Half-Life: Alyx - Locomotion Deep Dive

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  • Опубліковано 5 кві 2020
  • The Half-Life: Alyx team talks player locomotion in a behind-the-scenes deep dive. Valve developers Jason Mitchell, Luke Nalker, Greg Coomer, and Roland Shaw share some of our early prototypes, and walk through user interface, audio, and player movement discoveries that led to the game's final designs.
    Half-Life: Alyx is now available on Steam: store.steampowered.com/app/54...
    half-life.com
  • Ігри

КОМЕНТАРІ • 4,1 тис.

  • @SanguineYoru
    @SanguineYoru 4 роки тому +6128

    It’s weird seeing Valve talk to us now

    • @BillyTubememe
      @BillyTubememe 4 роки тому +360

      I find it even weirder that dev commentaries are available outside of a valve game

    • @BillyTubememe
      @BillyTubememe 4 роки тому +455

      @Faylum1 boohoo your daddy wont buy you a vr headset boohoo

    • @muckymucks
      @muckymucks 4 роки тому +231

      Valve remembered their UA-cam password.

    • @platyboy6314
      @platyboy6314 4 роки тому +297

      @Faylum1 All the Vr units were sold out and the reaction was overwhelmingly positive what you on about

    • @Victor-um9ce
      @Victor-um9ce 4 роки тому +157

      @Faylum1 They sold out on Valve Index's. What the hell are you on about?

  • @Die-Coughman
    @Die-Coughman 4 роки тому +1909

    I was wondering why there aren't any developer commentaries in the game. This is a treat and I hope we get more of this. Its always interesting to hear the design process of people at valve.

    • @hmrdev-billnye8166
      @hmrdev-billnye8166 4 роки тому +26

      Maybe they will add them if there's enough demand :)

    • @snackermantm105
      @snackermantm105 4 роки тому +17

      What about TF2, Valve N-bot Killers , those bots are ruining the game.

    • @prorussianman
      @prorussianman 4 роки тому +7

      @@snackermantm105 dead game

    • @cojackmano3304
      @cojackmano3304 4 роки тому +5

      Snackerman TM i can’t stand those bots, i was once in a round that lasted (roughly) an hour and i got 70 kills when one of those bots joined the game and crashed the server right before the match was over.

    • @snackermantm105
      @snackermantm105 4 роки тому +8

      @@prorussianman No U! , *Pow Haha* , You are DED, not big surprise.

  • @eric.waffles
    @eric.waffles 3 роки тому +94

    The Combine Soldier AI never seizes to amaze me in this game. Fluidity of the animations in combination with the movement especially.

  • @Azami0001
    @Azami0001 4 роки тому +322

    "My name is Gabe Newell and my favorite class is the spy."

    • @colecameron5617
      @colecameron5617 3 роки тому +14

      "Thanks and have fun"

    • @targato8633
      @targato8633 3 роки тому +9

      “ Welcome to Team Fortress 2 “

    • @Iron_Arnie
      @Iron_Arnie 3 роки тому +12

      "After nine years in development"

    • @marsmonke4160
      @marsmonke4160 3 роки тому +10

      "Hopefully it was worth the wait"

    • @clade3_91
      @clade3_91 3 роки тому

      rEmOvE rAnDoM cRiTs PlEaSe ThEy ArE bAd FoR tF2

  • @TesserLink
    @TesserLink 4 роки тому +1417

    would love to see a Half-Life: Alyx - Lighting Deep Dive. the lighting in this game is on a whole new level. would be interesting to hear the developers talk about how they came to this final amazing result.

    • @houghwhite411
      @houghwhite411 4 роки тому +36

      Lightning is pre calculated on valve's game. That's why we don't see "open world" from valve
      It's also not expensive on processing power

    • @SolDizZo
      @SolDizZo 4 роки тому +20

      @@houghwhite411 Lightning or lighting? I thought there was some dynamic lighting. Shadows of objects are crisp and beautiful. Glow of the gun and item pickups is clean. Some areas have dynamic lighting. Maybe mixed in with some static lighting.

    • @houghwhite411
      @houghwhite411 4 роки тому +26

      @@SolDizZo in steam engine, most ambient light is baked in, but there is dynamic lights from objects too
      Probably they put the pretty and expensive ambient as "baked in" and leave the rest as dynamic

    •  4 роки тому +15

      Hough White Valve used Dynamic Shadow and lighting in their every games since Portal 2, even Half-Life 2 has dynamic flashlight shadow since 2004. They’re also make the new lighting system of Source engine 2 for Half-Life Alyx that you can see the shadow from the game will blurring when the objects near or far from it, just like how shadow in real life work. And it’s called “Source engine”, not “Steam engine” btw. The reason why you never see any open world games from Valve that because they don’t like to made Open world games, with all of boring shit open world games today, i’m glad that they don’t even give a fuck about them and stay with story driven games, btw Source engine 2 already support level streaming system since 2014, so you can even created an Open World game with even bigger than Rdr2 with it. You don’t play any of Valve games since 2004 don’t you?

    • @houghwhite411
      @houghwhite411 4 роки тому +9

      Why does a guy have to be aggressive prick
      I don't see a point being aggressive except if youre the dev of the source engine lightning
      Also, all csgo maps is still using static baked lightning

  • @epicgamerzfail4575
    @epicgamerzfail4575 4 роки тому +782

    Hearing some developer thoughts and insights behind the development of a game is always great to have. Thanks Valve!

    • @Amkx4502
      @Amkx4502 4 роки тому +2

      *_H o l d u p_*

    • @doomjuan
      @doomjuan 4 роки тому +3

      Yes, just like the dev commentaries on older valve games, love the fact they still do that

  • @strider029
    @strider029 2 роки тому +53

    Valve seriously put so much effort in game physics.
    Meanwhile Ubisoft...

