SS14 - Medical Doctor Guide (Slightly Out of Date)

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  • Опубліковано 25 січ 2025

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  • @Penultimeat
    @Penultimeat Рік тому +140

    Watching this very quickly as my patient bleeds out. I knew I shouldn’t have relied on ChatGPT throughout med school…

  • @frankborr3395
    @frankborr3395 Рік тому +32

    One thing that I saw lately and that pleases me is chems making less pills ( other than a handful of basic meds to put on the counter) and more jugs, most personnel use syringes too. I like it!

  • @Hmeister
    @Hmeister Рік тому +29

    Keep note, if the person has high rads or poison and is dying when revived cause of airloss you can put them in a stasis bed which will keep them alive long enough to ingest some meds to be able to get them stable

  • @SEMoslaw
    @SEMoslaw Рік тому +35

    Something that a lot of people don't know is if you use chems like Bicaridine that heal "general" type of damage like "4 Brute" it's split between all types of that category even if you have 0 in the other types.
    For example if you have 20 damage all Slash and you take 10u of Bicaridine you will only heal ~12 Brute damage and be left with 8.

    • @r50142
      @r50142 Рік тому

      How do people not know that?? That's like the most basic fucking information. I can't believe how dumb our generation of wizden players fucking is.

    • @user-kj5cb1hh1d
      @user-kj5cb1hh1d Рік тому +2

      this makes a lot more sense since i would be incredibly confused as to why the healing quantity never matched up with the actual numbers

    • @Pascij
      @Pascij Рік тому

      Yeah, i only knowledge this after messing around with modular grenades, i calculated the overdosing from chloral hydrate and bicardine and added the counterpart like dylovene, it never was right until i found that out after testing alot.

  • @namikk0167
    @namikk0167 Рік тому +51

    little advice to parameds: do not drag dying or dead person to med (they will rot, if patient is one of the perma deads put patient in body bag THEN drag to med), stabilize them first, AKA make sure patient will survive untill you reach med, so if patient gasping for air and has extreme slash damage (180 slash, 20 airloss), use bruse packs a bit, shock patient then inject epi or inaprov right after then rush to med, also make sure injecting more inaprov on the way so the patient won t die gasping for air (always carry roller beds AKA a way to transport patients faster and body bags, do not use pills as paramed unless chem is refusing to give you liquid medience, you most likely gonna respond to extreme cases so pills will slow you down and time is critical for those patients) [OUTDATED]

    • @utkus70
      @utkus70 Рік тому +4

      As long as you have liquid epi and/or inap you could store some pills in your backpack as after you inject them with the epi/inap you could feed them some pills and rush them to hospital. I don't know if they changed the "saveable" dead rotting in bodybags but if you don't think you can revive them on the spot, or the location they are in is not ideal, put them in a body bag and then carry them, the doctors (or you) in medbay will have more time to save the dead patient before he or she rots. Being a paramed is a lot of fun! So is getting arrested by security because you did your job! Fun! Wholeheartedly recommended.

    • @namikk0167
      @namikk0167 Рік тому

      pills are not ideal since they slow acting, like if your patient has 180 poison, pills not gonna do shit you you need liquid to stabilize him

    • @Pascij
      @Pascij Рік тому +6

      Also, a roleplay advise, paramedics are PARAMEDICS, means your job is to save people and bring them to medical so a doctor can tale care, i see alot of paramedics acting as a doctor just outside, means they revive and treat people to full at the spot, you will wasting time for yourself cause sometimes when things get hectic and chaotic, it's mich better to just barely bring them to med and head out again to save more, time is the most important thing because there is maybe someone almost rotting out there while you play superdoctor x)

    • @namikk0167
      @namikk0167 Рік тому

      outdated, after the recent changes, you just have to carry defib, and don t need to stabilize patient, just shock him every 8 minutes so it will not rot@@ICanHazRecon911

  • @undercover9515
    @undercover9515 Рік тому +13

    This is very helpful, I ended up using this and the in game guide to learn quickly. One of the medical staff even trained me and tested my skills by making me revive a dead person.

  • @MrKondie
    @MrKondie Рік тому +6

    One thing I ran into that even the CMO didn’t know is that, if a patient is consistently taking cold damage, that can either be from them starving or from them sitting on a stasis bed

  • @Huvy_Huevy
    @Huvy_Huevy Рік тому +33

    Please note, if you are bleeding you can drink your blood off the floor.
    I am unsure if it helps you but it is funny!

    • @Liltenhead
      @Liltenhead  Рік тому +10

      Could help in a pinch if you are just unable to get medical treatment.

    • @kawaiidouchebag4176
      @kawaiidouchebag4176 Рік тому +3

      Its a useful trick if you're stuck in a holding cell and sec wont give you anything to drink!

  • @justsomenamelesssoul8097
    @justsomenamelesssoul8097 Рік тому +15

    Technically i think you can cure 200 poison, by giving them emergency toxic pen and then defib it may let them metabolize for couple seconds, no?

    • @barfdoggin
      @barfdoggin Рік тому +8

      someone did this in front of me when i was working a med shift and it was litearlly like watching magic i had no idea what the hell hapened

  • @JunglistuniteYT
    @JunglistuniteYT Рік тому +7

    Band aids, if they fail ointment and If they fail then your in big trouble

  • @bitterlynx7844
    @bitterlynx7844 10 місяців тому

    Remember to always epi before defibrillator, most times that is enough to take them out of crit within the second

  • @romulo2714
    @romulo2714 Рік тому +7

    Still wish the defibs didn't come out in the way they are, they are almost identical to their SS13 counterpart without having any of the systems in the back that actually supports it, so it's not hard to hit a dead-end while trying to treat someone.
    I absolutely love SS14, but man, that defib is really *not good.* I'm not one to complain about the lack of content because I treat SS13 and SS14 as separate games, but the defib just cannot stand on its own properly, and the implementation being basically 1:1 draws me with no other choices but compare how they work in each game.

