Constructing Destroyed Assets: Creating ‘Ninety Days’ in Unreal Engine 5

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  • @quixeltools
    @quixeltools  2 роки тому +18

    Creating ‘Ninety Days’ in Unreal Engine 5 | Complete Playlist:
    ua-cam.com/play/PL5uQePynMSiJ687OW13gNSN5JEShvs72Z.html
    Watch the full Ninety Days showcase video: ua-cam.com/video/ca2ME4Wy0eM/v-deo.html

    • @jestificated
      @jestificated Рік тому +1

      is there a much longer version of this tutorial? I feel like this is target towards pros.

  • @johnmannp
    @johnmannp 2 роки тому +203

    The things you guys do at quixel is mind blowing!

    • @ody7850
      @ody7850 2 роки тому +2

      more truth has never been spoken, man

    • @aspizak
      @aspizak 2 роки тому

      u mean at unreal team ;-)

  • @RwanLink
    @RwanLink 2 роки тому +80

    You can also use the fracture tool with the new niagarra fluid system and have dynamic smoke/fire reacting and colliding with your meshes. For exemple if you want a building to collaps or destroy a wall during your cinematics.

    • @ArthurBaum
      @ArthurBaum 2 роки тому +1

      Can you please elaborate? Like, is there a specific tutorial for that use case? Would love my Niagara fluid system to react more with the environment.

    • @jonathanwennstromm1578
      @jonathanwennstromm1578 2 роки тому +1

      I'll second the comment below and do you have any examples/personal references?

    • @jonathanwennstromm1578
      @jonathanwennstromm1578 Рік тому +1

      Hey RwanLink, still alive? :)

    • @itsan4rchy
      @itsan4rchy Рік тому +4

      @@jonathanwennstromm1578 Don't know if you're still searching for the tutorial, but there's a guy named "sumours" that made a tutorial about it. The video is called "UE5 - Destruction Part 1 (Chaos niagara & fluid setup)" and part 2 is where he sets niagara fluid system for the explosion, you find both tutorials on his channel

    • @RictorScale
      @RictorScale 11 місяців тому

      Sweeet!!! Ty!!

  • @JamesPero
    @JamesPero 2 роки тому +25

    This blew me away. I hadn't realized the modelling workflow in UE5 had progressed this far. Amazing!

    • @99.googolplex.percent
      @99.googolplex.percent 2 роки тому

      Without nanite, it'd not be this useful btw.

    • @jonathanwennstromm1578
      @jonathanwennstromm1578 2 роки тому +2

      @@99.googolplex.percent and? there is nanite, therefore it is powerful. Not sure how your comment carries any value here^^

    • @99.googolplex.percent
      @99.googolplex.percent 2 роки тому

      ​@@jonathanwennstromm1578 In other words, with this comment, you prove that you can't even understand the clearly written interpretation that can be understood without requiring a logical operation. He said the modeling workflow has gone too far. In response, I said it wouldn't be that useful without the Nanite technology. So, good thing they created the nanite technology.

    • @quartermaster2809
      @quartermaster2809 Рік тому

      ​@@jonathanwennstromm1578I think it's one of those people who comment just for the sake of commenting 😂
      But yeah the modeling tools in UE5 are awesome even if not as powerful as other options available

  • @tolgakaranlik
    @tolgakaranlik Рік тому +4

    I may have watched thousands of tutorials in my life, if not tens of thousands. This could be the most useful one I have ever watched!

  • @musicdudem6673
    @musicdudem6673 2 роки тому +6

    i have to say this is one of the most intense and information packed 13 minutes ive seen in a long time, like dang. ive watched this multiple times since it came out and im still learning new things evey time

  • @tylerbeaumont
    @tylerbeaumont Рік тому +5

    As somebody currently struggling to create a destroyed building for a project, this was an incredible resource! Can’t wait to get into unreal and try this method out myself!

    • @Abrahamhamham
      @Abrahamhamham Рік тому

      I'm doing the same thing. I think i'm gonna go bald by the end of this destroyed wall, honestly

    • @quartermaster2809
      @quartermaster2809 Рік тому

      It actually works pretty well. The fractures created using this method are awesome once finalized

  • @rausch_music
    @rausch_music 2 роки тому +40

    Absolutely loved this. Would love to learn more about how you set up the lighting, camera and rendered everything out. It's so good.

