I think it's the same animation studio because the same art style is used for one of the Animated AVGN videos and was even used for a Cereal Commercial with coco puffs, Cookie crisps, and the trix rabbit
Trivia: In Czech, 'blud' means 'delusion' or 'heresy' (as in 'bloudit', 'zabloudit' - 'to lose one's way', 'bludiště' - 'maze', related to the word 'blind').
It's also a middle finger to UA-cam's automated systems for monetization. Not matter what, human oversight is required for cases like this where the game has cartoony graphics but features blood and gore.
Game does look like a lot of fun; only complaint is the sfx and sound mixing. The sfx sound too repetitive or sometimes out of place for the tone of the scene. In the final fight with the large group of vampires it really shows the issue with sound mixing. It's like all the vampire attack sounds are trying to fight over the main boss theme for attention.
I feel like the SFX could work if it was MAJORALLY toned down a lot of these bosses are the perfect blend of horrific and cartoony, the sfx makes the serious moments seem unserious though
Yeah, the art style is what originally caught my eye but I really enjoyed the goofy humor from playing the demo. There's some issues (as I put in the description) but would say this one's worth playing.
This looks like one of those games off of that Nickelodeon site I forgot what games were on there other than the brawl games, basketball games, or the racing games
The animation looks phenomenal, but what really takes me out of the game are the sound effects. They often don’t fit with the theme of the scene and are too repetitive. Also, some scenes seem to be missing background music/ambient sounds, so it’s pretty jarring just having the goofy sound effects during intense moments. ( Like during the QTE 16:35 )
there should definitely be a mod or setting that either tones down the sound effects, or outright removes them, their way too intrusive by that I mean mainly the cutscene ones, the ingame ones are less intrusive and makes sense to an extent
Fantastic animation and style, game looks fun, though the sfx and music feels....bad. It lacks impact and doesn't feel like it fits even in the cartoony manner with it sometimes feeling super repetitive and annoying, and the music kinda feeling like placeholder suspense loops they forgot to replace with actual tracks.
@@CrankyTemplar The combat just looks boring. Plus, they advertised the "customisable combo finishers" being a key feature, and yet, as far as I could see here, it's just not optimal to use them. Long story short, it looks bland and clunky. Also, I don't like the sound design.
The art style of this game reminds me of a Disney show called Big City greens
I think it's the same animation studio because the same art style is used for one of the Animated AVGN videos and was even used for a Cereal Commercial with coco puffs, Cookie crisps, and the trix rabbit
Trivia: In Czech, 'blud' means 'delusion' or 'heresy' (as in 'bloudit', 'zabloudit' - 'to lose one's way', 'bludiště' - 'maze', related to the word 'blind').
Also in Jamaica it means “brother”
Blud just beaten all bosses 💀
blud made a reference of the name of the game 💀
@VirusEmpire412 fr 💀💀💀💀
Here we go blud
Blud has to do a game about bill collectors💀
I got that
I like these games with cartoon animations.
Me too
It's also a middle finger to UA-cam's automated systems for monetization. Not matter what, human oversight is required for cases like this where the game has cartoony graphics but features blood and gore.
I think I'm in love.
Her and Buffy could get along perfectly since they both fight vampires.
Protagonist's name is Becky.
I remember this game!
Are used to watch this video back in June and July 2024!
Game does look like a lot of fun; only complaint is the sfx and sound mixing. The sfx sound too repetitive or sometimes out of place for the tone of the scene. In the final fight with the large group of vampires it really shows the issue with sound mixing. It's like all the vampire attack sounds are trying to fight over the main boss theme for attention.
Johnny test is like a candle lit flame in sfx compared to this
The sfx was the first thing I noticed😂
I feel like the SFX could work if it was MAJORALLY toned down
a lot of these bosses are the perfect blend of horrific and cartoony, the sfx makes the serious moments seem unserious though
The game itself is not my cup of tea (which doesn't mean the game itself is bad ), but the animation is amazing, and the story is fun.
