3D Modeling Different Type of Prong Tip-Jewelry CAD Design Tutorial with Rhinocerose 7

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  • Опубліковано 29 жов 2024

КОМЕНТАРІ • 19

  • @voulazarpani7688
    @voulazarpani7688 2 роки тому +1

    Always informative and inspiring! I pick up new tricks every time. Thank you so much

  • @MrGekken
    @MrGekken 2 роки тому

    Thank you, every time I watch your tutorial I learn something new :)

  • @ayeshbasrawe2585
    @ayeshbasrawe2585 2 роки тому

    Welcome
    A useful and wonderful lesson, and I learned some things from it, because this inconsistent form suffered from it in several cases, and now I have a nice idea for a solution. Thank you very much

  • @RionaFinnJewelleryCAD
    @RionaFinnJewelleryCAD Рік тому

    Excellent video, thank you for such a good explanation of the limitations of patch!

  • @thomail
    @thomail 4 місяці тому

    help's a lot! thank's.

  • @martinpontbriand8048
    @martinpontbriand8048 Рік тому

    Thanks PJ

  • @clairestrickland5140
    @clairestrickland5140 Рік тому

    brilliant, thank you

  • @GEMCAD
    @GEMCAD 2 роки тому

    Should have mentioned the Loft (Loose of course) as one of the best (if not the best) ways of making caps, be it claws, prongs, or even end points to the sweep up shank.

  • @rhinoshoetv
    @rhinoshoetv 2 роки тому

    Nice

  • @Jewelrymaker
    @Jewelrymaker 2 роки тому

    Patch is a poor way to achieve this. It is a lazy way of modeling. Even if your join works, you will/could end up with naked edges in the model. A better way would be to split the edge into two parts, then blendsrf the two edges.