do it. Furthermore, the purpose of gyo and ko is to strengthen a body part (such as eyes or a fist) so they are still primarily examples of enhancement.
Man this got me depressed thinking about how Togashi will never ever finish the story despite such tantalizing prospects for the story to go especially on the continent.
I don't want to be a downer, but I've personally, for the most part, already prepared myself for a cancellation-level (or worse) event (even though I doubt an actual official cancellation would occur). The thing is, if I remember correctly, the next volume worth of content has already been storyboarded, which tells me that Togashi is either in absolutely no physical condition to draw, doesn't have the interest for it (currently), or has decided to take things in a wholly different direction (and scrapped the finished one). He tends to drift wildly with regards to the subjects and themes he finds tantalizing at any particular time, so maybe he's lost interest in the overly-complex, multi-narrative, mafia-esque setting he went with for this arc. God I hope I'm wrong about pretty much all of this and he's just chilling and readying himself for a longer run this time around...
Despite it's proximity to Transmutation, it's probably the worst category in a straight fight if you haven't unlocked Specialization. (Like 99% of people) At least pure Manipulation holds the innate capacity for an instant win technique.
@@spikegilfer1997 I would've agreed with you some time back, but I think Conjuration is slept on somewhat, as while transmuted items can have various traits that are much better than real items, conjured items seem to have properties that are straight supernatural, like writting poems to change reality and (manga spoilers, which everyone should just read now) the chain on Kurapika's index finger that can steal nen abilities without Emperor Time
@@rajaryan4424kurapika sits right Between conjurer and specialist(means he can access both at 100% capacity without much trouble) that's why he can steal hatsu, detect lies/locations without emperor time and any special restrictions..
Logged in to like this. I agree. I was thinking about this a few weeks ago. Transmuters can do just about anything, and, if they were to think deeply about non-linear applications, there are almost endless possibilities.
Much appreciated! Honestly... I've been wavering a bit as I've been going through the New Nen Diagram series. I'll have to think on it more, but I think another category perhaps deserves the "best for combat (as a baseline)" title after all.
Note: Zeno and Silva are nowadays classified as Emitters. This is as of Togashi's Nen Memo which explains people can be halfway or leaning between nen categories, like Killua being Transmuter-Enhancer.
lol ging being able to copy abilities is not his hatsu, if you read the manga he says that he can copy basic abilities as long as he has been hit with it. However, he also elaborates and says that it is merely a natural talent and not a nen ability
I don't follow, I never claimed that in this video nor any other. I even have a whole other video speculating on Ging's nen type wherein I mention that very detail as part of my argumentation.
@@theoverthinker348 im confused, if you didnt think that was his personal hatsu why would you say that hes a specialist because of the fact that he copies abilities?
@@Daniel_He09 Ooooh sorry, forgot about that bit. I was being sarcastic and mocking all the insane and wild headcannon theories people have regarding Gings abilities.
Zeno and Silva being Emitors makes far more sense to me than manipulators, all their abilities (specially Zeno's) are proyecting their nen outside their bodies and atacking without losing strenth. If the had trabsmuted it before they would not be able to control it, Killua can't shoot lightnings as he pleases for example.
Yeah, Hisoka hard-counters Killua, for example. But other categories can be pretty hard-countered as well. I think it more has to do with the ability itself more than category.
personally i would still put enhancers at the top spot. this is not necessarily because of how powerful enhancement is by itself, but because of how straightforward it is and because it sits right in the middle between transmutation and emission. as you've said already the transmuters ability to access enhancement at high efficiency is part of why transmuters are so powerful, the same goes the other way around, an enhancer can use transmutation at high efficiency. at the same time enhancers can also access emission at high efficiency, which is importantly another pretty straightforward category, where one does not necessarily need to focus on it a lot to get utility out of it. in comparison transmuters have access to enhancement and conjuration at high efficiency, but the catch is that conjuration is more complex than emission, so for a transmuter to use it effectively they need to focus hard on it, which would pull them further away from enhancement, which is as you've said, a vital part of what makes transmuters powerful.
I don't know if i agree but its a really good argument, but becasue of Hisoka begin the best example of transmutation we have he steal completely the spotlight, like he is a power house so big that we are tricked to think his type o nen is broken but i think the opposite HE is broken.
I think there is an argument to be made for either Transmutation or Enhancement being the best combat wise. I can't really disagree with any of the points you made but you could make very similar arguments for Enhancement. Since it is next to Transmutation it could take advantage of a lot of the aspects of transmutation abilities plus being next to Emission means that if mixed together properly one could probably outrange most Transmuters. Not to mention Enhancers are usually going to be even tankier than a Transmuter. However, these are all kind of trade offs and I think the only objective leg up Enhancers potentially have over Transmuters is that their placement on the nen chart is more balanced and Transmuters have to deal with usually having a 0% proficiency in specialization and a 40% proficiency in manipulation while Enhancers only need to deal with a 0% efficiency in specialization. While most Enhancers have simpler nen techniques for obvious reasons I think this makes the door slightly more open to mixing and matching different nen types into interesting or versatile Hatsu. Either way I can see why Kurapika wanted to be an Enhancer at first when it comes to combat. I think there is also an argument to be made for manipulators since while they are indeed squishier due to being farther from enhancement if a manipulator is really combat oriented and is really cold hearted then their hatsu has a high chance of just acting like a one shot since they could simply take control of their enemy once their conditions are met. While you should never get careless against any nen user I think this is even more true for manipulators. I will say that I think conjuration is the worst suited for combat. Not that you cannot make it work and become a nen combat god but conjuration tends to be more closely limited to things resembling real objects while transmution does not. Plus, part of the reason Kurapika is even so insane is because he can become a specialist, he would probably have a way tougher time if he couldn't. Conjurers are WAYYYYY more reliant on restrictions, limitations and mixing in other nen types than the other categories seem to be. Not saying conjuration is the worst but in terms of combat it is an uphill battle, and they don't have a second 80% affinity(only having an 80% affinity for transmutation) but are still more likely to lack the one shotting punch a manipulator may have and are as sturdy as manipulators while being less sturdy than the other nen categories.
Anyway if I made a list from easiest time in terms of being combat oriented to hardest(on average of course). I would probably say. Enhancement and Manipulation Transmutation Emission Conjuration or something like that. But with nen I don't think there is a big enough sample size to say for certain even with only averages but I think Enhancement, Manipulation and Transmutation all being somewhere in the top 3 with Conjuration at the bottom is something almost anybody would agree on and it would mostly come down to the exact ordering of the top 3.
i think overall every category is suseptible overall to another categuory if you consider intel gathering and activation conditions..an enhancer keeps the same relative threat regardless of the situation he ha he has a slight advantage in not needing too much intel to attack and not being susaptibale to surprise physical attacks but once an enhancer is found out to be an enhacer he is the most vunurable.. as for emitter he is more dependant on situation and intel than categuory for long range and with enough intel he can be the most powerful catgury and from short range he is below average ...as for manipulators i believe you underrate him he is kind of a glass cannon with the second biggest potentiel after specialist the weakness is usually complex activation requirement and need for preparation and low durability but the upside is usually one hit ko plus all the intel gathering which is alos an aspect of fighting
Depends.. hand to hand combat enhancer ranged combat manipulator and * this depends in what u choose as a enhancer but I'm going with lightning * commiter if u want to end it quick conjurer if u have a secret ability that shows in important situations or specialist which can do the full potential of there moves depending on there nen ability * only if they have smthing to make is specialist for example kurapikas eyes* if ur born a specialist then u would have stronger abilities like pitous.. My theories aren't spot on but this is my opinion
Of course, it all depends on a variety of factors, I was arguing in very generalized and abstract terms. I disagree on the Specialist point, however. Pakunoda and Neon, for instance, are Specialists (and we can assume that they always have been) yet their abilities, while very useful and practical, definitely wouldn't be traditionally thought of as "powerful" like Pitou's. Limitations with regards to nature and talent still hold, even for Specialists.
