Just started playing vanilla for the first time two weeks ago. While I do understand the efficiency and advantage acquired by researching, guide videos, and making predetermined lvling and end game routes, I still try to waver from doing as much research as possible cuz i like to figure things out as I go. Something about learning my character on my own is simply gratifying and influences a lot of my decisions. BUT I DIGRESS, I hit lvl 37 on my main last night, warlock, and found myself with more and more questions. My curiousity peaked as we all know vanilla is exponentially more time consuming and difficult in almost every aspect of the game so it was hard for me to justify not looking for some certainty in the decisions ive made so far. This video is the most accurate depiction of warlock progression simply put into words. Now its going to be hard to justify playing any of my alts for some time. I definately picked the right class. Immediately liked and subscribed man keep it up. Oh and ty for the engineering tip, wouldve never thought tbh. 🤘
i was ready to rip this shit apart like the other warlock videos about classic on youtube, but this was really well made and accurate. good job man edit: only thing missing is the fact that the blade of eternal darkness (epic bop dagger from Princess in maraudon) can proc off of your hellfire - and do the proc's damage (100 iirc) to each target hit by that hellfire tick that the proc is triggered off of. so if you're hellfiring, say 10 targets, and on the next hellfire tick BoED procs, it will do a bonus 1000 damage on that tick, 100 to each target. just some helpful info for hound packs in MC and some other raids, maybe even for DME farming.
Thanks mate. I didn't reach rank 1 lock pve on multiple servers for no reason. Blade of eternal darkness is definitely a topic to bring up. Especially for early game usage. However, this is meant to be a "basics" sort of guide
Hey - I just wanted to come back to this vid, and thank you for the hard work you put in during these times. You inspired me to be a lock, and I ended up reaching all my goals, and then some.
That break down you did with Tips out was feckin fantastic. I'm so happy you're putting guides out!!! I've been playing a warlock since Wrath, and I still find all class engaging and rewarding; affliction for all the interactions and nuance. And demonology, currently is like a class fantasy nerdgasm, a raid groups with of demons all around, and enough depth to keep gameplay engaging. Destro isnt as hum drum as it used to be...proccing girthy, throbbing chaos bolts is SO satisfying, but it's still just button mashing to me otherwise. I never got to experience vanilla, I've never even played on a private server! I'm very excited to have the chance.
mate I really enjoy your videos. thank you! I used to be a warlock player since day one of WoW and quit playing after WotlK. Vanilla and BC were my favourite times.
Love the effort you put into your videos. I played vanilla as a rogue but will be playing classic as a warlock. I plan on raiding in as good a guild I can get into, and your videos are helping me on that path!
not gonna say he doesn't, but for pvp, orc is the better race because of the Hardiness. as far as WotF goes, pvp trinket removes fear but not stuns. you can also dispel fear with the felhunter. also, 25% basically means every 4th stun will be resisted and stun is the most powerful CC. does stunlock ring a bell? it wont if youre an orc!
@@Erati243 dude, it literally says it in the name. If a stun misses there is no "lock" part. Chaarges, cheapshot, kidney shot to name the deadly ones. Thats not including Talent effects, items, proccs, trinkets.
@@hankapaldum6027 come on dude, lets be real here, stun lock refers to rogue, and as i said it was CALLED stunlock but it only worked because of blind and sap. if you think differently you didnt play vanilla.
@@Erati243 but hardiness refers to all stuns. And blind and sap are 2, cheap shot, kidney are 2 too. Also much more used. Shame you pulled the " you never played vanilla" card so soon and completely disregarded the whole wotf comparison.
Warlock had the potential for some strong DPS back in the day, but they were held back by threat issues and the limited number of debuff slots available on each boss.
I always made sure all my DoTs were on everything but the boss. I'd stack it up on whatever the off-tanks were on, and then I'd single target MT. Warlocks do insane multi-target dps with just instant cast.
Been watching a ton of your videos since I decided to roll Gnome Warlock for classic after watching you on Tipsouts channel. Awesome stuff and really informative.
Bravo, very simple introduction guide overview. Smarter then other classic warlocks I see. I see while I obsess over my top 50 world ranking in BFA, that others can ensure a new generation can begin anew in classic. Thank you. -K
I personally loved being SM/Ruin in classic since you could pvp, pve grind (lot of that in vanilla), raid and 5 man all with the one spec. It's very flexible and your tank will appreciate you giving him/her blood pact unlike those "selfish DS/Ruin warlocks". I literally had tanks and healers tell me exactly that. As for professions, you have sold me on tailoring and engineering. I was half-thinking to drop tailoring for engineering later, but why not both!
the cadence of your voice is so soothing lmfao these are top tier vids too. really good info. so excited to jump into classic. I quit after BC. Vanilla was the real wow.
Original Will of the Forsaken was so good. It does more than just break Fear and the other effects, it makes you immune to them for 5 seconds. So while it's good to break out of a fear, it's even better to just weave it between your casts when the Fear is coming since it's off the GCD and be immune to the fear completely.
One of the best warlock guides I have seen. Warlocks have some serious flaws and strengths you did a great job of highlighting both. You didn't play the class up or down. Better than "ZOMG warlock is the greatest PVP or PVE god tier class". I played a Warlock main in Vanilla and in most of WoW. I will be playing a warlock again; I just can't resist it.
YES! Warlock is unique and the only class I would love to level all over again! The dots, the fear and most importantly life taps are the charms that I just can’t resist. The excitement of one shoting people in destruction build and the pleasure seeing mobs get killed by dots while running away from you is just perfect!
