Just how bad is Terraria's worst expert item?

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 501

  • @sockrteez
    @sockrteez  Рік тому +570

    I like to think that this is even worse than the Gravity Globe, as at least that can be used for _some_ minigames lol

    • @unnameduser-1
      @unnameduser-1 Рік тому

      First

    • @greenhead352
      @greenhead352 Рік тому +33

      dont care purple balls funny

    • @Irreverent_Radiation
      @Irreverent_Radiation Рік тому +15

      Nope, Gravity Globe is objectively the worst.

    • @dean9g4
      @dean9g4 Рік тому +2

      Increasing the fire rate and and base dmg is one option
      Or maybe
      Increasing its time on screen and making it pierce indefinitely

    • @jt6356
      @jt6356 Рік тому +7

      Tbh I've alwayed liked the gravity globe, it's a neat novelty and that's all that's needed in a moon lord drop. Also it's been buffed to be a proper gravitation potion like effect, (though Id think the old version would be better for adventure maps)

  • @solomonbyrne3909
    @solomonbyrne3909 Рік тому +1730

    you should be able to combine it with the royal gel to make a better accessory. Maybe something that summons actual slimes that attack enemies....

    • @rendykyaksh4633
      @rendykyaksh4633 Рік тому +157

      Nice and unique Accessory for summoner

    • @tommynotdream398
      @tommynotdream398 Рік тому +32

      Assuming the slimes will only do contact damage, their damage types should be able to be switched, otherwise they'll still be bad, even worse even.

    • @SilverTwinkle
      @SilverTwinkle Рік тому +65

      i like the idea of the normal enemy slimes actually dealing damage to all other mobs when having this equipped.

    • @lks19
      @lks19 Рік тому +5

      Spore sack 2.0 :)

    • @exquisicy5429
      @exquisicy5429 Рік тому +34

      ​@@tommynotdream398 why would it only be contact damage? it could be empowered spiked slimes as both the bosses summon spiked slimes

  • @Drie_Kleuren
    @Drie_Kleuren Рік тому +137

    3:35 I see potential for the devs to make it so can combine them all to make 1 super accesory that just fires all sorts of crazy shit just passively... Or they should buff the damage or knockback or make it homing or pierce a lot more. It just needs 1 of these things to make it somewhat viable.

    • @porkeyminch8044
      @porkeyminch8044 Рік тому +7

      Zenith AFK accessory

    • @Triploon
      @Triploon Рік тому +6

      Sounds like something straight from Fargo's Souls

    • @holl7w
      @holl7w Рік тому +1

      just play fargo's. It made me lag from so many projectiles

  • @Xander_the_great
    @Xander_the_great Рік тому +257

    For the record, I would love it if the bone glove and bone helm could be combined in to the bone gear or something like that. It could be very helpful in pre-hardmode.

    • @hydroflameclips
      @hydroflameclips Рік тому +9

      dam thats a idea rigghht there

    • @hunterst6321
      @hunterst6321 Рік тому +11

      make it the Don't Starve bone armor, free hit!

    • @miguel_noob6668
      @miguel_noob6668 Рік тому +6

      ​@MisterBigManCarlos"expert gear" would be cooler

  • @williamfiore7545
    @williamfiore7545 Рік тому +133

    i prefer volatile gelatin over some other bad expert items. also, would be cool to maybe see a video covering the underrated STINGER NECKLACE, which gives you armor penetration and free honey buff

    • @gh0stassassin534
      @gh0stassassin534 Рік тому +37

      Stinger necklace isn't underrated from what i know, its a nobrain item to craft in pre-hm

    • @financialzero5684
      @financialzero5684 Рік тому +2

      That thing carried me through pre hardmode 10/10 accessory

    • @moltengears7483
      @moltengears7483 Рік тому +4

      Not underrated what?

    • @hahayes5087
      @hahayes5087 Рік тому

      Actually it might be worse than sharktooth necklace as bees tend to steal i-frames and reduce your own damage

    • @porkeyminch8044
      @porkeyminch8044 Рік тому +1

      @@hahayes5087 Didn't they fix the i-frame issue in 1.4.4?

  • @Floppy_Trusty
    @Floppy_Trusty Рік тому +216

    It kinda feels like a worse spore sac

    • @DVNMastermind1251
      @DVNMastermind1251 Рік тому +17

      Because it is.