@@theoverthinker348 ur correct but if they have trained there nen abilities more they could collect more strength for attacking and ur prob gonna say the phantom troop has trained there nen abilities but it doesn't say they have to its limits for example if pakunoda trained nen she could have a killer move for example a move called mind removal that removes there whole life story * although that is a possibility or. Saying nonsense and just being dumb* but I agree with what u said
I'd say enhancement for some reasons. Enhancers have potential for diverse abilities, as it refers generally to "enhancing" something. We see in the manga someone being capable of enhancing the growth of a plant, you can also affect volume as shown with the basics of water divination. I see no reason a poisoner couldn't use enhancement to enhance their poison, you could enhance the acidic nature of spit to create acid to give some examples of potential ideas. So you can simply be insane in close quarters with simple aura enhancement, while also certainly having potential for some unique abilities with just enhancement if you get creative. There 80% nen types transmutation and emission are possibly the best dual pair to have, transmutation/emission work very well together for hatsu (Transmuting aura, then emitting it from your body.) giving enhancers increased range of options and more diversity. To top it off because it's their 80%, a enhancer doesn't get too much of a penalty for going into them. To top it off they are the only type without a 40%, meaning the lowest for them is conjuration and manipulation respectively at 60%.
Excellent analysis of all the nen type. I never really thought about this but your argument are truly solid, Trasmutation is both the most versatile and useful while being unpredictible in battle. Great video I love your deep analysis of Nen and Hunter X Hunter
Emitter/transmuters that emmits nen that has the effects of radiation in your enemies bodies but not it's properties. Still how would you learn radiation without being exposed to it.
@@theoverthinker348 no but what if u make a condition that it activates after ur a certain distance away (another tought is that u could tecnically make dozens of them quz as far as i know they can be as small as a tennis ball)
@@MrCodegaming While a funny idea, it's not actually mechanically viable. Nen cannot "surpass human limits" and there's no human alive with the amount of aura required to create a functional Poor Man's rose. That'd need to be a joint effort of multiple top tier Conjurers, with expert knowledge on the subject of dirty bombs and without any other hatsu apart from it in order to even be slightly feasible
@@theoverthinker348 the way i see it is that u dont use nen for the explosion, u just create the bomb. aka u conjure the chemicals that cause the explosion, the shell of the bomb and the electronics, as an already built bomb and then u set it off like u would normally.
@@MrCodegaming I gecha. I'm no physicist (not even close), so I won't go into potential energy and all that (not that I could without additional research and a few consultations), so here's how I'll answer it instead: creating something with the desructive potential to obliterate a small city is something so beyond the capacity of a single individual that it would be invonceavable (i.e. it'd be beyond 'human limits).
Lets for sake of argument take on guy and say he is avreage nen user. And I have same stats (I do have diffrent or same nen type) What he could do if he was : Enchancer-can take most of hits And has strongest damage in pure brute strenght.prabobly has super punch move Short range Emmiter-best ranged atacks and may have teleport. Still strong punches and good mobility with teleports Manipulator-prabobly has hatsu that is oneshot but may not being to strong on it own. High risk high reward Conjuer-can create something that prabobly has special properity. Almost for sure very limited. Like sword thats ingoners enemy nen defence. It would depent on what he created. If I have a gun then and he sword i Win withouth even using nen. Transmuter-can mimic on properity of tgere aura. Well what that thing then is ? Heat ? Sharpnes ? Toxicity? Softnes? Im prabobly will not want to touch them directly. But a ranged aura blast Or physical weapon should be just fine Definitly very well balanced class He can prabobly get some extra range by shaping his aura into something like sword with heat. There punches still hurts. Specialist-pure RNG. In conclusion most afraid of facing -specjalist -manipulator -transmutter Fell like 50/50 chances of wining -enchancer -emmiter I assume i have advantage -conjuer
Agree for the most part. As a long-range Emitter, for instance, I'd be most wary of other Emitters. Most Manipulation abilities require specific conditions and distance is almost always an advantage. Specialists as you said are basically pure RNG as to how and to what extent they counter you.
Yeah. I drew about the same conclusions. While Enhancement could technically give you access to Emission for range and Transmutation for versatility, I can't think of an Enhancer who really does that to significant degree. (Ironically, Gon is good for that.) Even then, it's not the category itself that allows for that. Enhancements position as a mandatory supplement is kind of paradoxical for that, nobody judges even specialization by the metric of not using Enhancement. As for Transmutation lacking ranged options, there's conjuration and Hisoka's patented 52 pick-up. Also not "pure" application of the category, but what can you do?
As a category? Agreed. Transmutation is either on par or a close second and Specialization depends on you define "creativity", since I believe a lot of specialists come pre-wired with their respective abilities. However, I would argue the most creative uses of a single hatsu we have seen would have to be Hisoka's Bungee Gum, but that may very well be a different discussion and an aside to the point you were making.
before i watch this video , ill say emmissiion ranged combat is far superior to cqc and emmission still gives you 80% enhancement output which is probably the specialization with the most universal combat aplications
I know I'm super late but can Transmuters change their nen into multiple different things? Killua changes his to lightning and levels up with it but doesn't really change from lightning to something else or something completely different while still keeping his lightning in his pocket, I feel like this is the same with Hisoka, although with his bungee gum I don't feel like he'd need to anything else in his arsenal
Nah, you good. It's not like we got many chapters in the meantime anyway (though it was enough time for me to change my mind on the matter and make a new vid - shameless plug ) . It's not impossible, given a user's talent and adequate conditions/limitations are set, but there would be a few reasons why most users wouldn't do that: 1. It would simply take up too much "RAM." Killua's a genius who had endured torture via electricity as a kid , hence why it looked so easy for him. Most spend years learning just the basics before actually developing a hatsu proper, let alone making two entirely separate ones. 2. Even with geniuses like Killua, it's simply much more efficient to create different abilities while relying on the same "infrastructure" e.g. Killua's various abilities, such as Lightning palm, Thunderbolt and Godspeed, all rely on the same "infrastructure" provided by his lightning transmutation.
I don’t like power scaling, so I feel that this a other form of that with the nen type, and that what throw me off, the series show that one abilities can get stronger or weaker basic on what going on in the fight, and because a normal user can understand 80% of other abilities set can effect their what they can do. Is not what you fall into, is about what the best you can do with your abilities, can you out think your opponent, what limitations you need to put on your abilities to make it stronger.
To answer what the absolute best Nen category is for combat, you need only ask the following question. What can, in all cases, threaten a Nen user more than anything else? The answer, obviously, is another Nen user. Then ask the next obvious question. What is more of a threat than a Nen user? Two Nen users. More? Three. And so on and so forth. Obviously, the most threatening thing to any Nen user, regardless of their abilities, is a sufficiently large group of cooperating Nen users to oppose them. Therefore, the category that is the most powerful is the category that either A: creates the most Nen users, or B: empowers the most non Nen users to the same level as that of a Nen user. For this, the answer is Conjuration. Conjured Nen items can be used by absolutely anybody, so long as the conditions allow for it. However, more importantly, Conjuration can be used to straight up make new Nen users. Even a primary Enhancer with only a year of training was able to make a perfect duplicate of himself that could persist for several seconds and use his other Hatsu. With enough restrictions, vows, and costs, a Conjurer could make many clones that could persist for long periods of time. I mean, the aforementioned Enhancer didn't even set a restriction, vow, or cost himself. He just kinda did it. A dedicated Conjurer could surely make many clones, and could make certain that all of the costs of the ability are paid outside of combat. Because of this, I believe that Conjuration is by far the most powerful Nen category, possibly even above Specialization.
Yeah not all character can fight using their abilites some fight still relying on their prowess like bisky who have abilities mainly for support and feitan as a trump card. While there are a lot who have abilities more suitable in combat.
Imo transmutation is in the top 3 but not quite sure where, and nah as far as repertoire of abilities, I feel like manipulators are the best behind specialists
Hmm, most Manipulator abilities I can recall on the spot seem to entail either control of people or objects in various degrees and other different conditions, but still essentially come down to the same thing (i.e. controlling spinning tops and puppets wielding weapons aren't in essence particularly different). On the other hand, Transmuter abilities tend to vary a lot in the various ways mentioned in the video.