Holy shit, you actually know what you are talking about... I have never seen that when it comes to warlocks! And I actually like your voice, normally I have a hard time with the American accent. No offense to any Americans, it is just a subjective quirk of me which is really annoying because there are many Americans who produce great content, I just cannot bear to listen to it. You do an exceptional job at presenting the facts behind warlock raiding. You even point out that things like Expansive Mind is a very small buff, where most content creators will just demand it. Because you are actually good at this, I kinda wished the video was double in length with more details. However, I just noticed it is almost 20 minutes! It felt like 10 because it was interesting and well paced all the way through. This is the perfect video for describing to newcomers how warlocks raid and whenever one of my friends asks about it I will link this to them. I do think though, that you could easily make a very detailed video on the quirks of raiding as a warlock. It definitely sounds like you have been doing it before, so like me, you probably know that there are a lot of interesting details to it. Lastly, you are a very small channel,
It’s also worth noticing that sm/ruin build is much better for farming outside raiding. I’m going to be sm/ruin from the beginning to the very end of classic wow.
@@astronemir it's a solo drain tank multi mob pull technique with no downtime whatsoever. have vw pull one mob, dot it up, pull the other mob, dot it up, and drain life till dead, redot first mob, drain life till dead, lifetap, rinse and repeat. with better gear, you can pull 3 or maybe even 4 mobs at once.
Great Video, but I'd think these types of videos would work even better with a more chill title. Pretty sure the target audience for these essays dont usually click on youtube-y clickbait :) Keep these up!
Played a undead warlock name Zig in classic was at the top of my guilds DPS never had an issue whatsoever. Just held off until I knew the tank had Agro and then I let loose what time it got to me they were dead. Seat of Distraction was freaking awesome on crowds
Dont forget about wizard oils for dps consumables. Also, sapper charges are off gcd, which is what makes them even more amazing, allowing you to sapper and hellfire at the same time.
Ive only seen 5 mins so far but this is clearly the most comprehensive guide ive seen for classic locks, thanks so much for this! I know you PVE more but any chance of doing a PVP talents guide or something?
thats absolutly wrong what you told. warlocks have a very strong and mighty skill to reduce aggro. its called dying and its avaible once every bossfight.
Maybe late to the party here... just caught Alive on Tipsout. Come straight over and subbed. I was lucky in Vanilla, I had a good warlock teach me a lot. Always willing to learn more :)
One major problem with Warlock is the threat gain. They really lack ways to not over agro, the risk of two shadowbolt crits in a row on a target with already high agro is there. For alliance you can reduce your threat abit with a paladin blessing. Abit harder for horde.
i wouldnt be surprised if they give the shaman the anti aggro totem or make paladins available as a selectable class from the start. Alliance has gotten most of the first kills over horde bcs of this mechanic, as soon as horde had paladins it all turned around.
@@blackyvertigo indeed. And with rogues and fury warriors both being top 3 dps classes in late game vanilla, windfury is actually insane. Especially for warriors with almost infinite rage.
@@meberg6958although alliance warriors always do more since they get blessing of salvation and humans can rock less hit rating on their gear. alliance warriors topped the charts in all pserver logs.
One thing worth to point out. Sm increases the base damage of your shadow spells. So it does not scale with spellpower. Meanwhile the touch of shadow from sacrificing your succubus, increases you overall shadow damage by 15%. This is also why SM scales better early on when you have low spell power gear. And DS outclassing SM once you have a bigger SP floor.
Wow, I never realised how much advantage gnome locks have, but I would never play a gnome. Seriously, who looks at a fantasy game and thinks "I want to be a gnome".
@@vexial12they really are, but I just hate the way orcs looked. I rolled a undead soul link warlock back in the day, had I known I would of just ran the fel hunter all the time, that 25% stun resis would of have made rogues think twice about opening up on me.
dude i really search a lot a good fucking video who can help me to undestand more about warlock i didnt find it. now i saw this diamond video, 5 years later haha. take my damm like!
For professions do you recommend us learning Tailoring and Mining while leveling? We store all the mats needed to get 300+ engineering before swapping over to that? If you recommend that we purchase the mats then are you saying tailoring will be profitable enough to support us leveling engineering without grinding/gathering the mats on our own?
Hello Alive great guide once again m8 so informative!!! One question tho how is good to start with proffs? Tailoring/Eng at start or take Engi after a while? I'm asking cause i dunno where to get my node supplys to raise it if i dont have a pala farmer already :P
What's your classic launch plan? I didnt start until cata but I heard about the lore and that locks were a complicated kind of fun and mained it then. But I also plan on running a lock first
what i want to see is a guide on making gold with a warlock. There's tons for a rogue or a mage for example farming dungeons for gold. Is there anything similar that a warlock can do or are they sol?
There is another Spec option. MD Ruin. 0 / 30 / 21 Key Talents: Improved Succubus, Fel Domination - Master Demonologist, Unholy Power, Sacrifice, Master Demonologist, Improved Shadowbolt, Bane, Improved Lash of Pain, Devistation, Ruin. (Bonus: ORC Warlocks can use this build nicely) This build revolves around both Shadowbolt and Petusage. What do you gain? - 10% Overall Damage increase (Succubus - Master Demonologist). - 10% Buff to your succubus damage, 20% Meele dmg buff to your succu, 30% Ability damage buff to your succu, 6 second CD reduction on your Succu - Your Agro is split to your demon, resulting in higher possible dps with weaker tanks - Instant Resummon to refresh your demons mana - Ability to tank Twin Emperors more easily, due to your Felhunter giving you 60 Omni-Resistance What do you loose? - Instant Corruption - Improved Lifetap This spec is usefull in certain scenarios: 1) You are the 3rd warlock and as such not allowed to put up Corruption. 2) Your Tank does not hold as much agro. 3) You are the AQ Twin Emp Tank 4) Early Gear scenario. Your Pet does NOT scale with your gear. So in MC-low end BWL scenarios, this may deal more damage, than the 5% bonus you get from Demonic Sacrifice. It is essencially still DS ruin. You can still sacrifice your Demon for that 15% buff (And this becomes viable if your Succu is out of mana). It does not scale as good as DS Ruin in AQ-Naxx gear, but it is a nice flavour build to get away from 1 button Shadobolt spamming, in addition to being rather flexible for both PvE and PvP.
