650-700 Gold Melee Infantry Tournament. Total War Warhammer 3

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 34

  • @FerzenTotalWar
    @FerzenTotalWar  18 днів тому

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  • @Saltharion
    @Saltharion 18 днів тому +17

    Big props for having several DE units so murderus prowess would trigger.

  • @Tarico_
    @Tarico_ 18 днів тому +10

    Honestly my biggest takeaways from this is that pestigors lose against their preferred targets but do surprisingly well against their counters, plague monks somehow beat armored cossars if they don’t get off the pistol fire first, plaguebearers somehow beat chaos dwarriors (GW), and longbeards are literally just chaos warriors but 100-150g cheaper depending on the flavor

    • @Harisankar.P
      @Harisankar.P 18 днів тому

      You mean chaos dwarf warriors?

    • @godskitten49
      @godskitten49 18 днів тому

      GW Dawi variants are just not worth it in-vacuum nor in-context of a campaign or multiplayer battle: Axe and shield will outlast a fight and battles leading to them having more time to deal damage. GW variants would atleast require larger damage/melee attack/charge to be relevant.

    • @Weberkooks
      @Weberkooks 17 днів тому

      @@godskitten49Not really, if your opponent brings alot of cheap to mid tier armored infantry (IE dwarf warriors) they are not only worth it but neccesary. In multiplayer that is.

    • @Weberkooks
      @Weberkooks 17 днів тому

      I have no idea why you'd be surprised. Of course plaguebearer beat them? they would probably beat everything here. enormous melee defense, high weapon strength, physical resistance and the largest HP pool of any infantry in its class. Of course it dominantes the over costed chaos dwarf warriors. and AP isn't that useful against them they have light armor

    • @godskitten49
      @godskitten49 17 днів тому

      @@Weberkooks Ran two tests:
      1. Chaos warriors vs Dawi zharr warriors (5v5)
      2 Dawi warriors + quarrelers vs Infernal guard (10v5)
      In the first, GW variant killed 380 to shielded's 330, but both lost, with GW losing 3 mins faster.
      In the second, GW died 2 mins faster and killed less than shielded (both lost ofc).
      In the context of what these units' roles are, as a tough to crack frontline you don't need to micro, then the shielded variants are the better AND more versatile choice, as other units in your roster/army will be the playmakers, your dawi warriors, corrupted or not, are there to buy time.
      Test it yourself if you wish, I thematically would want GW variants to be useful.

  • @PeteTheGrouch
    @PeteTheGrouch 18 днів тому +2

    Well, that's a bit of a surprise... honestly, I thought the Poxgors would take it in the end; however, I guess this just goes to show that, one should NEVER underestimate the sheer stubboness & resilience of the Dawi!

    • @a0point0of0view1
      @a0point0of0view1 18 днів тому +2

      the low MA means that the after the charge bonus is gone the Poxgors really struggle to land hits against the super high MD of the longbeards, given how low their armour is this also means the longbeards mostly non ap damage is almost entirely unimpeded,
      although I doubt it changes the end result the poxgors could try to cycle charge to keep their MA as high a possible

    • @Weberkooks
      @Weberkooks 17 днів тому

      pestigors recieved an entirely unneccesary nerf in the last patch cutting their armor MA and raising their cost. really stupid change as they were not overperforming before

  • @CommanderBohn
    @CommanderBohn 18 днів тому +10

    KHAZUKAN! KAZAKIT!! HA!!!

  • @DiscoInferno-y1r
    @DiscoInferno-y1r 18 днів тому +2

    Fairly surprised the chorfs lost to plaguebearers. I wonder if regular shield ones wouldve done better

    • @tommasopisapia7464
      @tommasopisapia7464 18 днів тому +2

      it's not really that surprising considering the stats difference and demons resistance

    • @nelsonelloi3770
      @nelsonelloi3770 18 днів тому +3

      Chaos dawi are usually overpriced in their roster, chorf warriors being only 50 less than longbeards, but that's necessary since they have much more variety (and magic)

    • @emultra759
      @emultra759 18 днів тому +6

      AP is wasted against Plaguebearers. And yes, the regular ones probably would have performed better, since defensive stats aren't wasted (see Longbeards).

  • @omganotherun
    @omganotherun 18 днів тому +2

    I bet against the Longbeards 3 times and 3 times they proved me wrong. In TWW2 I remember my Longbeards letting me down a lot. /shrug

    • @Tarico_
      @Tarico_ 18 днів тому +1

      I expected them to do good but I didn’t think they’d win against their direct counter pick

  • @luckyflynt1646
    @luckyflynt1646 12 днів тому

    Should have manually switched the armored cossars into melee so they wouldnt waste so much time switching weapons around

  • @Slyslug
    @Slyslug 18 днів тому +1

    kislev warriors bugged, shooting in melee rather than melee attacking. you can see them bug and just not attack because theyre trying to pull out their pistols.

    • @FerzenTotalWar
      @FerzenTotalWar  18 днів тому +3

      It's feature of all pistol units. If theys stay in defence state they can shoot and fight at same time.

    • @Slyslug
      @Slyslug 18 днів тому

      @FerzenTotalWar oh no I dig that, I mean the ones in the front aren't attacking was the issue. Or maybe they're still doing damage, I can never tell which units damage is tied to animations.

  • @ataitful
    @ataitful 18 днів тому

    CD GW need a melee attack buff. I think the pestigors would lose against the plaguebearers. A lot of these fights depends on where the gold investments are going. Against longbeards you would want high armour melee attack and ap.

  • @lttsurumistopguy9858
    @lttsurumistopguy9858 18 днів тому +2

    The healthpool for Corsairs being so low with their current stats feels really weird in game 3, I get they served in that "fast but fragile" archetype but for the cost of only TWO less speed the Pestigors get 50% more health and AP!

    • @G1ingy
      @G1ingy 18 днів тому

      Corsairs also pay for their dramatically higher melee attacks and extra bonus vs. infantry, but yeah there's definitely a little bit of powercreep going on there, not Akshina or Wrathmonger powercreep, but it's there.

    • @bluntlyhonest6803
      @bluntlyhonest6803 18 днів тому

      Corsairs also get anti infantry and a lot more MA and armor.
      Pestigors are all health and passives.

  • @pit_shost
    @pit_shost 18 днів тому +6

    chorf inf need cost reductions their roster is carried by SEs in multiplayer

    • @mauromatheus8614
      @mauromatheus8614 18 днів тому +2

      100% this

    • @Draconas
      @Draconas 18 днів тому +7

      Then they'd need nerfs to their stupid broken trains and artillery

    • @pit_shost
      @pit_shost 18 днів тому +1

      @@Draconas yes

    • @Tarico_
      @Tarico_ 18 днів тому

      @@Draconasagreed. The trains and SEs need nerfs in exchange for cheaper infantry for MP cuz two trains will just ruin an entire battle line alone

    • @G1ingy
      @G1ingy 18 днів тому

      What'll you nerf in return for that buff though? Weaker trains?