@@tafftafflecomuniste1857 The final project of the ZSU-57-2 (Ob'yekt 500), armed with twin S-68s and based on a light-weight T-54 tank chassis, was finished in 1948. The first prototype ZSU-57-2 was built in June 1950
Really looking forward for the live coaching videos, and this match was just crazy. I must be honest, the way he bought units kept impressing me... 4xBMPT , 4x Motostrelki, 2x BU. I am also surprised blitz didnt want you to be more agressive on either the connecting forest between gregory and fedor, neither on the forest near the river at fedor. GG
What's up with that map? His side of the capture points have literally all of the cover. You have a couple bits of forest and a few small treelines. Everything on your side is exposed and he has all these forests to hide his CVs in or fire from.
It has been 7 years since you last played a norway national deck (on the channel). How do you think it holds up today? And what changes have you made to the deck you used back then?
I had a video on it lined up but it wasn't very good. Norway deck is OK but lacks firepower in some respects. I prefer Scandi general or Scandi mech to just Norway.
@@Stealth17Gaming If you could rebalance Norway what would you do? There are some balance things that I dont understand since as you said Norway is ok. As they should be. but some things for the norwegian unit cards dont really make sense. The 15 point regular trained infantry across all bluefor and some/most redfor nations are objectively better than the Norwegian version (Geværmenn '90). I cannot think of a situation even with a scandi or a Norway national deck where Geværmenn '90 should be used. As other troops of 15 points has better AT which in my view outweighs any benifit the mg 3 and AG3 gives the Geværmenn '90. When you compare the equipment then Geværmenn '90 is actually like 10 point infantry of some nations such as the Canadian Rifles '85 or Jääkäri '90 both of which costs 5 points less. If i were to rebalance the Geværmenn '90 then it would have atleast 8-10 M72A4s instead of just 6. That would make Geværmenn '90 worth the extra 5 points but still hold a niche tactic. As you trade range for more AT rounds and less accuracy and AP power overall compared to other nations 15 point infantry. The M72A4 does so little damage to BMPs and tanks(even when hitting sides) that it wouldnt be op imo. The same can go for Diggers '90 as they even have it worse since they have a worse mg than Geværmenn '90. Just my thoughts
Love your video!!! Please make a guide for this game! I m trying to get in but it s too complicate and intimidating!!! Where should I have to start? No guide online 😢😢😢😭
Kind of a noob question but… I’ve been playing with your US Deck and I’m having a really hard time finding a way to counter the KA52, it has longer range than any of the US helicopters or planes, and it can easily fly around my AA positions. Any ideas?
Easiest ways are to utilize stinger missles or chapparals (weapons that do not use radar). Otherwise you will have to essentially suicide an AA helo. When you engage a KA52 with your own helo click past the KA52 so that your own helo does not pull up to stabilize and fire and instead continues to close and engage (utilizing weapon stabilizers to fire while on the move) most of the time both helos will die but it's much more cost efficient in your favor.
KA52 will not detect chapparals or stingers. For weapons such as hawks or pivads you can turn off the weapons and the ka52 will be unable to see and engage them. You can Try turning on the weapons real quick to score an ambush kill but id recommend against this since most of the time it takes 2 aa shots to down a ka52
theres a chapparal, i think the m48a3, that has 3000 meter range against helicopters and is IR (meaning the KA52s anti radar missiles cant target it). Its great for killing soviet helos since it outranges all soviet helicopter missiles and cant get killed by sead
Hi stealth, love the content. Can you do a warno vid once a week? I would like to know how they are developing. Since you are a good player, your performance is a Nice indicator for a not so good player
I think I have seen you queue up some orders in your other videos (move into position, unload, retreat), did I see that right and if so how do I do that?
The Reason it's not a thing in WGRD is because wargame is based on realism and in real life Hijacking a tank is only possible if there are no crew in them , cause when the crew are inside they can close all the entrances and prevent any "Fury" (the movie) like actions...thus why it's not in the game..
@@IO-hh2fz It was meant half seriously tbh. You see, in Wargame's successor, Steel Division 2 there's the critical damage "Crew bailed" on vehicles. Those vehicles definitely should be able to captured (in SD2 they can't sadly), either in battle with a recovery tank/Bergepanzer (which is ingame as transport) or after every battle if they don't get destroyed before the battle ends.
