what do you think about chlorophyte mele armor? By test, in crit build it has more dps than others melee armours, in 1.4.1 i done testing. What do you think about it in 1.4.4?
Another thing that I might be the one to notice is that it's similar to Deerclops' mask, but it's a pre-hardmode item which is kinda do its job better imo
@@AsPlayBoxYou mean the bone mask, and I’d say for the stage you get it which is late pre-hardmode it’s not that good considering it only does 30~ damage every hit
very clunky that one though. like seriously. I wish they'd improve the ai even if it causes the damage to fall a bit. it misses zombies from when the last time I used it
@@JALAL919 right?? very underwhelming. in a way, almost useless. doesn't even function properly. but it is so damn cool not gonna lie😂. those dark purple aura claws are just 👌✨
Thinking about it, it is actually fitting that you can AFK farm with a plant based equipment (the spore sac and chlorophyte armor are vegetal), because much like a plant, you don't have to move to do your job
This item is key for one of my favorite custom builds, the Anti-Summoner. I use the spore sac, the bone helm, the bone glove, and the passive gel thrower from Queen slime. Toss on some chloro armor, and you become the immoveable wall, the Anti-Summoner.
I call it my "Builder Build" Minions block my placement and work, but I like to just keep the whole stack of "anti minions" and a single stardust cell, plus usually the nebula set so I don't have to worry about healing from the random scratch damage
Definitely one of the best accessories you can get from a boss. I always use this accessory whenever I'm building stuff in-game, it helps with dealing those pesky enemies spawning in
it's not only good for AFK, but for setting up against a boss (although Golem does not need it). Generate some spores and after you start moving, switch the accesories. I am so glad any accesories can be stored on vanity again, as that was one of the worst removed features in 1.4 release.
I use it so much for like a fishing load out bc it does such a good job of keeping enemies away and you won't have to interrupt your fishing by switching to a weapon. And it allows you to be safe wearing the low-defense angler armor bc most of the enemies won't get to you.
This item is perfect for the stage of progression it’s found in, post plantera has the frost and pumpkin moon events with numerous grounded enemies, the dungeon with close quarters chokepoints tiles everywhere and background walls, and the temple which is the same but with a more linear enemy movement
i’ve actually never tried this accessory and had no idea what it actually did until now. I was gaslighted into thinking it sucked a long time ago and now i’m not happy. thanks for showing me the light
I think the big problem this thing has is it's lack of class synergy. That doesn't make it bad, it just explains why so many people over look it. People would rather increase their primary damage dealer than use passive damage.
It is for sure There's some expert items that i really love to use but in the end i just can't use 😭 Like the Royal Gel Makes jungle exploration waaaaay easier And of course, getting stings is easier as well
This thing is actually cracked it might seem like a bonus and not so much needed accessory but it actually handles enemies really well when I’m building and really did something against a corrupt mimic thank you for making a video on this
when i play terraria for the first time. i didn't know that Shield of Cthulhu or any expert drop was not available in classic (because i play classic mode in my first play through) and also i only know that Shield of Cthulhu is the only boss accessories that exist then.
I don't think its talked about as much as it deserves as post-plantera game is a joke. Whilst PHM can take upwards of 20 hours if you play casually, and up to post-mech can take another 10-ish hours, plantera to moon lord can be done in 30mins-an hour. So most weapons/equipment obtained at this point in progression are deemed mostly obsolete, which I think needs a massive re-work. Whether this is to make the jungle temple more difficult/make golem's spawn require something other than a cell easily obtained by a chest/lizhard, or a cultist rework, something needs to change. I like to play the harder difficulty seeds in Master Mode, so I can spend over 50 hours in my world PHM gearing, becoming OP and making my world as functional as possible. In early HM, its nice to see the difficulty re-ramped to a similar pace as the beginning of the game. However, after mech bosses it all becomes a game of progression and gives less non-progression options, and is by far my least favourite part of the game.