    • @HdJnW
      @HdJnW Рік тому +5

      given the progression of those two item it makes sense for the one you get later to be much better than the one you can get right away in hardmode

    • @unknownuser4224
      @unknownuser4224 Рік тому +6

      ​​@@HdJnW even tho you get it immediately in hardmode it's still absolute garbage tbh, it's like having a worse summon but you have to use it in one of your accessory slots.

    • @doritos4956
      @doritos4956 Рік тому

      @@unknownuser4224 would rather use the bone helm than this

  • @icecube338
    @icecube338 Рік тому +26

    If u could merge it with similar accessories like the spore sac, honeycomb, bone helm, bone hand to make something called a chaos orb or something, that would be p cool

  • @atomicbanana55
    @atomicbanana55 Рік тому +15

    Huge knockback would make some sense since the projectile is made of bouncy slime while also making it actually good at keeping things away from you without doing huge damage.

  • @ST3PF0RD
    @ST3PF0RD Рік тому +6

    My one suggestion would be to make it pierce 2x/3x/4x the amount of enemies, and then multiply its knockback. Really lean into the 'bouncy slime' nature of it and make it good at keeping enemies away from you, rather than being high DPS. It could essentially be an AFK version of the 'Slap Stick' weapon that sends enemies flying; so you can focus on mining/building/fishing.

  • @taevonmiller-partoon6527
    @taevonmiller-partoon6527 Рік тому +32

    Personally when I'm playing melee, this accessory is really nice to have against destroyer or plantera

    • @matthewchen1673
      @matthewchen1673 Рік тому +7

      Yeah same the extra accessory slot they give you in master mode really feels too overpowered so its nice to have something to nerf myself

    • @toad7395
      @toad7395 Рік тому +2

      Problem is you can probably just use a different accessory and get more dps out of it

    • @taevonmiller-partoon6527
      @taevonmiller-partoon6527 Рік тому +1

      I would use the volatile gelatin if I'm playing melee cause even though its not that strong, the added dps and support can save me during destoroyer

    • @BoulderGod
      @BoulderGod Рік тому

      Bacon mod! Nice to see you

    • @taevonmiller-partoon6527
      @taevonmiller-partoon6527 Рік тому

      Wait a sec how did you find me?

  • @Cyn_real8
    @Cyn_real8 Рік тому +124

    It’s not the worst to be honest, it’s quite useful for invasions and that’s really it :P

    • @taevonmiller-partoon6527
      @taevonmiller-partoon6527 Рік тому +1

      It's also pretty good for melee as it adds extra dmg

    • @helplessturtle3879
      @helplessturtle3879 Рік тому +1

      @@taevonmiller-partoon6527 plus you don't have to be inside of the enemies to hit them

    • @domaws
      @domaws Рік тому +15

      at that point just use planteras spore sack

    • @staringgasmask
      @staringgasmask Рік тому +6

      It is the worst. Even if it wasn't bad, it just can't compare

    • @Cyn_real8
      @Cyn_real8 Рік тому +1

      @@fn4ndor hive pack

  • @gold_hev_suit
    @gold_hev_suit Рік тому +5

    i think an ideal buff would be just making it a hardmode version of the bone glove, maybe with splash damage instead of piercing. increasing the speed of the projectile is also needed

  • @brokendoop
    @brokendoop Рік тому +8

    You should be able to combine all Accessories that make you fire projectiles, including the Bone Glove.

    • @cobaltrix
      @cobaltrix 10 місяців тому

      That would be pretty overpowered, but could maybe work as a post moonlord accessory

  • @duckyduckington9736
    @duckyduckington9736 Рік тому +5

    Its actually insane when paired with chlorophyte arrows against golem since it bounces and can do around 150 if it connects twice. And shoots out per second so thats around a +150 dps which is MASSIVE for a single accessory

    • @virajl5754
      @virajl5754 Рік тому +5

      But even then, you'd have spore sac, so it's not worth it. Yes ik it adds 150 dps, but many accessories by then are MUCH better.