@@theoverthinker348 but manipulators can control just about anything, physical things such as earth, or fire, or water, or can read minds, telekinesis, also could manipulate specific objects, other people, yourself, odds, temperature, animals, plants, specific body parts of other people, also you could force someone to tell the truth, or block their movements, control your aura when it’s separated from your body, force your thoughts on other people, control gravity, it’s the most limitless category after specialization, transmuters are more limited cause their aura also effects them…
@@FrankieH-79 Manipulators have weakness and conditions which makes it hard to fight in straight combat and truth be told manipulators would be great against enhancers but against emitters they would be screwed. I actually also see transmutation but emission can also be superb. The main reason is that enhancement and manipulation are close to their categories. I believe that you would be able to fight normally using manipulation and enhancement and can use an emission attack as a final resort with limitations to make it crazy-powerful. With emission, if you could put conditions to make it more powerful, it can be a crazy one-shot attack like a spirit gun scenario. Also since you are close to enhancement and transmutation, you can use those two as your normal fighting stance, and only against a particularly powerful opponent, you can use the emission technique as the last resort to make it very powerful.
5:00 I think your not giving enhancement enough credit they can use both emitter and transmuter abilities at 80 percent efficiency we see this with Gon who uses both of these nen types in his jajanken nen ability 5:05 also there not just limited to there ability when using enhancement we see Uvogin Wing and Gon use enhancement on there voice to cause damage to there enemy Uvogin enhanced scream could even kill a nen users on top of having higher attack defense and healing We see Uvogin used his enhancement in ton of different ways like punching the ground to make a smoke screen or punching the ground in a forward motion that causes large rock to be sent at his enemy he did it during his battle with Kurapika enhancement maybe simple but it's super versatile You talk about how Hisoka could use Bungee gum has defense but a master enhancer Ken is so powerful it can block a attack from a rpg in the most recent arc in the manga we see characters taking damage from 9mm hand guns with Kurapika even saying he would not be able to block a bullet from a 9mm hand gun fully even if he used Gyo so a ability that provides increased defense is useless for a enhancer sense they can just train there Ten and Ren to have high defense There by know means limited to close combat Uvogin using sound and his attack rock storm when he punches the ground and sends large rocks at his enemy and they can create nen abilities that give them more range by using emitter or transmuter like Gon did with his scissors which is a mid range attack or paper his long range attack Overall I think what's really important when talking about nen users is the talent of the user Kite who is one of the strongest hunter we have seen was a conjurer a nen type that is bad at enhancement but he was very powerful with a en that was around 45 meters and a powerful ability that could take out large numbers of ants with ease there also characters like Illumi who is manipulator and Hisoka ranked him higher than any other character we have seen so far with 95 above even some of the zodiacs I would say being a enhancer is the best for combat at least enhancer get the best attack defense and healing can use enhancement on there voice for a range attack or make use of transmuter or emitter like Gon did and while a ability like Bungee gum is amazing enhancers don't really need something like that as just being a enhancer covers there attack and defense 8:27 Also you have Feitan ability ranked way to high Youpi ability range blast is more powerful than what we see from Feitan and adult Gon jajanken rock he used on Pitou which blow up part of a forest is also way above Feitan post rose Meruem range blast as the power to destroy a city how is Feitan rising sun which did not even take out Zazan hideout the second strongest in the series and Netero zero hand is weaker than adult Gon and post rose Meruem abilities remember that Colt said Netero aura was even less than the royal guard and the attack could not do a lot of damage to pre rose Meruem forgot post rose pre rose Meruem could do a more powerful attack than zero hand
Woah, that's a lot of stuff to cover. I'll try to cover it all in 3 points: 1. I wasn't talking about any user specifically, this was a very general evaluation of the categories as a whole, the specific characters I mentioned were there only to illustrate specific points. So while someone like Uvogin who is extremely gifted both with regards to Nen and his physical prowess can utilize the environment in the many ways we saw during his fight with Kurapika, I don't think an Enhancer like Nobunaga (or Bill) would be capable of the same kinds of feats. Let's also not ignore that fact that Uvo did lose that fight despite his years of battle experience, superior Nen capacity and pure raw strength. 2. En has been established to function more as a 'talent' and cannot be used as indicator of general Nen prowess. Zeno can do 300m if I'm not mistaken, while Nobunaga can do around 3m. Zeno is definitely not 100 stronger than Nobunaga. It also has nothing to do with a user's category. 3. As far Feitan's ability is concerned, I did specify ''...by a human...''. Sure, Gon-san would definitely outpower him, but I'm sure you realize what a special case that is. Appreciate the in-depth comment, they're almost always fun to go through.
We have to remember that enhancement is not just about increasing your power you can enhance objects as well which is what Nobunaga does with his swords he not a enhancer like Gon or Uvo who focus on there body but focuses on enhancing his swords cutting power and we don't really have many feats for Nobunaga Nobunaga said Uvo would always beat him in a unarmed fight but Nobunaga uses a sword and enhances it so we don't really know how well he compares to Uvo when using his sword and we don't even know what his ability even is Bill is a enhancer with a support ability that enhances other people making them stronger he not someone who focuses on making himself stronger but others so I don't think he is a good example for what the average enhancer would look like and the fact he takes light damage while using Ken from 9mm hand gun I think further supports this I would say Wing would be a better example sense Biscuit said he was a slow learning implying that he is not talented And what little we see of Wing shows that even someone without a lot of talent like Gon or Uvo can still make great use of enhancement he used enhancement on his voice with enough power that it hurt the people near by he was more than likely holding back to not kill any of them and caused Zushi to stop using Ren just placing his hand on a wall and releasing his aura caused a large crack to the wall Kurapika won the fight but that because he tricked Uvo into thinking he was a manipulator that the reason he always had his chains out to make Uvo think they where real sp Uvo never used Gyo on his eyes also Kurapika got to see Uvo fighting style and even see his ability in action on top of having Hisoka tell him about Uvo and the other spiders Kurapika is a special case sense he is the only character in the whole manga we know of so far that can switch between to nen type and his ability emperor time allowed him to use every nen type 100% efficiency for a Conjurer And Kurapika master said that when Kurapika eyes are red his aura output increases this on top of the fact that in kurapika one shot chapter we learned that the kurta become stronger when there eyes turn red so on top of having a increase in aura his normal strength also gets a boost Kurapika being kurta allowed him to beat someone with years on training in nen a normal conjurer just starting out like Kurpaika would not be able to do any of this The part about En I think it's a bit of both talent and aura output En uses both Ten and Ren uses Ren to extend the aura far out then Ten to contain it where never told what goes into training ones En as Gon and Killua never trained to learn that skill with Biscuit so we can't say for sure but I think the fact that the two people with the biggest En range in the series are Pitou and Meuerm shows that aura output does play somewhat of a role in how big ones En is
@@ken123866 I think we're talking past teach other at this point. A lot of the stuff you said here is valid, I just don't think it's enough to change my mind on this point. Enhancement is overall still, for the most part, predictable and lacks the 'surprise factor' of the other categories for the most part. As such, planning countermeasures or preparing traps is made much more simple in their case. Also, the one who mention that a 9mm caliber pistol would leave a mark is Kurapika if I'm not mistaken, which is a blatant power-scaling inconsistency on Togashi's part. The fight vs Uvo was more than a decade ago though, you can't really blame the man.
@@theoverthinker348 Oh I was talking about when Bill blocked 4 bullets from the assassin guy that Benjamin sent he takes light damage from it I don't think that's a inconsistency in yorknew we see when ever Kurapika as to deal with bullets he uses his chain or finds cover when Shalnark was controlling that guy who was firing in the building Kurapika was in Kurapika jumped out of the way or when he was trying to get hired by Nostrade family he blocked bullets with his chains Kurapika does not really have good feats without his eyes being red which allows him to use enhancement at 100% efficiency as a conjurer so him not being able to block a bullet from 9mm gun hand even with Gyo I think makes sense if his eyes are red than blocking bullets with his body is easy sense he can use enhancement nen at a higher level than normal I think the statement only applies to when he not using emperor time
@@ken123866 I have to thoroughly disagree on that point. Uvogin blocked a bazooka blast without sustaining any damage and then made a crater far, far larger than any hand-held bazooka could manage (probably even greater than modern tanks, though I know it was a bit exaggerated in the anime). A full-power hit from him only managed to shatter Kurapika's arm, an injury that Holy Chain could deal with in mere seconds. Around a year or so has passed since then, a 9mm should basically be a mosquito bite to him. Also, he was in EP while he said that if I'm not mistaken, since Stealth Dolphin was active.