8:17 as someone who raided MasterDemo/Ruin in vanilla, you absolutely do have a way to reduce aggro. If you spec for Master Demonologist, you generate 20% less threat with your imp out. Why would you want to run a a build like this? Because you also pick up Improved Imp and Improved Healthstone... two things that tanks will kill for in raids.
Don't forget how much threat that will be reduced because you are also doing 15% less damage with your imp out! All jokes aside tho, if you are the only lock in the raid, you will not be welcomed as a MD/Ruin lock. But as long as you're not the only lock, you can let the other lock speck SM/Ruin to buff the tanks and you can be MD/Ruin spec to up your dps
Great video. Based on my 3 MC runs so far, Warlock DPS lags behind Warrior, Mage, Rogue and Hunter. It's fine because we still bring alot to raids but for Phase 1 I've accepted I'm not topping charts in MC.
I've always wondered since I never played warlock in classic: Just HOW bad is the threat issue? Just stopping casting for 2-3 seconds or is it literally 10 seconds downtime until you can even do anything? I can't choose between mage and warlock and this might be crucial to decide cause I think it takes me out of the experience too much if I'm not doing anything. On the other hand, mages will be very popular and I always like the underdog classes in any game so warlock seems more appealing in that regard.
You said warlocks have no way to reduce threat beside Salv/trang totem, but they also have Master Demonologist talent, that says "Grants both the warlock, and the summoned demon an effect as long as that demon is active - Imp - Reduces threat caused by 4% x5" so that's another 20%
A question, I am planning to play warlock for classic and I've never played the class before. You mentioned Ruin makes your SB crit for 100% 'more' dmg. So if I usually crit 1k, it will now crit 2k? Or is it, I usually crit 1.5k without Ruin and with Ruin I crit 2k? Is it "increased crit dmg bonus" or overall "total dmg"?
I've spoken to devs about this and it confirms that armor pen and % dmg debuffs and additive. However, I'm not sure if classic will end up launching with that formula
I would advise that when making your 1st character, you take Tailoring and Enchanting. You can craft tailored items to level it up, then use those same items to level up Enchanting by Disenchanting the crafted tailoring items. If you try to run with Tailoring and Engineering, you will be screwed because of how many different materials you will need for it. Engineering will primarily need mining as a second profession.
This is a guide on pve. Engineering and tailoring benefit you the most for pve performance. The professions do not need to compliment each other with materials. There are plenty of other ways to earn gold aside from professions.
Honestly, don't do it on a warlock, you will regret it. It costs a lot of gold to level enchanting, gold you will only get if you can convince people to give those early raid enchant drops to YOU. Who do you think is going to get it. The warlock, one of the best farming classes in the game or any of these guys: resto druid, holy priest, holy paladin, protection warrior. Gold was a big deal in vanilla, support classes suck at farming, they will get priority over you. Instead of trying to compete with those guys, help them instead - that way you will have access to all the enchants you want without even having the skill.
It's meant to be a guide to endgame min-maxing, not leveling, so budget or convenience aren't taken into consideration. From the practical side, you probably want to level as mining/engineer until you get 300 then drop mining for tailoring. Maybe make a bank alt to save the higher level cloth you get along the way.
Enchanting is garbage for leveling and for 1st character. Especially if you don't have a guild to funnel you. Enchanting wont make any money until very late and you will have to sink tons of money on it. Every guild should have 1-3 enchanters. If you aren't that guy then don't get it.
Any chance you could go over a Dungeon PvE guide for warlocks? What spec should I use in dungeons? What spells can I use here that I normally don't in raids? Are there any notable synergies with other classes? What key dungeon drops should I keep an eye out for? Are there any dungeons that have unique Banish and Enslave Demon usage?
@Cole Marano Fair, u seem to know :). i played mage in real vanilla up to and some naxx like most semi core guilds but then tbc came and fucked it all up. Now i dont know if i should go my old 31arcane 20 fire(mainely pvp or pick the lock :)
This guy just goes into very deep details as he has great knowledge and experience about Warlock. In dungeons you want to usually dot the main target with everything and secondary targets with corruption and curse of agony and depending on the situation immolate too. Then you throw shadowbolts if you need to nuke something dangerous or a boss. Otherwise lifetap couple of times after DoTs to utilize your health regeneration and wand things a lot to sustain your mana for the whole instance without drinking once. In raids you pretty much spam shadowbolt, use appropiate curse and dot the secondary targets.
one thing that isn't in here something that could be done during vanilla, not sure about if it's still able to be done in classic was to sacrifice your succubus and then have a healer res it or jumper cables it if you were an engineer. You would keep the sacrifice buff of 15% shadow damage and you would get to keep your succubus
probably wont get a reply because its an old video, but whats the cinematic playing in the back round at around the 4:18 mark, I dont recognize it and would love to watch it now.
Most damage calculations in classic are multiplicative - warlocks actually get more than 60% increased damage from the combination of debuffs at 14:33.
This guy knows how to play a lock couldn't fault him on anything he said. One suggestion if you are really trying to max your dps. Demonic/Dark runes are more effective than lifetap. So if gold isn't and issue and you are in a dps race against other locks for big dick status its a useful tip.
For warlock leveling spec I was wondering if it would make sense to go 2/2 improved healthstone and 3/5 Demonic Embrace instead of 5/5 Demonic Embrace? Seems to me that when you are leveling and don't have endgame gear having 20% stronger healthstone could be better than 6% more total stamina. Ran the numbers and would give 50 more health from lvl 22 stone, 100 for lvl 34, 160 for lvl 46. Not sure how the total amount of stamina would look at these levels. So should I just go 5/5 embrace or does 2/2 healthstone make any sense? Also your pets health isn't based on your own health right? So it would get stronger with 5/5 embrace rather than 3/5. Maybe stupid question but asking anyway.
