Once again, editing took a backseat, had to focus on other stuff, hence the delay. But I hope you like it! Timelapse of the previous video is still coming, but I included a bit of it in this video's outro! You can find the stream this video is based on over here, shows how I found the glitch, and gives some extra context: ua-cam.com/video/xm7NZdQmzTo/v-deo.html UA-cam & PATREON INFO: As I explained in the outro, every patron is worth hundreds & thousands of views! Think of it as gifting those people content through me, I guess. It's truly Patreon that keeps me sane, thank you for all the support! bit.ly/ytDannyPatreon
So, Danny invented an aparatus that can: a) Accelerate time without time warp b) Disable gravity Unfortunately it's not yet possible to select which one it will do, but the R&D is on it
I feel as though Danny could have his own SCP by now. "Whilst subject 2462's crafts often appear ramshackle in appearance, they have a habit of causing the fabric of reality to break down. The moon now resembles a stack of partially melted bricks because of this. Subject 2462 is to have no access to any ESA, NASA or other aeronautical agency databases. He will attempt to change blueprints to his own non-Euclidean designs. Under no circumstances must epileptics see Subject 2462. Exposure has been noted to cause them to experience pupil dilation, scream about an "Avatar of the Kraken" before collapsing in status epilepticus"
Item #: SCP-2462 Object Class: Euclid Special Containment Procedures: SCP-2462 is to be provided comfortable living quarters resembling that of the average apartment, with all basic amenities and comforts afforded to it other than internet or phone access (see below). This in turn must be secured by an airlock containing two steel doors, guarded at all times by no less than two SCP security personnel. This area must be contained by a Faraday Cage. SCP-2462 is not permitted to leave its living quarters under any circumstances. Other than the computer already in its possession (and any replacements that it may request ONLY when the original is confirmed to be broken), SCP 2462 is not permitted any devices capable of transmitting EM radiation on anything other than the visible spectrum. It may communicate with staff via a linked computer terminal within the airlock, and via written notes. The contents of these notes can be relayed verbally by SCP personnel, along with those sent by its messaging system; no physical copies are permitted to be retained and must be incinerated on site. Under no circumstances may SCP-2462 have access to any objects from, or closely resembling that of, any aeronautical program. Under no circumstances may any individuals suffering from epilepsy or other unspecified seizure disorders see SCP-2462. Description: SCP-2462 resembles a Caucasian male human in its late 20s, measuring 173cm in height and of an average build. It, outwardly, is physically unremarkable. SCP-2462 is of above average intelligence and has an excellent grasp of the English language. It also has been demonstrated to have an active, if remarkably macabre sense of humour (see below). SCP-2462 first came to the attention of the Foundation after the abrupt conclusion of NASA’s Artemis program. It had managed to infiltrate the program and slightly alter the landing legs of the lunar module. Exactly what happened when the craft attempted its landing on the lunar surface is still unclear, but the results were: 1) The lander achieved relativistic velocity (confirmed by the doppler shift of radio transmissions) and was last recorded heading towards Jupiter. 2) The moon lost approximately one third of its mass and now resembles a stack of congealed grey chocolate SCP-2462’s involvement was quickly discovered after it was found laughing hysterically in mission control. Following initial investigation and containment by the foundation, it was initially assumed by researchers that SCP-2462’s powers were limited to physical objects. This was eventually revised after a nuclear detonation at the Vandenburg space centre was tracked to an alteration SCP-2462 had made to the design blueprints of the newly installed launch clamps. This was attributed to another relativistic acceleration, though this time within the atmosphere. It is now speculated that SCP-2462 was responsible for the following, via one method or another. - The SpaceX “spaghettification” incident - resulting in the death of two astronauts as they were converted into non-Euclidean geometry - The “herd” of air intakes found bouncing across the Pacific Ocean in clear violation of the laws of thermodynamics - The square orbit of Titan SCP 2462 has expressed an obsession with “having fun with space stuff” and has been relentless in its goal of disrupting the now greatly diminished space programs of various nations. The apparent amusement when informed of the many deaths it was responsible for has lead to a diagnosis of psychopathy. Of interest is the reaction of seizure prone individuals to SCP 2462. The typical reaction is pupil dilation, largely incoherent screaming about an “Avatar of the Kraken” before inevitable descent into status epilepticus. 3 deaths from previously diagnosed epilepsy have been recorded by SCP personnel interacting with SCP-2462
Having checked the site, I'm unsure as to how to proceed with uploading and proper formatting; feel free to edit, improve upon and upload with an appropriate image if you want.