    • @duckyduckington9736
      @duckyduckington9736 Рік тому

      @@virajl5754 so use both :>

    • @harms123
      @harms123 Рік тому

      @@duckyduckington9736 Or equip something that gives you more defense/attack. Most weapons have good crowd control in hardmode and there are loads of accessories that either give your weapons more damage than what it provides or are infinitely more useful.

    • @duckyduckington9736
      @duckyduckington9736 Рік тому +1

      @@harms123 Bro im just tryna find a good fucking use out of it (also spore sac is slower than my dead uncle)

  • @SpiderJAAM
    @SpiderJAAM Рік тому +3

    I just have it for events, since it's mostly used to have something extra that hits the enemies in caves. But yeah, I would love if either shoot faster or the slime balls pierced more through enemies. Also please do a video on the Stinger Necklace, that accessory is GOATed on my book.

  • @Spacebums
    @Spacebums Рік тому +11

    What they should do is make this and the other items with similar functions just passive items. You only benefit from having one in your inventory, but it stays active as long as you have it. It's something that can help with passive damage without taking up a precious accessory slot. Because, let's be honest, for as good as things like the Spore Sac and Bone Helm are in a vacuum, I've never had a playthrough where I could justify using them over any other accessory in the game.

  • @JAMJR323
    @JAMJR323 Рік тому +3

    If you were to combo it with the spore sac among other types of items like this it might be good for afk key farming or like you demonstrated a fishing setup to keep enemies away.

  • @el_bodegon
    @el_bodegon Рік тому

    The VG can be a summoner support accessory, making any slime a royal slime that can fight for you, but randomly selected, can combine with the royal gel to make it more effective since slimes won't attack you

  • @Mecceldorf
    @Mecceldorf Рік тому

    It's funny because that build with the idle damage accessories is usable for the purpose suggested, camping out in one spot for farming and fishing (or treating a blood moon like a light drizzle while you're in the middle of a build). It's just that even in this context, the volatile gelatin (which I keep wrongly calling the royal jelly before wrongly associating it with the bee queen thanks to Spelunky) is by far the least effective element in the whole setup.
    Then again, I guess there is a case for the Royal Gel given how I keep forgetting _both of these_ accessories exist.

  • @donkylefernandez4680
    @donkylefernandez4680 Рік тому +2

    I like that you gave the item it's due diligence and still couldn't find decent power with it. Generally, I have a spore sac on with summoner's equipment and that makes a fine passive defense for fishing. I imagine this would be your first "spore sac" as a passive damage that isn't a summon or sentry. You could also combine it with Chlorophyte armor to create a death zone. But honestly, the extra accessory slot belongs to Pygmy Skull or Necromantic Scroll.

  • @chjicken8488
    @chjicken8488 Рік тому +1

    i could only think of using it in a ranger run, as even when going for max damage (without a bow, there's like 3 different quivers for those) there's usually a free accessory slot in mastermode, yet I would rather use the brain of confusion or the worm scarf before i replace it with the spore sac after plantera

  • @DrVella
    @DrVella Рік тому +1

    Already predicting a new challenge run probably something like "False Summoner" which uses these summoned projectiles instead of anything else

  • @LittlePawPup
    @LittlePawPup Рік тому +1

    It’s pretty good for a builder loadout especially when some summons aren’t accurate. I use mining armor for that loadout so I don’t have the benefit of chlorophyte or better summoning gear :P ( although spore sac is 100% better, they really need to buff some expert items as I feel like they’re supposed to be viable for a long time)

  • @ivanofive-lowendanimations3333

    I used a combo on the Get Fixed Boi seed, wich was more pasive attacks for more crowd control.
    I think it was Clorophite Armor, Spore Sack, That thing on the video, Brain of confusión and the important ones plus a summon.
    It was some what usefull to me on that seed.

  • @lunarhexagon8108
    @lunarhexagon8108 Рік тому +1

    I guess indeed it is only useful for fishing/building setups, there isnt much you can add to accessories for those two since so many items can be crafted into combined versions of them and as far I know, only fishing backpacks fishing power bonus then actually stacks, I guess they are good alternative to minion slot accessories, especially if minions fail to attack anything in time so often, so throwing this (with warding modifier of course) and other passive damage accessories to fishing build is best use for those, bone helmet can be at least decently used during progression if taking deerclops early on so yes, this one is actually worse

  • @Joshs4stro
    @Joshs4stro Рік тому +2

    combine a bunch of the passive damage accessories into one, could have extra buffs for summoners since its the same sort of play style

  • @tableturtle2978
    @tableturtle2978 Рік тому +1

    If its use is mainly to stop the horde of enemies from coming to you, maybe it should give slow debuff to enemies when striked or increase the penetratable enemy numbers.