As a warlock, health is a resource. Treat it like you would your mana. Would you rather get a static 15% increase to mana at all times, or only a 9% increase with the ability to chunk it every now and then. Because you can use drain life to restore health, having the max health increase is way more valuable as you can drain for longer without capping, which also allows you to life tap for more without getting low. That means you can have much higher combat efficiency because you never run out of health or mana to keep draining from. With health stones, you *do* get a chunkier boost to health, but you can only life tap so often because your max health is lower, which results in you have less overall mana aka less combat effectiveness.
People always say SM is better for pvp but I prefer DS. I lose more fights in SM than I do DS. Increased stam, pet dmg, faster/cheaper summon on CD, void sac buff, imp healthstone all together out weigh CoE, nightfall, siphon & imp drain life imho.
I don't understand these Pve guides about warlock, they all seem to focus on just one aspect but there are 20 man raids, 40 man raids and normal 5man dungeons as well. The rotations are different for each ''encounter''.
Many raids will use it on a boss encounter to ease the load of healers. Amplified CoW is very good at keeping the healers mana much more full and ready for any Oh-Shit scenarios
I used to play warlock in vanilla, but seen an intervju of you speaking of the class made me wonder how much better I could have been. I used to be top DPS all the way to Naxx, but I was full destro, with a few points in demo and affliction. We used to have 3 other locks in the guild running sm ruin, but they were never near my dmg. And they couldn't understand why. And I never tryed out others specs. Makes me want to play classic again and give it a go. The only issue is that I'm old and have other stuff to take care of now. Isted of been online 12 hrs a day
Isn't reducing the targets shadow resistance the same as gaining hit on that target, causing curse of shadows to actually reduce the chance of your spells to be resisted? And as a curse it should be affected by suppression as well... I wonder if it wasn't intended to work that way and if this the reasoning behind warlocks not having any talents to increase hit except for suppression.
I think it did reduce chance of spells being resisted. I dunno when, but I do know they changed CoS because it was putting the target's shadow resistance below zero, resulting in gaining extra, unintentional, damage. But in either case, I've never been a part of any progression raid guild that allowed CoS because CoE was much more important for the mages
Just started playing vanilla for the first time two weeks ago. While I do understand the efficiency and advantage acquired by researching, guide videos, and making predetermined lvling and end game routes, I still try to waver from doing as much research as possible cuz i like to figure things out as I go. Something about learning my character on my own is simply gratifying and influences a lot of my decisions. BUT I DIGRESS, I hit lvl 37 on my main last night, warlock, and found myself with more and more questions. My curiousity peaked as we all know vanilla is exponentially more time consuming and difficult in almost every aspect of the game so it was hard for me to justify not looking for some certainty in the decisions ive made so far.
This video is the most accurate depiction of warlock progression simply put into words. Now its going to be hard to justify playing any of my alts for some time. I definately picked the right class.
Immediately liked and subscribed man keep it up. Oh and ty for the engineering tip, wouldve never thought tbh. 🤘
Imagine a lvl 57 item being bis. And you crafted it yourself! After finding the recipe for it! That's the game we loved...
It gets worse than that. Pre-dire maul people use level 30 and 40 something blue boes as some bis. Inventors focal sword from Mara is also used at bis
@Marek-Martin Matyska bloodvine is not out upon launch
@Marek-Martin Matyska I am not saying it makes it better .... I'm saying they come out at different times, so you can't really compare
@Marek-Martin Matyska Wowhead doesn't show the correct patch date for vanilla items.
For Feral DPS I believe BIS wep is a drop from Gnomer, like level 29 maybe?
i was ready to rip this shit apart like the other warlock videos about classic on youtube, but this was really well made and accurate. good job man
edit: only thing missing is the fact that the blade of eternal darkness (epic bop dagger from Princess in maraudon) can proc off of your hellfire - and do the proc's damage (100 iirc) to each target hit by that hellfire tick that the proc is triggered off of. so if you're hellfiring, say 10 targets, and on the next hellfire tick BoED procs, it will do a bonus 1000 damage on that tick, 100 to each target. just some helpful info for hound packs in MC and some other raids, maybe even for DME farming.
Thanks mate. I didn't reach rank 1 lock pve on multiple servers for no reason. Blade of eternal darkness is definitely a topic to bring up. Especially for early game usage. However, this is meant to be a "basics" sort of guide
@@IamAliveTv for sure! Awesome guide dude.
Hey - I just wanted to come back to this vid, and thank you for the hard work you put in during these times. You inspired me to be a lock, and I ended up reaching all my goals, and then some.
Bro, using your guide to get ready for hard-core, and it is absolutely perfect! Thank you for providing the information. Majority of us want to know!
That break down you did with Tips out was feckin fantastic. I'm so happy you're putting guides out!!! I've been playing a warlock since Wrath, and I still find all class engaging and rewarding; affliction for all the interactions and nuance. And demonology, currently is like a class fantasy nerdgasm, a raid groups with of demons all around, and enough depth to keep gameplay engaging. Destro isnt as hum drum as it used to be...proccing girthy, throbbing chaos bolts is SO satisfying, but it's still just button mashing to me otherwise.
I never got to experience vanilla, I've never even played on a private server! I'm very excited to have the chance.
Tips is a scrub.. soo much BS and lack of research in his guides/vidoes
mate I really enjoy your videos. thank you! I used to be a warlock player since day one of WoW and quit playing after WotlK. Vanilla and BC were my favourite times.
Love the effort you put into your videos. I played vanilla as a rogue but will be playing classic as a warlock. I plan on raiding in as good a guild I can get into, and your videos are helping me on that path!
Imagine someone making a vanilla wow guide video that ACTUALLY knows what they're talking about.