I genuinely didn’t know that it homed onto targets after beating Plantera more than 30 times at this point and dropping over 6 The Axes… this is honestly a game changer 😂
Alot of people dont use chloraphyte armour because you often need to save your bars to craft turtle/shroomite/spectre armour, and it took me way to long to realise you can just shimmer your armour when its time to upgrade
i’ve used it in my most recent master mode playthrough for a good while, and i’ve found that the immunity frames enemies get from the spores interferes with your weapons’ i-frames, resulting in enemies taking less damage than expected
I did a run with the True Summoner class, you don't use minions or whips, but items that you invoke around you to protect you, spells and etc, like the Deerclops skull, This accessory from Plantera and Queen Slime. It was very difficult but the final build was pretty cool, it's fun but the defense is average and the damage is extremely low. It's worth it if you have enough sanity
Those mid-air instant momentum changes can make dodging things 100x easier. One of my favorite accessories in the entire game and a must have for post-EoC all the way to post-WoF and beyond.
U can also use the megashark as an alternate to the Uzi (for ranged users). If you have the Unicorn Mount killing Plantera would be even easier as long as there's a wide tunnel you can run straight into while you're grinding Plantera's health in second phase. Works everytime.
Finally, I feel like so many people sleep on this item The recent 1.4.4 buffs have been great for it too Though, pre-1.4.4 Spore Sac was also crazy good with Titanium Armor (before the set bonus was given a shard rate cap) when facetanking, especially because the projectiles use local s It is a REALLY good accessory to just have and makes things like AFKing (as Said in the video) and fishing a lot smoother, and is a great addition to events and Golem
Also the golem accessory is often overlooked. It might be less versatile then other options during that stage of the game, but it is always useful to carry it in your inventory for fast heals without loosing extra potions when you are exploring
Important Fact: Remember that 1.4.4 added the Cursed Dungeon Walls, you get them by crafting normal dungeon walls and tossing the walls to the shimmer, so you can build an artificial Dungeon Biome underground (with traps, lava, etc...) and this accessory will not only help to deal more damage in general, but it will also protect you from enemies that teleport or go through walls.
No expert mode drop will ever surpass the shield of Cthulhu. It's accessible from pretty much the start of the game, and it's i-frames make it viable all the way to duke fishron.
I guess it's more of a farming item and less something that you would use if you somewhat rush through the game without much farming, yet I wanna try it out the next time since I did not knew it got better. I just realized it propably makes for an excellent temple run defense
i LOVE the spore sack. i use it on every playthrough it’s ridiculously effective for crowd control and a must have item for farming. the only downside i can think of is that you can’t turn them off without taking the item off 🔥
As a avid player who tends to ignore weak enemies when building. Having a spore sac to provide a swarm of floating gas bombs watching your back is a must. That much needed buff was what it really kept it from being fully realised. Its utterly lethal and I love it. Oh and it poisons enemies too. Big plus
*Sockrteez PLEASE make a video on Venom Dart Traps!* this traps were added in 1.4.4, you craft them with Spider Fangs and a normal Dart Trap. What makes it amazing it's that inflicts "Acid Venom", so you can REALLY make the better AFK Farm with lava before you get the traps from the Jungle Temple.
Yeah, not even close. The simple fact that the very first boss most people fight in the game gives you a dash immediately makes every other expert mode drop worse, at least if you want to play the game instead of AFK'ing.
usually after plantera you don't have to farm something,since a lot of players just rush for pillar weapons. Most of farming is on the early hardmode,post plantera farming is maybe for biome keys or money,plus some enemies will not allow you to stand,summons just doing this more effective on that stage of game
I mainly use the spore sac in tandem with a fishing setup or if I want to farm, since it kinda just kills crap around you, allowing you to focus on fishing, as well as squeeze every bit of value out of crate potions (since you don't need to divert your attention whatsoever to kill approaching enemies)
I've always thought spore sac is great but this really put it in perspective for me, I'd argue shield of cthulhu is superior since that goes from like the first boss all the way to moon lord for me if I can't be bothered to farm master ninja gear but this is a pretty good expert drop.
Okay my favourite Terraria build is the Chaos build where you equip only things that spawn additional offensive projectiles. Royal Gelatine, Bone Glove, Spore Sac, the one from Deerclops who's name i've forgotten, but you get the idea. Just walk into a crowd of enemies and do nothing and watch them all perish.
Had a friend go afk the jungle in the middle of our badly made area (mobs still spammed rather commonly) with the spore sack. Was gone a good 20 minutes, came back to literal carnage around them and basically full health.