Massively wrong on many points. Transmuters don't emit nen, people who use transmute on range simply use emission with correlation with transmutation. That is why hisoka has his bunge gum always connected to himself because he doesn't want to use emission. Transmutation is also the worst at controlling whatever they transmute as manipulation is the furthest nen category, so they need to ujse their bodies to do so, or waste tons of nen to move their transmuted substance around. For me transmuters are actually the worst at combat. 1. sure they have enhancment close to them but it only means that their main benefit is that they can make their bodies stronger to better use transmuted substance. So they can create nen energy sword and be able to swing it faster. 2. Them being close to conjuration is bad, because conjuration by itself can already create objects with their properties, so transmuters only gain more pernamtent creations, while conjurers would only gain ability to save some amount of nen by conjuring stuff not fully. 3. Because they are the furthest from manipulation their control over nen is the worst, that is why most transmuters lack complexity in their abilities. Which makes their abilities limited. 4. Their range from emission makes it hard to actually use their transmuted nen as it needs to be connected to them or lose massive amount of power so transmuters need to create energy lines to transmuted substance at all time. On the other hand emission. 1. Enhancment works great with it as you want to always enhance what ever you project 2. They are close to manipulation so their ranged attack and abilities are much easier to control and are better at hitting. 3. range 4. it allows for best detection and diversion as emiter doesn't need his nen to be connected. 5. Nen beasts are one of the most op abilities is hunter x hunter, they can use abilities by them selves, have restrictions put on them that don't limit or harm the user 6. Emiters can emit enemy nen as we see in ant arc with the punch/ compounding interests guy. 7. Emitters can imitate anything that conjurers can, it is just that their creations are more time limited 8. Their lack of transmutation is not such big problem because adding properties is not as important to them, and over all it is not rly effective in nen world. Like if we picked realistic enemy against hisoka he would easily die, like against smoke guy, or any manipulator. Enhancers could beat up hisoka easily as he is weaker then them physicly so as long as they defend them selves they will have enough nen to remove any property when it hits them. We even see emiter who is way weeker then him be close to killing him, the coin guy was extremely close to piercing hisoka bunge gum despite this emitter having extremely small amount of nen. That is also why most transmuters put stupidly high restrictions on them selves. Like needing to take pain, or kilua "charging" himself. Also transmuters are the most easily manipulated people. AS their control is the weakest. ------------------ Normally manipulators would be the strongest but maniopulators control can be stoped by simply their target putting himself under control first. So most nen users should have put some self nen maniupaltion on themselves. Then manipulation only has great control over whatever was created or emitted. ------------------ Enhancers can easily be the strongest as they can emit whatver and enhance it and change property of the emitted ability. So they are : - great at close range. - Great at defense - deal most damage Rly their only problem is simplicity of their projectiles, as they can hardly create something longer lasting and are bad at manipulating nen outside of them. But emiters are in the middle of great attack/defense have great senses, good manipulation and good possibility for complex abilities and easy time of placing restrictions.
Emission allows for: - nen beasts (emission + manipulation) - teleportation (emission + manipulation) - domaine expansions (emission + manipulation) - meruem was enhancer - shooting (it works perfectly with enhancement) - nen stealing/ other person nen manipulation (by combining emission with manipulation) - long range manipulations (emission + manipulation) ( most manipulators need to touch or interact at close distance but emitters can do it on long range, like we see with Melody) So manipulation and emission would be both the strongest if conjuration was not next to manipulation as it has close to the same function as emission, to create stuff at range, but emission allows for faster and more direct effect. And because emission is close to enhancement then it is the best.
I may be miss informed, but I am pretty sure that copying hatsu isn't Gins own hatsu/nen ability. He is just so proficient with nen overall, that he learns the hatsu of others just by observing it.
Exactly right. I was being sarcastic in the intro, if that's what you're referring to. People tend to give Ging the most outlandish abilities, such as time-stopping, so I was having a bit of fun with it. Not my best delivery though.
I think there is one weakness of transmutation you forgot to cover: it doesn't protect the user from it's one effects. A normal person would die if they attemted to use Killuas hatsu. Feitan needs to conjure a protective suit when using Pain Packer, etc. So it takes a far more skilled nen master (or a freak) to gain the all the advantages out of transmutation.
I kind of alluded to it when bantering about Ging vs Meruem, but I decided not to cover it because while true, it is not characteristic of the category as a whole. Sadaso, Machi, Hisoka, Biscuit, etc. don't really have this as an issue. It's something characteristic to particular Hatsu abilities and not the category.
Plus, other categories can sometimes have the same or similar stipulations (like Genthru having to coat his hand in an equivalent amount of aura).
@@theoverthinker348 fair enough. Funny you mention Genthru, considering Little Flower was strongly implied to be a transmutation hatsu.
@@patrikrathousky5791 Huh... I don't remember it ever being stated but it does make the most sense.
Oh wow, now that I think about it his fighting style is actually horrible. He's a Conjurer who's main fighting ability is a close range Transmutation ability (if indeed correct).
I know he probably relies mostly on Countdown, but it's pretty amusing nonetheless.
@@theoverthinker348 I'm suprized to learn that Genthru is a conjurer. I always assumed based on his personality, fighting style and hatsu that he was a transmuter.
Although the nen typ used for little flower was never confirmed Genthru says he's giving use aura explosive properties (at least my translation, don't now about the original). Maybe he is indeed conjuring explosions.
@@patrikrathousky5791 Explosions aren't Objects or Entities. It's just energy discharge, we've never seen Conjuration do raw energy or energy discharge.
Transmuting a flower shaped orb of aura in his palm that has explosive properties seems to be what Little Flower is.
Turns out Zeno and Silva were emitters all along. Makes more sense taking into account the abilities Zeno demonstrated on the palace and Silva while trying to finish off Chrollo.
zeno and silva is transmutation but using emission skills.
@@prancerjohnponce6889they are emitters check out the new nen chart released by togashi
@@prancerjohnponce6889 no my guys, Togashi said himself that they are emitters
@@prancerjohnponce6889 look for it, I found a little drawing where Togashi clasifies a bunch of nen users. I don't know if before they were said to be transmuters, but it does make sense becouse Zeno loves to shoot nen.
All categorys are pretty even I'd say. Its just that Enhancement has a pretty high skill floor but lower skill ceiling. Emission and Manipulation have a lower skill floor but higher skill ceiling compared to Enhancement while Transmutation, Conjuration and Specialisation are really hit or miss and depend entirely on the users creativity meaning while they often result in some of the strongest hatsu they also just as often produce Junk like all of Cheetus abilities, Leols borrow ability or Little Flower
I would fear more Manipulators, Conjurers, and Specialists, as their abilities are pretty hard to understand and once unknown conditions are met you are f. From the brawlers, I think the worse is an emitter, cuz he can do a bunch of unknown stuff from a really safe distance and be decent at hand-to-hand.
If the ability is combat oriented then definitely, Specialists are borderline unfairly powerful, as mentioned in the video.
On the other hand, I firmly believe, for reasons that I may explore in a future video, that Manipulation and Conjuration are the definite worst combat-oriented categories (in general terms, not talking about specific users/abilities).
@@theoverthinker348 when you say combat, do you mean brawling? like trading punches, not like hisoka vs chrollo but like meruem vs netero?
But nen is something so subjective that it varies from person to person. I believe for you transmutation is the best, but depending on the character other might be the strongest.
But I agree that transmuters are very strong. They are like an enhancer that can think lol.
@@tiocroc4814 'They are like an enhancer that can think', hah, that one got me good yesterday! Still chuckling about it.
Nah, I'm talking about Nen battles in general, not just those that start and end in head to head brawls. But again, I don't want to discuss this topic too much since I'm planning to make a video on it at some point.