  • @shinyvictorcarp
    @shinyvictorcarp Рік тому +1

    I think it needs infinite pierce, as there is absolutely no other option for destroyer. None at all. It’s not like there’s the meteor staff or Daedalus stormbow. Nope. Never heard of those.

  • @orioio5940
    @orioio5940 Рік тому +1

    If its mainly used as a way to ward of enemies while you're doing other things like building or fishing, maybe it could provide a strong slow/stuck effect to enemies to keep them away better.

  • @munaiverse7662
    @munaiverse7662 Рік тому +1

    They should make an accessory with every expert accessory called 'Experts tool'. It should say, 'only for the experts' on it

  • @SuitorASMR
    @SuitorASMR Рік тому

    IF it gets a Buff
    More knockback and infinite pierce
    that would allow for what seems to be the intended use (creating a sort of bubble around the player against fodder enemies)

  • @BP-bq9uz
    @BP-bq9uz Рік тому +1

    playing every sockrteez video but they’re synced up to play “of course im talking about” at the same time

  • @erin_rose0
    @erin_rose0 Рік тому +1

    if it just fired more orbs in a circle around you like queen slime's actual attack with no other changes it'd be totally serviceable imo

  • @cd7677
    @cd7677 Рік тому +2

    Make those expert drops combinable, to have the ultimate non-class damaging accesory

  • @thedodob1rd
    @thedodob1rd Рік тому

    I actually use this accessory for the old ones army( or any event really) when playing summoner as the piercing can help a little bit. I did see a comment where they recommend a accessory where you combine with the royal gel to get something new. Maybe spawn in a slime and flying slime to attack enemies

  • @petermileo8279
    @petermileo8279 Рік тому +1

    New challenge idea: Terraria, but I can only equip Expert Mode accessories

  • @bunx2021
    @bunx2021 Рік тому

    My tip would be make it home in on the last entity you've hit or make it prioritize bosses, make it more accurate by predicting where to shoot to hit the enemy and either double the slime ball amount or make it shoot 2 - 3X faster.
    alternatively make it shoot through walls with infinite / increased piercing and make it compatible with potions.
    or another is to make it ignore enemy knock back resistance (apart from bosses) and increase the knockback to compensate for the low damage by keeping the enemy at bay.

  • @Snakesrcool2003account
    @Snakesrcool2003account Рік тому +1

    I did not realize bone glove was reworked to not be a weapon until this video loll

  • @janickchristiansen7108
    @janickchristiansen7108 Рік тому

    I find it useful when trying to carve out big areas underground, when combined with bone helm, a whield that grants knockback immunity, hand of creation, star veil, wings, an infinite flight mount, full mining armor and warding prefix on as many accessories as you can get it for, adding bone glove and spore sack can help alot, alternatively, you can add more defensive accessories, so that you can better afford to ignore enemies while building/mining

  • @Miriko_01
    @Miriko_01 Рік тому

    To be fair, the queen slime is pre mech, so it’s use is relatively the same as king slime drops in progression. Needless to say that it was never intended to go up against post planterra progression, but would probably be an alternative to the star cloak and honeycomb. It would eventually be replaced by the spore sac in terms of use. I still doubt I’d ever use this against the mechs though, and wouldn’t sacrifice an accessory slot for it. The only vague use I can think of is in combination with similar accessories or in very early hard mode as a support weapon.

  • @darnikrshowtime
    @darnikrshowtime Рік тому +1

    I find it pretty useful for fishing actually! I usually keep it on my fishing characters until the spore sac

  • @wn4426
    @wn4426 Рік тому

    I sometimes like to play the thorns class, were you use items and accessories that deal damage when you take damage like that item, queen bee, turtle armor and stuff it's so fun going through the dungeon just spitting random bs

  • @hicjdnfjdj8077
    @hicjdnfjdj8077 Рік тому +1

    In my opinion, it would be an actual good option is it homes and can spawn 4 at a time. (NOTE: they actually bounce and not home, making it a horrible choice when there is sheild of cthulu and the worm scarf.