That's this video.
not gonna say he doesn't, but for pvp, orc is the better race because of the Hardiness. as far as WotF goes, pvp trinket removes fear but not stuns. you can also dispel fear with the felhunter. also, 25% basically means every 4th stun will be resisted and stun is the most powerful CC. does stunlock ring a bell? it wont if youre an orc!
@@hankapaldum6027 you do realize that "stun locking" was more based on disorients than it was stuns, right?
@@Erati243 dude, it literally says it in the name. If a stun misses there is no "lock" part. Chaarges, cheapshot, kidney shot to name the deadly ones. Thats not including Talent effects, items, proccs, trinkets.
@@hankapaldum6027 come on dude, lets be real here, stun lock refers to rogue, and as i said it was CALLED stunlock but it only worked because of blind and sap. if you think differently you didnt play vanilla.
@@Erati243 but hardiness refers to all stuns. And blind and sap are 2, cheap shot, kidney are 2 too. Also much more used.
Shame you pulled the " you never played vanilla" card so soon and completely disregarded the whole wotf comparison.
Imagine a guy with a voice sounding like he's sad putting a sad music on his video. I didn't cry ( just kiddin, good vid man)
You didn't cry? I'll act more sad next time
Very informative, and I loved the chill vibe of the video
i knew all of this already but I liked the video, fun to watch and i like the editing. Sub earned
Warlock had the potential for some strong DPS back in the day, but they were held back by threat issues and the limited number of debuff slots available on each boss.
Season of mastery is coming, and its removing the debuff limit.
I always made sure all my DoTs were on everything but the boss. I'd stack it up on whatever the off-tanks were on, and then I'd single target MT. Warlocks do insane multi-target dps with just instant cast.
Been watching a ton of your videos since I decided to roll Gnome Warlock for classic after watching you on Tipsouts channel. Awesome stuff and really informative.
lol same here
Bravo, very simple introduction guide overview. Smarter then other classic warlocks I see. I see while I obsess over my top 50 world ranking in BFA, that others can ensure a new generation can begin anew in classic. Thank you.
-K
I personally loved being SM/Ruin in classic since you could pvp, pve grind (lot of that in vanilla), raid and 5 man all with the one spec. It's very flexible and your tank will appreciate you giving him/her blood pact unlike those "selfish DS/Ruin warlocks". I literally had tanks and healers tell me exactly that. As for professions, you have sold me on tailoring and engineering. I was half-thinking to drop tailoring for engineering later, but why not both!
How do u get the gold and materials to supply both professions ?
@@Redstripe921 Well, either your farm the gold (as a Warlock, farming is pretty easy) or you level up a second char for mining.
Great guide man! Came here through Tips, totally worth it. More warlock and Classic WoW content please!
the cadence of your voice is so soothing lmfao these are top tier vids too. really good info. so excited to jump into classic. I quit after BC. Vanilla was the real wow.
That was the best class guide for wow I have ever watched in the 13 years ive been playing, bravo
Thank you so much for this! I never took the time to go deep into strategy, and really want to play a more thoughtful game this time around.
Original Will of the Forsaken was so good. It does more than just break Fear and the other effects, it makes you immune to them for 5 seconds. So while it's good to break out of a fear, it's even better to just weave it between your casts when the Fear is coming since it's off the GCD and be immune to the fear completely.
2:07 I believe humans gain 10% more rep which is amazing in both PVE and PVP.
One of the best warlock guides I have seen. Warlocks have some serious flaws and strengths you did a great job of highlighting both. You didn't play the class up or down. Better than "ZOMG warlock is the greatest PVP or PVE god tier class".
I played a Warlock main in Vanilla and in most of WoW. I will be playing a warlock again; I just can't resist it.
YES! Warlock is unique and the only class I would love to level all over again! The dots, the fear and most importantly life taps are the charms that I just can’t resist. The excitement of one shoting people in destruction build and the pleasure seeing mobs get killed by dots while running away from you is just perfect!
@@27648281 Yep, don't get me wrong I am playing a warlock.
Holy shit, you actually know what you are talking about... I have never seen that when it comes to warlocks! And I actually like your voice, normally I have a hard time with the American accent. No offense to any Americans, it is just a subjective quirk of me which is really annoying because there are many Americans who produce great content, I just cannot bear to listen to it.
You do an exceptional job at presenting the facts behind warlock raiding. You even point out that things like Expansive Mind is a very small buff, where most content creators will just demand it.
Because you are actually good at this, I kinda wished the video was double in length with more details. However, I just noticed it is almost 20 minutes! It felt like 10 because it was interesting and well paced all the way through. This is the perfect video for describing to newcomers how warlocks raid and whenever one of my friends asks about it I will link this to them.
I do think though, that you could easily make a very detailed video on the quirks of raiding as a warlock. It definitely sounds like you have been doing it before, so like me, you probably know that there are a lot of interesting details to it.
Lastly, you are a very small channel,
It’s also worth noticing that sm/ruin build is much better for farming outside raiding. I’m going to be sm/ruin from the beginning to the very end of classic wow.
i draintank for lvling purposes
@@gelipterzg how do you drain tank in vanilla
@@astronemir it's a solo drain tank multi mob pull technique with no downtime whatsoever. have vw pull one mob, dot it up, pull the other mob, dot it up, and drain life till dead, redot first mob, drain life till dead, lifetap, rinse and repeat. with better gear, you can pull 3 or maybe even 4 mobs at once.
@@astronemir 30/0/21 build ofc, amazing farming build
You have a real mastery of the Classic content. Really impressive and high quality. Keep it up
Great Video, but I'd think these types of videos would work even better with a more chill title. Pretty sure the target audience for these essays dont usually click on youtube-y clickbait :) Keep these up!