As far as Nen users and abilities being subjective is concerned, I again have to point out that the whole video is indeed talking in very general terms. If we're talking about specific Nen users or Hatsu, Netero and Chrollo absolutely stomp.
they can't defeat someone like Adult Gon even if the reach 100% power. because enhancer enhance defense upto 200% and they can enhance offense to 200%. meaning ENHANCER is the most balance Nen Type in HxH
I always considered each of the five main categories to have something going for them. Manipulation can control people, allowing them to finish an opponent in one shot (like Shalnark) assuming they meet the condition, or manipulate a substance (like Morel does) allowing for flexibility. Emission allows for strong ranged attacks, hitting opponents from a distance. Enhancers are the most balanced, as is stated in the anime, and tend to be the strongest physically, like Uvogin. Transmuters tend to be the most versatile, since they seem to be able to manipulate their aura as the substance they choose pretty freely. Hisoka and Killua's abilities in particular are good examples of this. And Conjurers can create really obscure abilities, assuming they meet the right conditions, such as Kite or Kurapika, which results in great power in the correct circumstances.
Transmuter has to be familiar with the property they want his aura transmute into, and they are not imune into it as well, unless they create some defense mechanic for their own hatsu such as using conjuration or Gyo on their body part. Their strength also come up from how creative they use their hatsu.
Yop, all of that is indeed correct.
@@theoverthinker348 It's definetly fact so please treat it as fact
that manipulating your Aura as long as it's attached to you
is still Transmutation.
Only when it becomes seperated, it's then Emission
and maybe Manipulation.
@@slevinchannel7589 W-wait... so Gyo and Ko are Transmutation-based?
@@theoverthinker348 No. They are advanced Applications of basic Aura-Control.
@@theoverthinker348Sort of. Changing the shape of Aura does use transmutation, (think of bisky making numbers in the air) however simply changing the shape of your aura is such an extremely basic use of transmutation that it doesn't really matter very much. Anyone can do it.
Furthermore, the purpose of gyo and ko is to strengthen a body part (such as eyes or a fist) so they are still primarily examples of enhancement.
Man this got me depressed thinking about how Togashi will never ever finish the story despite such tantalizing prospects for the story to go especially on the continent.
I don't want to be a downer, but I've personally, for the most part, already prepared myself for a cancellation-level (or worse) event (even though I doubt an actual official cancellation would occur). The thing is, if I remember correctly, the next volume worth of content has already been storyboarded, which tells me that Togashi is either in absolutely no physical condition to draw, doesn't have the interest for it (currently), or has decided to take things in a wholly different direction (and scrapped the finished one). He tends to drift wildly with regards to the subjects and themes he finds tantalizing at any particular time, so maybe he's lost interest in the overly-complex, multi-narrative, mafia-esque setting he went with for this arc.
God I hope I'm wrong about pretty much all of this and he's just chilling and readying himself for a longer run this time around...
It’s just a Myth that theres a best Type.
Loool
Do I got some news for you
I come from the future bearing good news
Man Togashi did Conjurers like me dirty, but I think it was a necessary step for Kurapika's character arc
Despite it's proximity to Transmutation, it's probably the worst category in a straight fight if you haven't unlocked Specialization. (Like 99% of people) At least pure Manipulation holds the innate capacity for an instant win technique.
@@spikegilfer1997 I would've agreed with you some time back, but I think Conjuration is slept on somewhat, as while transmuted items can have various traits that are much better than real items, conjured items seem to have properties that are straight supernatural, like writting poems to change reality and (manga spoilers, which everyone should just read now) the chain on Kurapika's index finger that can steal nen abilities without Emperor Time
@@rajaryan4424kurapika sits right Between conjurer and specialist(means he can access both at 100% capacity without much trouble) that's why he can steal hatsu, detect lies/locations without emperor time and any special restrictions..
@@rajaryan4424only conjurer with supernatural ability is kite..
@@talhazubaer9108what about basho
Logged in to like this. I agree. I was thinking about this a few weeks ago.
Transmuters can do just about anything, and, if they were to think deeply about non-linear applications, there are almost endless possibilities.
Much appreciated!
Honestly... I've been wavering a bit as I've been going through the New Nen Diagram series. I'll have to think on it more, but I think another category perhaps deserves the "best for combat (as a baseline)" title after all.
Note:
Zeno and Silva are nowadays classified as Emitters. This is as of Togashi's Nen Memo which explains people can be halfway or leaning between nen categories, like Killua being Transmuter-Enhancer.
Again.... To set the record straight.... SILVA and ZENO are NOT Transmuters... According to Togashi's latest Nen Chart; they are EMITTERS!!! 😪
Making fan-made Hatsu is Fun
lol ging being able to copy abilities is not his hatsu, if you read the manga he says that he can copy basic abilities as long as he has been hit with it. However, he also elaborates and says that it is merely a natural talent and not a nen ability
I don't follow, I never claimed that in this video nor any other.
I even have a whole other video speculating on Ging's nen type wherein I mention that very detail as part of my argumentation.
@@theoverthinker348 im confused, if you didnt think that was his personal hatsu why would you say that hes a specialist because of the fact that he copies abilities?
@@Daniel_He09 Ooooh sorry, forgot about that bit. I was being sarcastic and mocking all the insane and wild headcannon theories people have regarding Gings abilities.
@@theoverthinker348 ging is emitter
@@protocetus499 how do u know that
Zeno and Silva being Emitors makes far more sense to me than manipulators, all their abilities (specially Zeno's) are proyecting their nen outside their bodies and atacking without losing strenth. If the had trabsmuted it before they would not be able to control it, Killua can't shoot lightnings as he pleases for example.
Transmutation is the most susceptible to being hardcountered by unfavourable matchups though.
Yeah, Hisoka hard-counters Killua, for example. But other categories can be pretty hard-countered as well. I think it more has to do with the ability itself more than category.
Most perfect power system in anime
personally i would still put enhancers at the top spot.
this is not necessarily because of how powerful enhancement is by itself, but because of how straightforward it is and because it sits right in the middle between transmutation and emission.
as you've said already the transmuters ability to access enhancement at high efficiency is part of why transmuters are so powerful, the same goes the other way around, an enhancer can use transmutation at high efficiency.
at the same time enhancers can also access emission at high efficiency, which is importantly another pretty straightforward category, where one does not necessarily need to focus on it a lot to get utility out of it.
in comparison transmuters have access to enhancement and conjuration at high efficiency, but the catch is that conjuration is more complex than emission, so for a transmuter to use it effectively they need to focus hard on it, which would pull them further away from enhancement, which is as you've said, a vital part of what makes transmuters powerful.
I don't know if i agree but its a really good argument, but becasue of Hisoka begin the best example of transmutation we have he steal completely the spotlight, like he is a power house so big that we are tricked to think his type o nen is broken but i think the opposite HE is broken.
The argument was in general terms. But I've... changed my mind since. Video is already half-way done.
I think there is an argument to be made for either Transmutation or Enhancement being the best combat wise. I can't really disagree with any of the points you made but you could make very similar arguments for Enhancement. Since it is next to Transmutation it could take advantage of a lot of the aspects of transmutation abilities plus being next to Emission means that if mixed together properly one could probably outrange most Transmuters. Not to mention Enhancers are usually going to be even tankier than a Transmuter. However, these are all kind of trade offs and I think the only objective leg up Enhancers potentially have over Transmuters is that their placement on the nen chart is more balanced and Transmuters have to deal with usually having a 0% proficiency in specialization and a 40% proficiency in manipulation while Enhancers only need to deal with a 0% efficiency in specialization. While most Enhancers have simpler nen techniques for obvious reasons I think this makes the door slightly more open to mixing and matching different nen types into interesting or versatile Hatsu. Either way I can see why Kurapika wanted to be an Enhancer at first when it comes to combat. I think there is also an argument to be made for manipulators since while they are indeed squishier due to being farther from enhancement if a manipulator is really combat oriented and is really cold hearted then their hatsu has a high chance of just acting like a one shot since they could simply take control of their enemy once their conditions are met. While you should never get careless against any nen user I think this is even more true for manipulators. I will say that I think conjuration is the worst suited for combat. Not that you cannot make it work and become a nen combat god but conjuration tends to be more closely limited to things resembling real objects while transmution does not. Plus, part of the reason Kurapika is even so insane is because he can become a specialist, he would probably have a way tougher time if he couldn't. Conjurers are WAYYYYY more reliant on restrictions, limitations and mixing in other nen types than the other categories seem to be. Not saying conjuration is the worst but in terms of combat it is an uphill battle, and they don't have a second 80% affinity(only having an 80% affinity for transmutation) but are still more likely to lack the one shotting punch a manipulator may have and are as sturdy as manipulators while being less sturdy than the other nen categories.