1:45 is one of my favourite things. Whenever any kind of physics simulation gives you that little "uh-oh" hitch, you know something glorious is about to happen.
I think Danny just wants to play normally, and send missions out and visit other planets, but he is cursed to run into a gamebreaking bug every time he plays.
*planet evaporates into a cube* "the sun did the thing!" What? What thing did the sun do!? XD I wonder if a few pieces of debris are leaving at 3270c or something. Or... OR.... it's parts of the ship detaching but remaining the "same ship", as we've seen before, but at extreme distances, introducing floating point errors in the mesh itself! Science!
@@jeeBisOkay KSP famously uses floating point, not integers, so that doesn't wash. I think it's losing its frame of reference -- switching from Kerbin to something else, maybe themselves, or maybe some other celestial object. Look at 2:20 where all the smoke decides to levitate off the ground!
At the moment before he said "the sun did the thing, you can see it fly into Kerbin from off screen like it did in the launch 2 before that one. The sun did the thing and it happened right before (possibly causing) the Kerbin cube thing.
i think the boost is actually kerbin getting smaller, since all your rocket parts relative to each other dont get boosted or time warped, and when you land there are very weird physics, similar to when you made kerbin into atlantis and flew into where land once was
Honestly at this point, having never played KSP, I cant tell weather its a buggy mess, or Danny is just an absolute god at breaking everything he touches. Likely the latter tbh.
Weird game inconsitencies I'm notcing: 2:46 altitude counter stops working 4:28 the hell was that? 4:40 is the atmosphere meter moving more than it should? What piece is it measuring? 4:48 Altitude indicator stops counting. Whatever part it was measuring, probably not the one in the picture! 5:47 The solid booster smoke gets boosted with you! The frame of reference has changed! 5:55 atmosphere meter glitch again! Measuring those dancing parts I guess. Which stop dancing. 6:44 timewarp collapses all the debris into a black hole which explodes in re-entry effects. 6:48 atmosphere re-entry effecs 800 km up. 6:53 Nothing on Kerbin is that color. Did you just crush THE SUN!? @Danny2462 - what is your root part? Are you leaving it on the pad? Also, I propose that you may have finally found a way to destroy jool.
You can check for yourself, I provided the craft file in the description. And no, the only way this could work with Jool is if we could launch from there.
@@tsm688 As a note, tried to put the whole thing in a fairing, thinking that might keep whatever that's breaking from activating. I can take off with it safely, but at the 2.5 km physics range whatever breaks still breaks, but this time the whole game freezes. Can't get to Jool.
@@Danny2462 Your root part is at the bottom and has a ton of docking ports on it! That's bad juju in a bunch of ways. TL/DR, when I re-rooted the craft to the topmost tank, it was far less glitchy. I mean, it still exploded. Just ... properly.
I can imagine people at squad being like: "Alright, that's every documented bug fixed! Time to work on ksp 2..." Then minutes later, Danny finds the most unexplainable bug ever.
I swear ksp must be the most spaghetti code thing to ever be. You fuck up just right, gravity disappears, orbits become square, the terrain becomes invisible, and the sun either becomes massive or just leaves. Not to mention the wheels right after they were reworked...