  • @Unknowable_Void
    @Unknowable_Void 2 роки тому

    Followed this entire tutorial and understood it fully on the second attempt. I recommend anyone do every method here shown step by step. you'' ll be blown away by the advantages this new modelling and fracturing workflow has in 5.1
    Well done Quixel

  • @nanopixel.studio
    @nanopixel.studio 2 роки тому +11

    This is amazing. It's so hard to believe we live in a time where this is possible and they are giving us this capability for free. My mind is packed full of so many ideas I don't even know where to start.

  • @UNKNOWN-kg7nx
    @UNKNOWN-kg7nx 2 роки тому +13

    I am simply speechless, pls keep the amazing tutorials cominggg

  • @bay0r
    @bay0r 2 роки тому +4

    this video is made with passion. great content, great results

  • @aligfx
    @aligfx Рік тому

    You're stretching the creativity to the maximum with new tools .. Many thanks

  • @PIPOXO
    @PIPOXO 2 роки тому +1

    I love that you're uploading Breakdowns/tutorials!! this is so helpful thank you

  • @GameMusicSmash
    @GameMusicSmash Рік тому

    This is by far one of the best ive seen .. Bravo

  • @mwlbrt4239
    @mwlbrt4239 2 роки тому +1

    Everytime i watch one of your videos i have a smile on my face, you guys are on top !!

  • @Ryan28PL
    @Ryan28PL Рік тому

    You have amazing voice Jakob! Thanks Quixels's for tutorials, assets, textures, decals, and more 🥰

  • @ErikWerlin
    @ErikWerlin 2 роки тому +4

    This was so informative. Ill have to watch this a few time and give this a try.

  • @vineetkumar5081
    @vineetkumar5081 2 роки тому +1

    Great tutorial Jacob.
    Really looking forward to the full series.
    I just want to request that at some point pls tuch on the lighting and the post processing part of the environment, I'm desperate to learn how to make scenes so cinematic

  • @ljutasljiva
    @ljutasljiva Рік тому

    this is one of the best videos i have ever seen

  • @PolygonAcademy
    @PolygonAcademy 2 роки тому +2

    really awesome tutorial. thanks for sharing these techniques!

    • @berthein5476
      @berthein5476 2 роки тому

      TIM IS ALIVE! how you doin, tim :D

  • @chupitolepame5357
    @chupitolepame5357 7 місяців тому

    This is just what I was looking for, so great!

  • @allenburtt6821
    @allenburtt6821 2 роки тому +1

    What is there to add - amazing work and great tips! Thanks for sharing Quixel.

  • @DeeOdzta
    @DeeOdzta 2 роки тому

    Amazing talk and chalk from Jakob Keudel - thanks!

  • @rubberdog
    @rubberdog 8 місяців тому

    OMG, just been blown away by the true power of unreal, for want of a better word this is EPIC.....

  • @borakian
    @borakian 2 роки тому +1

    Fantastic workflow.

  • @Carlos-gf9sz
    @Carlos-gf9sz 2 роки тому

    This is what i needed! Thank you so much guys! I love you all

  • @threedai
    @threedai 2 роки тому +1

    You guys are insane, teams are so powerfull.

  • @almostnerd8499
    @almostnerd8499 2 роки тому

    Thank you Quixel. This is amazing

  • @KhaosKeith
    @KhaosKeith 2 роки тому

    Jesus! This technique blew my frigging mind!

  • @shrysm
    @shrysm 2 роки тому +3

    Looks awesome

  • @egretfx
    @egretfx 2 роки тому

    Mind blowing!!!...that scene is crazy!!!..

  • @nazirullsafrypaijo5694
    @nazirullsafrypaijo5694 2 роки тому +1

    Applying the new fracture actor to a 'high quality' megascan model is taking ages...Im going to try on the lower quality ones and see. Great tutorials btw! Thank you!

  • @goatpepperherbaltea7895
    @goatpepperherbaltea7895 2 роки тому +4

    Quixel and nanite have me ready to learn unreal. I know blender pretty well but a whole new way of doing things is intimidating

    • @musicdudem6673
      @musicdudem6673 2 роки тому

      the good news is if you know Blender, all you need to do in unreal is enable nanite. Boom! and then mess with the in engine modeling tools as much as you can before needing to jump back to Blender
      You are in a perfect position!

