A Guide to Necromancy - Dwarf Fortress Tips

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  • Опубліковано 5 жов 2024

КОМЕНТАРІ • 45

  • @FurtherReadingTV
    @FurtherReadingTV  Рік тому +32

    Tip for fighting enemy necromancers - sharp weapons like axes and swords can be dangerous as the necromancer can reanimate sever limbs. Blunt weapons like hammers are highly effective since they will destroy body parts rather than sever them.

    • @dwmsanders
      @dwmsanders Рік тому +1

      Sent my axe squad to deal with an incursion of undead goblins - lo and behold, a bit of undead goblin neck flies off and lands atop a tree... Cue several in-game months of me trying to get a dwarf up to this tree in a way that they didn't see the undead neck, become disturbed, and cancel their task :D

    • @krisztiankoblos1948
      @krisztiankoblos1948 Рік тому +1

      And make those weapons from silver because it is heavy.

    • @JordanCatchC
      @JordanCatchC 9 місяців тому

      Maces are better than Warhammers also steel is best not silver

  • @JackAsGaeilge
    @JackAsGaeilge Рік тому +64

    "So here's my intelligent undead factory" - Time to Atrocity: 5 Minutes and 5 seconds.

  • @lubomirkompis9441
    @lubomirkompis9441 Рік тому +72

    Tip for resurrecting your dwarves / fun little bug / exploit: Sending intelligent dead on a raid makes them come back as ghosts under your command. Sending ghosts on a raid and then memorializing them while they're away will make a normal completely healthy dwarf to return.

    • @elpsykoongro5379
      @elpsykoongro5379 Рік тому +10

      They just needed to posses another corpse to return to normal
      But they need your help because if they aren't memorialized then they can't posses another corpse let alone heal it

    • @Argosh
      @Argosh Рік тому +1

      @@elpsykoongro5379 "normal".

    • @elpsykoongro5379
      @elpsykoongro5379 Рік тому +1

      @@Argosh ?

    • @Argosh
      @Argosh Рік тому

      @@elpsykoongro5379 well, "normal" is relative.

    • @elpsykoongro5379
      @elpsykoongro5379 Рік тому +2

      @@Argosh in these context I don't think so
      As normal we are referring alive

  • @kevingriffith6011
    @kevingriffith6011 Рік тому +12

    Necromancers can also be a pretty good source of endless recreational combat for your dwarves. Some very hard to deal with dwarven needs are "Unexciting Life" "Haven't been in a fight" and "Haven't trained combat skills", and necromancers can be a good way to fill these needs in a controlled manner with some dwarfy engineering. Put a dead, relatively harmless creature like a Crundle at the bottom of a pit, arm and armor your needy dwarf to the best of your ability and have a necromancer (in an environment you can control) turn said crundle into a zombie for your dwarf to fight.
    Fair warning, though, I wouldn't do this to a dwarf on the edge of a tantrum. Much like real humans, dwarves only really want the excitement of combat until the combat actually starts, and getting into a drawn out fight with a zombie crundle is sure to leave your dwarf with some unhappy thoughts.

    • @elpsykoongro5379
      @elpsykoongro5379 Рік тому +1

      Those discipline lower the negative thoughts?
      I have the idea that it doesn't do that, it only keeps the dwarf from getting overwhelmed, what do you think?

    • @kevingriffith6011
      @kevingriffith6011 Рік тому +4

      @@elpsykoongro5379 According to the wiki, it reduces the dwarf's likeliness of panicking on seeing death or retreating in battle, I don't know if it has any bearing on negative thoughts, but it very well might. DF is noodly, and even the experts can only speculate through observation.

  • @kuamir573
    @kuamir573 Рік тому +13

    Necromancer also can get tired (for example from making them work the pump manually), and im pretty sure they cant sleep to recover, not to mention the FPS death they can deliver, they really arent that useful right now barring some rework on their mechanics in the future...

    • @boldCactuslad
      @boldCactuslad Рік тому +6

      true. ive found them most useful as permanent no-cost bookkeepers/managers.

  • @Boundertree
    @Boundertree Рік тому +9

    I made an intelligent undead squad to use against syndrome forgotten beasts but after a while they will become 'tired' and as they don't sleep I now have a slow as hell squad that will never speed up again.