"The VAB surprised us with a broken craft for Halloween!" That wasn't a surprise. Something's wrong if broken crafts aren't always the case with Danny.
6:06 that’s just a velocity overload. There’s no coming back from that. You either stop moving at that point, or continue moving at that velocity for a LONG time. This is in build a boat (ksp for roblox) where once I made a jetpack with 2 ultra rockets and this happened. All that I know is that unless a payload decouples you are stuck there forever based off of my experience
you have the most intensive kraken manifestations, i have barely anything but a mere wiggle wobble, and even then i only had that back then when i tried to make rockets
Oh, and just so you know: It sometimes gets too far from the center point of the entire game's world, hence the jittery effects. Somehow you move that fast.
caught me off guard with the "it's doesn't" nah but danny i've been watching your ksp videos for 6 years and i never seem to be disappointed by any new or old directions you take with the content, cant wait till you get your hands on KSP 2 when it comes out, cause you know i'm gonna be watching.
its interesting to see how floating point precision loses precision when numbers start getting really big (this is what causes 3d models to get chunky or jitter like that)
I'm glad that after so many years, these things still exist. Like, remember when you could destroy a planet by hitting it hard enough with a girder? Good to know that planetary destruction is always a misplaced piece away
Once again, editing took a backseat, had to focus on other stuff, hence the delay. But I hope you like it!
Timelapse of the previous video is still coming, but I included a bit of it in this video's outro!
You can find the stream this video is based on over here, shows how I found the glitch, and gives some extra context: ua-cam.com/video/xm7NZdQmzTo/v-deo.html
UA-cam & PATREON INFO:
As I explained in the outro, every patron is worth hundreds & thousands of views! Think of it as gifting those people content through me, I guess. It's truly Patreon that keeps me sane, thank you for all the support! bit.ly/ytDannyPatreon
:D
Many thanks for the destruction, my Overlord.
Wait, @Danny2462 is Sane???
Hey, if you push videos like these to 8 minutes you can add inline ads. I will happily watch them since I am broke
the world needs more videos like this instead of 2-3 videos a day. carefully crafted with effort and time.
In the next episode: Danny's real life house teleports to saturn when he tries to change a light bulb
That happened to me before!
@@polydullmemes3497 should’ve Saturn your hands
@@polydullmemes3497 Did you happen to shout "Popo!" before attempting to change the lightbulb?
@@JGuraan I did this and I also deleted to Saturn with my house
The entire solar system started having floating point errors after I washed my dishes.
6:19 KSP Showed the truth and promptly crashed
the earth is a cube
minecraft kerbin
The earth has 8 flat sides. Wake up Sherbals!
@@purplenanite minekraken more like.
@@GrandHighGamer wait is kerbin an octahedron then?
@@GrandHighGamer You mean... a kind of Time Cube?
If you ask Danny2462, Kerbin is maybe the most fragile thing ever.
ye
Like earth
So, Danny invented an aparatus that can:
a) Accelerate time without time warp
b) Disable gravity
Unfortunately it's not yet possible to select which one it will do, but the R&D is on it
Are we gonna completely ignore its ability to annihilate planets in seconds?
I feel as though Danny could have his own SCP by now.
"Whilst subject 2462's crafts often appear ramshackle in appearance, they have a habit of causing the fabric of reality to break down. The moon now resembles a stack of partially melted bricks because of this.
Subject 2462 is to have no access to any ESA, NASA or other aeronautical agency databases. He will attempt to change blueprints to his own non-Euclidean designs.
Under no circumstances must epileptics see Subject 2462. Exposure has been noted to cause them to experience pupil dilation, scream about an "Avatar of the Kraken" before collapsing in status epilepticus"
Is someone going to actually do this?