I really like your content and your calm voice. But to use such a Title is just like making jokes about those people getting grinded in Ukraine in the Moment. Even unintended you have to think about those people who re just getting bombed in their homes
I thought Im the only one thinking that way....he just kept on spamming Quad stacks of everything...and such a wast of the T-72BU ....must have been was a shameful experience
The zsu-57 refers to the caliber, its actually even older than that, and it's beginning was around the late 40s/early50s
mid 50s is when ZSU-57-2 started
@@tafftafflecomuniste1857 The final project of the ZSU-57-2 (Ob'yekt 500), armed with twin S-68s and based on a light-weight T-54 tank chassis, was finished in 1948. The first prototype ZSU-57-2 was built in June 1950
Wooooo more WGRD content!! Thanks for keeping the WGRD stuff coming 👍🏻
Really looking forward for the live coaching videos, and this match was just crazy.
I must be honest, the way he bought units kept impressing me... 4xBMPT , 4x Motostrelki, 2x BU. I am also surprised blitz didnt want you to be more agressive on either the connecting forest between gregory and fedor, neither on the forest near the river at fedor.
GG
Instructions unclear. Got my FOB struck by missiles and all my Legion running in tears.
~13 squads of cheap infantry gone, missiles - unfair and OP ((
the VDV appearing out of nowhere but still getting clubbed 👌😂
we hold the line bro 💪
Wasn't artillery that hit your Gregory CV it was the BMPT in the woods 20:06 you can see the tracer. Fedor does look like arty though.
This one hit a bit too close to -home- Kiev
Best moment 24:20 OFC
I like the intro actually! Pretty cool Stealth
Good vidéo looking forward for live cotching
wow. wave after wave. nice job dealing with multiple attacks from multiple directions. i would have lost my sh*t in no time
I had Blitz-War to help me
Stealth out here simulating the Russians getting whipped in Ukraine using the Finns/Poles unstead
Well the Poles are itching to have at the Russians so it might be realistic.
Not enough tractors. That’s how you _really_ defeat Russians.
What's up with that map? His side of the capture points have literally all of the cover. You have a couple bits of forest and a few small treelines. Everything on your side is exposed and he has all these forests to hide his CVs in or fire from.
It has been 7 years since you last played a norway national deck (on the channel). How do you think it holds up today? And what changes have you made to the deck you used back then?
I had a video on it lined up but it wasn't very good. Norway deck is OK but lacks firepower in some respects. I prefer Scandi general or Scandi mech to just Norway.
@@Stealth17Gaming If you could rebalance Norway what would you do?
There are some balance things that I dont understand since as you said Norway is ok. As they should be. but some things for the norwegian unit cards dont really make sense. The 15 point regular trained infantry across all bluefor and some/most redfor nations are objectively better than the Norwegian version (Geværmenn '90). I cannot think of a situation even with a scandi or a Norway national deck where Geværmenn '90 should be used. As other troops of 15 points has better AT which in my view outweighs any benifit the mg 3 and AG3 gives the Geværmenn '90.
When you compare the equipment then Geværmenn '90 is actually like 10 point infantry of some nations such as the Canadian Rifles '85 or Jääkäri '90 both of which costs 5 points less. If i were to rebalance the Geværmenn '90 then it would have atleast 8-10 M72A4s instead of just 6. That would make Geværmenn '90 worth the extra 5 points but still hold a niche tactic. As you trade range for more AT rounds and less accuracy and AP power overall compared to other nations 15 point infantry. The M72A4 does so little damage to BMPs and tanks(even when hitting sides) that it wouldnt be op imo. The same can go for Diggers '90 as they even have it worse since they have a worse mg than Geværmenn '90. Just my thoughts
@Stealth17 Gaming
Can we please have some more ICBM from you?
Keep on keepin on my dude! Great content!
Love your video!!! Please make a guide for this game! I m trying to get in but it s too complicate and intimidating!!! Where should I have to start? No guide online 😢😢😢😭
I have a playlist with tutorials to help you get started
@@Stealth17Gaming just founded!!! Tnk u very much! I have many problems recognising veicoles and their uses… 🥺 I think it s going to take time :)
What a match!
