I don't remember much but as we know Rher wasn't even the one who did this it was his traces. While on the other hand, by birthing the machine god we basically recreated the birth of the god of fear and hunger in the first game. More likely that not her birth stopped the Termina festival aka moonscorching. Which in turn allowed the contestants to safely escape. That is what I imagine happened. I could be wrong but the game itself doesn't explain a lot in the first place.
Late addition, but I would like to add an interesting idea. Without writing an essay, a major theme in fear and hunger is the power of societies beleifs. Theirs a poster of perkele that had to be passed around to the village and I doubt this occured during the festival. It's to my understanding that the awakening of the machine god (which i beleive to be a reference to the internet. Which if that is the case F&H3 Will be VERY interesting) breaks "the dream" of prehavail. Think what silent hill is in context to the world around it
I think it has something to do with prehevil, in the first scene in the game you meet perkele and rher when you reach the prehevil area, my theory is that by defeating the machine god you manage to get the train running despite whatever made it stop moving in the first place and you manage to get out of rher and perkeles range of moonscorch effect
make sure u have murky vials. not only will they one shot all the tanks but also. apply burn to the main body. i beat logic with 3 but id say bring more just in case
crazy achievement. although you can use heroin before platoon and it will last the 3 battles btw. also if you are fast you can attack the sylvian trooper before platoon spawns
@@lollipop_124 i just checked it out in rpgmakermv, the trigger for her to start walking is at the first set of railings when you enter the room. there's this little metal bridge when you enter the room and as soon as you step foot on it, she will start to walk, so best thing to do is position yourself to the right side of the bridge, and running into it until you hit a blue barrel, then going right and up to catch her
@@lollipop_124 before you first see the trooper, there's a short, two-tile-long railing bridge, the trigger to make the platoon start running is at the start of that bridge, so just align yourself to the right of the bridge, start running up and then just get the sylvian trooper's ass
Classic Abella's sweep 😊
Ending A: Good ending
Ending B: Good ending (but worse)
Ending C: A5 WAGYU ALL-MER
Ending A: Good Ending
Ending B: Slightly Good Ending
Ending C: *Tongue*
My only complaint is that Caligura is still alive
sadly it was needed for the all alive ending 😔
Fr he's the scum of the world
I still don't understand why contestants manage to escape in ending A, what happens to Perkele and Rher?
I don't remember much but as we know Rher wasn't even the one who did this it was his traces. While on the other hand, by birthing the machine god we basically recreated the birth of the god of fear and hunger in the first game. More likely that not her birth stopped the Termina festival aka moonscorching. Which in turn allowed the contestants to safely escape.
That is what I imagine happened. I could be wrong but the game itself doesn't explain a lot in the first place.
Late addition, but I would like to add an interesting idea. Without writing an essay, a major theme in fear and hunger is the power of societies beleifs. Theirs a poster of perkele that had to be passed around to the village and I doubt this occured during the festival. It's to my understanding that the awakening of the machine god (which i beleive to be a reference to the internet. Which if that is the case F&H3 Will be VERY interesting) breaks "the dream" of prehavail. Think what silent hill is in context to the world around it
I think logic use rher's body to ascend so the perkele lost most of his power
I think it has something to do with prehevil, in the first scene in the game you meet perkele and rher when you reach the prehevil area, my theory is that by defeating the machine god you manage to get the train running despite whatever made it stop moving in the first place and you manage to get out of rher and perkeles range of moonscorch effect
I beat logic but for some reason i keep stucking in green hue cutscene , and the credit never pop out😅😅.
You need to walk forward while in the green hue. It's not a cutscene, your character are those "glittering stars*
Wahh thx bro
Which accessuary or else makes you heal when you attack?
the leechmonger ring
@@lollipop_124 thanks
at the same time u can save them all u can actually kill them all with abella too muahahhaha.... imagine ending A no survivors xd
Why logic attacks deal so little damage?
It's because of an accessory that raises defense greatly when your hp is low.
How do you survive overheat
make sure u have murky vials. not only will they one shot all the tanks but also. apply burn to the main body. i beat logic with 3 but id say bring more just in case
@@mosqitbite7420 ok bet
crazy achievement. although you can use heroin before platoon and it will last the 3 battles btw. also if you are fast you can attack the sylvian trooper before platoon spawns
i've tried the sylvian thing many times and always failed to do it lmao
@@lollipop_124 i just checked it out in rpgmakermv, the trigger for her to start walking is at the first set of railings when you enter the room. there's this little metal bridge when you enter the room and as soon as you step foot on it, she will start to walk, so best thing to do is position yourself to the right side of the bridge, and running into it until you hit a blue barrel, then going right and up to catch her
@@lollipop_124 before you first see the trooper, there's a short, two-tile-long railing bridge, the trigger to make the platoon start running is at the start of that bridge, so just align yourself to the right of the bridge, start running up and then just get the sylvian trooper's ass
@@stripa18 gotcha. thanks!