  • @orangehunter6987
    @orangehunter6987 2 роки тому +1

    Thank you for teaching , amazing work !!

  • @acabtitano4631
    @acabtitano4631 2 роки тому

    You took the words right outta my mouth.

  • @patrify
    @patrify 2 роки тому

    BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!

  • @niccolotemperanza1780
    @niccolotemperanza1780 2 роки тому

    I love this workflow.

  • @stanislavkirilov9193
    @stanislavkirilov9193 2 роки тому

    Amazing! Love you man and UE team!

  • @therealgunny
    @therealgunny 2 роки тому +6

    this approach to content creation is literally what game development needs

    • @PandaJerk007
      @PandaJerk007 2 роки тому

      Not really. Seems like a pain to bring content creation into the engine. Means you are locked into their ecosystem, and I don't think their tools will ever catch up to 3ds Max, Zbrush, Blender, Maya, C4D, etc.

    • @therealgunny
      @therealgunny 2 роки тому

      @@PandaJerk007 of course, im sure not even they consider this to be a "one size fits all" solution. i meant that this approach is suited for repetitive and redundant objects which most games have a lot of them.

    • @goatpepperherbaltea7895
      @goatpepperherbaltea7895 2 роки тому

      @@PandaJerk007 none of those are game engines though lol and you can use most of them to make stuff to put into your game

  • @cloudjonny3d
    @cloudjonny3d Рік тому

    Wow, i didn't know that modeling tool is that powerfull, i going to give it a try for sure!

  • @redblack034
    @redblack034 2 роки тому

    ground in just 17 minutes, amazing.

  • @agonhazrollaj9642
    @agonhazrollaj9642 2 роки тому +1

    You guys are awesome , please do more of those kind of videos.

  • @raghavsharma1973
    @raghavsharma1973 2 роки тому

    my small brain can not fathom the massive amount of knowledge it took to make something like this possible! blew my mind...

  • @ninopreuss2549
    @ninopreuss2549 2 роки тому

    joo wtf this modelling and fracturing is completely OP

  • @serdargokhanonder28
    @serdargokhanonder28 Рік тому +1

    7:58 When i create a new GeoCollection, my UE5 freezes and i have to turn it off! Why is this happening?

  • @carlosagrestani9292
    @carlosagrestani9292 2 роки тому

    amazing flow!

  • @dubtube6691
    @dubtube6691 10 місяців тому

    Those were the days when Quixel published tutorials

  • @armandoromanm
    @armandoromanm 2 роки тому +1

    Omg thank you! This was an extremely useful and simple tutorial. I'm not sure if I would have been able to install without it

  • @mrpunx8002
    @mrpunx8002 2 роки тому +1

    what a amazing software

  • @JoshFryer
    @JoshFryer 2 роки тому +3

    I have to do EXACTLY this in a new project! Thank you for the overview, you've saved me a lot of hassle out of engine! 🙏

  • @bradicalmusic
    @bradicalmusic 2 роки тому

    Incredible! So much to learn

  • @antoniosuarez7881
    @antoniosuarez7881 Рік тому

    really really cool, tnks x sharing

  • @mikeohc
    @mikeohc 2 роки тому +2

    I learned a lot from this! Definitely techniques that can be applied to other tools like Blender as well.

  • @stephanechataignie
    @stephanechataignie 2 роки тому +2

    Is there somewhere a nice and useful full tutorial on Unreal 5 for visualisation and cinematics for beginners ? All I see from you guys drive me crazy, I want to learn all the secrets and techniques to use it perfectly ...

    • @alexanderdimitrov1885
      @alexanderdimitrov1885 2 роки тому +3

      For Unreal Engine cinematics, check William Faucher channel. You will be amazed by what he does with lighting and cameras!

    • @stephanechataignie
      @stephanechataignie 2 роки тому +1

      @@alexanderdimitrov1885 Thank you Alexander

    • @alexanderdimitrov1885
      @alexanderdimitrov1885 2 роки тому +1

      @@stephanechataignie Toujours avec plaisir !

  • @Dj3ndo
    @Dj3ndo 2 роки тому

    Great video. Thank you!

