The Steel Foundry Satisfactory Update 6 Lets Play Ep.03

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  • Опубліковано 15 гру 2024

КОМЕНТАРІ • 106

  • @TotalXclipse
    @TotalXclipse  2 роки тому +38

    Will you use the cavity walls in your factory?

    • @La-ld9mn
      @La-ld9mn 2 роки тому +1

      Yes! It is interesting and I need to start thinking outside the (literal) box with my designs. ha

    • @myrcutio
      @myrcutio 2 роки тому +4

      It looks very nice, but I probably won't switch over. I like to run a small ring around the factory floor and then run beams in front of the line of buildings. daisy chain the power along the beam and all the wires are basically invisible.

    • @matthewwright57
      @matthewwright57 2 роки тому

      I have for a long time, but usually much thiccker. This is a neat trick for thinner ones.

    • @farfa2937
      @farfa2937 2 роки тому +3

      Probably, when I get to build a factory that I'm not planning to delete before even finishing.

    • @waldonutz
      @waldonutz 2 роки тому

      Nope

  • @Professional_Scammer1314
    @Professional_Scammer1314 2 роки тому +82

    You are over here like "Its not much" when my facility looks like someone sneezed conveyers and machines

    • @FriendlyKnuckle
      @FriendlyKnuckle 2 роки тому +2

      Ive been going around my base, removing old and bad factories and the amount of splitters, mergers and lift spaghetti I had to remove is staggering.
      The worst part about it all is that it was 100% efficient, even with loads of power shards and spaghetti messes so compact that it’ll make any Italian hungry

  • @Gilmore74
    @Gilmore74 2 роки тому +33

    I love the architectural tips mixed with factory tips. And the finished factory looks like a Sandcrawler. Pretty cool

  • @SkaiaMechanic
    @SkaiaMechanic 2 роки тому +11

    I like the side angle really. Normally when you have upper floors that outspace your lower ones it can look rather lopsided, but you've made it look rather nice!

  • @thejoyfuldragon887
    @thejoyfuldragon887 2 роки тому +2

    Alot of times when you have big open spaces inside of buildings in this game it feels barren like a warehouse but I think it's a testament to your design abilities that here it looks very natural and full.

  • @OnePlanetOneTribe
    @OnePlanetOneTribe Рік тому +1

    For quick silica I found some structures in the canyons in the area near the dunes. You can cut them with chainsaw and get hundreds of silica that way without having to refine the raw quarts early on!

  • @adamw9764
    @adamw9764 2 роки тому +4

    the little wall hiding the cables is a nice touch.....I might have to try that with my current build

    • @RhejMacTavish
      @RhejMacTavish 2 роки тому +1

      Had never thought of it before his other videos; the ctrl-wall on a concrete barrier is a control I'd have never found on my own!

  • @KarelPKerezman
    @KarelPKerezman 2 роки тому +4

    Doing the walkways on "both sides" of the inner cavity wall like that works better than I expected. Now I'm seriously considering using that technique. I've never got the hang of using the barrier the way you do, though. I tried it at one point and it just never "took." Will try again... when U6 lands on EA.
    Also: WOW that glassed-over conveyor lift "elevator" thing looks good, you're not wrong.

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому +1

      I always thought the catwalk should be narrower than the walkway. (Is it a redundant part?) Splitting it with the cavity wall makes both sides seem just right.

  • @RantingFire
    @RantingFire 2 роки тому +1

    uuuwwuuuu, betta get that tiny concrete spaghettis fixed there! uwuwuwuwuwwuu! ;)

  • @mhx47
    @mhx47 2 роки тому +1

    Vibrant pink is fine, I currently use it as main colour scheme, but those storage containers clipping throu floor above are terrible! :D
    Love glassed conveyor elevators, but bigger surprise to me was underview of splitters feeding Foundries - that looked, surprisingly really good.

  • @thepokko
    @thepokko 2 роки тому +1

    My current save is basically in this same area, its so fun to see someone else use the spaces way differently than myself!

  • @kalumeeh247
    @kalumeeh247 2 роки тому +1

    i just started satisfactory and your video are helping me so much so thanks you for that, i love what you do !

  • @johnrtrucker
    @johnrtrucker 2 роки тому +3

    I'm always torn between many small factories making products throughout the map to save framerates or a large factory because I like the grand scale of everything and everything is close by instead of going to my main storage for 100 rotors 500 wire 2000 concrete go back only to realize I forgot something else lol and I'm on a 1000 dollar laptop so performance is minimal lol

  • @Mgsgenesis
    @Mgsgenesis 2 роки тому +1

    defiantly a unique shape, i like it.