Venom staff, rainbow rod, spirit flame, and golden shower/cursed flames. Use these weapons for mage plantera. Anytime you just have to dodge and just get rid of some of his extra mouths use the spirit flame, otherwise use venom staff and the rainbow rod depending on how good your aim is. Tomes are for extra damage.
I am not gonna lie, this video actually kinda make me wanna go try out terraria again, I haven't played the game for more than a year now, I think it would be really fun to do a playthrough with some underrated items
Always heard good things about it, but I've just always prioritized the usual emblem stacking dps build. Had no idea it could be _that_ good, def giving it a try next playthrough.
“Nice Green Sac Review” you got me right there, man 😂 Anyways, I use this accessory, during farming, as you showed earlier on! It makes farming SO EASY!
I love this item! Chlorophyte armor, shiny stone, from expert golem and u got yourself a nice afk setup The nifty thing to complete this loadout is a summoner helm for Chlorophyte set! Hopefully by next update! Also more to summoner choices!😊
There's a Deerclops drop that does something similar but, does slightly less damage and no poison. You could also probably add this to an AFK setup pretty easily for some additional damage
I'd say Titanium armor is also viable here, as anything that does get past those spores will get struck by the titanium shards, generated by the spores striking enemies. Titanium armor and blade staff with the right complementary equipment is literally the most power you will ever wield pre-mech.
spore sac was always my "guilty pleasure" item, even though it doesn't do much, its great when your doing summoner only playthroughs since it can target stray enemies that get too close...of course whips nullifies that niche a bit, but its still nice to let your minions focus bosses while the spores deal with some of the weaker enemies that like to poke at you. sure you COULD ignore that lihzard while you fight golem, but it will chip you down fast, and if your minions target it, then thats a solid 2 seconds that they dont shoot at the boss and you really dont need all like, 6-9 minions shooting a single lihzard. and yeah, blocking yourself off and afk farming with the spores will always be a great farming tool. its a GREAT item, just like shiny stone, the issue is it competes with class based items, which are just generally better. like...sure shiny stone basically grants you immunity to debuffs and gives insane regen that even when moving eclypses most other regen and makes exploring basically 100% safe and healing potion free saving them for actual bosses, but like...are you really gunna give up ankh shield, all stat ups, damage ups, or wings for that? its a good filler item for when you dont have a specific item and are too lazy to get it/in the process of getting it, and they are both really good as items just to keep around when you dont nessisarily NEED wings or more damage.
I've only seen much use of it in afk farms, preferring fitting movement and class based ones. Usually, boots, wings, shield/ninja set, celestial cuffs, mana cloak and celestial shell (replacing it later with soaring insignia)
Me and my friends just defeated Plantera yesterday, and before this video, I would still use it because of the extra damage and poison. I usually go Range or Mage, but it doesn't matter to me, as a bit of extra damage has saved me multiple times.
I don't find myself using the Spore Sack itself, but instead Thorium's upgrade to it. I always thought the Heart of the Jungle was better, but now I might want to compare.
Leaving homing mines behind seems awefully effective for a Ranger who's mostly trying to create distance between itself and it's targets. I think i'll give this one a shot when i tackle Expert Mode. You should be able to build an arena with background walls for pretty much every boss, right?
lowkey i used the Spore Sac a lit. it is a item i really like. stacked with other auto-attack options, summons or thorns, it does work, the damage is solid.
Damn I wish I knew about this item before I farmed for all the banners. R.I.P my wrist
Pain indeed
Do a video on the resonance staff, I had no clue it was an item until a week ago and I thought I was a die hard terraria player.
@@jajnuharium is that the princess drop?
what do you think about chlorophyte mele armor?
By test, in crit build it has more dps than others melee armours, in 1.4.1 i done testing. What do you think about it in 1.4.4?
