Cell Fluids addon: Review & Tutorial

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  • Опубліковано 5 жов 2024

КОМЕНТАРІ • 40

  • @Specoolar
    @Specoolar 11 місяців тому +34

    Hi,
    The author of the addon here.
    Thank you for the review!
    for 15:40 you can instead scale down the fluid object.
    I am currently trying to figure out a better implementation for small scale scenes.
    Thanks!

    • @CGDive
      @CGDive  11 місяців тому +2

      Nice, Thanks for the info!

    • @alexanderwoodcock7549
      @alexanderwoodcock7549 11 місяців тому

      Dude, just want to tell you this is absolutely amazing! thank you!

    • @canyongoat2096
      @canyongoat2096 5 місяців тому +1

      I'm very happy I found this video and also this addon looks perfect. The baking flow maps is absolutely incredible I'm gonna use it a lot I'm sure. I can't wait to try this addon out. I'm tired of waiting for ages to render everything in Blender even with my quite beefy GPU, so anything real time and fast is welcome. I know sacraficing physical accuracy can introduce limitations and quality loss, but I feel like Blender needs more stuff like your addon, so people without 2x rtx 4090 GPU's, threadrippers and render farms can have a chance to do animations in a reasonable time frame.

  • @DejiDigital
    @DejiDigital 11 місяців тому +23

    i'm very sure no one's buying this expecting it to be able to create houdini level simulations.... for what it is, this is almost too good to be true

    • @CGDive
      @CGDive  11 місяців тому +4

      Exactly!

  • @lovelearn341
    @lovelearn341 11 місяців тому +7

    I've been waiting for something like this in Blender for years, and it's just here.
    I can't believe it. I mean, there are already simulators, but the way the developer has implemented it is fantastic.

  • @bbkorp
    @bbkorp 7 місяців тому

    Thank you for the baking sequence to keep a seamless scene

  • @schroedingersdog7965
    @schroedingersdog7965 11 місяців тому +3

    An excellent review of an neat add-on. Thank you!

  • @magmabuddy
    @magmabuddy 5 місяців тому

    AYOO THIS ADDON IS GAME CHANGER 🥳🥳🥳

    • @CGDive
      @CGDive  5 місяців тому

      Nice!

  • @dikmugget
    @dikmugget 4 місяці тому

    Excellent quality review. Thanks

    • @CGDive
      @CGDive  4 місяці тому

      Thanks for watching!

  • @DejiDigital
    @DejiDigital 11 місяців тому +4

    are we still getting an x-muscle deep dive?

    • @CGDive
      @CGDive  11 місяців тому +2

      Not sure when but it is likely. I want to go even deeper into muscles and possibly create my own workflows.

  • @patnor7354
    @patnor7354 4 місяці тому

    Great review

  • @9b8ll
    @9b8ll 11 місяців тому +1

    This reminds me of flip fluids because I see the similarities. I was wondering if you are going to do a comparison between. This and flip fluids some day?

    • @LincolnDWard
      @LincolnDWard 10 місяців тому +3

      Just as a quick overview - Flip Fluids is a particle-based simulator, meaning that the water can jump, bounce, and kick up dust because everything is made of individual particles. This, on the other hand, is a mesh-deformation-based simulator, meaning that it is much faster since it's just one object instead of thousands or millions, but the water has more limitations because it has to stay as a single mesh rather than shooting out separate droplets or mixing together different substances.

  • @matslarsson5988
    @matslarsson5988 8 місяців тому

    Could this plugin perhaps be made by the same guy who made the game Paper Beast? The tech looks very similar. Brilliant game, especially in VR if you havent played it.

  • @ThisIsLacus
    @ThisIsLacus 11 місяців тому

    Hey thanks for the clear concise explanation of this add-on. I'm trying to use it on blender but the fluid won't show up, any ideas? I'm doing exactly you mentioned in terms of installing and setting up

    • @CGDive
      @CGDive  11 місяців тому

      No, the problem is too generic so I can't say what is causing it. Maybe you are using a yet unsupported version of blender, who knows. Please get in touch with the addon developer!

    • @ThisIsLacus
      @ThisIsLacus 11 місяців тому

      omg I figured out I wasnt on blender 3.6.... ops
      @@CGDive

  • @to-mi1949
    @to-mi1949 8 місяців тому

    Hey! Are you able to export this as FBX animation? For example if you are making a game in unity and need a river, could you use this for that?
    Thank you for an awesome video!

    • @CGDive
      @CGDive  8 місяців тому

      Oh I don't think FBX will do it. Maybe Alembic (.abc) if Unity supports and it (it probably does)

  • @jnanashakthidigitals
    @jnanashakthidigitals 9 місяців тому

    Can we make water flashes when a car pass over a water flow Or ball droped on water?

    • @CGDive
      @CGDive  9 місяців тому

      Maybe. I tried to show what is possible and what not in the video. Please watch it.

  • @jnanashakthidigitals
    @jnanashakthidigitals 9 місяців тому

    Can we make very narrow water flow like tap water?

    • @CGDive
      @CGDive  9 місяців тому

      You will see that in the video if you watch it :P
      Watch from 14:50

  • @ufonious747
    @ufonious747 5 місяців тому

    Ok but how do you actually render this stuff out when you’re done?

    • @CGDive
      @CGDive  5 місяців тому +1

      Like anything else in Blender. Hit Render.

    • @ufonious747
      @ufonious747 5 місяців тому

      @@CGDive lol well definitely not as simple as that since I tired that 10 times 4 hours ago. Thanks anyway for the help

  • @rafaumtgavioli
    @rafaumtgavioli 9 місяців тому

    It looks like a better version of the water sim from cities skylines.

  • @shiyujian
    @shiyujian 10 місяців тому

    cool

  • @fiansyah611
    @fiansyah611 4 місяці тому

    where to get demo files?

    • @CGDive
      @CGDive  4 місяці тому

      From the Blender Market downloads.

  • @matthewsupranata1353
    @matthewsupranata1353 8 днів тому

    anyone know to to bake out the result to 3dsmax

    • @CGDive
      @CGDive  5 днів тому

      You could try Alembic. There are other baking workflows as well using mdd or something. You will have to google that.

  • @hellerart
    @hellerart 8 місяців тому

    I wonder how big you can go with rivers, waterfalls, oceans.
    You are always only doing (impressive) very tiny parts actually.
    What about something like the niagarfalls?
    I don't expect realtime, but is it possible to go crazy big?
    Or like 1 river dividing into 20 rivers...

    • @CGDive
      @CGDive  8 місяців тому

      The addon is limited by design (or I guess you can say "focused") on the scale I show in the video. Do check the recent update though, I think the addon dev introduced new features.

    • @hellerart
      @hellerart 8 місяців тому +1

      @@CGDive I am interested in any case, simply thought of this possibility by sacrificing realtime. Will try it, as it does not cost the world.