  • @cullenlatham2366
    @cullenlatham2366 Рік тому

    well, the easiest fix in my book is simply to add more projectiles. at base, a minimum of 1 that fires at the nearest enemy and 1 that fires in the exact opposite direction. That minimum is mostly considering if it has the potential to scale, adding more orbs each time it "ranks up". Early hard mode 2 decent projectiles is good enough for grounded passive damage, but the assumption of scaling is much harder to theorize? each unique boss killed? every time queen slime is slain (until it hits a cap)? "feeding" it a resource like gelatin crystals, crystal shards, or souls of light?
    Without the potential to scale, i say give it infinite pierce and 4 projectiles fired in a cross pattern. The cross gives some minor passive protection through dps and changes the bounce angle for each orb creating a larger damage zone, whilst the infinite pierce allows it to function as a crowd control option, great especially for classes and builds that struggle with it.
    The final option i can think of to fix it without other mechanics is to make it spawn an extra projectile every time one hits an enemy, but i can also see that snowballing a bit too easily. Maybe only the orbs spawned on the timer have this effect, and not those spawned by the effect itself.
    Of course, there are more potential options if the tinkerer's workshop and shimmer are added into the mix. fusing the 2 royal slime expert drops has so many options. The basic combining of effects is one option, but there are more appealing ones.
    -Slimes are friendly and incapable of damaging you (boss variants excluded) and will actively target other enemies (instead of just ignoring both sides), whilst the player summons a random (non-boss) slime every few seconds (that does not drop anything on death).
    -enemies (excluding bosses) have a small chance to be turned into a blue slime when struck and surviving from a bouncy gel (from volatile gelatin) and all (non-boss) slimes are passive.

  • @ACEMesaGaming
    @ACEMesaGaming Рік тому

    The only time I have ever used this accessory is for AFK farming. If anything enters my AFK box, it would do at least something to it. But my summons do most damage to keep me alive as I AFK (mimics somehow get me and it really helps).

  • @agentorca1241
    @agentorca1241 Рік тому

    I think it could release a bunch of the orbs in a circle (much like the queens attack itself) on either damage taken, periodically, or when attacking with a weapon (like bone glove). This gives it a niche of keeping away/dealing extra damage to enemies

  • @krimson5736
    @krimson5736 Рік тому +1

    Even tho i think it a bad accessory i don't think it the worst accessory for me i think that the royal gel is absolutely useless unless it was used for the one boss that you already killed (the qween slime doesn't drop anything intresting other than the pet) and the mech bosses are also useless in my opinion because no one uses mine carts for traveling because of pylons and the only thing that it good at is cheesing bosses which in my opinion count as cheating ( or a cheap way to fight a boss and i don't disrespect anyone how does it )

  • @The_Engineer1001
    @The_Engineer1001 Рік тому

    When I used the volatile gelatin, unless I'm thinking of something else, it shot out a big burst of the gel whenever you took damage

  • @schtinky1151
    @schtinky1151 10 місяців тому

    I use it on my mining loadout while im tearing through the earth at breakneck speeds, having projectiles shoot out of me gives me a little extra time to react to bigger threats, and can outright kill pre hardmode enemies allowing you to continue mining. Of course plantera's drop is better for it but volatile gelatin is great for pre mech when you need to make corruption trenches.
    Having a combat, fishing, and mining loadout using the new F1,F2,F3 swapping is very useful as well.

  • @Chaosfly10
    @Chaosfly10 Рік тому

    Its actually pretty decent on summoner during the beginning of hardmode when you don't have much to fill your accessory slots. Fishing with it and summons makes the perfect middle ground as well where you likely wont get touched

  • @the_radio_demon-1933
    @the_radio_demon-1933 Рік тому

    Random thing I think you should be able to combine expert drops to make a slightly weak version like how when you make the lightning boots you lose 7% of the speed bonus but save two slots.
    It could be craft able in any way so you can combine shield of cthulhu and worm scarf but you can't combine hard mode things with prehard mode unless you are makeing the final version

  • @grazzhopper6799
    @grazzhopper6799 Рік тому

    I'd have it give 2 summon slots and summon its own unique summon when equipped. So you would get a queen slime summon and one slot for other summon, the queen summon would do the ball attack and contact damage.