I wouldn't say this is the best drop, that honor going to the Worm Scarf, but that aside, this is one of the best drops indeed
It's overlooked due to being obtained so late, there are a lot of good accessories post plantera so the spore sac gets usually trashed
It also used to be really really bad prebuff so that reputation stuck
its so insanely good for the post plantera dungeon tho
I trash it
Another thing that I might be the one to notice is that it's similar to Deerclops' mask, but it's a pre-hardmode item which is kinda do its job better imo
@@AsPlayBoxYou mean the bone mask, and I’d say for the stage you get it which is late pre-hardmode it’s not that good considering it only does 30~ damage every hit
Not to mention that there is a sorta pre-hardmode version the the accessory dropped by Deerclops!
very clunky that one though. like seriously. I wish they'd improve the ai even if it causes the damage to fall a bit. it misses zombies from when the last time I used it
My brain finally caught the second the in a message
It looks so fkn cool but the dmg is... 20 per hit and so slow they really need to buff it
@@JALAL919 right?? very underwhelming. in a way, almost useless. doesn't even function properly. but it is so damn cool not gonna lie😂. those dark purple aura claws are just 👌✨
Could be fun to use the Deerclops, Plant anf Queen Slime items together
Thinking about it, it is actually fitting that you can AFK farm with a plant based equipment (the spore sac and chlorophyte armor are vegetal), because much like a plant, you don't have to move to do your job
@@Licitumz what
@@Licitumz that doesn’t make sense
@Damian.TAC0MUNCHR how does it not make sense lol
This item is key for one of my favorite custom builds, the Anti-Summoner. I use the spore sac, the bone helm, the bone glove, and the passive gel thrower from Queen slime. Toss on some chloro armor, and you become the immoveable wall, the Anti-Summoner.
Noice
Or the stardust stand
Do you use Inferno potions, the bee cloak, or mounts like the Scutlix or Santank as well?
ah yes the """Pacifism""" build
I call it my "Builder Build"
Minions block my placement and work, but I like to just keep the whole stack of "anti minions" and a single stardust cell, plus usually the nebula set so I don't have to worry about healing from the random scratch damage
The Spore Sac is amazing in the post-Plantera dungeon. It makes it so easy to farm enemies.
I use this almost every playthrough. It's really good in most situations, even some bosses, especially if you build actual arenas.
Definitely one of the best accessories you can get from a boss. I always use this accessory whenever I'm building stuff in-game, it helps with dealing those pesky enemies spawning in
My friends absolutely love these, especially when they stay in the AFK farm I made for them
it's not only good for AFK, but for setting up against a boss (although Golem does not need it). Generate some spores and after you start moving, switch the accesories. I am so glad any accesories can be stored on vanity again, as that was one of the worst removed features in 1.4 release.
I use it so much for like a fishing load out bc it does such a good job of keeping enemies away and you won't have to interrupt your fishing by switching to a weapon. And it allows you to be safe wearing the low-defense angler armor bc most of the enemies won't get to you.
Finally someone is talking about this item. If you use one of your loadouts for strictly mining, this is a must have to keep yourself safe
Hey Sock, you should review the Terragrim or the Arkhalis next! They are really cool weapons and I’d love to know what you think of both
he did the terragrim like a week ago
terrasteel also did a review on the terragrim
@@exquisicy5429 that was terrasteel
@@bobosaurus331 mb
Arkhalis is a weapon I wish was relevant for longer :(
This item is perfect for the stage of progression it’s found in, post plantera has the frost and pumpkin moon events with numerous grounded enemies, the dungeon with close quarters chokepoints tiles everywhere and background walls, and the temple which is the same but with a more linear enemy movement
i’ve actually never tried this accessory and had no idea what it actually did until now. I was gaslighted into thinking it sucked a long time ago and now i’m not happy. thanks for showing me the light
I think the big problem this thing has is it's lack of class synergy. That doesn't make it bad, it just explains why so many people over look it. People would rather increase their primary damage dealer than use passive damage.
It is for sure
There's some expert items that i really love to use but in the end i just can't use 😭
Like the Royal Gel
Makes jungle exploration waaaaay easier
And of course, getting stings is easier as well
This thing is actually cracked it might seem like a bonus and not so much needed accessory but it actually handles enemies really well when I’m building and really did something against a corrupt mimic thank you for making a video on this
when i play terraria for the first time. i didn't know that Shield of Cthulhu or any expert drop was not available in classic (because i play classic mode in my first play through) and also i only know that Shield of Cthulhu is the only boss accessories that exist then.