  • @69revalations69
    @69revalations69 2 роки тому +1

    To add to your tip list you can press tab while manualy minning and it will keep doing it without clicking

    • @TheTrooper115
      @TheTrooper115 2 роки тому

      Escape works, too. Also works as an improvised auto run.

  • @RhejMacTavish
    @RhejMacTavish 2 роки тому

    It's post-edit, factory looks good, so we know you didn't have to leave 13:06 in, but oh we're glad you did! :D

  • @Fatbug24
    @Fatbug24 2 роки тому

    That elevator is pretty nice!

  • @IsThatDrak
    @IsThatDrak 2 роки тому +1

    i cant forgive you for that concrete setup total, i think this is the end of us! lol nice to see the supports though, the cavity walls are a nice touch

  • @NotMyActualName_
    @NotMyActualName_ 2 роки тому +1

    I think you can fix the awkward overhang by going about halfway down the slope and making an angled support beam going out. Sort of like a K. You could also possibly just go straight down from the top with pillars

  • @enginsar1792
    @enginsar1792 2 роки тому

    nice relaxing and informative videos. very good

  • @tzxazrael
    @tzxazrael 2 роки тому +2

    DAMN it's all so PRETTY~ lol and i've only just recently gotten into the idea of using multiple floors in a factory xD

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому +1

      I've been stretching my brain to think in 3D and simultaneous layers. It's coming so slowly, but that growth is part of the fun for me. After 200 hours, I've finally built my first two-level thing. It's not pretty, but way better than before! Using floor holes helps me immensely, so that I can locate the exact position on the other floor.

    • @tzxazrael
      @tzxazrael 2 роки тому +1

      ​@@DistracticusPrime there's a mod that does the same thing for wall holes, too, if you use mods. (makes a placeable-anywhere kind of hole, rather than just the 1, 2, or 3-slot fixed options from vanilla) "conveyor wall hole u6" by Andre Aquila. very useful!
      but yea, definitely a big step from "miles of foundations" to actual buildings xD

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому +1

      @@tzxazrael Sounds handy! I'll check it out. Lately I've been struggling to organize the inputs to the above-mentioned thing. Six resources coming in from different directions, and that wall is close to a big rock. So having finer control of placement rules will be really great. Thanks!

  • @markuskernbach6760
    @markuskernbach6760 2 роки тому

    I wish Edna and you a good, stress-free journey to Amsterdam and afterwards an unforgettable time in wonderful Mexico.

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      Edna can't make it to Amsterdam, but I'll be joining her afterwards in Mexico

  • @Rogerfoulger
    @Rogerfoulger 2 роки тому

    loving the direction your going with the build in this new season

  • @dragade101
    @dragade101 2 роки тому

    The pink is lovely hun!

  • @jcmakes5977
    @jcmakes5977 Рік тому +2

    I have to say I'm very confused by the ratio in this plant.. I'm assuming it's using the default recipes. But I can't wrap my brain how you can feed 6 steel plates and 6 steel pipe with 10 foundries.. and how those 10 foundries only using 360 coal (3xMk2 on normal). What am I missing? Thank you!

  • @shlomster6256
    @shlomster6256 2 роки тому

    THE PINK... shall return!

  • @rbruch98
    @rbruch98 2 роки тому

    I actually really like the design - I think what you need to make it look a bit less awkward from the side is add a bit of depth and contrast. You have the diagonal reaching up to the cantilevered part - perhaps have those panels be steel instead of concrete?

  • @wesleyconen5871
    @wesleyconen5871 2 роки тому

    Beautiful build. Wish mine turned out like that

  • @seanskelton2007
    @seanskelton2007 2 роки тому

    i hope they put some sort of wireless power transmitter in the game lol....at times the power lines do get in the way lol(at least visually)..

  • @flaw7860
    @flaw7860 2 роки тому

    you could do with some support pillars on that long building that could fix it looking a bit off

  • @xurnusx
    @xurnusx 2 роки тому

    How did u cover those Storage Containers at 17:24 THIS neatly?!

  • @Poke-ladd
    @Poke-ladd 2 роки тому

    Right now I’m trying to make a turbo fuel powered generator zone with alternate recipes the problem is I need to fix my steel production since I basically use compacted coal for everything now and this design kind of gives me ideas

  • @kuriea552
    @kuriea552 2 роки тому

    I also call it concrete mate. The bud I play with hates me for that.

  • @liveen
    @liveen Рік тому

    Just wondering: Where is your space elevator? O.o how did you get to the later tiers without it if you dont have it?