  • @sode07
    @sode07 2 роки тому +8

    Also the fact that you allow teleporting while using continuous is amazing

  • @conoromalley9672
    @conoromalley9672 4 роки тому +721

    I feel bad for these guys when they watch the speedrun

    • @horrorhunter5064
      @horrorhunter5064 4 роки тому +6

      Not to worry I found a a way already

    • @mars_titan
      @mars_titan 4 роки тому

      @@horrorhunter5064 record and upload

    • @Seskoi
      @Seskoi 4 роки тому +61

      I feel bad for the guys doing the speedrun, must be really nauseous!

    • @horrorhunter5064
      @horrorhunter5064 4 роки тому +17

      @@Seskoi it is I only found out you could do it by having shift and let it move continuously on a object then it would just launch you out of the world lol it was a 50%chance of you died or at the end of a level,or part of it

    • @fantasmacstrp9239
      @fantasmacstrp9239 4 роки тому +16

      Imagine when VR actually requires walking, running or jumping. The speedrunners would get buff.

  • @doceinholeite
    @doceinholeite 4 роки тому +157

    9:46 The Heavy's sandvich

  • @pearflies2382
    @pearflies2382 3 роки тому +21

    Hey valve, can you please keep up the communication? This was a nice streak, please dont let this be a flash in the dark

  • @joerym.9750
    @joerym.9750 3 роки тому +18

    3:46 im in awe at the size of this lad

  • @Lishak429
    @Lishak429 4 роки тому +348

    I really love how I can hear Alyx's clothes making sounds as I was waving my arms around. That just adds so much. It just makes me feel that I have a whole body and not just "floating hands". And the moving sounds and drops snd jumps are excelent! Good job, guys!

    • @Xiox321
      @Xiox321 4 роки тому +17

      They actually simulate the whole body as well, they just decided to "hide" it all because playtesters kept getting caught on things without realizing it.

    • @Wabajak13
      @Wabajak13 4 роки тому +6

      The sound design in this game is for sure my favorite part.

    • @bluebird8440
      @bluebird8440 4 роки тому +1

      Furry

    • @Lishak429
      @Lishak429 4 роки тому +1

      @@bluebird8440 yea?

    • @bluebird8440
      @bluebird8440 4 роки тому

      Lishak furry alert

  • @GermaphobeMusic
    @GermaphobeMusic 4 роки тому +420

    3:48
    "you see this bug in the level?"
    "yeah it's a fly i'll get it"

    • @VRinRL
      @VRinRL 4 роки тому +2

      Is he making the music with his hands? :D It's flush with the music track.

    • @rms1493
      @rms1493 4 роки тому +1

      @@VRinRL breathinginformation beckons

    • @coole8
      @coole8 4 роки тому

      Lmao this is the MVP comment

  • @AugmentedGravity
    @AugmentedGravity 4 роки тому +23

    Thank you for making such an unbelievably amazing game.

  • @fyiiamaspy2561
    @fyiiamaspy2561 4 роки тому +113

    Rest in peace rick may

    • @ganerus5293
      @ganerus5293 4 роки тому +1

      God Bless him

    • @springus3887
      @springus3887 4 роки тому +8

      How the fuck rick may is related to this video?

    • @waw1537
      @waw1537 4 роки тому +4

      @@springus3887 Half-Life is made by Valve, which also developed TF2 and Rick may is a voice actor for soldier

    • @mustachepenguin8676
      @mustachepenguin8676 4 роки тому +1

      @@springus3887 now dont rude

    • @corvidconsumer
      @corvidconsumer 4 роки тому +3

      @@waw1537 still, seems a bit unrelated

  • @MC41Games
    @MC41Games 4 роки тому +1967

    Honestly I prefer the Continuous movement, it feels more realistic.

    • @saunshilu
      @saunshilu 4 роки тому +73

      your allowed more direct freedom in movement

    • @eth_r1
      @eth_r1 4 роки тому +147

      @@armydawg1292 the first time i used continuous, i hated it. but after many hours its fine and i can play for hours without too much nausea, you have to get used to it

    • @Fs3i
      @Fs3i 4 роки тому +41

      @@eth_r1 I mean, I don't have to - I can just stick to blinking around like a wizard. I like it - it's out of my way, and I don't have to think.
      I can understand you liking continuous, but please also try to understand that I like teleporting

    • @corruptedminds5679
      @corruptedminds5679 4 роки тому +38

      Same, but I definitely appreciate the added options for people. My sister gets motion sickness and having teleport movement options (blink teleport especially) makes thing much more tolerable for her.

    • @connecticuter2410
      @connecticuter2410 4 роки тому +16

      I prefered a mix of both, walking when I was exploring a room and teleport when I actually needed to move quickly.

  • @451asians
    @451asians 4 роки тому +2342

    Nobody:
    Valve talking to us after 10+ years: *WASDEE*

    • @zombeats2160
      @zombeats2160 4 роки тому +109

      Is that even a thing? I always just pronounced it W-A-S-D

    • @sebsterbl
      @sebsterbl 4 роки тому +79

      W-sad

    • @DNB_connoisseur
      @DNB_connoisseur 4 роки тому +29

      ESDF master race

    • @FitemeUrlnotIrl
      @FitemeUrlnotIrl 4 роки тому +9

      ZomBeats their way of saying it is shorter which probably helps when your job is making / discussing video games

    • @zombeats2160
      @zombeats2160 4 роки тому +20

      @@DNB_connoisseur god no

  • @GoneFishingAway
    @GoneFishingAway 4 роки тому +216

    "Greg Coomer" What an interesting last name..

