BLENDER & SUBSTANCE PAINTER: TEXTURE EXPORT TO BLENDER

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  • Опубліковано 7 чер 2023
  • In this final video of the SECURITY CAMERA series, I export the textures from Substance Painter back into Blender and show how to set them up. Since the UV's were done using the UDIM method, this requires a little more work but really it is still quite straightforward.
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    Watch my series of videos on the SECURITY CAMERA
    Part 1: • BLENDER: SECURITY CAME... (Modeling)
    Part 2: • SUBSTANCE PAINTER: SEC... (Texturing)
    Part 3: • BLENDER & SUBSTANCE PA... (Texture Export to Blender)
    #blenderbeginner #blendermodeling #blendertutorial

КОМЕНТАРІ • 15

  • @ohlawdy6855
    @ohlawdy6855 6 місяців тому +2

    Helped me keep working towards my project, thank you! :)

    • @zerobio
      @zerobio  6 місяців тому

      Great! Glad this helped.

  • @b4rtmod
    @b4rtmod Рік тому +3

    Thats really Nice video my friend, Crazy when I dint see many coments here lol, But for sure you worth! Keep them coming!

    • @zerobio
      @zerobio  Рік тому +2

      Thanks very much, I'm glad you like it

  • @gameplayontamil2879
    @gameplayontamil2879 8 місяців тому

    thank you good sir.

    • @zerobio
      @zerobio  8 місяців тому +1

      Sure thing, you're welcome

  • @dynastykingthereal
    @dynastykingthereal 5 місяців тому

    thx, i remembered u from the binder vid

    • @zerobio
      @zerobio  5 місяців тому

      Great! Thanks for coming back.

  • @georgeluna6217
    @georgeluna6217 6 місяців тому +1

    How come you did not use the Blender preset over there in output templates?

    • @zerobio
      @zerobio  6 місяців тому

      I don't know, it's been a while since I did this video so can you remind me what you are referring to.

    • @georgeluna6217
      @georgeluna6217 6 місяців тому +1

      @@zerobio In SP during Import Mesh and Export textures there is a Blender preset if you check..Wondering if you ever used that and if there is a difference between the preset and the PBR Metalic-Roughness one..Thank you!

    • @zerobio
      @zerobio  6 місяців тому

      Had to go back and check. I have the Blender Cycles export template but I modified a similar template and added emissive since I often use that so that is why I don't often use the Blender template. Of course, I could easily add the emissive channel to that one, if I wanted to.

    • @georgeluna6217
      @georgeluna6217 6 місяців тому

      @@zerobio If in the future you decide to show again that topic in another video, that would be great :)

  • @thomasgriffin9267
    @thomasgriffin9267 3 місяці тому

    What does Udems mean?

    • @zerobio
      @zerobio  3 місяці тому

      It refers to having multiple UV tiles for an object. I have a couple of videos on this and you can search YT for more information.