  • @baltvin8822
    @baltvin8822 Рік тому

    Making all slimes fight for you and spawn queen slime slimes would be nice for a buff/rework

  • @joaoassumpcao3347
    @joaoassumpcao3347 Рік тому

    a very simple ideia is to be able to combine all these passive damage accessories in one, kinda like how the Ankh is combining several different protection accessories. That would make them at least ok.

  • @VixYW
    @VixYW Рік тому

    Never seen that one before. I think it could be useful alongside a summon build just for overall traversal when you don't want to engage the enemies by yourself. Summons already do a great job with that, but there are times when they get too far away from you. Seeing that this attacks passively from your position could be a last line of defense.

  • @qmwfdjmbo7347
    @qmwfdjmbo7347 Рік тому

    Giving it similar functionality to the bone glove might be interesting. It also might work as an aoe item of sorts like clorophyte armor set bonus in calamity

  • @tommynotdream398
    @tommynotdream398 Рік тому

    They should either
    -Make it leave a puddle that will inflict the OOA's army debuff "Oozed"
    -Make its velocity significantly faster

  • @ohmangoddamn1759
    @ohmangoddamn1759 Рік тому

    It needs a complete new ability because it's just an bad version of the plantera drop or it gets combined with the one of plantera to make an accessory that makes every fifth plantera spread explode to an gel ball and Target enemies

  • @ahando
    @ahando Рік тому +2

    It'd be nice if it effectively spawned a retextured bouncy boulder with infinite pierce

  • @doofieslbb3168
    @doofieslbb3168 Рік тому +1

    I think that it should prevent natural boss spawns when equiped
    Its so vile no one would dare come near

  • @baronwuztaken
    @baronwuztaken Рік тому +6

    yooo wsup sockrteez

  • @6Unknown_Source9
    @6Unknown_Source9 Рік тому

    used this accessory on my no weapons run challenge it was fun, but I do wish it fires 2-3 balls instead of one, it can't really push back multiple enemies coming from different places

  • @TerraBlo
    @TerraBlo Рік тому +1

    Worm scarf is A+ while shrimps truffle is S?
    I'm gonna find you some day, trust me.

  • @Wisteriablight4408
    @Wisteriablight4408 Рік тому

    I set up a fishing build in prehardmode with everything I needed. I added the bone glove and helm to my fishing build

  • @doot4246
    @doot4246 Рік тому

    you showed all those other passive attack items at the end
    maybe there could be a recipe akin to the ankh shield or something to that affect that combines all those items (and maybe more) into a true hardmode worthy accessory

  • @davemeech
    @davemeech Рік тому

    If it could combine or somehow otherwise mesh with those other passive damage accessories you mentioned, there could be something cool to be done with this. Otherwise to make it more viable in and of itself, some sort of buffs to damage, projectile speed, projectile quantities needs to happen.

  • @thej2241
    @thej2241 Рік тому

    I really wish expert items could be tinkered, like combining this with royal gel, or the shield of cthulu with the ankh shield/paladin’s shield

  • @Mando37408
    @Mando37408 Рік тому

    Maybe insatead of buffing the acceessorie making it so you can combine the auto attack accsessories in one so you get all attacks in one accessories. That would make it so the expert item can go straight to the other prehardmode extra attacking accsessories

  • @Undermine5
    @Undermine5 Рік тому

    I think those kind of accessories that make fixe damage without giving additional uses such as bone glove, bone helm, volatile gelatin and spore sac should have their damage scale with max health of maybe a percentage of your current weapon's damage with maybe it's fire rate scaling with used weapon's use time to not be useless with weapons with their DPS comming more from their use time than their damage just so these accesories don't become obselete before you unlock thems.

  • @shoopdahoop678
    @shoopdahoop678 Рік тому

    I would personally allow it to fire at each unique enemy within range with its own separate cooldown, so you can have 10 balls in play if there are 10 enemies close to you. This is balanced out by each ball still having its own cooldown so you can only shoot at a given enemy every 2 seconds still, the balls can miss, they're awful against flying targets, this buff does little to help against most bosses (which you shouldnt equip this for anyways), and most importantly, the range is rather short, so the risks present in allowing multiple enemies to get that close is massive.
    What it does do is allow it to aid in fights like skeletron prime (dealing extra damage due to his arms) or second phase plantera, but most of all it makes it a crowd-clearing powerhouse, fitting for a drop from a boss whose primary attack is summoning adds.