I want to
@@T360-r2b Am taking this idea and running with it. Just checked, Joke SCP 2462's number isn't taken
Item #: SCP-2462
Object Class: Euclid
Special Containment Procedures: SCP-2462 is to be provided comfortable living quarters resembling that of the average apartment, with all basic amenities and comforts afforded to it other than internet or phone access (see below). This in turn must be secured by an airlock containing two steel doors, guarded at all times by no less than two SCP security personnel. This area must be contained by a Faraday Cage. SCP-2462 is not permitted to leave its living quarters under any circumstances.
Other than the computer already in its possession (and any replacements that it may request ONLY when the original is confirmed to be broken), SCP 2462 is not permitted any devices capable of transmitting EM radiation on anything other than the visible spectrum. It may communicate with staff via a linked computer terminal within the airlock, and via written notes. The contents of these notes can be relayed verbally by SCP personnel, along with those sent by its messaging system; no physical copies are permitted to be retained and must be incinerated on site.
Under no circumstances may SCP-2462 have access to any objects from, or closely resembling that of, any aeronautical program.
Under no circumstances may any individuals suffering from epilepsy or other unspecified seizure disorders see SCP-2462.
Description: SCP-2462 resembles a Caucasian male human in its late 20s, measuring 173cm in height and of an average build. It, outwardly, is physically unremarkable. SCP-2462 is of above average intelligence and has an excellent grasp of the English language. It also has been demonstrated to have an active, if remarkably macabre sense of humour (see below).
SCP-2462 first came to the attention of the Foundation after the abrupt conclusion of NASA’s Artemis program. It had managed to infiltrate the program and slightly alter the landing legs of the lunar module.
Exactly what happened when the craft attempted its landing on the lunar surface is still unclear, but the results were:
1) The lander achieved relativistic velocity (confirmed by the doppler shift of radio transmissions) and was last recorded heading towards Jupiter.
2) The moon lost approximately one third of its mass and now resembles a stack of congealed grey chocolate
SCP-2462’s involvement was quickly discovered after it was found laughing hysterically in mission control.
Following initial investigation and containment by the foundation, it was initially assumed by researchers that SCP-2462’s powers were limited to physical objects. This was eventually revised after a nuclear detonation at the Vandenburg space centre was tracked to an alteration SCP-2462 had made to the design blueprints of the newly installed launch clamps. This was attributed to another relativistic acceleration, though this time within the atmosphere.
It is now speculated that SCP-2462 was responsible for the following, via one method or another.
- The SpaceX “spaghettification” incident - resulting in the death of two astronauts as they were converted into non-Euclidean geometry
- The “herd” of air intakes found bouncing across the Pacific Ocean in clear violation of the laws of thermodynamics
- The square orbit of Titan
SCP 2462 has expressed an obsession with “having fun with space stuff” and has been relentless in its goal of disrupting the now greatly diminished space programs of various nations. The apparent amusement when informed of the many deaths it was responsible for has lead to a diagnosis of psychopathy.
Of interest is the reaction of seizure prone individuals to SCP 2462. The typical reaction is pupil dilation, largely incoherent screaming about an “Avatar of the Kraken” before inevitable descent into status epilepticus.
3 deaths from previously diagnosed epilepsy have been recorded by SCP personnel interacting with SCP-2462
Having checked the site, I'm unsure as to how to proceed with uploading and proper formatting; feel free to edit, improve upon and upload with an appropriate image if you want.
1:45 is one of my favourite things. Whenever any kind of physics simulation gives you that little "uh-oh" hitch, you know something glorious is about to happen.
"EPILEPSY WARNING"
Y'know, I feel like that's a bit redundant when you're on this channel.
A KSP episode without the epilepsy warning doesn't taste very well ^^
It gives normal people epilepsy...
@@kerbodynamicx472 that’s not how it works, you should have said it gives normal people SEIZURES
Yeah, you should probably just put it at the beginning.
The sun flies into Kerbin and Kerbin folds itself out of existence.
Danny isn't the Kraken, Danny is what the Kraken prays to.