Du Lümmel kommst jetzt erstmal auf Lakeshire und schließt dich unserer Gilde an :D
Played a undead warlock name Zig in classic was at the top of my guilds DPS never had an issue whatsoever. Just held off until I knew the tank had Agro and then I let loose what time it got to me they were dead. Seat of Distraction was freaking awesome on crowds
Late game - Shadow Bolt? More like Shadow Bomb.
I have no interest in Warlock, yet here I am viewing this awesome video.
Thanks for the kind words mate!
Alive, thank you very much for putting together this guide! I also really appreciated the video that you made with Tipsoutbaby. You da man!
Dont forget about wizard oils for dps consumables. Also, sapper charges are off gcd, which is what makes them even more amazing, allowing you to sapper and hellfire at the same time.
Very soothing video, you put alot of work in it, thanks alot.
need more lock vids now bro, ur the best lock i ever saw
excellent video. my reference point for everything warlock. thanks for sharing your expertise!
Ive only seen 5 mins so far but this is clearly the most comprehensive guide ive seen for classic locks, thanks so much for this! I know you PVE more but any chance of doing a PVP talents guide or something?
In the future, yeah
thats absolutly wrong what you told.
warlocks have a very strong and mighty skill to reduce aggro.
its called dying and its avaible once every bossfight.
I've heard you can use creative use of game mechanics by using the druid battle rez to do it multiple times in a fight!
@@zipzzo thats called cheating and violates the classic tos.
druids are only there to be funny. thats the only point in existence
@@Pneuma6969 I'm not seeing the "funny meter" on my dpsmate...any clue how we measure it?
no no no, the best way to reduce agro is by having all the mobs stare at the succubus
@@zipzzo download a plugin for it.
Maybe late to the party here... just caught Alive on Tipsout. Come straight over and subbed.
I was lucky in Vanilla, I had a good warlock teach me a lot. Always willing to learn more :)
One major problem with Warlock is the threat gain. They really lack ways to not over agro, the risk of two shadowbolt crits in a row on a target with already high agro is there.
For alliance you can reduce your threat abit with a paladin blessing. Abit harder for horde.
i wouldnt be surprised if they give the shaman the anti aggro totem or make paladins available as a selectable class from the start. Alliance has gotten most of the first kills over horde bcs of this mechanic, as soon as horde had paladins it all turned around.
@@meberg6958 the dps advantage of windfury totem with late game rogues/warriors can't be understated.
@@blackyvertigo indeed. And with rogues and fury warriors both being top 3 dps classes in late game vanilla, windfury is actually insane. Especially for warriors with almost infinite rage.
@@meberg6958although alliance warriors always do more since they get blessing of salvation and humans can rock less hit rating on their gear. alliance warriors topped the charts in all pserver logs.
One thing worth to point out. Sm increases the base damage of your shadow spells. So it does not scale with spellpower. Meanwhile the touch of shadow from sacrificing your succubus, increases you overall shadow damage by 15%.
This is also why SM scales better early on when you have low spell power gear.
And DS outclassing SM once you have a bigger SP floor.
Wow, I never realised how much advantage gnome locks have, but I would never play a gnome. Seriously, who looks at a fantasy game and thinks "I want to be a gnome".
Orcs are better for pvp
Gnomes are for gaylords
Me, get gnomed.
@@DerpyHDoo😂 nice
@@vexial12they really are, but I just hate the way orcs looked. I rolled a undead soul link warlock back in the day, had I known I would of just ran the fel hunter all the time, that 25% stun resis would of have made rogues think twice about opening up on me.
this guys knows a lot - big recommend - knowledgebombs on point
That sneaky picture of Tipsout made my day xD
As a little tip!
dude i really search a lot a good fucking video who can help me to undestand more about warlock i didnt find it. now i saw this diamond video, 5 years later haha. take my damm like!
Awesome dude, good information and very helpful. Would love to see more :)
Background music: Ofelia's Dream
Also great guide
Worse guilde in history,, i just want to cry when i see hes demon specc
Thank you so much for all your guides!
THIS GUY IS WAY BETTER THAN STAYSAVETV.... GOT MY SUBB GREAT VID
For professions do you recommend us learning Tailoring and Mining while leveling? We store all the mats needed to get 300+ engineering before swapping over to that? If you recommend that we purchase the mats then are you saying tailoring will be profitable enough to support us leveling engineering without grinding/gathering the mats on our own?
I'm also interested in an answer to this 😊
Hello Alive great guide once again m8 so informative!!! One question tho how is good to start with proffs? Tailoring/Eng at start or take Engi after a while? I'm asking cause i dunno where to get my node supplys to raise it if i dont have a pala farmer already :P
Im not even interesterd in playing a Warlock and i really enjoyed this video
Man, idk how anyone doesn't love warlocks. It's absolutely my favorite class in wow. Out of curiosity, what's your class of choice?
@@petercarioscia9189 im a warrior main priest alt player love tanking and healing soooooo much, never been a fan of pure dps
What's your classic launch plan? I didnt start until cata but I heard about the lore and that locks were a complicated kind of fun and mained it then. But I also plan on running a lock first
what i want to see is a guide on making gold with a warlock. There's tons for a rogue or a mage for example farming dungeons for gold. Is there anything similar that a warlock can do or are they sol?
This is a little late response, but you can use a lot of the same farming methods as hunters and mages (Maraudon and DME).
Great guide Alive. Which one is the best spec when lvling? Demo or affliction?
Afflic mixed with demo
SO, witch one is ACUALLY best for dungeons? you never said that, only for raids? :;/
There is another Spec option.
MD Ruin.
0 / 30 / 21
Key Talents:
Improved Succubus, Fel Domination - Master Demonologist, Unholy Power, Sacrifice, Master Demonologist, Improved Shadowbolt, Bane, Improved Lash of Pain, Devistation, Ruin.
(Bonus: ORC Warlocks can use this build nicely)
This build revolves around both Shadowbolt and Petusage.