  • @marshal487
    @marshal487 2 роки тому +1

    Wow😍Thank You😊

  • @blendr64
    @blendr64 2 роки тому

    a lot of UE in-editor modeling tips. Very cool. moves very fast so, absorb and replay.

    • @blendr64
      @blendr64 2 роки тому

      thanks so much. this short video is so densely packed with techniques. it will take some time to study and practice.

  • @5olano
    @5olano 2 роки тому +1

    this stuff a few years ago would be considered an aprils fools joke!

  • @jvad3d725
    @jvad3d725 2 роки тому

    Thanks for this amazing video

  • @lebombe8342
    @lebombe8342 2 роки тому

    13 minutes that changed my life ! INSANE ! Thanks

  • @serdargokhanonder28
    @serdargokhanonder28 Рік тому +1

    A very high level tutorial video! Thanks a lot at first. Is there a place where i can download the concrete textures you used in the tutorial video?

  • @quietlyworking
    @quietlyworking 2 роки тому +1

    Beveling the edges with displaced geo is brilliant!

    • @cd_core
      @cd_core 2 роки тому

      see, I have these ideas too, but my PC sucks, so I never dare to try 🤣

  • @mady901
    @mady901 Місяць тому

    Thank you so much for this tutorial!!!!

  • @xD3NN15x
    @xD3NN15x 2 роки тому +5

    Love it!
    so what about to use the stuff created here with nanite?
    we have to activate nanite in every seperate piece/ chunk we created?

    • @robertlarsson241
      @robertlarsson241 2 роки тому +2

      If you wanna convert to nanite you can just select all meshes in content browser, right click -> Nanite -> Enable. I learned that the hard way :p

    • @matteo4159
      @matteo4159 2 роки тому

      @@robertlarsson241 when I enable nanite for the assets I made in blender they get that nasty low poly look. Am I the only one experiencing this issue?

  • @cgnovice2969
    @cgnovice2969 2 роки тому

    Holy shit this is absolutely jaw dropping

  • @icchansan
    @icchansan 2 роки тому

    Amazing! I'll definitely try it :D

  • @thellamaamanda1246
    @thellamaamanda1246 Рік тому +1

    After applying the tesselation I'm struggling to work with the object due to high polygon count, even after simplifying the fracturing is not working and freezes and crashes, I have 32gm ram, I don't think it is necessary to add more, but is there any other solution to this? Because it seems everyone here doesn't encounter this problem here in the comments section.

    • @PotatoX_Film
      @PotatoX_Film 11 місяців тому

      I have this problem too. I get the same 32gm ram like you, but when i use his preference to simplify model or split the box into peices, the program just ERROR.

    • @cr0uchingtiger
      @cr0uchingtiger 3 місяці тому

      I have 64gb and it maxed out my ram so I had to force quit. If you're using 5.3 it's broke. Something about collections and/or nanite.

  • @virtualcircle285
    @virtualcircle285 2 роки тому

    Very insightful thank you

  • @tomhaswell6283
    @tomhaswell6283 2 роки тому +5

    The integrated modelling tools for Unreal really are a game changer. I hope we see a lot of new tools and features added in the next Unreal updates. This really makes content creation that much faster.

    • @armondtanz
      @armondtanz 2 роки тому +1

      Where is the best tutorials to learn these new features. This looked out of this world. I was expecting the narrator to say, 'i imported this in from maya or blender'... As you say total game changer!

  • @xD3NN15x
    @xD3NN15x 2 роки тому

    at 4:28 i see you added some new seams with the "SeamEd" tool - but how did you deleted the "old" ones?

  • @amerboss99
    @amerboss99 Рік тому

    this is amazing

  • @cosmonaut
    @cosmonaut 2 роки тому

    Very cool!

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 2 роки тому

    Absolutely INCREDIBLE!!!! tytytytyty!!!!

  • @EMNM66
    @EMNM66 2 роки тому

    Thank you so much ❤️

  • @R-SXX
    @R-SXX 2 роки тому

    Do you guys have a ressource / tut on how you did the smoke in the background? Really wanna learn Niagara!

  • @mauriceshapero7200
    @mauriceshapero7200 2 роки тому

    absolutely amazing.

