Back doing tutorials/tutoring now! Some thing's didn't pan out as planned this year, but I'm back doing what I love. I'm back working on Galaxy Heist too and we've got some big changes coming to it! So make sure to check it out! Stay tuned for lots of new and updated tutorials! =D This one is a nice simple one, looking at how we can toggle the lights of different classes (spotlight/pointlight) using a lightswitch panel.
Hi Tesla, thank you for your tutorial. I wonder how this could be set up for the Vive, so that I could switch lights on and off by overlapping a mesh with my motion controller and pressing (for instance) the trigger, could you help me with this? Would be really, really appreciated.
Hi Tesla thank you for tut. Would this work only with stationary and dynamic lights? Not static lights right? So if you "build" your map (baking it) you would do it with lights toggled off? I have a small town where all the lights suddenly turn on. So just wondering how that would work if the level is "built" with lights off and how it will look if they turn on during gameplay.
Pepe The Bee is hitting pause and going backwards too demanding for you? It's perfectly paced, because if you are slow, you can do it step by step by manipulating the player, but if you want a concise tutorial, you don't have to skip stuff that seems boring and risk skipping important stuff
Thanks a lot, your tutorials are always on point. Perfect pace, clear and easy.
long time no see Tesla :) So happy that you're back :)
I LOVE IT! Dirt simple and I can use any light to connect to this. Wow, I can use any other BP with an animation too. Thank you!
Back doing tutorials/tutoring now! Some thing's didn't pan out as planned this year, but I'm back doing what I love. I'm back working on Galaxy Heist too and we've got some big changes coming to it! So make sure to check it out! Stay tuned for lots of new and updated tutorials! =D
This one is a nice simple one, looking at how we can toggle the lights of different classes (spotlight/pointlight) using a lightswitch panel.
Thats great man, i really love your tutorials =)
Does this work in 3rdPerson?
great tutorial, really helped me with my project! thank you!
Great tutorial!
Wonderful man. Thank you very much.
thx bud
how can i begin the game with the light off?
nice and easy explain :) thx
Hi Tesla, thank you for your tutorial. I wonder how this could be set up for the Vive, so that I could switch lights on and off by overlapping a mesh with my motion controller and pressing (for instance) the trigger, could you help me with this?
Would be really, really appreciated.
Hey, if I wanted this to damage my player after the hunger bar runs out, how would I do this?
Hi Tesla thank you for tut. Would this work only with stationary and dynamic lights? Not static lights right? So if you "build" your map (baking it) you would do it with lights toggled off? I have a small town where all the lights suddenly turn on. So just wondering how that would work if the level is "built" with lights off and how it will look if they turn on during gameplay.
I have a question are you available 🤔
Is 15 $ per hour for private lessons or hiring?
god i hate unreal engine tutorials they are either miserably slow or too fast with zero regard for letting people keep up while they watch thru it
Lol first like and first comment
Way too fast. I can barely keep up. Isn't this supposed to be a tutorial?
Pepe The Bee is hitting pause and going backwards too demanding for you? It's perfectly paced, because if you are slow, you can do it step by step by manipulating the player, but if you want a concise tutorial, you don't have to skip stuff that seems boring and risk skipping important stuff