Uhhh
Danny
Adam Savage: “Remember kids! The only difference between science and screwing around is repeatability and writing it down!!”
Or filming it
Or ballistic glass
@@evinbraley "you told us all it was bulletproof, but it's not!"
I think Danny just wants to play normally, and send missions out and visit other planets, but he is cursed to run into a gamebreaking bug every time he plays.
*planet evaporates into a cube* "the sun did the thing!" What? What thing did the sun do!? XD
I wonder if a few pieces of debris are leaving at 3270c or something.
Or... OR.... it's parts of the ship detaching but remaining the "same ship", as we've seen before, but at extreme distances, introducing floating point errors in the mesh itself! Science!
The antigravity effect might be from an integer overflow error, and as a result it stops taking acceleration due to gravity into account.
@@jeeBisOkay KSP famously uses floating point, not integers, so that doesn't wash. I think it's losing its frame of reference -- switching from Kerbin to something else, maybe themselves, or maybe some other celestial object.
Look at 2:20 where all the smoke decides to levitate off the ground!
@@tsm688 ah I didn't know that, thanks!
At the moment before he said "the sun did the thing, you can see it fly into Kerbin from off screen like it did in the launch 2 before that one. The sun did the thing and it happened right before (possibly causing) the Kerbin cube thing.
this is one of the coolest glitches you've ever found holy shit
I think it ranks just under the gentle solar panel break -> BALLA DA LI DI LA.
0:41 every danny2462 video in a nutshell
"Something is wrong" - you know crazy things will happen soon.
"it's doesn't" Less than fifteen seconds in, a typo! Excellent work as always, probably one of your best videos this year
I WATCHED THAT HUNDREDS OF TIMES AND I DIDN'T NOTICE IT
@@Danny2462 F
@@Danny2462 just say it was intentional and just a joke
Grammar 100
just do like theodd1sout
so Earth-chan, what are you dressing up as this year?
Earth-chan: i'm going to dress up as the Matrix collapsing in on itself
But isn't the Earth already that
You mean kerbin-chan
I hope that doesn’t exist
6:53 - "Screw you, i am gonna play minecraft"
6:20 and 6:21 look even more like minecraft
6:19 Danny just warped Kerbin into another dimension
Just a normal episode
I think Danny doesn't even know KSP has normal gameplay. He just never experienced it.
probably
Gravity: *ceases*
Danny: must've been the wind.
any one want to calculate the the terminal velocity of the craft
"Must sun harder" only in a Danny vid would that make sense
I think people with epilepsy would've arrived the hospital by the time you warned them
Whenever Danny touches Kerbal:
Developers: WRITE THAT DOWN! WRITE THAT DOWN!
That was the most scary thing i ever seen in KSP
i think the boost is actually kerbin getting smaller, since all your rocket parts relative to each other dont get boosted or time warped, and when you land there are very weird physics, similar to when you made kerbin into atlantis and flew into where land once was
Kraken: I like ya cut G!
The Universe:
Great job "simplifying" it.
Danny, are you sure that you arent using black magic to summon the kraken?
Or hes just having a personal stache of scooby snacks to lure the kraken out...
He IS the Kraken
Honestly at this point, having never played KSP, I cant tell weather its a buggy mess, or Danny is just an absolute god at breaking everything he touches. Likely the latter tbh.
It's not a glitchy mess, danny just goes out of his way to make it that way
KSP is perfectly fine. It's just that Danny is a master at breaking the game.
If you play you will find bugs, but not constantly, and usually minor. For me most common is weird clipping and kerbal spaghetti.
Some people have a gift for finding bugs.
it...s kind of both. KSP has plenty of bugs, but only danny seems capable of finding the major, game-breaking ones
Weird game inconsitencies I'm notcing:
2:46 altitude counter stops working
4:28 the hell was that?
4:40 is the atmosphere meter moving more than it should? What piece is it measuring?
4:48 Altitude indicator stops counting. Whatever part it was measuring, probably not the one in the picture!