believe me the chlorophyte shotbow with holy arrows shreads through plantera even on mater mode
I don't think its talked about as much as it deserves as post-plantera game is a joke. Whilst PHM can take upwards of 20 hours if you play casually, and up to post-mech can take another 10-ish hours, plantera to moon lord can be done in 30mins-an hour. So most weapons/equipment obtained at this point in progression are deemed mostly obsolete, which I think needs a massive re-work. Whether this is to make the jungle temple more difficult/make golem's spawn require something other than a cell easily obtained by a chest/lizhard, or a cultist rework, something needs to change. I like to play the harder difficulty seeds in Master Mode, so I can spend over 50 hours in my world PHM gearing, becoming OP and making my world as functional as possible. In early HM, its nice to see the difficulty re-ramped to a similar pace as the beginning of the game. However, after mech bosses it all becomes a game of progression and gives less non-progression options, and is by far my least favourite part of the game.
I love how the fairy led to your own chest
I genuinely didn’t know that it homed onto targets after beating Plantera more than 30 times at this point and dropping over 6 The Axes… this is honestly a game changer 😂
@SansDeltarune probably but you have no idea how lucky I got
Alot of people dont use chloraphyte armour because you often need to save your bars to craft turtle/shroomite/spectre armour, and it took me way to long to realise you can just shimmer your armour when its time to upgrade
2:48
THEY REMASTERED THE CLOROPHYTE ARMOR BONUS?
i’ve used it in my most recent master mode playthrough for a good while, and i’ve found that the immunity frames enemies get from the spores interferes with your weapons’ i-frames, resulting in enemies taking less damage than expected
Counter Argument: Shield of Cthulhu
I honestly love this accessorie and used it.
I love it
I did a run with the True Summoner class, you don't use minions or whips, but items that you invoke around you to protect you, spells and etc, like the Deerclops skull, This accessory from Plantera and Queen Slime. It was very difficult but the final build was pretty cool, it's fun but the defense is average and the damage is extremely low. It's worth it if you have enough sanity
Nah mate its obviously shield of cthulu is so helpful for me its actual crazy
Those mid-air instant momentum changes can make dodging things 100x easier. One of my favorite accessories in the entire game and a must have for post-EoC all the way to post-WoF and beyond.
the green fairy showing you the chest right next to you at 3:00 lol
U can also use the megashark as an alternate to the Uzi (for ranged users). If you have the Unicorn Mount killing Plantera would be even easier as long as there's a wide tunnel you can run straight into while you're grinding Plantera's health in second phase.
Works everytime.
Finally, I feel like so many people sleep on this item
The recent 1.4.4 buffs have been great for it too
Though, pre-1.4.4 Spore Sac was also crazy good with Titanium Armor (before the set bonus was given a shard rate cap) when facetanking, especially because the projectiles use local s
It is a REALLY good accessory to just have and makes things like AFKing (as Said in the video) and fishing a lot smoother, and is a great addition to events and Golem
Also the golem accessory is often overlooked. It might be less versatile then other options during that stage of the game, but it is always useful to carry it in your inventory for fast heals without loosing extra potions when you are exploring
i like using it in my vanity to swap to it whenever i need to heal
Important Fact: Remember that 1.4.4 added the Cursed Dungeon Walls, you get them by crafting normal dungeon walls and tossing the walls to the shimmer, so you can build an artificial Dungeon Biome underground (with traps, lava, etc...) and this accessory will not only help to deal more damage in general, but it will also protect you from enemies that teleport or go through walls.
I'm seeing some of this is actually really good, I've never used it before. I'm going to need to dummy test stuff more now
No expert mode drop will ever surpass the shield of Cthulhu. It's accessible from pretty much the start of the game, and it's i-frames make it viable all the way to duke fishron.
I think, the best expert mode accesories is worm scarf, brain of confusion, shrimpy truffle, and celestial starboard
Demon heart is technically an expert mode drop and its better than any accessory in the entire gamr
I guess it's more of a farming item and less something that you would use if you somewhat rush through the game without much farming, yet I wanna try it out the next time since I did not knew it got better. I just realized it propably makes for an excellent temple run defense
i LOVE the spore sack. i use it on every playthrough it’s ridiculously effective for crowd control and a must have item for farming. the only downside i can think of is that you can’t turn them off without taking the item off 🔥
"best expert item in Terraria"
individual named shield of Cthulhu:
his name is sockrteez because he is the philosopher of the terraria community (sockrtees = socrates)
As a summoner main who loves having as many entities as possible, I love the spore sac
I think I have used it in all my playthroughs. I love this thing and happy to see it getting some love from you!
i can confirm it is good i used it yesterday before throwing it down a hellavator
As a avid player who tends to ignore weak enemies when building. Having a spore sac to provide a swarm of floating gas bombs watching your back is a must.