Anyway if I made a list from easiest time in terms of being combat oriented to hardest(on average of course). I would probably say.
Enhancement and Manipulation
Transmutation
Emission
Conjuration
or something like that. But with nen I don't think there is a big enough sample size to say for certain even with only averages but I think Enhancement, Manipulation and Transmutation all being somewhere in the top 3 with Conjuration at the bottom is something almost anybody would agree on and it would mostly come down to the exact ordering of the top 3.
Wow. Great essay. Like how you think
It’s just a Myth that theres a best Type.
Not to mention hisoka's "bungee gum" contains properties of both rubber and gum
BANNED
Naur, both Zoldyck are Emitter now, Zeno and Silva
i think overall every category is suseptible overall to another categuory if you consider intel gathering and activation conditions..an enhancer keeps the same relative threat regardless of the situation he ha he has a slight advantage in not needing too much intel to attack and not being susaptibale to surprise physical attacks but once an enhancer is found out to be an enhacer he is the most vunurable.. as for emitter he is more dependant on situation and intel than categuory for long range and with enough intel he can be the most powerful catgury and from short range he is below average ...as for manipulators i believe you underrate him he is kind of a glass cannon with the second biggest potentiel after specialist the weakness is usually complex activation requirement and need for preparation and low durability but the upside is usually one hit ko plus all the intel gathering which is alos an aspect of fighting
Kite is a conjurer too by the way. Shalnark is a manipulator not a conjurer
Depends.. hand to hand combat enhancer ranged combat manipulator and * this depends in what u choose as a enhancer but I'm going with lightning * commiter if u want to end it quick conjurer if u have a secret ability that shows in important situations or specialist which can do the full potential of there moves depending on there nen ability * only if they have smthing to make is specialist for example kurapikas eyes* if ur born a specialist then u would have stronger abilities like pitous.. My theories aren't spot on but this is my opinion
Of course, it all depends on a variety of factors, I was arguing in very generalized and abstract terms.
I disagree on the Specialist point, however. Pakunoda and Neon, for instance, are Specialists (and we can assume that they always have been) yet their abilities, while very useful and practical, definitely wouldn't be traditionally thought of as "powerful" like Pitou's. Limitations with regards to nature and talent still hold, even for Specialists.
@@theoverthinker348 ur correct but if they have trained there nen abilities more they could collect more strength for attacking and ur prob gonna say the phantom troop has trained there nen abilities but it doesn't say they have to its limits for example if pakunoda trained nen she could have a killer move for example a move called mind removal that removes there whole life story * although that is a possibility or. Saying nonsense and just being dumb* but I agree with what u said
I'd say enhancement for some reasons.
Enhancers have potential for diverse abilities, as it refers generally to "enhancing" something. We see in the manga someone being capable of enhancing the growth of a plant, you can also affect volume as shown with the basics of water divination. I see no reason a poisoner couldn't use enhancement to enhance their poison, you could enhance the acidic nature of spit to create acid to give some examples of potential ideas. So you can simply be insane in close quarters with simple aura enhancement, while also certainly having potential for some unique abilities with just enhancement if you get creative.
There 80% nen types transmutation and emission are possibly the best dual pair to have, transmutation/emission work very well together for hatsu (Transmuting aura, then emitting it from your body.) giving enhancers increased range of options and more diversity. To top it off because it's their 80%, a enhancer doesn't get too much of a penalty for going into them.
To top it off they are the only type without a 40%, meaning the lowest for them is conjuration and manipulation respectively at 60%.
It would be cool if someone made a game using the nen power system.
Excellent analysis of all the nen type. I never really thought about this but your argument are truly solid, Trasmutation is both the most versatile and useful while being unpredictible in battle. Great video I love your deep analysis of Nen and Hunter X Hunter
Thanks a lot! The sentiment is very much appreciated!
Emitter/transmuters that emmits nen that has the effects of radiation in your enemies bodies but not it's properties. Still how would you learn radiation without being exposed to it.
Enhancer is at least as good as transmutation given its proximity.
step one: be a conjurer
step two: conjure a poor man's rose
step three: fight over
@@MrCodegaming Hahahaha, for BOTH parties involved!
@@theoverthinker348 no but what if u make a condition that it activates after ur a certain distance away (another tought is that u could tecnically make dozens of them quz as far as i know they can be as small as a tennis ball)
@@MrCodegaming While a funny idea, it's not actually mechanically viable. Nen cannot "surpass human limits" and there's no human alive with the amount of aura required to create a functional Poor Man's rose. That'd need to be a joint effort of multiple top tier Conjurers, with expert knowledge on the subject of dirty bombs and without any other hatsu apart from it in order to even be slightly feasible
@@theoverthinker348 the way i see it is that u dont use nen for the explosion, u just create the bomb. aka u conjure the chemicals that cause the explosion, the shell of the bomb and the electronics, as an already built bomb and then u set it off like u would normally.
@@MrCodegaming I gecha. I'm no physicist (not even close), so I won't go into potential energy and all that (not that I could without additional research and a few consultations), so here's how I'll answer it instead: creating something with the desructive potential to obliterate a small city is something so beyond the capacity of a single individual that it would be invonceavable (i.e. it'd be beyond 'human limits).
Lets for sake of argument take on guy and say he is avreage nen user.
And I have same stats
(I do have diffrent or same nen type)
What he could do if he was :
Enchancer-can take most of hits
And has strongest damage in pure brute strenght.prabobly has super punch move
Short range
Emmiter-best ranged atacks and may have teleport. Still strong punches and good mobility with teleports
Manipulator-prabobly has hatsu that is oneshot but may not being to strong on it own. High risk high reward
Conjuer-can create something that prabobly has special properity.
Almost for sure very limited. Like sword thats ingoners enemy nen defence.
It would depent on what he created.
If I have a gun then and he sword i Win withouth even using nen.
Transmuter-can mimic on properity of tgere aura. Well what that thing then is ?
Heat ? Sharpnes ? Toxicity? Softnes?
Im prabobly will not want to touch them directly.
But a ranged aura blast
Or physical weapon should be just fine
Definitly very well balanced class
He can prabobly get some extra range by shaping his aura into something like sword with heat. There punches still hurts.
Specialist-pure RNG.
In conclusion
most afraid of facing
-specjalist
-manipulator
-transmutter
Fell like 50/50 chances of wining
-enchancer
-emmiter
I assume i have advantage
-conjuer
Agree for the most part.
As a long-range Emitter, for instance, I'd be most wary of other Emitters. Most Manipulation abilities require specific conditions and distance is almost always an advantage.
Specialists as you said are basically pure RNG as to how and to what extent they counter you.
Yeah. I drew about the same conclusions. While Enhancement could technically give you access to Emission for range and Transmutation for versatility, I can't think of an Enhancer who really does that to significant degree. (Ironically, Gon is good for that.) Even then, it's not the category itself that allows for that. Enhancements position as a mandatory supplement is kind of paradoxical for that, nobody judges even specialization by the metric of not using Enhancement.
As for Transmutation lacking ranged options, there's conjuration and Hisoka's patented 52 pick-up. Also not "pure" application of the category, but what can you do?
Making fan-made Hatsu is Fun but its H-ll for Specialists.
If I was a transmitter I would use water
Transmuter
conjurer because it have potencial of creativity
As a category? Agreed. Transmutation is either on par or a close second and Specialization depends on you define "creativity", since I believe a lot of specialists come pre-wired with their respective abilities.
However, I would argue the most creative uses of a single hatsu we have seen would have to be Hisoka's Bungee Gum, but that may very well be a different discussion and an aside to the point you were making.
@@theoverthinker348 Making fan-made Hatsu is Fun but its H-ll for Specialists.
before i watch this video , ill say emmissiion
ranged combat is far superior to cqc
and emmission still gives you 80% enhancement output which is probably the specialization with the most universal combat aplications
Oh, you'll be happy to see the new video that's coming out today.
Transmutation since you can conjure up infinity
I think silva zoldyk is using effinity of enhancer like he can harden hes skin and hair and how he kill cheetu thats an enhancer attack
Definitely. Enhancement is the backbone of any hand-to-hand Nen brawl.
My bacon was good and you know it!