  • @sonoriousshield4166
    @sonoriousshield4166 Рік тому +1

    always nice to see an upload from you, sock

  • @thebossman5470
    @thebossman5470 Рік тому

    that build with all the pieces sound good for an angler set up in one of those loadouts.

  • @ariisee
    @ariisee Рік тому

    What if we remove gravity from it, make it pierce infinitely and lower the damage a little? It would actually help with Events.
    Also, as someone said, combine it with royal gel... Man, that's such a good idea. Also, maybe just make it shoot 4-5 projectiles at once, in every direction. Or make it so it has good knockback. Or it gives you 2-3 Queen Slime minions that fight on your side. Many options here. Or just copy Royal Gel: makes Hallow slimes and bats friendly.

  • @rubenssilveira5765
    @rubenssilveira5765 Рік тому

    Buff idea i have is
    Whenever you hit the ground you create a random amount of those projectiles going to random directions, the higher you fall the more you create

  • @dj3k610
    @dj3k610 Рік тому

    I mean, i can come up with a use for it:
    Stack it with bone helm (and spore sac later on) for a decent auto-defense while fishing if you're not using any summons.

  • @mighty4024
    @mighty4024 Рік тому

    I think it should be like a Slimy shield or just a downgraded version of the Beatle armor ability to reduce damage but takes some time to get that armor back so basically just have the jelly attack become a defensive item instead

  • @ferosythemobilegamer4505
    @ferosythemobilegamer4505 Рік тому +1

    I think it would be good if it shoot 6 gelatin ball around you with 5 pierce

  • @clivepik2567
    @clivepik2567 Рік тому

    If you're a summoner and want a better whip than the firecracker for this fight, You can make the cool whip. The cool whip inflicts frost burn and summons a snowflake to fight for you while you attack. The only downside is that you need to destroy an ice golem to craft it.

  • @dresden5490
    @dresden5490 Рік тому

    "It pierces 3 enemies, wooowwww....." Comic gold, love it! Have you considered a Terraria play thru? Your humor would great. :)

  • @kidwithasquid3577
    @kidwithasquid3577 Рік тому

    I feel like it should be able to combine this with the bone gloves since they practically do the same thing, it could've been a good Range class item if it weren't for the fact the projectile itself doesn't go that far

  • @KikiCatMeow
    @KikiCatMeow Рік тому

    I wish the expert mode drops could be combined. Combine this and the royal gel into a new accessory, or the bone helm and bone glove. You never use most of them since you don’t have the space

  • @memeboi2230
    @memeboi2230 Рік тому

    I want it to act like a summoner accessory that is just an upgrade to the royal gel.Make it to where it makes slimes attack other enemies if they are on screen.Just hard mode royal gel that’s 10 times better then what we have now.

  • @vizthex
    @vizthex Рік тому

    i've personally never used any expert accessory that wasn't the Worm Scarf. Used a couple to make modded upgrades (like the Amalgamated Brain from Calamity), but almost never use the expert drops simply because of how useless most of them are.
    hell, i even made a suggestion on the forums asking for ways to combine them lol.
    tested them out when the mode first came out, but almost all of them are mid af (Royal Gel) or good but held back by the lack of combinations while also demanding an entire accessory slot (Shiny Stone, Soaring Insignia, etc.)
    the Hive Pack is also entirely useless if you don't use any of the bee-themed weapons. I don't know why you can't combine it with all the bee accessories to make a bee-autiful one that does all the things better.
    the Shield of Cthulhu isn't bad, but i constantly dash off cliffs by accident and avoid using it due to that.

  • @XdPixsel
    @XdPixsel Рік тому

    I always use this drop whilst building a planterrarena because it takes care of all the hornets that are non stop attacking me

  • @SomeRandomKydd
    @SomeRandomKydd Рік тому

    I actually suggested combining it with the royal gelatin so it would also keep you safe from slime enemies.