5:47 The solid booster smoke gets boosted with you! The frame of reference has changed!
5:55 atmosphere meter glitch again! Measuring those dancing parts I guess. Which stop dancing.
6:44 timewarp collapses all the debris into a black hole which explodes in re-entry effects.
6:48 atmosphere re-entry effecs 800 km up.
6:53 Nothing on Kerbin is that color. Did you just crush THE SUN!?
@Danny2462 - what is your root part? Are you leaving it on the pad?
Also, I propose that you may have finally found a way to destroy jool.
You can check for yourself, I provided the craft file in the description.
And no, the only way this could work with Jool is if we could launch from there.
@@Danny2462 Use one of your craft files? Oh dear, now THAT is frightening! :D I'll back up first.
@@tsm688 As a note, tried to put the whole thing in a fairing, thinking that might keep whatever that's breaking from activating. I can take off with it safely, but at the 2.5 km physics range whatever breaks still breaks, but this time the whole game freezes. Can't get to Jool.
@@Danny2462 Your root part is at the bottom and has a ton of docking ports on it! That's bad juju in a bunch of ways. TL/DR, when I re-rooted the craft to the topmost tank, it was far less glitchy.
I mean, it still exploded. Just ... properly.
@@Danny2462 Could you try editing the save file to put the craft on Jool, then "launching" it from a low altitude?
Just waiting for the day Danny gets on a plane in real life and Earth immediately turns non-Euclidean and merges with Neptune.
“
oh god...
@@coalthedergsune i think he was the one who created the wormhole from interstellar
You know that movie from 2014
@@1000-THR he's also probably responsible for the tesseract inside gargantua
Nothing like watching planets crumble at 2 am
Glory to the Kraken. May his reign be eternal.
6:21 I like how the game made its own sound effect for crashing.
That was the sound of the code itself literally blowing up.
1:47
Man, the wind on kerbin is strong!
From crumpling planets and spaghettifying Kerbals, Danny finally did the Impossible:
He crumpled a Rocket
"Promising!"
as the universe is falling apart all around him
I can imagine people at squad being like: "Alright, that's every documented bug fixed! Time to work on ksp 2..." Then minutes later, Danny finds the most unexplainable bug ever.
This is what puts the Happy in Happy Halloween.
and the Treat in Trick or Treat.
and the trick
Bro created the Infinite Improbability Drive in Kerbal Space Program
This man sees the kraken, does a curtsy, extends his hand, and says, "shall we dance?"
The video should be named “Playing with the kraken on Halloween”
When he says "epilepsy warning", you know its going to be good.
gravity randomly turns off and the game breaks
"MUST OF JUST BEEN THE WIND"
4:44 it just went into another dimension
I was jammin' out to the music for like 30 seconds before i remembered that there's a video attached
And so, when a host wasn't enough,
Danny sacrificed Kerbin itself to the Kraken.
1:45 may I present, the most largest and most violent rocket explosion in history.
1:40 gave me a great chuckle
4:14 those thrusters got up close and personal
**physics engine gasping for air** , "please... have mercy!"
Danny - "no"
Oooookaaaayyyy- Danny managed to scrunch Kerbin up like a bloody candy wrapper.
Jesus I swear you're summoning demons into the game or something. Some of the effects you force out of it are downright terrifying. Don't stop. XD
More destruction! YES.
2021 will be the year he starts attaching his rockets together. 2021 for sure.
I literally skipped to 50 seconds just in time before i knew there will be a jumpscare
2:56 we call it "backwards aerodynamics"
now noticing... when we crash back into the planet from the kraken yeeting, look at the altitude readings at the top...
There's "Go home, you're drunk" drunk and then there's "KSP" drunk.
I swear ksp must be the most spaghetti code thing to ever be. You fuck up just right, gravity disappears, orbits become square, the terrain becomes invisible, and the sun either becomes massive or just leaves. Not to mention the wheels right after they were reworked...