That much needed buff was what it really kept it from being fully realised.
Its utterly lethal and I love it. Oh and it poisons enemies too. Big plus
The GOAT is still the shield of cthulu
What about the demon heart
Puglord is thankful that they changed Platera's spawner so you don't need to worry about accidentally breaking the spawner and summoning the boss
*Sockrteez PLEASE make a video on Venom Dart Traps!* this traps were added in 1.4.4, you craft them with Spider Fangs and a normal Dart Trap. What makes it amazing it's that inflicts "Acid Venom", so you can REALLY make the better AFK Farm with lava before you get the traps from the Jungle Temple.
I've always just skipped over this item and threw it into a chest but this actually looks like something I could really use
I've never used the accessory, might give it a try in my next run thanks to this video.
Yeah, not even close.
The simple fact that the very first boss most people fight in the game gives you a dash immediately makes every other expert mode drop worse, at least if you want to play the game instead of AFK'ing.
usually after plantera you don't have to farm something,since a lot of players just rush for pillar weapons. Most of farming is on the early hardmode,post plantera farming is maybe for biome keys or money,plus some enemies will not allow you to stand,summons just doing this more effective on that stage of game
I mainly use the spore sac in tandem with a fishing setup or if I want to farm, since it kinda just kills crap around you, allowing you to focus on fishing, as well as squeeze every bit of value out of crate potions (since you don't need to divert your attention whatsoever to kill approaching enemies)
I've always thought spore sac is great but this really put it in perspective for me, I'd argue shield of cthulhu is superior since that goes from like the first boss all the way to moon lord for me if I can't be bothered to farm master ninja gear but this is a pretty good expert drop.
I use spore sack all the time the utility against golem is great, it makes cheesing sim pillars easier, and is overall a great option
i use the spore sac in almost every playthrough
Awesome! It’s honestly one of the best
I've always loved this accessory and any modded variant of it, interesting and fun to use
I started a new expert mode playthrough this last week and have been using it since acquisition, great fun
The spore sac allows you to menacingly stand still while shitting out mustard gas
Okay my favourite Terraria build is the Chaos build where you equip only things that spawn additional offensive projectiles. Royal Gelatine, Bone Glove, Spore Sac, the one from Deerclops who's name i've forgotten, but you get the idea. Just walk into a crowd of enemies and do nothing and watch them all perish.
I used this item against Calamitas Clone and it carried very well. She would ram at me and therefore into the spores, taking good damage.
Had a friend go afk the jungle in the middle of our badly made area (mobs still spammed rather commonly) with the spore sack.
Was gone a good 20 minutes, came back to literal carnage around them and basically full health.
I always use this thing when I do something like farming, fishing, or building. Absolutely love it.
Venom staff, rainbow rod, spirit flame, and golden shower/cursed flames. Use these weapons for mage plantera. Anytime you just have to dodge and just get rid of some of his extra mouths use the spirit flame, otherwise use venom staff and the rainbow rod depending on how good your aim is. Tomes are for extra damage.
i always use the spore sack in my summoner run since it just acts like another summon and makes afk even easier
1:25 I also suggest the venom staff as it's piercing and damage are good for plantera's second phase
I’m crafting that rn in my terraria world
This with some summons is so useful when you're building an arena and don't want those pesky mobs attacking you
I am not gonna lie, this video actually kinda make me wanna go try out terraria again, I haven't played the game for more than a year now, I think it would be really fun to do a playthrough with some underrated items
favorite fishing item it gets rid of all of the annoying enemies you can encounter while fishin its honestly sooooo useful
Always heard good things about it, but I've just always prioritized the usual emblem stacking dps build. Had no idea it could be _that_ good, def giving it a try next playthrough.
“Nice Green Sac Review” you got me right there, man 😂
Anyways, I use this accessory, during farming, as you showed earlier on! It makes farming SO EASY!