This game is beautiful and gory at the same time.
I wish there were more games like this.
"I hate Fairyland" is a cool book that reminds me of this.
The ultrakill parry sound tho
You mean this? 0:15
GUYS I JUST FIGURED SOMETHING OUT. You know subnautica and how the planet is named 4546B, well the first unit is 4546B. I think it’s a reference.
I literally thought this game was a show, but it turns out I was wrong.
I dig the cartoon network style animation.
Man. Indie game devs don't get enough credit
This game looks really nice !
Yeah, the art style is what originally caught my eye but I really enjoyed the goofy humor from playing the demo. There's some issues (as I put in the description) but would say this one's worth playing.
@@CrankyTemplar 👍
For some reason I think of Ok Ko let's play heroes and Aquaman: King of Atlantis when I watch this.
Cant wait for the sequel "FAM"
24:58 : Most fun boss fight in the game in my opinion.
Punch out
This looks like one of those games off of that Nickelodeon site I forgot what games were on there other than the brawl games, basketball games, or the racing games
neat reference with the 4546B
That is a bloody video game
Back in my day we called these Flash games
The animation looks phenomenal, but what really takes me out of the game are the sound effects. They often don’t fit with the theme of the scene and are too repetitive. Also, some scenes seem to be missing background music/ambient sounds, so it’s pretty jarring just having the goofy sound effects during intense moments. ( Like during the QTE 16:35 )
there should definitely be a mod or setting that either tones down the sound effects, or outright removes them, their way too intrusive
by that I mean mainly the cutscene ones, the ingame ones are less intrusive and makes sense to an extent
0:05 is that a Subnautica reference?
Why does the player look like... Spinel?
Hrmm the deaths thing from the last video only showed one area lf the boss fight. Do all the deaths look the same on the full version?
The deaths were various cinematics from dying/losing segment. In normal play the death animation is the same regardless of what kills you.
@@CrankyTemplarAh that's what I thought. Thanks for clarifying.
2:38
Ain’t no way they put the goofy aah sound in.
2:37 : I found it
This the great bending of isaac game
Mahito core's cursed technique:
Blud game start💀
Big rat : EEK!
What are those bosses are doing today 😮😊
Giant Dragur
I hope they make a sequel of #blud
I don't see mutant football players mutant Prof Rockwell snow cyclopes a blob spiders and others
Beckey is RAGE
I was really intrested in this game but after seeing this it kinda looks like it needs more polishing
A dodge that has a buffer until it lets you make the attack is so awful. You can't decide when to land the attack until the roll ends wtf..
New cult of the lamb
Bro why his uppercut sound like a parry
+PARRY
Reminds me of Don’t Starve and CupHead for some reason
And becky got the finish combo battletoads tecniques
Fantastic animation and style, game looks fun, though the sfx and music feels....bad. It lacks impact and doesn't feel like it fits even in the cartoony manner with it sometimes feeling super repetitive and annoying, and the music kinda feeling like placeholder suspense loops they forgot to replace with actual tracks.
Say dunks bright kid
You play as: Becky
Blud Watch blud playing blud when I launch blud❤
But is ppg and kb
Blud is not blood.
Ok K. O. ahh game.
Game name: #BLUD
I don't think I'm interested in this game anymore.
Genuinely curious, how come?
Why?
Please do tell us why?
Gameplay looks a little clunky but I’ll pick it up on sale for the animation alone, apparently the writing’s supposed to be decent too
@@CrankyTemplar The combat just looks boring. Plus, they advertised the "customisable combo finishers" being a key feature, and yet, as far as I could see here, it's just not optimal to use them. Long story short, it looks bland and clunky.
Also, I don't like the sound design.
Unit Subnautica
God of war reference 16:38
Я услышал парирование из ультракилле в начале
Blood
i see wall form girl kid bed see picture like the thing movie