    • @MondySpartan
      @MondySpartan 4 роки тому +31

      Hello Gordon!

    • @Mr.SM2939OLD
      @Mr.SM2939OLD 4 роки тому +28

      *LOOK, GORDON! ROPES, WE CAN USE THESE FOR BIG PITS!*

    • @natethegreat7967
      @natethegreat7967 4 роки тому +9

      I’m gonna COOOOOOM!

    • @shanelara1251
      @shanelara1251 3 роки тому +13

      @@natethegreat7967 cringe

    • @swyft1872
      @swyft1872 3 роки тому +2

      How do you think Gaylord Perry feels?

  • @aspygamer8984
    @aspygamer8984 4 роки тому +1

    Seeing how much thought you have to put in and then code it and everything makes me respect everything about your game

  • @zyker2156
    @zyker2156 4 роки тому +251

    This is terrific work Valve, I used to absolutely love how you made commentaries on how your games are made back in the ol' days. I'm looking forward to more of them and hope that down the line you'll add them in-game to Alyx, just like you did with Ep.2, Portal 1/2 and Team Fortress 2. They really give us a sense of the passion and care that went in the game and it's a feeling we rarely get today.

  • @PhoenixPalmer88
    @PhoenixPalmer88 4 роки тому +279

    8:20 That was a smooth transition.

  • @rue.olearywalker
    @rue.olearywalker 4 роки тому

    I adore you guys. Thanks for really interesting updates, and just showing everything you’ve put in. I don’t even have a VR console but I’ll find a way 💚

  • @nicholasjohnson5869
    @nicholasjohnson5869 3 роки тому

    I love that you can peak around stuff! Great work!!

  • @tycho_m
    @tycho_m 4 роки тому +574

    let this be a lesson to all: Valve only talks when it has something unique and new to say. In the meantime they are working.

    • @niclas9572
      @niclas9572 4 роки тому +4

      True words from the gods,
      Give this man a 🙌

    • @jazzydino7623
      @jazzydino7623 4 роки тому +14

      it dont always feel like they are working tho

    • @beeninja2539
      @beeninja2539 4 роки тому +3

      Artifact

    • @painandmisery8971
      @painandmisery8971 4 роки тому +1

      @Phenom Gacha H3VR, Hot Dogs, Horseshoes and Hand Grenades (Meat Fortress Addon)
      is here.

    • @painandmisery8971
      @painandmisery8971 4 роки тому +2

      "unique and new" they abandoned TF2 man.

  • @inferiortoyou7448
    @inferiortoyou7448 4 роки тому +158

    A "Lost Coast" for Half-Life: Alyx would be very cool! Would especially be helpful for other developers and would help push other games to HLA quality!

    • @mamuburaa
      @mamuburaa 4 роки тому +5

      InferiorToYou The Lost Coast was released to show off the HDR lighting... I’m guessing you’re talking about the commentary, but that’d be like asking for a L4D of HL:A and mean weird SFM videos.

    • @camera6
      @camera6 4 роки тому

      Lost coast is Also i think is cut map or Maps from hl2

    • @samus543654
      @samus543654 4 роки тому

      They were planing on releasing the sdk for HL:A but they haven't done it yet.

  • @drunkchey9739
    @drunkchey9739 3 роки тому +1

    i wish there were more deep-dives. these little mini-documentaries are really cool!

  • @user-pq1xz4xh6t
    @user-pq1xz4xh6t 4 роки тому +9

    Valve thanks! 39 hours it took me to go through and this is a masterpiece! I really lacked the support of my native language but it is a masterpiece !!! Thanks!

  • @elbee1473
    @elbee1473 4 роки тому +641

    Half life 2: Don't sit too close to the monitor or you'll damage your eyes.
    Half Life Alyx:

    • @JamieVatarga
      @JamieVatarga 4 роки тому +37

      The difference between an old CRT display, and a new OLED or LCD panel
      Edit: Since I need to explain.
      We were told not to sit too close to TVs as a kid because the old CRT screens were actually harmful. They leak small amounts of radiation since it works by firing rays at the viewer to make pixels glow.
      Modern flat screens don't use technology like this, and when you're in VR, the lenses focus the screens as if they're anywhere from 6' to infinity away from you. You're more susceptible to just eye strain from light in VR compared to other damage fears of older technology

    • @elbee1473
      @elbee1473 4 роки тому

      @@JamieVatarga I do feel immersed

    • @kamild_
      @kamild_ 4 роки тому +14

      @@JamieVatarga CRT radiation is one thing, from what I heard, what makes VR not strain your eyes in the same way sitting with a screen on your face would is that these headsets trick your eyes into focusing on a "distant object", so to speak - they're not constantly focused on a plastic box 10cm away from your eyes.. Not sure how true it is but makes sense to me.

    • @mr0o
      @mr0o 4 роки тому +6

      Despite all the comments comparing CRT's to LCD and OLED displays(which is true btw), it actually does have negative effects on younger people whose eyes that have not yet fully developed. Technically this should not be a problem since it is rated M 18+ and only people over 18 should be playing this game but it would be naive to say that the M rating stops people who have underdeveloped eye vision from playing VR games. It's not fully researched and understood by scientists, but as of now, as long as your eyes have fully matured, you should be safe from any severe eye damage.

    • @elbee1473
      @elbee1473 4 роки тому +2

      @@mr0o that is very true considering I'm 17 and still made it rain on valve the VR totally made the game better, valve got it right, only thing that sucks is I can't play for more than an hour before I get a headache

  • @EXPLODERMAN9000
    @EXPLODERMAN9000 4 роки тому +682

    My biggest problem with the movement is that continuous movement feels slow, I wish that there was some kind of sprint option.