  • @Skykee7
    @Skykee7 Рік тому +2

    If you make an updated long vid of eng my life will be complete

  • @guralpgursoy8408
    @guralpgursoy8408 Рік тому +2

    can you cover how to set up mix chamber as atmos in your spare time ? i do set everything right but the mix still doesn't go into Mix Chamber
    EDIT: Nevermind i figured it out on my sandbox but it still is a video idea for you.

  • @splurgy.
    @splurgy. Рік тому +3

    Just started this game, would love to find some people to play with

  • @Xera-the-Lich
    @Xera-the-Lich Рік тому +5

    Ominous knife on the ground

  • @ps2killer1
    @ps2killer1 Рік тому +2

    Would be nice if med got the advanced med beds

  • @utkus70
    @utkus70 Рік тому +4

    Liquid Dex+ is a cheaper and "less-torturous-for-chemical-to-refill" alternative to liquid epinephrine.

    • @vsevolod_pl
      @vsevolod_pl Рік тому +2

      Epinefrine heals all types of damage, so it is preferable. Botanists can grow linchji to make them easily

  • @Ubercharge12
    @Ubercharge12 Рік тому +2

    Yes pls tell more ppl to use epinephrine i see so many ppl dont use it when its the best thing for ppl in crit.

  • @darijusarlauskas
    @darijusarlauskas Рік тому +5

    I thing when you defib a dead guy who have 200 poison he have 5s for a heal like anti-poison pen. But still nice video

  • @_Ludovicus_
    @_Ludovicus_ Рік тому +1

    make a guide teaching the administrator tools (ADM) please

  • @tmrvvvv
    @tmrvvvv Рік тому +3

    this is a good video guide, but you forgot to say about the combat aid kit

    • @Liltenhead
      @Liltenhead  Рік тому +3

      I just covered the ones you see more often.

  • @r50142
    @r50142 Рік тому +1

    Body bag moment

  • @vsevolod_pl
    @vsevolod_pl Рік тому +1

    What about cryonics? Can it heal dead people? And what about rotting people ? Is cloning the only way ?

    • @Pascij
      @Pascij Рік тому

      I tried that 2 months ago, dead people can't be healed in cryo because they don't metabolis, cryo pods have a slot for beaker wich acts like a syringe where it slowly puts the chemical into your bloodstream, since you are dead, you don't have a bloodflow.
      But you can add the chemicals, and when you revive it will work instandly.
      And no, rotting people can't be revived other than cloning.
      Maybe one day when surgery is added and you can put his brain into another body.

  • @chetmcgovern9985
    @chetmcgovern9985 2 місяці тому +1

    I am still catching up to the switch and being new-ish to the game. What makes this slightly out of date?

  • @Azib-rn2td
    @Azib-rn2td Рік тому +1

    This is good content 👍

  • @JersyiteGaming
    @JersyiteGaming Рік тому +1

    I wonder if you can still make romerol

  • @whitedawn2122
    @whitedawn2122 Рік тому +2

    Could you inject dead patients before defibing them so that the meds begin metabolizing immediately when you revive them?

    • @romulo2714
      @romulo2714 Рік тому +2

      Tested and works in estação pirata, which is the Brazilian downstream, can't tell you about Wizden but probably does there as well.

    • @Liltenhead
      @Liltenhead  Рік тому +2

      Yes

    • @utkus70
      @utkus70 Рік тому

      @@Liltenhead Can the same be said for pills? A doctor friend in one of the rounds tried it and said it hadn't worked.

    • @whitedawn2122
      @whitedawn2122 Рік тому +1

      I wonder if the guy with 199 poison would be savable then, if in the single tick dylovene would metabolize once lowering the poison damage a bit before the game killed them for having total damage over 200

    • @romulo2714
      @romulo2714 Рік тому +3

      @@whitedawn2122 No, that's one of my main complaints with the defib, in SS13 (the other iteration of this game) defibs would equalize all non-healable while dead damages, such as poison, to 150 so the doctor has a window of time to heal it after the shock, here that just doesn't happen.

  • @jerrymoto6249
    @jerrymoto6249 Рік тому +6

    Chem is pain!

  • @tanukies
    @tanukies Рік тому +3

    Hearing you pronounce some of these medicines (bicaridine, ipecac) is KILLING ME.

    • @Liltenhead
      @Liltenhead  Рік тому

      I know I'm not good at pronouncing medicine but most of these meds are made up so I tried my best lol

    • @frankborr3395
      @frankborr3395 Рік тому +1

      @@LiltenheadI think you pronounced em well (tho English is not my first language) in fact thanks to you now I know that bicardine in reality is bicaridine

  • @EnricoSS14
    @EnricoSS14 Рік тому +2

    Just make the patient chug various pills at once and they will be totally fine!
    (it's a joke, don't do that please)

  • @Octopussita
    @Octopussita Рік тому

    How do I now the person rotted and is unrevivable?

    • @Dtspawn
      @Dtspawn Рік тому +2

      Shift click. it will literally show what is rooting. And also flyes above corpse.