  • @louiegutierrez8328
    @louiegutierrez8328 Рік тому

    They should make it attack like the QS attacks but will only trigger when receiving damage and add a bit of cooldown so it won't be so busted.

  • @doctorrogue1923
    @doctorrogue1923 Рік тому

    Simple changes to make it 10x better
    Increase the projectile velocity by 35%
    Spawn 1 additional projectile directly opposing to the already spawned one
    Give both semi-aggressive homing
    Increase pierce to 6
    Give it synergies with other accessories that enhance melee/ranged weapons
    Make the projectile burst into 6 micro-fragments on expiring, that don't have homing, but still synergize with your accessories, and do 1/6th of the damage with 1 pierce instead of 6.

  • @flinttv2963
    @flinttv2963 Рік тому

    it should have: +5 piercing, homing on targets when it bounces. and slowing enemies down would make this relevant. maybe if you take more than 150 damage in a hit is should spawn a globe of gelatine balls like queen slimes attack. any of these features would make this amazing

  • @probe9914
    @probe9914 Рік тому

    Instead of the balls, I would prefer that the gelatin periodically gives you the smash ability of the queen slime which also has pretty great knockback and damage. It would make a better crowd control accessory esp paired with the aforementioned bone glove or bone helm.

  • @penguioon4251
    @penguioon4251 Рік тому +1

    Absolutely not worth it especially when queen slime is so hard

  • @TerraWispr
    @TerraWispr Рік тому +2

    I love the Volatile Gelatin
    It has decent value when I sell it to NPCs

  • @Gaia_IsBetterThanNanaho
    @Gaia_IsBetterThanNanaho Рік тому

    i have seriously used this in events combined with other suicidal accessories and is amazing for event grinding from pirate

  • @LynxTheUnrelated
    @LynxTheUnrelated Рік тому +1

    I like the passive/assisting damage accessories a lot... maby a bit too much, since i don't see many people bringing the bone helm up to the mechanicals too often (^-^').
    Nevertheless, if even i don't go out of my way to use the volatile gelatin, then there's definitely something wrong with it.

    • @KozelPraiseGOELRO
      @KozelPraiseGOELRO Рік тому

      It should have stronger knockback (among the stornger if possible even if deals less damage) or add a new gimmick (like thorns but with very few damage but strong knockback).
      Yes, I would like it to be a knockback dealer.

  • @EpicGuyYash
    @EpicGuyYash Рік тому +1

    0:23 how did you created your illusions?

  • @magne7771
    @magne7771 Рік тому

    I already preferred to multi-spec, but lately, with the extra accessory slot I've got access to? I already have all the mobility & defense I need. With all my minions, some lingering aoe weapons, and the goat skull helm, this just _adds_ to the bullet hell every critter in the game has to go through to get to me. Plus its purple, and totally matches my whole _look._

  • @davidsoto5851
    @davidsoto5851 Рік тому

    i think the 'worst accessory' title should be held for the shiny stone, expert mode drop from golem. reworks could make it absolutely op, maybe not for its point in progression but i have it in my inventory only to heal (takes like 20-30 seconds as long as i dont do anything)

  • @chicomanara
    @chicomanara Рік тому

    Seeing all the sugestions made me wander: why not a Zenith acessory?
    Periodicallly, you release Spore gelatins that when in contact with a enemy, release a bee that attack with a claw made of bones that invert your gravity for as long as the next trigger. If you are upside down, you have Dodge chance, otherwise you get damage reduction.

  • @ZtotheMills
    @ZtotheMills Рік тому

    I feel like this item needs to AT LEAST throw multiple projectiles at once, or have infinite pierce since its effected by gravity anyways.
    I'd love an item that combines all the passive attacks into one. Tweaks the designs so they're more similar and just makes a zone of harm around you.

  • @gillbates4213
    @gillbates4213 Рік тому

    I think it would be cool if you could somehow direct the gel at enemies as if it was just a normal weapon but stored as an accessory. Basically just giving all your weapons a 60 damage projectile.

  • @mrlampy
    @mrlampy Рік тому

    imagine if you could hit the slime balls and they had some kind of special effect. Either the slime balls themselves could increase in velocity and damage or they would reflect projectiles into enemies I bc the same fashion as a murderous robot’s coin stash.