Danny: *Literally destroying the 4th dimension*
Just another Tuesday on Danny channel
I haven't seen planet destruction this satisfying since the planetary jousting device.
Always fun watching Danny discover a kraken
"The VAB surprised us with a broken craft for Halloween!"
That wasn't a surprise. Something's wrong if broken crafts aren't always the case with Danny.
6:53 this is how Minecraft was made
In this latest episode, Danny turns Kerbal Space Program into Minecraft
*Danny* : _Uploads_ _video_
*Devs* : _Visible_ _Confusion_
6:06 that’s just a velocity overload. There’s no coming back from that. You either stop moving at that point, or continue moving at that velocity for a LONG time. This is in build a boat (ksp for roblox) where once I made a jetpack with 2 ultra rockets and this happened. All that I know is that unless a payload decouples you are stuck there forever based off of my experience
I love how fucked this rocket was, how it kept breaking reality, just amazing
I’m here from the final episode of the kraken communing trilogy, I see Danny has gone unto the brink once more
Danny2462, master of comedy:
"Uh-oh." [EXPLOSIVE SPACE-YEET]
This is what we Space Engineers call a Klang Device. A weapon that uses a weaponized physics engine to cause unholy chaos.
Kerbin: "what are you doing step-rocket?"
Danny2462:
Unofficial KSP Bug Investigator since 2014
you have the most intensive kraken manifestations, i have barely anything but a mere wiggle wobble, and even then i only had that back then when i tried to make rockets
Everytime I watch Danny2462's video: can ksp stop breaking, for 5 MINUTES
forgot this channel existed, glad this blessed my rec
It appears you're able to view the planet in its crumpled, jittery form while at the same time at an orbital view (moving the camera moving polygons).
Oh, and just so you know: It sometimes gets too far from the center point of the entire game's world, hence the jittery effects. Somehow you move that fast.
Danny: where has gravity gone?
Planet: no
caught me off guard with the
"it's doesn't"
nah but danny i've been watching your ksp videos for 6 years and i never seem to be disappointed by any new or old directions you take with the content, cant wait till you get your hands on KSP 2 when it comes out, cause you know i'm gonna be watching.
You know it's gonna be fun when *EPILEPSY WARNING*. Kinda feel bad for epileptic people
Why isn't there a HFY story where Danny2462 is humanity and the aliens are just like *NOPE. NOPE. NOPE. NO-*
At 4:30 it looks like the terrain texture is moving (while the mountains are stationary). Weird.
*screen goes black*
“Two objects cannot exist in the same object at the same time”
“Exiting to void”
1:47
The craft broke the physics engine.
The pause before total disintegration makes it more epic a boom
I dont care if it's the pc or game engine struggling
its interesting to see how floating point precision loses precision when numbers start getting really big (this is what causes 3d models to get chunky or jitter like that)
I feel the Kerbin move under my feet, I feel the sky tumbling down...
you know its gonna be good when he says epilepsy warning
Plot twist: Danny actually is QA-ingeneer in squad
Haven’t watched a video of yours in years. Glad to be back!
Amazing work, thank you! This is definitely inspiring for my new solo music project UV 🎤
I think you have managed to completely annihilate scaled space and entered real space.
I'm glad that after so many years, these things still exist.
Like, remember when you could destroy a planet by hitting it hard enough with a girder? Good to know that planetary destruction is always a misplaced piece away
Jaylen Hotdogfingers hits Kerbin with a pitch! Kerbin is now Flickering!
All hail the Kraken, it granted you a Halloween special!
0:56 gravity? Never heard of it
2:51 Aerodynamics? Never heard of it
2:03 i didn’t expect you to break the speedometer
Looks like floating point precision when meshes are rendered really for from world origin
C'est toujours un plaisir de voir tes vidéos et des bugs en tous genres ! :D