    • @batowner1
      @batowner1 4 роки тому +78

      The body is really static unlike boneworks.

    • @theluckypenguin6602
      @theluckypenguin6602 4 роки тому +20

      I use sliding movement in most other vr games but it feels slow in half life alyx, so I use the blink teleport movement

    • @Xzarations
      @Xzarations 4 роки тому +72

      Valve games are made to be played slowly so that you have to look around and explore

    • @dylgreco
      @dylgreco 4 роки тому +11

      it feels a lot more grounding but sometimes i do wish I could move a little faster. i appreciate the environment more tho

    • @randomstuff2665
      @randomstuff2665 4 роки тому +26

      @@mooglp2373 You can still teleport in continuous

  • @quive5705
    @quive5705 4 роки тому +359

    Rip Rick May,
    GABEN, DO SOMETHING IN HONOR OF RICK.
    Nvm, they did, the statues.

    • @jack_hunt1103
      @jack_hunt1103 4 роки тому +2

      Yeah do something

    • @OnionKiev2137
      @OnionKiev2137 4 роки тому +1

      F

    • @VUFL0
      @VUFL0 4 роки тому +1

      R.I.P

    • @ThenamesFaceless
      @ThenamesFaceless 4 роки тому +43

      Guys. we can't forget that maybe, they don't want to, not out of disrespect, but more respect, I imagine so many people at Valve knew Rick, and maybe they don't want to talk about him, it's a sad, depressing thought that you lost someone to something they couldn't control one bit, I imagine even Gabe is having a hard time getting over this, so don't, stop trying to make them do what we want, let them, Valve, humans like you and I, do what they believe is their best idea, if they make a video to honor Rick, then they will, if they don't, then it was to hard to handle and it's early for that I think, let some time pass, I can't imagine they don't care, that would be ridiculous, but remember that it's always hard to talk about losing someone, so let them take their time, if it never happens, then it doesn't, And if it does, it does.

    • @Longdeadaddict
      @Longdeadaddict 4 роки тому

      F

  • @nuke4u2
    @nuke4u2 4 роки тому

    really interesting, do more of these behind the scenes videos

  • @yvesmija
    @yvesmija 4 роки тому +253

    valve is currently walking so everyone in the future could run

    • @masternobody1896
      @masternobody1896 4 роки тому +3

      Love the continuous move

    • @wolstinwo7244
      @wolstinwo7244 4 роки тому

      Valve compren lilithgames

    • @RichardMatey
      @RichardMatey 4 роки тому

      Dog, these mechanics are years dated compared to real inventors in this space.

    • @yvesmija
      @yvesmija 4 роки тому

      mate shut the fuck up im talking about vr tech for games

    • @BlownMacTruck
      @BlownMacTruck 4 роки тому

      Is this supposed to be a witty comment? It’s like something the emo kid who dreams of being a writer says while the REAL writer in the class is actually writing.

  • @BonJoviBeatlesLedZep
    @BonJoviBeatlesLedZep 4 роки тому +111

    The icon in the "voice of" caption is the developer commentary object in HL2!

  • @justingallardo7845
    @justingallardo7845 4 роки тому

    You guys work so hard thank you for that also thank you for your time for making the VR for us i wish i could get one but they are way to expensive. Thats so cool that you guys can do that.

  • @strongworld02
    @strongworld02 2 роки тому +2

    This really helped in my bachelor thesis about locomotion in VR. Thanks a lot for making this.

  • @Justin7885
    @Justin7885 4 роки тому +387

    Welcome to Half Life: Alyx. After 13 years in development, hopefully it will have been worth the wait.

    • @dummyrblx66
      @dummyrblx66 4 роки тому +48

      *ofc its worth the wait*

    • @theswissmiss69
      @theswissmiss69 4 роки тому +14

      Justin7885 it definitely has been!

    • @fckgooogle1000x
      @fckgooogle1000x 4 роки тому +5

      I actually thought that Gabe Newell started talking in the video

    • @nadir4562
      @nadir4562 4 роки тому +2

      thx and have fun

    • @StiekemeHenk
      @StiekemeHenk 4 роки тому

      Its worth it twice

  • @zergoud
    @zergoud 4 роки тому +262

    Valve actually communicating with his community

    • @TheCirnobyl
      @TheCirnobyl 4 роки тому +18

      Developer commentary has always been a big part of Valve's games.

    • @DrRitterstein
      @DrRitterstein 4 роки тому +1

      Johnny McLarren _n o_

    • @amiibler
      @amiibler 4 роки тому +12

      Valve is a he confirmed.

    • @smoldream2908
      @smoldream2908 4 роки тому +5

      amiibler turns out the Valve logo guy is actually all of Valve

    • @MondoMurderface
      @MondoMurderface 4 роки тому +4

      Just because they havent been talking about HL doesn't mean they haven't been talking. They communicate far more than the average developer. Think of the public face of Origin asking you for personal emails and actually replying.. yea.. I didn't think so.

  • @Cscuile
    @Cscuile 3 роки тому

    So much detail and thought into something I completely didn't even realize.

  • @DailyMusic
    @DailyMusic 2 роки тому +2

    Playing HL:Alyx in VR is incredible, it's pure fun. I'd buy a VR set second time if I knew I could play Alyx. People complaining about not being able to play the game on PC just don't realize what they're missing.