What do you gain?
- 10% Overall Damage increase (Succubus - Master Demonologist).
- 10% Buff to your succubus damage, 20% Meele dmg buff to your succu, 30% Ability damage buff to your succu, 6 second CD reduction on your Succu
- Your Agro is split to your demon, resulting in higher possible dps with weaker tanks
- Instant Resummon to refresh your demons mana
- Ability to tank Twin Emperors more easily, due to your Felhunter giving you 60 Omni-Resistance
What do you loose?
- Instant Corruption
- Improved Lifetap
This spec is usefull in certain scenarios:
1) You are the 3rd warlock and as such not allowed to put up Corruption.
2) Your Tank does not hold as much agro.
3) You are the AQ Twin Emp Tank
4) Early Gear scenario. Your Pet does NOT scale with your gear. So in MC-low end BWL scenarios, this may deal more damage, than the 5% bonus you get from Demonic Sacrifice.
It is essencially still DS ruin. You can still sacrifice your Demon for that 15% buff (And this becomes viable if your Succu is out of mana).
It does not scale as good as DS Ruin in AQ-Naxx gear, but it is a nice flavour build to get away from 1 button Shadobolt spamming, in addition to being rather flexible for both PvE and PvP.
8:17 as someone who raided MasterDemo/Ruin in vanilla, you absolutely do have a way to reduce aggro. If you spec for Master Demonologist, you generate 20% less threat with your imp out. Why would you want to run a a build like this? Because you also pick up Improved Imp and Improved Healthstone... two things that tanks will kill for in raids.
Don't forget how much threat that will be reduced because you are also doing 15% less damage with your imp out!
All jokes aside tho, if you are the only lock in the raid, you will not be welcomed as a MD/Ruin lock. But as long as you're not the only lock, you can let the other lock speck SM/Ruin to buff the tanks and you can be MD/Ruin spec to up your dps
Can confirm, my best friend is LIP potions
Great video. Based on my 3 MC runs so far, Warlock DPS lags behind Warrior, Mage, Rogue and Hunter. It's fine because we still bring alot to raids but for Phase 1 I've accepted I'm not topping charts in MC.
Hes alive :o
Super useful video, thank you!
I can go far more in depth if you'd like. Feel free to reach out to me if you'd like any more information
I am AliveTv thank you!
@@IamAliveTv so did you get any? ;)
@@patrikpass2962 😂😂
I've always wondered since I never played warlock in classic: Just HOW bad is the threat issue? Just stopping casting for 2-3 seconds or is it literally 10 seconds downtime until you can even do anything? I can't choose between mage and warlock and this might be crucial to decide cause I think it takes me out of the experience too much if I'm not doing anything. On the other hand, mages will be very popular and I always like the underdog classes in any game so warlock seems more appealing in that regard.
Still love your guide. You're the best
You said warlocks have no way to reduce threat beside Salv/trang totem, but they also have Master Demonologist talent, that says "Grants both the warlock, and the summoned demon an effect as long as that demon is active - Imp - Reduces threat caused by 4% x5" so that's another 20%
Any new Lock stuff coming soon? Also what are you thoughts on Drain tanking as a leveling option?
Amazing video. Can't thank you enough.
what a nice vid, thanks a lot
A question, I am planning to play warlock for classic and I've never played the class before. You mentioned Ruin makes your SB crit for 100% 'more' dmg. So if I usually crit 1k, it will now crit 2k?
Or is it, I usually crit 1.5k without Ruin and with Ruin I crit 2k? Is it "increased crit dmg bonus" or overall "total dmg"?
The crit goes from 150% to 200%
"Little TIP" made me laugh :D Respect to both you and Tipsoutbaby ! good vid (Y)
% Increases in wow typically multiply, not add. The 4 debuffs you mentioned would increase damage by ~74.57% instead of 60% assuming I am correct
I've spoken to devs about this and it confirms that armor pen and % dmg debuffs and additive. However, I'm not sure if classic will end up launching with that formula
Thanks! Subscribed
I would advise that when making your 1st character, you take Tailoring and Enchanting. You can craft tailored items to level it up, then use those same items to level up Enchanting by Disenchanting the crafted tailoring items. If you try to run with Tailoring and Engineering, you will be screwed because of how many different materials you will need for it. Engineering will primarily need mining as a second profession.
This is a guide on pve. Engineering and tailoring benefit you the most for pve performance. The professions do not need to compliment each other with materials. There are plenty of other ways to earn gold aside from professions.
Honestly, don't do it on a warlock, you will regret it. It costs a lot of gold to level enchanting, gold you will only get if you can convince people to give those early raid enchant drops to YOU. Who do you think is going to get it. The warlock, one of the best farming classes in the game or any of these guys: resto druid, holy priest, holy paladin, protection warrior. Gold was a big deal in vanilla, support classes suck at farming, they will get priority over you. Instead of trying to compete with those guys, help them instead - that way you will have access to all the enchants you want without even having the skill.
It's meant to be a guide to endgame min-maxing, not leveling, so budget or convenience aren't taken into consideration.
From the practical side, you probably want to level as mining/engineer until you get 300 then drop mining for tailoring. Maybe make a bank alt to save the higher level cloth you get along the way.
Enchanting is garbage for leveling and for 1st character. Especially if you don't have a guild to funnel you. Enchanting wont make any money until very late and you will have to sink tons of money on it. Every guild should have 1-3 enchanters. If you aren't that guy then don't get it.
Awesome video. Warlock mains ftw
Any chance you could go over a Dungeon PvE guide for warlocks? What spec should I use in dungeons? What spells can I use here that I normally don't in raids? Are there any notable synergies with other classes? What key dungeon drops should I keep an eye out for? Are there any dungeons that have unique Banish and Enslave Demon usage?
