Balance Dataslate Predictions! Disgustingly Resilient Podcast Ep16!
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- Опубліковано 21 сер 2024
- Disgustingly Resilient Podcast is a competitive Warhammer 40,000 podcast focused on the Death Guard faction. Hosted by Aiden Smalley (Ranked the world's No.1 Death Guard player), William Reed and Death Guard Dave it deep dives into meta-analysis, tournament results, list-building, tactics, and all things Death Guard. In this episode we go down the rabbit hole in balance dataslate predictions!
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I am the round 5 opponent of Will from Nottingham with the busted ass necrons 😂
Was such a close game with us going back and forth. Really excited to hear you talk about it on your series Will. I had an absolute blast playing him and he was such a friendly and fun opponent for the end of a great weekend! Told me about the podcast after the game and you guys have a new subscriber in me for sure. This content is excellent!
I’ll be recording my solo episode on Tuesday so will hopefully get it out before the end of next week.
Honestly, all my games from the weekend were top notch, but your one was my favourite. Think you had some bad dice that made it closer than it should have been, but was super competitive while also being really fair and friendly.
Really glad you hunted out our podcast and I look foward to breaking down our game. You were 10/10 the perfect 5th round opponent, and even though the win went your way, it was the kind of close game I’m happy to lose any day of the week :)
@@willreed5401 Great to hear from you!
I can't agree more. When 40k becomes both players trying to help each other out to play their best game possible, it really becomes special. I have only been playing since last October and yours was easily my favourite game thus far! You really took the game in stride and are an excellent ambassador for this channel. Excited to listen to more from you three and I hope to see you on more tables in the future!
I'd love to see Typhus giving attached Poxwalkers the Deep Strike ability.
instead he got point reduction. its ok.
@@HerbaceousM8 More than okay. lmao
Welcome Death Guard Dave! A delight to have all three of you!
So pleased to be here
I just went 5-1 at LVO with 3 Blight Haulers. I think people sleep on them too much. If all you do is look for kills, they'll disappoint, but they're amazing bait. 3+/5++ for 100 points is pretty durable. People will move to kill them and then they'll be out of position and you can wreck them. Plus, if you do get damage through, it's usually A LOT of damage.
WOW well done! that's impressive and glad you are rocking models from our range a lot of others dont, as we discussed in other chats, DG has a wealth of list build options
Death Guard Dave, welcome. This was a blast to listen to. I’m happy if GW just leaves us alone.
Thanks!!
Awesome chat guys! Can't wait to see what changes come to Death Guard!
Should be today, lets see if anything happens, honestly be happy if we are left alone, then see MASSIVE updates in the codex...hope its autumn winter
@@Deathguarddave oh awesome! Will have to keep an eye out for it after work :)
As per the lore we should have plague marine devastator squads - plague marines with single Entropy Cannons/Heavy Blight Launchers would make sense!
you know it
Great to see that there are three of You guys, that's a perfect number for a Nurgle podcast 👌 as for the changes I'd say the one with melta change would be great a farfetched idea of mine would be melta in half range instead of adding damage adds strength at least +4 so that You have a better chance of getting the precious wound in that would also mean our haulers do have a role of being a scare gun for all vehicles with that +1 to wound and all of a sudden lists with 3x3 of these buggers become viable 😂
Night spinners should be at least as expensive as a land raider.
Loved the channel before Dave and I'm really excited he's joining up. Feels like adding another big voice to the team helps it feel like this channel is becoming the unofficial official place for competitive death guard content.
It'd be nice if plague marines had an actual datasheet ability.
I think the main thing I'd want is for the blight haulers to be made more reliable. Perhaps a reroll on the melta (or all the guns why not) on vehicles and monsters just like eradicators. Then at the very least we'd have a good reliable anti-tank within our unique models.
your first sentence i couldn't agree with more
I've always wondered with the ally section of the conversation, instead of punishing the not so good armies because the allies take them. Implement an Ally Tax kind of system, where taking a unit allied into your list makes it cost x% more?
I don't know how that would look but saying a brigand is 140 pts but if you take it allied, it's 160pts it helps sort out some of the problems with allied units without punishing the armies that need them to operate.
First time listener, and really interesting takes and deffo subbed (Y)
Changes: PBC cost up, Regular marine cost up, Death shroud Termies down (idk if they needed this), lord of virulence down, Brigand up (to 170). Bloat drone down to 90 is a tad strange.
Hey just a question, why did yall stop hosting the podcast on spotify? Is there anywhere i can listen besides youtube so I can enjoy it on my car rides? Anyways, love the content keep up the good work!
Just need to update Spotify again tends to lag a bit behind youtube I'll get on it
For me, id like it if i could fit 60 plague marines in at 1000 points. Just need to loose 5 pts from an Hq. Maybe 40 point icon bearer. Or a 5 pt difference between a plasgun champ abd a non plas champ.
With you winning that tournament, I reckon plague surgeons and Beasts of nurgle are going up 100 points a piece
"Phantasm Stratagem Change Target and Effect sections to: ‘TARGET: One Aeldari Infantry unit" thats good" 24:30 Chosen did get a 130 point . then you where right about about plague marines at 90.