  • @surprise2208
    @surprise2208 4 роки тому +171

    "Hey guys, DeSinc here"

    • @nan_euro
      @nan_euro 4 роки тому +12

      Lol....how to beat half life alex in just 5 minutes

    • @Justin-qb1yw
      @Justin-qb1yw 4 роки тому +19

      He's gonna prop fly in real life

    • @CodeF53
      @CodeF53 4 роки тому

      The fucking speedruns feel like a DeSinc video

  • @cmattss4
    @cmattss4 4 роки тому +99

    Man game designers have to think about so much, I didn’t even consider how awesome the sound of your feet during teleports is in this game. Playing this game feels real so I don’t even notice a lot of the “game details” like I would in a pc game. I don’t notice the sound of my feet because I don’t in real life either.

    • @aydenmcfly1362
      @aydenmcfly1362 3 роки тому +4

      As someone who DOES listen to their feet when they walk, I can appreciate their effort, also you should listen to your steps it's fascinating :)

    • @Arkantolas
      @Arkantolas 3 роки тому +4

      that's the sign of a good game right there, when you don't even notice some of the things that you wouldn't in real life, like footsteps, but you will if you listen for them.

    • @alejandrocamberosrodriguez4222
      @alejandrocamberosrodriguez4222 Рік тому

      As someone once said, "good design is invisible".

  • @yahhaas
    @yahhaas 4 роки тому +11

    Rick May F.
    legendary voice in the game.

    • @WingedTophat
      @WingedTophat 3 роки тому +3

      why are you brining rick may in here for no reason

  • @beraulgd3662
    @beraulgd3662 4 роки тому +4

    The locomotion is very good. It makes it really fun to apply on-prop-standing knowledge in VR. I just throw a propane tank, move onto it mid air, and then just stay in the air while propane tank falls. I do this about 20 times and I’m flying!

  • @SovPlyushFilm
    @SovPlyushFilm 4 роки тому +139

    2:14 - HELLO GORDON

    • @RaptorCuddles
      @RaptorCuddles 4 роки тому +22

      Do you have your passport?

    • @WuschelWolf
      @WuschelWolf 4 роки тому +13

      We can use those to help with pits!

    • @okaywhat8024
      @okaywhat8024 4 роки тому +13

      HELP ME GORDON!

    • @l1syaka913
      @l1syaka913 4 роки тому +4

      HELLO GORDON

    • @JINORU_
      @JINORU_ 4 роки тому +14

      @Francisco A G Helped make Half-Life 1. He's got a locker in the Black Mesa locker room! :D

  • @RubyScaleheart
    @RubyScaleheart 4 роки тому +130

    The only downside to continuous locomotion in this game was that I was unable to figure out how to run. I ended up needing to use teleport to escape many situations and to move quickly through large areas.

    • @dudeboc5
      @dudeboc5 4 роки тому +51

      you can't run. you can use launch commands to make the walk speed faster but there is no way to switch between walking/running, you are always walking.

    • @derekisthematrix
      @derekisthematrix 4 роки тому +20

      Joystick movement is pretty fast and the speed conforms to how much you push the stick...

    • @mvnkycheez
      @mvnkycheez 4 роки тому +26

      Trust me, if the continuous mvmt was any faster most players would be blowing chunks within minutes

    • @garelyshev
      @garelyshev 4 роки тому +13

      @@mvnkycheez It is faster in most VR FPS. Or at least there is "run" option which is much faster.

    • @nteo2
      @nteo2 4 роки тому +36

      Alyx was my first VR game. It felt so natural and I really liked the controls, however I noticed what you noticed almost right away. I found myself using a combination of continuous motion and teleport to "run." I thought it was kind of weird that there was no run or faster continuous motion. However after finishing Alyx and moving onto Boneworks, boy let me tell you, the run option in Boneworks makes my stomach turn. So I now appreciate my movement speed in Alyx.

  • @TipXi_
    @TipXi_ 4 роки тому

    really nice, please more

  • @TheOnlySDF
    @TheOnlySDF 3 роки тому

    Valve, awesome video, please make more like this.

  • @dunkwater7778
    @dunkwater7778 4 роки тому +328

    tf2: *silent screaming

  • @yourneighbour5738
    @yourneighbour5738 4 роки тому +522

    Meanwhile at EA and Blizzard
    "How do we make another monetized mobile game?"

    • @Masilya111
      @Masilya111 4 роки тому +7

      I did not know Fallen Order, Diablo 4 and OW2 were mobile games.

    • @vhsfxx
      @vhsfxx 4 роки тому +60

      @@Masilya111 fanboiiiiiiii

    • @bychop
      @bychop 4 роки тому +14

      What about CSGO, TF2, and especially Artifact? There are use monetized items.

    • @QuantumQuantonium
      @QuantumQuantonium 4 роки тому +17

      haha ea bad
      *cries in Artifact*

    • @generalfeeessh7764
      @generalfeeessh7764 4 роки тому +15

      @@bychop Are they pay to win mobile games? Didn't think so.

  • @logan_jp3
    @logan_jp3 4 роки тому

    You guys hit 1.5 MILLION SUBS!

  • @TMGamingish
    @TMGamingish 4 роки тому +6

    Dude's keyboard at 6:10 was rescued from Black Mesa

  • @jooperino
    @jooperino 4 роки тому +75

    I played through continuous motion on my first run of the game then shift teleport on my second. Surprisingly I actually found my second run (the shift teleport run) to be alot more enjoyable and immersive in a spacious room scale setting. I actually found myself moving alot more physically in real life because I'd actually make the small movements irl such as side stepping or approaching objects, rather than simply adjusting my ingame position constantly with a joystick like a traditional FPS.