I've always loved this item, I never thought about it as being so good, but rather a nice niche assistor
I love this item! Chlorophyte armor, shiny stone, from expert golem and u got yourself a nice afk setup
The nifty thing to complete this loadout is a summoner helm for Chlorophyte set! Hopefully by next update!
Also more to summoner choices!😊
Everybody gangsta until Corrupt/Crimson/Hallowed Mimics spawn in an AFK farm while being AFK
This is my personal favorite accessory so thank you for making a video on it
"This might be the best expert item in Terraria..."
Worm Scarf : I'm a joke to you ?
Don’t forget about the worm scarf, it’s actually so good.
There's a Deerclops drop that does something similar but, does slightly less damage and no poison. You could also probably add this to an AFK setup pretty easily for some additional damage
I'd say Titanium armor is also viable here, as anything that does get past those spores will get struck by the titanium shards, generated by the spores striking enemies. Titanium armor and blade staff with the right complementary equipment is literally the most power you will ever wield pre-mech.
I definitely use it for my fishing armor sets as it gives free protection essentially which can take down common enemies effortlessly
spore sac was always my "guilty pleasure" item, even though it doesn't do much, its great when your doing summoner only playthroughs since it can target stray enemies that get too close...of course whips nullifies that niche a bit, but its still nice to let your minions focus bosses while the spores deal with some of the weaker enemies that like to poke at you. sure you COULD ignore that lihzard while you fight golem, but it will chip you down fast, and if your minions target it, then thats a solid 2 seconds that they dont shoot at the boss and you really dont need all like, 6-9 minions shooting a single lihzard. and yeah, blocking yourself off and afk farming with the spores will always be a great farming tool.
its a GREAT item, just like shiny stone, the issue is it competes with class based items, which are just generally better. like...sure shiny stone basically grants you immunity to debuffs and gives insane regen that even when moving eclypses most other regen and makes exploring basically 100% safe and healing potion free saving them for actual bosses, but like...are you really gunna give up ankh shield, all stat ups, damage ups, or wings for that? its a good filler item for when you dont have a specific item and are too lazy to get it/in the process of getting it, and they are both really good as items just to keep around when you dont nessisarily NEED wings or more damage.
The Post Plantera Dungeon, Jungle Temple and Fishing.
Not my main accessory, but I still love it.
I didn't know it homed in on the enemies, I thought they just stood there! Definitely gonna try out this accessory when getting on Terraria.
I got this thing by accident in my second play through and it is amazing!!
it's a guaranteed drop in expert and master mode
Does it proc the orichalcum armour set bonus though 🤔
this man is soon gonna find a use for the unicorn on a stick
I've never user the spore sac in my life I thought the spores didn't home onto enemies like the truffles weapon but I'm definitely going to try it now
I have underestimated this thing for years until my previous run of the game when I finally used it.
Always use this thing in playthroughs
I've only seen much use of it in afk farms, preferring fitting movement and class based ones. Usually, boots, wings, shield/ninja set, celestial cuffs, mana cloak and celestial shell (replacing it later with soaring insignia)
I actually used the spore sac because I was doing a boss class challenge and I'll be honest I found plantera's class really fun
you should do what you did with plantera, explaining what weapons are good for her, but for every boss in a playthrough guide video
I have a spore sack because my sack is full of spores, wait…
Me and my friends just defeated Plantera yesterday, and before this video, I would still use it because of the extra damage and poison. I usually go Range or Mage, but it doesn't matter to me, as a bit of extra damage has saved me multiple times.
I don't find myself using the Spore Sack itself, but instead Thorium's upgrade to it. I always thought the Heart of the Jungle was better, but now I might want to compare.
Leaving homing mines behind seems awefully effective for a Ranger who's mostly trying to create distance between itself and it's targets.
I think i'll give this one a shot when i tackle Expert Mode.
You should be able to build an arena with background walls for pretty much every boss, right?
The spore sack is definitely a S tier accessory
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Here’s a way to better ur grammar
“In my opinion I think it deserves A”
yeah, I love the spore sack it's amazing and great video sockrteez! :)
I always use the spore sack when I'm clearing space for an underground arena/farm, or when I'm just casually ore hunting
lowkey i used the Spore Sac a lit. it is a item i really like. stacked with other auto-attack options, summons or thorns, it does work, the damage is solid.