  • @MHMichaelHooper
    @MHMichaelHooper 2 роки тому

    I like how it looks on the side. I think the issue you are having with it is that the side walls are too flat! Perhaps some small details or reveals will make the side facades more interesting. Either way, great video!

  • @troyom
    @troyom 2 роки тому +1

    I’ve started countless new games with the intent on making clean looking factories like this. Still hasn’t happened

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому +1

      My theme was intended to be "Harmony With Nature", but it became "Clean-ish Good Enough".

  • @ministeve88
    @ministeve88 2 роки тому

    That feeling when all of my builds look like the one you apologised for building..... #feelsbadman

  • @hsik6784
    @hsik6784 2 роки тому

    im gonna have dreams about how good this guys bases are like they want me want to play the game for 40000 hours a day 🤤

  • @markmallia4761
    @markmallia4761 2 роки тому +2

    I really like you content. You have showed me a lot and have given me a lot of creative ideas. I have one question. How do you have such clear windows? I love the conveyor elevators and want to try to add that to a factory but your steel windows are clearer than mine.

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      Are you using Ultra settings?

    • @markmallia4761
      @markmallia4761 2 роки тому

      @@TotalXclipse Yes. So, I think it could be my graphics card and my computer. I probably need to build a new computer with a better graphics card. Thank you for your time and your UA-cam videos. I enjoy them, your presentation is really good. Thanks again!

    • @markmallia4761
      @markmallia4761 2 роки тому

      @@TotalXclipse Sorry to bother you but I just realized that the Glass Foundation Fix mod is clear glass. Any other suggestions? or do you think it's my graphics card?

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      @@markmallia4761 it could be depending on if you're using Vulcan or unreal engine 12?

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому

      I'm interested in your findings. My windows look like clear Jell-o, or maybe that one by the front door that gets so much attention from my starfish poodle. My settings are super low until I get around to shopping a new GPU, but if there are other factors then I really want to know.

  • @volwek1984
    @volwek1984 2 роки тому

    14:15
    how did you delete all the stuff in the container at once?

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      If you have enough space in your inventory free, you can delete a storage unit and it won't leave a box

  • @kryshadaki4445
    @kryshadaki4445 2 роки тому

    Concrete = Limestone🤣🤣

    • @TotalXclipse
      @TotalXclipse  2 роки тому +1

      It's going to haunt me 😅

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому +1

      @@TotalXclipse Somehow it's affecting me too. Since the very beginning, all my concrete gets manufactured at the limestone node, and then delivered. Somehow that makes sense to me while shipping limestone seems bizarre. There, I fixed that for ya!

  • @MrWoofWoof03
    @MrWoofWoof03 2 роки тому

    I wish i could place my own trees and bushes down

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      There is a mod for that - I believe it's called decorations

  • @aimlessplays7894
    @aimlessplays7894 2 роки тому

    How do you do the flying to view the factory?

  • @rilliencot1688
    @rilliencot1688 2 роки тому

    love the elevator, and I vote you keep the pink. It adds some nice color

  • @istartedayoutubechannel
    @istartedayoutubechannel 2 роки тому

    how do you replace items like you did with the glass replacing the wall? i always deleted the first item then built the new one.

    • @TotalXclipse
      @TotalXclipse  2 роки тому +1

      Hold Cntl while placing, I cover it in my recent video of 20 tips Satisfactory doesn't tell you.

  • @ph11p3540
    @ph11p3540 2 роки тому

    Game needs smog and severe pollution. Oily lakes, thick black smoke, dreary discolored buildings, yellow brown clouds, dead animals and plants everywhere. Kind of like Flint, Michigan or Love Canal

  • @jamest563
    @jamest563 2 роки тому

    Very pretty build mate. Only question I got for you (purely because I don't architecture currently :P) How'd you make the cav walls? - Because that's a brilliant process (Im currently doing the steel beam theory

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому

      He describes the technique in the next video. But basically, control-click while building will replace an existing item with your new item. So putting a road barrier first allows you to replace it with a wall. The road barrier is allowed to go where a wall wasn't. You can do similar tricks with the beam joints to put things in weird places and angles.

  • @Rogerfoulger
    @Rogerfoulger 2 роки тому

    what's your plan for lighting in the factory?

  • @deadpool1991
    @deadpool1991 2 роки тому

    I wish i could build like you...