What is that blue unit way out in the water, lol?
Good intro !
I always keep one or two 57-2's around. Just like'em.
Kind of a noob question but… I’ve been playing with your US Deck and I’m having a really hard time finding a way to counter the KA52, it has longer range than any of the US helicopters or planes, and it can easily fly around my AA positions. Any ideas?
Easiest ways are to utilize stinger missles or chapparals (weapons that do not use radar). Otherwise you will have to essentially suicide an AA helo. When you engage a KA52 with your own helo click past the KA52 so that your own helo does not pull up to stabilize and fire and instead continues to close and engage (utilizing weapon stabilizers to fire while on the move) most of the time both helos will die but it's much more cost efficient in your favor.
@@Astereon great tips! Will a KA52 not detect IR guided stuff like Chapparals?
@@ChaosBarnaby detect maybe, but not shoot sead missile which is anti radar only
KA52 will not detect chapparals or stingers. For weapons such as hawks or pivads you can turn off the weapons and the ka52 will be unable to see and engage them. You can Try turning on the weapons real quick to score an ambush kill but id recommend against this since most of the time it takes 2 aa shots to down a ka52
theres a chapparal, i think the m48a3, that has 3000 meter range against helicopters and is IR (meaning the KA52s anti radar missiles cant target it). Its great for killing soviet helos since it outranges all soviet helicopter missiles and cant get killed by sead
why replay? did you forget to record while playing it?
No I didn't forget. Having a recording going always puts extra stress on me. Didn't want that.
He didn't even tried to attack your more protected side (right)
Are they going to add a Ukrainian farmer dlc.
Do you have a video where you play as russians only? I'm kind of interested of learning modern wars
Hi stealth, love the content. Can you do a warno vid once a week? I would like to know how they are developing. Since you are a good player, your performance is a Nice indicator for a not so good player
Do you prefer red dragon or warno?
Red Dragon for now
What do you dislike about warno/like about red dragon?
You should do a scenario using either the ash and shadows mod or the annihilation mod reanacting the bin laden raid or the 2019 ISIL raid in Syria
I think I have seen you queue up some orders in your other videos (move into position, unload, retreat), did I see that right and if so how do I do that?
Shift + click
@@povicek Thanks
Hmm did you change the video title Stealth?
Yes. Split-testing
Sry for asking but when will u bring more warno i love that game dont get me wrong red dragon is fun to but it isnt the same
That's kinda the problem: WARNO isn't the same as Red Dragon. It's Steel Division 3: Modern Warfare.
Well thats true
Have you ever considered doing Combat Mission videos?
I've done 1 videos on that. It's too much of a simulator for me.
I assume the original title didn't work well for you.
It did. But I like to splittest to see which one does better.
It`s possible to shoot down a real Ka-52 from an AK
Wargame should have an option to steal enemy tanks and AA pieces, not just trucks.
The Reason it's not a thing in WGRD is because wargame is based on realism and in real life Hijacking a tank is only possible if there are no crew in them , cause when the crew are inside they can close all the entrances and prevent any "Fury" (the movie) like actions...thus why it's not in the game..
@@erfanbahrami573 it's an Ukraine reference good sir. I doubt it was meant to be serious.
@@IO-hh2fz XD ...now I see it....would have been better if you mentioned tractors as well...
@@IO-hh2fz It was meant half seriously tbh. You see, in Wargame's successor, Steel Division 2 there's the critical damage "Crew bailed" on vehicles. Those vehicles definitely should be able to captured (in SD2 they can't sadly), either in battle with a recovery tank/Bergepanzer (which is ingame as transport) or after every battle if they don't get destroyed before the battle ends.
This is useful tutorials for Ukranians
It's late night, I've actually clicked to see how to down Su 25 easily
a bit topical
Ukrain took a lot of notes form this video lol
I really like your content and your calm voice. But to use such a Title is just like making jokes about those people getting grinded in Ukraine in the Moment. Even unintended you have to think about those people who re just getting bombed in their homes
He played like a bot
I thought Im the only one thinking that way....he just kept on spamming Quad stacks of everything...and such a wast of the T-72BU ....must have been was a shameful experience
🇺🇦🇺🇦🇺🇦🇺🇦