  • @Rodutchi
    @Rodutchi Рік тому +1

    Guys pls explain how to use a seperate level so you don't make issues in the level that you are set dressing? Am a begginer and don't understand what it is or how to do it or what to type on Google to find answers.

  • @MatthewRumble
    @MatthewRumble 2 роки тому +11

    Imagine if we had this stuff in the marketplace

  • @WokZeen
    @WokZeen 2 роки тому

    Very secure! A lot of anti-scamming features.

  • @richardhendrikgilbertvankl5883
    @richardhendrikgilbertvankl5883 2 роки тому +1

    I wish i can do that someday!

  • @repositorytutorial3d50
    @repositorytutorial3d50 2 роки тому +3

    how long did it take to make that entire scene? that's incredibly detailed!

  • @Leeroy712G
    @Leeroy712G 2 роки тому +4

    Our studio is using a lot of the modeling tools + other DCC Tools to bring an entire city 1:1 in UE5 + to create a driving game that takes place across 440KM of road and land.
    Let me know if you wanna find out more :D

  • @jkapri988
    @jkapri988 10 місяців тому

    What’s the name of the music track please? Great tutorial!

  • @cgbestt
    @cgbestt 2 роки тому

    Can you please tell me what music is playing in the background???

  • @MoonChildInSky
    @MoonChildInSky 2 роки тому

    So useful, thanks ~

  • @christophermott2370
    @christophermott2370 Рік тому

    Late to the party but holy shit! this is fantastic stuff!

  • @thevfxwizard7758
    @thevfxwizard7758 2 роки тому +16

    Coming from Maya and Blender, this workflow seems like the future.

    • @PandaJerk007
      @PandaJerk007 2 роки тому

      I'd prefer a button to instantly transfer objects between the game engine and dedicated modeling programs. No reason to lock your modeling skills to UE in particular. And UE modeling will literally never catch up to the efficiency of 3ds Max, Maya, Blender, Zbrush, etc.

    • @thevfxwizard7758
      @thevfxwizard7758 2 роки тому

      @@PandaJerk007 I actually just started using Blender to UE tools. It’s one button to export your model to Unreal.

    • @PandaJerk007
      @PandaJerk007 2 роки тому

      @@thevfxwizard7758 Sounds cool. Those are the real advancements we need. New stuff in Blender, Maya, Zbrush, 3ds Max, etc. Modeling inside Unreal is one of the lowest priorities ^_^

    • @thevfxwizard7758
      @thevfxwizard7758 2 роки тому

      @@PandaJerk007 While pretty rudimentary, I appreciate the fact that I don't have to export and import every time I want to make a minor change to a mesh.

    • @PandaJerk007
      @PandaJerk007 2 роки тому

      @@thevfxwizard7758 I suppose, but if we can really get a one click import/export between game engine and modelling program that sounds the most ideal. Like you can use all your universal modeling knowledge instead of tools specific to a single program like UE

  • @etdle7
    @etdle7 2 роки тому +2

    Name of the song

  • @Gaitchs
    @Gaitchs 5 місяців тому +1

    Download link ?

  • @RWBKelly
    @RWBKelly 2 роки тому

    Game changer stuff... Just waow!!

  • @nichtgenannt3226
    @nichtgenannt3226 2 роки тому

    It is insane how graphics habe involved to during the years

  • @FPChris
    @FPChris 5 місяців тому

    This is great.

  • @maxlin0000
    @maxlin0000 2 роки тому

    Thank you for offering such a good demonstration. Can you please also let us know what's your PC specs for running this buttery smooth. Thx!

  • @luiytheninja3655
    @luiytheninja3655 2 роки тому

    Bro, this should be a pack, I'd pay good money for these pieces.

  • @acapella0741
    @acapella0741 2 роки тому

    Perfect tutorial exactly perfect....

  • @ChivalryYok
    @ChivalryYok 2 роки тому

    Look awesome, May I know what is your rig spec?

  • @wilismatrix9847
    @wilismatrix9847 2 роки тому

    That level of knowledge make me feel like a cave man

  • @aspirinemaga
    @aspirinemaga 2 роки тому +1

    Press this button to add Realism (motion blur = set to 20)

  • @SICRoosterKido
    @SICRoosterKido 2 роки тому

    Thank you sir!