I wish I had this type of guide back when I was playing Vanilla lol
I wish soulshards could stack in classic
that'd be broken tbh lol but that'd be dope too if you have hem stacked and maybe lost a few when you die
Great guide for a classic noob like me
Since you made bouth a mage and warlock vid. on the same topic. Wich of the 2 are the best end game vanilla pve toon.
@Cole Marano not from what i heard. Im talking about locks and mages in Aq40/naxx gear
@Cole Marano Fair, u seem to know :). i played mage in real vanilla up to and some naxx like most semi core guilds but then tbc came and fucked it all up. Now i dont know if i should go my old 31arcane 20 fire(mainely pvp or pick the lock :)
Great video mate
Played full destro lock spec and boomkin through vanilla. Entered the ventrilo void and mastered the art of demon summoning.
Nice video again, keep with the good working!
Great guide!
Rotation seems a bit complex.
This guy just goes into very deep details as he has great knowledge and experience about Warlock. In dungeons you want to usually dot the main target with everything and secondary targets with corruption and curse of agony and depending on the situation immolate too. Then you throw shadowbolts if you need to nuke something dangerous or a boss. Otherwise lifetap couple of times after DoTs to utilize your health regeneration and wand things a lot to sustain your mana for the whole instance without drinking once. In raids you pretty much spam shadowbolt, use appropiate curse and dot the secondary targets.
@@Ascketism woosh......
@@Sammysapphira did that just go right over?
one thing that isn't in here something that could be done during vanilla, not sure about if it's still able to be done in classic was to sacrifice your succubus and then have a healer res it or jumper cables it if you were an engineer. You would keep the sacrifice buff of 15% shadow damage and you would get to keep your succubus
probably wont get a reply because its an old video, but whats the cinematic playing in the back round at around the 4:18 mark, I dont recognize it and would love to watch it now.
ua-cam.com/video/x79hbysV_8w/v-deo.html
Most damage calculations in classic are multiplicative - warlocks actually get more than 60% increased damage from the combination of debuffs at 14:33.
This guy knows how to play a lock couldn't fault him on anything he said. One suggestion if you are really trying to max your dps. Demonic/Dark runes are more effective than lifetap. So if gold isn't and issue and you are in a dps race against other locks for big dick status its a useful tip.
I agree. This guide was only supposed to cover the basics 😁
great video, very helpful
Male human warlock checking in, thanks for write up
For warlock leveling spec I was wondering if it would make sense to go 2/2 improved healthstone and 3/5 Demonic Embrace instead of 5/5 Demonic Embrace?
Seems to me that when you are leveling and don't have endgame gear having 20% stronger healthstone could be better than 6% more total stamina. Ran the numbers and would give 50 more health from lvl 22 stone, 100 for lvl 34, 160 for lvl 46. Not sure how the total amount of stamina would look at these levels. So should I just go 5/5 embrace or does 2/2 healthstone make any sense?
Also your pets health isn't based on your own health right? So it would get stronger with 5/5 embrace rather than 3/5. Maybe stupid question but asking anyway.
As a warlock, health is a resource. Treat it like you would your mana. Would you rather get a static 15% increase to mana at all times, or only a 9% increase with the ability to chunk it every now and then. Because you can use drain life to restore health, having the max health increase is way more valuable as you can drain for longer without capping, which also allows you to life tap for more without getting low. That means you can have much higher combat efficiency because you never run out of health or mana to keep draining from.
With health stones, you *do* get a chunkier boost to health, but you can only life tap so often because your max health is lower, which results in you have less overall mana aka less combat effectiveness.
@@Sporrik Thanks for the reply. Makes sense. Very helpful.
Any plans to add the BiS gear list to the WoW head guide now that they have said how they plan to do itemization?
Yup!
I am AliveTv Huzzah!
I am AliveTv i see you mentioned a more in depth guide is coming soon on Wowhead I can’t wait to see it. Love the stuff you have put out man.
Great guide.
People always say SM is better for pvp but I prefer DS. I lose more fights in SM than I do DS.
Increased stam, pet dmg, faster/cheaper summon on CD, void sac buff, imp healthstone all together out weigh CoE, nightfall, siphon & imp drain life imho.
I don't understand these Pve guides about warlock, they all seem to focus on just one aspect but there are 20 man raids, 40 man raids and normal 5man dungeons as well. The rotations are different for each ''encounter''.
Why improved Curse of Weakness in SM/Ruin? When would you use it?
Many raids will use it on a boss encounter to ease the load of healers. Amplified CoW is very good at keeping the healers mana much more full and ready for any Oh-Shit scenarios
dumb question but why don't locs have pets out during raids? Seems counter intuitive...
The best single target dps spec sacrifices it's pet for a buff that gives 15% more shadow damage
@@IamAliveTv thanks for the response! I need all the help I can get haha!
I used to play warlock in vanilla, but seen an intervju of you speaking of the class made me wonder how much better I could have been. I used to be top DPS all the way to Naxx, but I was full destro, with a few points in demo and affliction. We used to have 3 other locks in the guild running sm ruin, but they were never near my dmg. And they couldn't understand why. And I never tryed out others specs. Makes me want to play classic again and give it a go. The only issue is that I'm old and have other stuff to take care of now. Isted of been online 12 hrs a day
Isn't reducing the targets shadow resistance the same as gaining hit on that target, causing curse of shadows to actually reduce the chance of your spells to be resisted? And as a curse it should be affected by suppression as well... I wonder if it wasn't intended to work that way and if this the reasoning behind warlocks not having any talents to increase hit except for suppression.
I think it did reduce chance of spells being resisted. I dunno when, but I do know they changed CoS because it was putting the target's shadow resistance below zero, resulting in gaining extra, unintentional, damage. But in either case, I've never been a part of any progression raid guild that allowed CoS because CoE was much more important for the mages
Thank bro good job really ;) thumb up !! OFC
Is the talent build linked the best build for high dps in PVE?