Heh! First comment! For nurgle and Kirby.
Go ahead and nerf brigands and karnivores, I play huntsman haha
Best episode in a while boys. Will the shit sandwich reed is the goat and welcome dg Dave
I think plague marines would feel better with an invul and a points increase. Also blightlords need some sort of durability boost/damage boost and points increase. Right now deathshroud are Insanely good, infantry are toast against them (ferric blight and -1 save contagion AND anti infantry 4+), and then they will tear up most monsters, and wound vehicles on 5+ in melee.. not bad
And I totally agree with the Land raider transport with 6 terminators
Eldar need an army rule change, codex isnt out so GW not screwing over ppl who have bought it. Otherwise id say only T3 can phantasm, maybe allow 4+ overwatch against them. Its a dice game of phases and they have too many tools to counter that.
I love this channel and the content, but i dont see the point in theorising potential dataslates. Id rather see more content like when you explained terrain trapping or the best ways for dg to get primary. I like running a fluffy list and using all your op meta tactics to be able to play and still be competitively durable to my opponents.
Hey Fuzzay, dont worry there will more of that kind of content also but we like to dream to
What if they gave poxwalkers scout? Would seem reasonable that they would send the mindless zombies up too check thing's out and get blasted first before they send in the big boys 🤣Blightlords need some love because there's no reason too take them over deathshroud, As well as the surgeon and bellboy need something better because they are uselesssss compared to the rest of the character's. Also with your point about hauler's should have "anti-vehicle & anti-monster", i feel like any Anti-vehicle should be both anti-vehicle and anti-monster. It's so obnoxious playing vs say a tyranid list and not being able to get any use out of your anti-vehicle because their "vehicle" equivalents are only monsters. Lastly, it TRIGGER'S me so much that CSM/Tson/WE's all have access too forge/maulerfriends, but DG don't, I love that model lol
So 5k subscribers and Will is wearing a mankini? Confirmed!
Ill get it in his contract
I wouldnt mind paying more for dogs, if CKs had an army rule that didnt suck. And still id rather play big ones if possible, if they didnt cost so much, they are incredibly overpriced and in the case of Abominant, completely useless, it was useless at 395 with towering and overwatch, its even worst at 455 with neither of those.
Oh, and i hope Nurglings and other OC0 models cant perform actions.
If I could make one request, please give the Lord of contagion an aura effect special to him instead of the 1 damage if injured in combat ability. PLEASE
My only wishlist is PBCs up in points. Indirect is bad for the game.
I dont see why you think we need nerfs, we are fine, not too good or too bad. Too much time spent with DG hater Mr Box.
Maybe the Biologus needs an increase but i would prefer getting rid of free strats instead.
I dont think we need nerfs, just trying to predict what we could see getting nerfed if GW went by the "shows up in every list" metric. I think DG are in a fantastic spot right now!
@@deathguarddisgustinglyresilien Fair enough but that reasoning wasnt particularly clear. Maybe its just me but Will seemed to want points increases for everything 😂. Great episode nonetheless, glad to have Dave on full time. Plague tower sounds fun.
Too bad Stephen Box was shitting all over DG, saying they were fine/strong on 10th release. Cant take VT serious anymore.... He still hasn't admitted he was wrong!!
You guys really lost me with all the Chaos Knight hate from Aiden - I love Death Guard but it’s not the Knight players fault that GW didn’t give DG any serious anti-tank threats.
Was just jest mate honestly i wish CK was just more than dog spam though the abominant looks cool as hell. I dont struggle vs knights i just think 14 dog spam is boring but again thats GW for making big knights kinda bad
@@deathguarddisgustinglyresilien 14 war dog lists haven’t been possible since the beginning of the edition.
I wish the big knights were viable, but whether anyone likes it or not, 12 dog + allies lists are the best and pretty much only way of running the army, and are extremely well situated in terms of the overall meta - not oppressive.
You’re obviously entitled to your opinion, but because you have a public facing outlet for your views, people might not find it quite as funny when things like “I don’t care” are the response to the idea of Chaos Knights getting their ability to play the game at a balanced winrate gutted.
@@tylerjensen8383 I apologise was merely having a laugh with the fellas, i would love nothing more than for your army to get changed to take large knights and more viable builds than dog spam and open up list diversity as thats the best hope for every army. Its just an ongoing joke about my hatred for brigands and how they always fail me when i tried to use them etc.
Didnt meant to cause any upset, Rule 1 is always play what you enjoy if thats big stompy robots than its big stompy robots :)
eldar and chaos genuinely ruining the game, 10th is cooked. game genuinely needs another edition or rules overhaul ALREADY. Shameful of GW for pushing such dogshit rules.
ive never wanted to stop playing the game more than in 10th
When did you last play in a 10th edition tournament? I've had a decent amount of fun, not quite as good as 9th ed but the rules are free
If playing casually, 10th isnt too bad. Plays much faster than 9th.
Im happy with 10th, I'm enjoying the game a lot. No game is perfect and 40k is soooo complex. They've made a game I enjoy so I'm not complaining