    • @Danny-rz8ro
      @Danny-rz8ro 4 роки тому +2

      Doop™ this is completely how I feel

    • @HeavenlyCelestia
      @HeavenlyCelestia 3 роки тому +2

      Interesting. I'm getting Half-Life:Alyx today maybe, so it will be quite interesting to see how it goes. I'll try shift teleporting first.

    • @uvbe
      @uvbe 3 роки тому

      @@HeavenlyCelestia How did it go?

    • @VincentBourbeau
      @VincentBourbeau 2 роки тому +2

      I get your point, but I still prefer the walk, giving the choice is probably the best option

    • @auzabraar
      @auzabraar 2 роки тому +3

      you can still shift teleport in continuous movement mode

  • @tobyr431
    @tobyr431 4 роки тому +5

    This is such a wonderful breakdown!
    Please make more of these!!

  • @joemulkerins5250
    @joemulkerins5250 3 роки тому

    Veeery clever. Thank you for everything!

  • @mackan072
    @mackan072 2 роки тому +3

    I love that player height is an aspect of this. As a 2 meter tall guy, many VR experiences feel 'off' - because it's built for smaller people. It's fairly uncanny and can make the scale of things become absurd, and almost comical at times - even though the game is intended to be serious.

  • @theswissmiss69
    @theswissmiss69 4 роки тому +95

    Can I just say that VALVE still got that magic touch!

    • @dummyrblx66
      @dummyrblx66 4 роки тому +8

      yes.

    • @gildedlivvin7877
      @gildedlivvin7877 4 роки тому +3

      absolutely

    • @theswissmiss69
      @theswissmiss69 4 роки тому

      Jake the Astronaut we‘re just gonna forget that that.😬

    • @LukeDude759
      @LukeDude759 4 роки тому +4

      @Jake the Astronaut I don't know anything about Artifact, but I'd bet the main reason it was DOA is because of the expectation of something bigger, i.e. a new Half Life game. If not for that, it might have done better than it did. Knowing Valve, it's probably still a decent game on its own, it's just not what anyone wanted.

    • @theswissmiss69
      @theswissmiss69 4 роки тому

      LukeDude759 yeah.
      It was this exact reason.
      And a lotta people already played virtual card games like Heart Stone.

  • @Glitchbound
    @Glitchbound 4 роки тому +15

    I used to hate teleport movement in VR. After playing it in Alyx, I found out shift was my favorite way to move around.

  • @vanyoshi8853
    @vanyoshi8853 4 роки тому +120

    I’m still waiting on the major TF2 update

    • @PajonkXDD
      @PajonkXDD 4 роки тому +1

      Same

    • @MarFraz
      @MarFraz 4 роки тому +1

      Same dont let TF2 dead

    • @Ultra289
      @Ultra289 3 роки тому +11

      Why cant tf2 community Accept that a Game cant be given content forever

    • @clade3_91
      @clade3_91 3 роки тому

      rEmOvE rAnDoM cRiTs PlEaSe ThEy ArE bAd FoR tF2

    • @commodore7331
      @commodore7331 3 роки тому

      how dare they only support the game for 13 years

  • @JamesEvansTheGreat
    @JamesEvansTheGreat 4 роки тому +1

    The best thing about the locomotion in this game is that you can do both continuous and teleport. I have it set to shift locomotion, but the left stick still will do continuous. It's a little thing but it makes a huge difference. I probably wouldn't feel ok doing continuous all the time, but it's really nice to have it as an option during fights or to make fine adjustments.

  • @hudbus101
    @hudbus101 4 роки тому +3

    Now this takes me back. This sort of commentary is always worth listening to!

  • @MDPToaster
    @MDPToaster 4 роки тому +624

    Never heard it pronounced “was-D” before.

    • @chalk2307
      @chalk2307 4 роки тому +10

      cool

    • @im_DeOs
      @im_DeOs 4 роки тому +4

      Кампания Valve навсегда в моём сердце(RU)

    • @pillgrimm
      @pillgrimm 4 роки тому +21

      It's a conflict I've heard often, whether you should say "was-d" or "w-a-s-d"

    • @okie9025
      @okie9025 4 роки тому +6

      @@pillgrimm wasda

    • @computernoise2209
      @computernoise2209 4 роки тому +17

      1. "wasduh"
      2. "W, A, S, D."
      3. "wasdee"
      4. "dubaysdee"

  • @habberdasher8492
    @habberdasher8492 4 роки тому

    This makes me miss when you did in-game dev commentary, but this is nice too.

  • @danielbekir5073
    @danielbekir5073 4 роки тому

    i like your videos so much

  • @adxo
    @adxo 4 роки тому +172

    4:34 you know it's a realistic game when she reaches to get her hair out of her face by instincts

    • @masterjo_6703
      @masterjo_6703 4 роки тому +6

      She was probably in chapter 7

    • @adxo
      @adxo 4 роки тому +8

      don't spoil anything guys.. many people including myself have yet to play it

    • @irokumataPT13
      @irokumataPT13 4 роки тому +4

      @@adxo Then stop reading youtube comments, terrible idea. You'll probably get pm's spoiling just because of that.

    • @makak_zeleny
      @makak_zeleny 4 роки тому +1

      @@adxo yep, definitely do not watch any half-life content until you play it because the spoilers are everywhere rn... I was lucky to play it one day after release.

    • @1lucia
      @1lucia 4 роки тому

      SpazzMellow lmao imagine

  • @idkwhattoputhere5022
    @idkwhattoputhere5022 4 роки тому +29

    I wish continuous movement had a sprint option or something.