  • @KrazyKaiser
    @KrazyKaiser Рік тому +8

    I really cannot wait for the magic and myth overhaul. Probably another decade out though...

  • @krisztiankoblos1948
    @krisztiankoblos1948 Рік тому +6

    It is incredible how many new tutorial videos poped up after the steam release. It looks like this game get the well gained popularity finally.

    • @Cenourafnord
      @Cenourafnord Рік тому

      Eu sou um deles, não tenho coragem de jogar a versão com imagem de texto.

  • @Kayytia
    @Kayytia Рік тому +4

    I wish they changed the necromancer mechanics a bit. How cool it could be to have an army of (functional) undead!

  • @JeremyBuxman
    @JeremyBuxman Рік тому +1

    Dwarf Fortress in one sentence: "Have a tavern keeper as a solution to this problem, but be careful because that can cause other problems" *cuts to an Evil Dead amount of blood and horror in the tavern"

  • @samuelgyska8114
    @samuelgyska8114 Рік тому +3

    for some reason my braind didnt think of the dwarf fortress part as a game and thought yoy were just giving tips on real life necromancy lmao

  • @HeadCannon
    @HeadCannon Рік тому +2

    Do you envy the dead? Do you sometimes wish to be as cold and emotionless as the shambling corpses outside the gates? Consider creating a tavern or temple around the bottom of a 30+ z-level drop shaft and permanently housing your resident necromancer next door in an Office of Lever Pulling. Soon, you too will forget all your troubles and also possibly never feel joy again.

  • @Orange01gaming
    @Orange01gaming Рік тому +4

    You can also capture some necros if they siege you. Apparently there is a chance one might get gifted a slab while in your fort as well. They wont read it normally.
    I did a few videos on how necromancy interacts with werebeasts and vampires.

  • @Equilibruim77
    @Equilibruim77 Рік тому +1

    Great idea. You could build an entire undead fortress that works and works without end

  • @westdakota9180
    @westdakota9180 Рік тому

    You should do one on elk bird farming.
    Great video, very helpful.

  • @rattlesalad4472
    @rattlesalad4472 Рік тому +1

    not every necromancers are undead, any mortals that read secret life and death will immortal and have friendly to undead privilege yet still retain body improvement and will dead from suffocation, while risen from dead necromancers still have their power but their body will never improve and won't suffocate from choked or drowned

  • @MandoDeLaTelevision
    @MandoDeLaTelevision Рік тому +1

    I had a necromancer in my early military in my longer premium DF fort and he never raised up any death thing, i think if they are trained in some things and they are capable of managing their stress in combat etc i think they would not raise death in they are mentally trained.

  • @concretel10n
    @concretel10n Рік тому

    It seems like they'd be useful for cheesing hardened soldiers at low risk too so they don't flee in combat maybe

  • @themalcontent100
    @themalcontent100 Рік тому

    What about sending the necromancer to raid goblins?

  • @jonathanprisbrey9473
    @jonathanprisbrey9473 Рік тому

    I heard that necromancers can also corrupt the land. Is this true?

    • @FurtherReadingTV
      @FurtherReadingTV  Рік тому

      Necromancer towers can make the surrounding area turn evil, yeah. Your own necromancers aren't going to do that though.

    • @jonathanprisbrey9473
      @jonathanprisbrey9473 Рік тому +1

      @@FurtherReadingTV Aw, I was hoping to see the land become corrupted.
      Maybe I could start on good land near a tower that hasn't been corrupted yet.
      Can you effect variables to make a tower near you?

  • @M12GProductions
    @M12GProductions Рік тому

    The food and drink thing needs to be fixed.

  • @TheHyBriD3I6
    @TheHyBriD3I6 Рік тому

    not usefull at all but at least i know more about them now XD

  • @suntzu6122
    @suntzu6122 Рік тому +1

    Def had a migrant wave bring me a necromancer.

    • @CAMSLAYER13
      @CAMSLAYER13 Місяць тому

      Necromancers are usually quite old, this means they are usually have a lot of skills. This is also true for vampires, its possible to find them by looking for a dwarf that has all the social skills and plays 10 instruments