  • @T4UT
    @T4UT 2 роки тому

    how do you have those big windows

  • @Xhaleon
    @Xhaleon 2 роки тому +1

    Any time I build something vertical like this the design ends up twice as bulky because I cannot abide by placing any machine that belches black smoke indoors without an exhaust route. It's either putting the smelters and foundries and the like on the roof so resources need to go all the way up and down, or space is reserved for tall ceilings and sufficient venting for every machine.

    • @DistracticusPrime
      @DistracticusPrime 2 роки тому

      Same here. All those safety classes have me twitching about "adequate ventilation" etc. So I've been pondering fake exhaust ducts. Maybe a pipe or steel beam painted black going up through the ceiling, or something like that? The extreme version of this I might never get around to is a coal power plant built inside the bottom of what looks from the outside like a hydroelectric dam. If I ever find a waterfall I don't like, it's doomed to be encased within a concrete arc.

    • @Xhaleon
      @Xhaleon 2 роки тому

      @@DistracticusPrime Hundreds of hours ago when I first started out, I "fixed" some ventilation problems with conveyor holes. They actually make for decent small-size windows too. Smoke effects don't treat any structure as permeable, same with frame foundations and structures, but so as long as the ceiling is high enough you can imagine that it actually is helping to vent. For structures that are meant to be closed to the outside world you'll just have to headcanon it because there really aren't any great fake exhaust duct options besides hypertube wall holes and trying to vaguely draw something with beams.

    • @Warp9pnt9
      @Warp9pnt9 2 роки тому

      @@DistracticusPrime Try the giant waterfall at the northeast of dune desert. coal not too far away. Don't fall, or you die. Edge of map and all. But you could build catwalk stairs or ramp foundations down and build underwater and underground. Just don't tell OSHA.

    • @Warp9pnt9
      @Warp9pnt9 2 роки тому

      @@Xhaleon Seems like a hypertube would be a perfect ventillation system.

    • @Xhaleon
      @Xhaleon 2 роки тому

      @@Warp9pnt9 Problem with the wall hypertube entrances is that they open up to show the actual wall so it looks strange. But definitely would work if they're placed up high and maybe with some color fiddling to mask it.

  • @ZalrokChaos1
    @ZalrokChaos1 2 роки тому

    But pink is pog.

  • @TeeDawl
    @TeeDawl 2 роки тому +1

    Hey, really nice playthrough! Would it be possible for you to upload in 60fps in the future? 30fps is giving me motion sickness because its so choppy. Love your stuff mate, cheers.

  • @blazingworld7913
    @blazingworld7913 2 роки тому

    When update 6 has a full release, can you convert you’re experimental world to the full game? Because I thought you couldn’t

    • @drewk5972
      @drewk5972 2 роки тому

      On discord I had asked this question, and it should move to early access from experimental when the developers are ready

    • @blazingworld7913
      @blazingworld7913 2 роки тому +1

      @@drewk5972 ok thanks!

  • @johnyo2153
    @johnyo2153 2 роки тому

    Love the design! Awesome video once again!!
    Will this ever be a downloadable save file?
    Thanks in advance

    • @TotalXclipse
      @TotalXclipse  2 роки тому

      The update 6 series will be uploaded at the start of each month and made available to my patreons. I'll probably release to the public once it's finished but we're about 800 hours off that currently, maybe more

  • @farfa2937
    @farfa2937 2 роки тому

    Not gonna lie. I might dye all my stuff pink.

  • @Goosilk
    @Goosilk 2 роки тому +4

    Honk

  • @Warp9pnt9
    @Warp9pnt9 2 роки тому

    Why would you throw away 1,802 Steel Pipes?! Especially when 1) You have inventory space to easily pick up all and 2) you're right next to the Steel Pipe Industrial Storage Container that has plenty of empty space?! !!! ??? Even at the very least, I have a cheap Storage Container connected directly to -- or merged into a non-saturated --A.W.S.O.M.E. Sink. I just can't even ...
    F.Y.I. I'm still hand crafting all steel, so maybe why I feel that hit so hard. But I'm working out kinks with a 720/m iron+coal steel plant with 240/m limestone 80/m concrete) factory nearby (possibly more nodes nearby-ish). Building in a tight area once again, ugh. Once I get this steel plant up, I'll be able to incrementally update all belts and lifts to get full efficiency, then go finish my (infamous) [1/3 complete] 720/m "Compact" Compacted Coal power plant.
    One of these days, I might actually learn how to play the game, definitely by accident, and when I do, all my factories will be spacious, stylish, and tidy, absolutely with concealing walls for power. Most importantly of all, I'll keep my spaghetti in the kitchen where it belongs. :o)
    As always, love the work you do!