    • @zephyric6943
      @zephyric6943 4 роки тому +4

      Or you use your arms like jogging to be faster during the continious movement

    • @orxanaliyev4913
      @orxanaliyev4913 4 роки тому +2

      running at continous movement will immediately start a headache and nausea while you dont run in real life i think

    • @stanleymorse3260
      @stanleymorse3260 4 роки тому +4

      @@orxanaliyev4913 no not for everyone. Some of us have our vr legs and would like to travel faster in games like this without having to teleport.

  • @lvrudi
    @lvrudi 4 роки тому +166

    Valve, please a tribute for Rick May?

    • @ryfyyt171
      @ryfyyt171 4 роки тому +24

      Well they did in tf2

    • @antoninavasileva5162
      @antoninavasileva5162 4 роки тому +1

      @@ryfyyt171 indeed

    • @blackhawk7274
      @blackhawk7274 4 роки тому +4

      They added a soldier statue in many of the maps of TF2, as a tribute.

    • @idcaboutlife8723
      @idcaboutlife8723 4 роки тому

      Its not enough its Rick May he deserve more than a statue

    • @liyifenn
      @liyifenn 4 роки тому +13

      Who gave you the authority to speak on behalf of a dead person? Fuck outta here. Valve know what he would have wanted better than you do.

  • @younkezenger8117
    @younkezenger8117 3 роки тому

    Thanks for sharing those details. Glad to know why my VR app not works

  • @_Gonz0G_
    @_Gonz0G_ 4 роки тому +76

    Next video: Team Fortress 2 - Bots deep dive.

  • @douglas_spino9187
    @douglas_spino9187 4 роки тому +57

    TF2: Quiet background screaming

  • @dreamernawid
    @dreamernawid 4 роки тому

    PLease more deep dives!!

  • @Ogi88
    @Ogi88 4 роки тому +4

    R.I.P. Rick May.

  • @GogosUTube
    @GogosUTube 4 роки тому +5

    Thank you Valve, we are ready and anticipating what is to come next from you guys!

  • @LAZYBONE.
    @LAZYBONE. 4 роки тому +3

    Thank you so much to experience a new hl game in my thirties! I was 9 years old (in 1998) when I played HL1 the first time. There is so much love and passion within this alyx game. I love it! And I am looking forward to see more HL franchise stuff in the future.

  • @ReLite_The_Hero
    @ReLite_The_Hero 2 роки тому +2

    Watching this again after playing through the game twice, reminds me that a lot of work went into not making the players feel sick.

  • @djalil_YT
    @djalil_YT 2 роки тому +2

    Fascinating!

  • @alien31ita
    @alien31ita 4 роки тому +10

    2:17
    Ok coomer, thanks for this usefull info

    • @RatedKforKevin
      @RatedKforKevin 4 роки тому

      Holy shit I forgot the lockers in HL2 were actually Valve devs

  • @CptMunta
    @CptMunta 4 роки тому +4

    Can't wait for more of these. Finding a balance between people with VR legs and people without is tricky. You guys found an excellent balance

  • @cuteshadow
    @cuteshadow 4 роки тому +1

    Hats off to you, a worthy ancestor to Half Life. I hope it gives games a boost like HL2 did in its time.

  • @123reivaj
    @123reivaj 4 роки тому +1

    AMAZING! 8)

  • @morname8731
    @morname8731 4 роки тому +4

    Oh MY GOD ! i just finished half-life alyx this was the most amazing game in my life. please continue making more

  • @herp_derpingson
    @herp_derpingson 4 роки тому +42

    The continuous looks a bit slow. There should have been a sprint feature for continuous movement.

    • @apox1376
      @apox1376 4 роки тому +5

      every time i moved more than a few feet a time i was begging in my head for a sprint action or even just an increased overall movement speed. ended up having to use the "jump" as a teleport especially during fighting cause continuous is just too slow in those moments

    • @KurtFeudaleKing
      @KurtFeudaleKing 4 роки тому +8

      Yep VR devs are still fullly tone def to that fact that ACTUAL VR GAMERS. Don't need all the hand holding BS they keep forcing into games. I get they want it for the noobs, That is fine. But for gods sake why do all the most high budge VR games have to act like no one can handle movement??? It isn't a problem for actual VR gamers.

    • @srt7248
      @srt7248 4 роки тому +4

      the game wasn't design for fast movement, beside you still can teleport in continuous movement option for faster navigation

    • @Shadysteps
      @Shadysteps 4 роки тому +4

      @@srt7248 If the game was not designed with fast movement why can you move rapidly via teleportation?

    • @MyOldNameWasTaken
      @MyOldNameWasTaken 4 роки тому +1

      I'm pretty sure we'll be able to change this with a console command soon.

  • @SamRodrigues77
    @SamRodrigues77 4 роки тому

    Obrigado pela legenda. Muito interessante o vídeo.

  • @demolishbuster7361
    @demolishbuster7361 4 роки тому +7

    Rest in Peace, Rick May a.k.a *The Soldier* 😭

  • @DJHeroMasta
    @DJHeroMasta 4 роки тому +14

    4:58 I learned that I had to crouch once I reached the level with the all of the washing machines. I freaked tf out and tried to get to "high" ground and naturally crouched as I tried to teleport on top of a machine.

  • @mars_titan
    @mars_titan 4 роки тому +109

    "The future of gaming is open-world games"
    Me : **Laughs in half life: alyx**

    • @mvnkycheez
      @mvnkycheez 4 роки тому +14

      Open world games are finally dying, I hope. They were never a particularly good type of game in the first place, bar a few exceptions such as Morrowind.

