I'm going to have to watch this a couple times to get my head around it. 3 things messing my head up, I am used to MOA, understand your need to use mil based as your team uses it. Second I'm used to hearing the alteration in charge weight with resulting fps change, to calculate the data, I'm not sure what parameters you're using for data , velocity and bullet drop? It's just new to me but certainly predicting ballistics is the end result wanted! Maybe put up a close up of data graph plot? that I can freeze frame on screen to follow along? I'm sure it makes perfect sense from your perspective but it's different than I'm used to so having difficulty grasping it.
I'm going to have to watch this a couple times to get my head around it. 3 things messing my head up, I am used to MOA, understand your need to use mil based as your team uses it. Second I'm used to hearing the alteration in charge weight with resulting fps change, to calculate the data, I'm not sure what parameters you're using for data , velocity and bullet drop? It's just new to me but certainly predicting ballistics is the end result wanted! Maybe put up a close up of data graph plot? that I can freeze frame on screen to follow along? I'm sure it makes perfect sense from your perspective but it's different than I'm used to so having difficulty grasping it.
Thats why i put everything in captions above
A 50 ft extreme spreaf could be ad little as 3-4 10ths of a grain in powder
So are we working off a bipod and bag or bags? Did I miss that?
Yes still prone bipod and bags