I know I'm super late but can Transmuters change their nen into multiple different things? Killua changes his to lightning and levels up with it but doesn't really change from lightning to something else or something completely different while still keeping his lightning in his pocket, I feel like this is the same with Hisoka, although with his bungee gum I don't feel like he'd need to anything else in his arsenal
Nah, you good. It's not like we got many chapters in the meantime anyway (though it was enough time for me to change my mind on the matter and make a new vid - shameless plug ) .
It's not impossible, given a user's talent and adequate conditions/limitations are set, but there would be a few reasons why most users wouldn't do that:
1. It would simply take up too much "RAM." Killua's a genius who had endured torture via electricity as a kid , hence why it looked so easy for him. Most spend years learning just the basics before actually developing a hatsu proper, let alone making two entirely separate ones.
2. Even with geniuses like Killua, it's simply much more efficient to create different abilities while relying on the same "infrastructure" e.g. Killua's various abilities, such as Lightning palm, Thunderbolt and Godspeed, all rely on the same "infrastructure" provided by his lightning transmutation.
@@theoverthinker348 This makes a lot of sense, thanks!
I can assume that radiation would be emitted and who's says this would be good for the user
Ah, I was being sarcastic.
Yeah I know but like maybe it could used for x rays on your opponent like superman
I don’t like power scaling, so I feel that this a other form of that with the nen type, and that what throw me off, the series show that one abilities can get stronger or weaker basic on what going on in the fight, and because a normal user can understand 80% of other abilities set can effect their what they can do.
Is not what you fall into, is about what the best you can do with your abilities, can you out think your opponent, what limitations you need to put on your abilities to make it stronger.
To answer what the absolute best Nen category is for combat, you need only ask the following question. What can, in all cases, threaten a Nen user more than anything else? The answer, obviously, is another Nen user. Then ask the next obvious question. What is more of a threat than a Nen user? Two Nen users. More? Three. And so on and so forth. Obviously, the most threatening thing to any Nen user, regardless of their abilities, is a sufficiently large group of cooperating Nen users to oppose them.
Therefore, the category that is the most powerful is the category that either A: creates the most Nen users, or B: empowers the most non Nen users to the same level as that of a Nen user. For this, the answer is Conjuration.
Conjured Nen items can be used by absolutely anybody, so long as the conditions allow for it. However, more importantly, Conjuration can be used to straight up make new Nen users. Even a primary Enhancer with only a year of training was able to make a perfect duplicate of himself that could persist for several seconds and use his other Hatsu. With enough restrictions, vows, and costs, a Conjurer could make many clones that could persist for long periods of time. I mean, the aforementioned Enhancer didn't even set a restriction, vow, or cost himself. He just kinda did it. A dedicated Conjurer could surely make many clones, and could make certain that all of the costs of the ability are paid outside of combat. Because of this, I believe that Conjuration is by far the most powerful Nen category, possibly even above Specialization.
this is a pseudo intellectual take
@@justblaze1656 No. This is a psudo post modern anticapitalistic sociopolitical precolumbian style manifesto.
Yeah not all character can fight using their abilites some fight still relying on their prowess like bisky who have abilities mainly for support and feitan as a trump card. While there are a lot who have abilities more suitable in combat.
Great video
Imo transmutation is in the top 3 but not quite sure where, and nah as far as repertoire of abilities, I feel like manipulators are the best behind specialists
Hmm, most Manipulator abilities I can recall on the spot seem to entail either control of people or objects in various degrees and other different conditions, but still essentially come down to the same thing (i.e. controlling spinning tops and puppets wielding weapons aren't in essence particularly different).
On the other hand, Transmuter abilities tend to vary a lot in the various ways mentioned in the video.
@@theoverthinker348 but manipulators can control just about anything, physical things such as earth, or fire, or water, or can read minds, telekinesis, also could manipulate specific objects, other people, yourself, odds, temperature, animals, plants, specific body parts of other people, also you could force someone to tell the truth, or block their movements, control your aura when it’s separated from your body, force your thoughts on other people, control gravity, it’s the most limitless category after specialization, transmuters are more limited cause their aura also effects them…
@@FrankieH-79 Manipulators have weakness and conditions which makes it hard to fight in straight combat and truth be told manipulators would be great against enhancers but against emitters they would be screwed. I actually also see transmutation but emission can also be superb. The main reason is that enhancement and manipulation are close to their categories. I believe that you would be able to fight normally using manipulation and enhancement and can use an emission attack as a final resort with limitations to make it crazy-powerful. With emission, if you could put conditions to make it more powerful, it can be a crazy one-shot attack like a spirit gun scenario. Also since you are close to enhancement and transmutation, you can use those two as your normal fighting stance, and only against a particularly powerful opponent, you can use the emission technique as the last resort to make it very powerful.
I would rather be a transmuter or a specialist
0:40 just a talent, not a hatsu
I believe Emitter would be the best.... there just wasn't much thought and imagination to it.
Okkk! 👍🏾
5:00 I think your not giving enhancement enough credit they can use both emitter and transmuter abilities at 80 percent efficiency we see this with Gon who uses both of these nen types in his jajanken nen ability 5:05 also there not just limited to there ability when using enhancement we see Uvogin Wing and Gon use enhancement on there voice to cause damage to there enemy Uvogin enhanced scream could even kill a nen users on top of having higher attack defense and healing
We see Uvogin used his enhancement in ton of different ways like punching the ground to make a smoke screen or punching the ground in a forward motion that causes large rock to be sent at his enemy he did it during his battle with Kurapika enhancement maybe simple but it's super versatile
You talk about how Hisoka could use Bungee gum has defense but a master enhancer Ken is so powerful it can block a attack from a rpg in the most recent arc in the manga we see characters taking damage from 9mm hand guns with Kurapika even saying he would not be able to block a bullet from a 9mm hand gun fully even if he used Gyo so a ability that provides increased defense is useless for a enhancer sense they can just train there Ten and Ren to have high defense
There by know means limited to close combat Uvogin using sound and his attack rock storm when he punches the ground and sends large rocks at his enemy and they can create nen abilities that give them more range by using emitter or transmuter like Gon did with his scissors which is a mid range attack or paper his long range attack
Overall I think what's really important when talking about nen users is the talent of the user Kite who is one of the strongest hunter we have seen was a conjurer a nen type that is bad at enhancement but he was very powerful with a en that was around 45 meters and a powerful ability that could take out large numbers of ants with ease there also characters like Illumi who is manipulator and Hisoka ranked him higher than any other character we have seen so far with 95 above even some of the zodiacs
I would say being a enhancer is the best for combat at least enhancer get the best attack defense and healing can use enhancement on there voice for a range attack or make use of transmuter or emitter like Gon did and while a ability like Bungee gum is amazing enhancers don't really need something like that as just being a enhancer covers there attack and defense
8:27 Also you have Feitan ability ranked way to high Youpi ability range blast is more powerful than what we see from Feitan and adult Gon jajanken rock he used on Pitou which blow up part of a forest is also way above Feitan post rose Meruem range blast as the power to destroy a city how is Feitan rising sun which did not even take out Zazan hideout the second strongest in the series and Netero zero hand is weaker than adult Gon and post rose Meruem abilities remember that Colt said Netero aura was even less than the royal guard and the attack could not do a lot of damage to pre rose Meruem forgot post rose pre rose Meruem could do a more powerful attack than zero hand
Woah, that's a lot of stuff to cover. I'll try to cover it all in 3 points:
1. I wasn't talking about any user specifically, this was a very general evaluation of the categories as a whole, the specific characters I mentioned were there only to illustrate specific points. So while someone like Uvogin who is extremely gifted both with regards to Nen and his physical prowess can utilize the environment in the many ways we saw during his fight with Kurapika, I don't think an Enhancer like Nobunaga (or Bill) would be capable of the same kinds of feats. Let's also not ignore that fact that Uvo did lose that fight despite his years of battle experience, superior Nen capacity and pure raw strength.
2. En has been established to function more as a 'talent' and cannot be used as indicator of general Nen prowess. Zeno can do 300m if I'm not mistaken, while Nobunaga can do around 3m. Zeno is definitely not 100 stronger than Nobunaga. It also has nothing to do with a user's category.
3. As far Feitan's ability is concerned, I did specify ''...by a human...''. Sure, Gon-san would definitely outpower him, but I'm sure you realize what a special case that is.