    •  4 роки тому +10

      Open world games are boring shit since GTA5 come out, i can’t even finished that game because it’s fucking boring, nonsene storyline. Don’t know why people get hype for those boring shit games like Cyberpunk 2077. Graphics and gameplay don’t even look that good.

    • @Arjun-eb1yc
      @Arjun-eb1yc 4 роки тому +7

      It was sad to see beloved franchices like Mass Effect go open world and lose all the well paced, crafted and continiously engaging linear story telling that they used to do.

    • @BeatlessAnimations
      @BeatlessAnimations 4 роки тому +1

      @@mvnkycheez they arent even dying

    • @nerveape531
      @nerveape531 4 роки тому +8

      There are some great open-world games out there, but that quote is objectively false. I was never a big fan of open-world games, until I got into The Elder Scrolls, Fallout, Assassins Creed, Borderlands, etc. Games like those are prominent in the open-world genre. Although those games are great, there are a lot of other amazing games out there, that have a more direct way of storytelling, such as Doom and Half-life. Personally though, the open-world genre is just another river flowing into a sea of games.

  • @morname8731
    @morname8731 4 роки тому

    this world needs more H-L Alyx Making of and tech talks

  • @thisdudegotrekt8564
    @thisdudegotrekt8564 3 роки тому +1

    Sometimes, just sometimes, I wish I had my own VR headset so I can play all these games, even though I dont have one, this is still a very great video, and a very great game. Keep working guys! :)

    • @dr.cheeze5382
      @dr.cheeze5382 3 роки тому

      Im late but you dont have to buy the index to enjoy alyx, there are headsets that cost less than a console

  • @Matiu0s
    @Matiu0s 4 роки тому +7

    They have payed so much attention to the movement styles.

  • @KrazyDavLP
    @KrazyDavLP 4 роки тому +20

    This game was amazing, worth all the wait and money

  • @Cargold_
    @Cargold_ 3 роки тому

    와... 알릭스의 개발 내공을 간접적으로 공유 받을 수 있다니 너무 행복하네요. 정말 대단한 기술 경험입니다. 감사합니다 !!

  • @ImJumPmaNx
    @ImJumPmaNx 4 роки тому +1

    This game made me realize it's okay a teleport in VR games. I always thought I had to use full locomotion to be immersed but when done right like this game it's really great.

  • @jaekoff5050
    @jaekoff5050 4 роки тому +3

    I want a full scale documentary or series of videos on Alyx's development just like this.

  • @judgese7s
    @judgese7s 4 роки тому +9

    You created a masterpiece, Valve. Thank you for this. PLEASE make another one PLEAAAAAAASE.

  • @knpnto7020
    @knpnto7020 4 роки тому

    We need a sandbox for this, awesome stuff

  • @GusMashensic
    @GusMashensic 4 роки тому

    The solid Blink Teleporting system in this game saved me from getting dizzy and allowed me to play for much longer than normal.
    The only thing that really stopped me was fatigue which is something I never experienced in VR...usually I feel dizzy before I get there.
    Great job on the whole game. Half Life Alyx is my favorite title I've played in the last several years!

  • @ayakaasama
    @ayakaasama 4 роки тому +39

    I like how most comments are about tf2

    • @the_legendary_yeeter
      @the_legendary_yeeter 4 роки тому +2

      bc there's a big lagbot problem that's making every server crash and everyone's getting mad about it bc the game's becoming unplayable

    • @ayakaasama
      @ayakaasama 4 роки тому

      @@the_legendary_yeeter cool I totally didn't know that from the comments

    • @laurel5432
      @laurel5432 4 роки тому

      @@ayakaasama lmaoo they feel like a copypasta now and the reply is just 👍👍👍

    • @iplz
      @iplz 4 роки тому +1

      Let that fucking game die

    • @angrymailman5667
      @angrymailman5667 4 роки тому

      @@ayakaasama the tf2 is not ded yeet and will never die because of the comunity. TF2 was the bigest comunity ever. Sorry for my english

  • @AaronMello
    @AaronMello 4 роки тому +4

    This game has been absolutely incredible for both myself and my 12-year-old. I made a super short video of him playing it on my channel. Thanks for putting so much into this game, it's given us some awesome memories in these weird times!

    • @Kyezie131
      @Kyezie131 4 роки тому +2

      Yikes lmao did he get to meet Jeff yet?? hahaha

    • @rms1493
      @rms1493 4 роки тому +1

      @@Kyezie131 Holy crap. I can't imagine being 12, being THAT immersed in a game, and meeting up with a towering Jeff. I was a year YOUNGER than Aaron's son when HL2 came out, and I thought Ravenholm was the scariest thing ever, back then. Just. couldn't. imagine.

    • @AaronMello
      @AaronMello 4 роки тому +1

      @@rms1493 haha oh man, I think I was about 13-14 when I first played HL, if I remember correctly. I was so enveloped in that game, it still brings back so many memories playing it now and showing my son!

    • @AaronMello
      @AaronMello 4 роки тому +1

      @@Kyezie131 Oh he sure did. He played and beat the game well before I did. He kept saying "did you meet Jeff yet?!" haha

    • @Kyezie131
      @Kyezie131 4 роки тому

      Aaron Mello Impressive lol

  • @Sludgling
    @Sludgling 4 роки тому +1

    Hey, Valve. I just wanted to thank you for making a tribute to Rick May. I truly appreciate, and you gave us the message that you still care about us. This gives us hope. Not just for updates, but for the future of Team Fortress 2. Godspeed, you magnificent bastards.

  • @playerowo9332
    @playerowo9332 4 роки тому +1

    gracias Valve ustedes me cambiaron la vida, todas las partidas de cs go, mi primera vez jugando ALYX fue increíble, mucha gracias Valve