Appreciate the in-depth comment, they're almost always fun to go through.
We have to remember that enhancement is not just about increasing your power you can enhance objects as well which is what Nobunaga does with his swords he not a enhancer like Gon or Uvo who focus on there body but focuses on enhancing his swords cutting power and we don't really have many feats for Nobunaga
Nobunaga said Uvo would always beat him in a unarmed fight but Nobunaga uses a sword and enhances it so we don't really know how well he compares to Uvo when using his sword and we don't even know what his ability even is
Bill is a enhancer with a support ability that enhances other people making them stronger he not someone who focuses on making himself stronger but others so I don't think he is a good example for what the average enhancer would look like and the fact he takes light damage while using Ken from 9mm hand gun I think further supports this I would say Wing would be a better example sense Biscuit said he was a slow learning implying that he is not talented
And what little we see of Wing shows that even someone without a lot of talent like Gon or Uvo can still make great use of enhancement he used enhancement on his voice with enough power that it hurt the people near by he was more than likely holding back to not kill any of them and caused Zushi to stop using Ren just placing his hand on a wall and releasing his aura caused a large crack to the wall
Kurapika won the fight but that because he tricked Uvo into thinking he was a manipulator that the reason he always had his chains out to make Uvo think they where real sp Uvo never used Gyo on his eyes also Kurapika got to see Uvo fighting style and even see his ability in action on top of having Hisoka tell him about Uvo and the other spiders Kurapika is a special case sense he is the only character in the whole manga we know of so far that can switch between to nen type and his ability emperor time allowed him to use every nen type 100% efficiency for a Conjurer
And Kurapika master said that when Kurapika eyes are red his aura output increases this on top of the fact that in kurapika one shot chapter we learned that the kurta become stronger when there eyes turn red so on top of having a increase in aura his normal strength also gets a boost Kurapika being kurta allowed him to beat someone with years on training in nen a normal conjurer just starting out like Kurpaika would not be able to do any of this
The part about En I think it's a bit of both talent and aura output
En uses both Ten and Ren uses Ren to extend the aura far out then Ten to contain it where never told what goes into training ones En as Gon and Killua never trained to learn that skill with Biscuit so we can't say for sure but I think the fact that the two people with the biggest En range in the series are Pitou and Meuerm shows that aura output does play somewhat of a role in how big ones En is
@@ken123866 I think we're talking past teach other at this point. A lot of the stuff you said here is valid, I just don't think it's enough to change my mind on this point. Enhancement is overall still, for the most part, predictable and lacks the 'surprise factor' of the other categories for the most part. As such, planning countermeasures or preparing traps is made much more simple in their case.
Also, the one who mention that a 9mm caliber pistol would leave a mark is Kurapika if I'm not mistaken, which is a blatant power-scaling inconsistency on Togashi's part. The fight vs Uvo was more than a decade ago though, you can't really blame the man.
@@theoverthinker348 Oh I was talking about when Bill blocked 4 bullets from the assassin guy that Benjamin sent he takes light damage from it I don't think that's a inconsistency in yorknew we see when ever Kurapika as to deal with bullets he uses his chain or finds cover when Shalnark was controlling that guy who was firing in the building Kurapika was in Kurapika jumped out of the way or when he was trying to get hired by Nostrade family he blocked bullets with his chains Kurapika does not really have good feats without his eyes being red which allows him to use enhancement at 100% efficiency as a conjurer so him not being able to block a bullet from 9mm gun hand even with Gyo I think makes sense if his eyes are red than blocking bullets with his body is easy sense he can use enhancement nen at a higher level than normal
I think the statement only applies to when he not using emperor time
@@ken123866 I have to thoroughly disagree on that point. Uvogin blocked a bazooka blast without sustaining any damage and then made a crater far, far larger than any hand-held bazooka could manage (probably even greater than modern tanks, though I know it was a bit exaggerated in the anime). A full-power hit from him only managed to shatter Kurapika's arm, an injury that Holy Chain could deal with in mere seconds. Around a year or so has passed since then, a 9mm should basically be a mosquito bite to him. Also, he was in EP while he said that if I'm not mistaken, since Stealth Dolphin was active.
Massively wrong on many points.
Transmuters don't emit nen, people who use transmute on range simply use emission with correlation with transmutation. That is why hisoka has his bunge gum always connected to himself because he doesn't want to use emission.
Transmutation is also the worst at controlling whatever they transmute as manipulation is the furthest nen category, so they need to ujse their bodies to do so, or waste tons of nen to move their transmuted substance around.
For me transmuters are actually the worst at combat.
1. sure they have enhancment close to them but it only means that their main benefit is that they can make their bodies stronger to better use transmuted substance. So they can create nen energy sword and be able to swing it faster.
2. Them being close to conjuration is bad, because conjuration by itself can already create objects with their properties, so transmuters only gain more pernamtent creations, while conjurers would only gain ability to save some amount of nen by conjuring stuff not fully.
3. Because they are the furthest from manipulation their control over nen is the worst, that is why most transmuters lack complexity in their abilities. Which makes their abilities limited.
4. Their range from emission makes it hard to actually use their transmuted nen as it needs to be connected to them or lose massive amount of power so transmuters need to create energy lines to transmuted substance at all time.
On the other hand emission.
1. Enhancment works great with it as you want to always enhance what ever you project
2. They are close to manipulation so their ranged attack and abilities are much easier to control and are better at hitting.
3. range
4. it allows for best detection and diversion as emiter doesn't need his nen to be connected.
5. Nen beasts are one of the most op abilities is hunter x hunter, they can use abilities by them selves, have restrictions put on them that don't limit or harm the user
6. Emiters can emit enemy nen as we see in ant arc with the punch/ compounding interests guy.
7. Emitters can imitate anything that conjurers can, it is just that their creations are more time limited
8. Their lack of transmutation is not such big problem because adding properties is not as important to them, and over all it is not rly effective in nen world.
Like if we picked realistic enemy against hisoka he would easily die, like against smoke guy, or any manipulator. Enhancers could beat up hisoka easily as he is weaker then them physicly so as long as they defend them selves they will have enough nen to remove any property when it hits them.
We even see emiter who is way weeker then him be close to killing him, the coin guy was extremely close to piercing hisoka bunge gum despite this emitter having extremely small amount of nen.
That is also why most transmuters put stupidly high restrictions on them selves. Like needing to take pain, or kilua "charging" himself.
Also transmuters are the most easily manipulated people. AS their control is the weakest.
------------------
Normally manipulators would be the strongest but maniopulators control can be stoped by simply their target putting himself under control first. So most nen users should have put some self nen maniupaltion on themselves. Then manipulation only has great control over whatever was created or emitted.
------------------
Enhancers can easily be the strongest as they can emit whatver and enhance it and change property of the emitted ability. So they are :
- great at close range.
- Great at defense
- deal most damage
Rly their only problem is simplicity of their projectiles, as they can hardly create something longer lasting and are bad at manipulating nen outside of them.
But emiters are in the middle of great attack/defense have great senses, good manipulation and good possibility for complex abilities and easy time of placing restrictions.
Emission allows for:
- nen beasts (emission + manipulation)
- teleportation (emission + manipulation)
- domaine expansions (emission + manipulation)
- meruem was enhancer
- shooting (it works perfectly with enhancement)
- nen stealing/ other person nen manipulation (by combining emission with manipulation)
- long range manipulations (emission + manipulation) ( most manipulators need to touch or interact at close distance but emitters can do it on long range, like we see with Melody)
So manipulation and emission would be both the strongest if conjuration was not next to manipulation as it has close to the same function as emission, to create stuff at range, but emission allows for faster and more direct effect.
And because emission is close to enhancement then it is the best.
I may be miss informed, but I am pretty sure that copying hatsu isn't Gins own hatsu/nen ability.
He is just so proficient with nen overall, that he learns the hatsu of others just by observing it.
Exactly right. I was being sarcastic in the intro, if that's what you're referring to. People tend to give Ging the most outlandish abilities, such as time-stopping, so I was having a bit of fun with it. Not my best delivery though.
You forgot to say bungee gum has the properties of rubber and gum.....
Ging is not a specialist dudee
.....do your homework 🧐🧐