I was expecting 1 to 1 copies of the original stages but I was surprised. I'd rate it among my favorite levels i played recently. In the future maybe I will upload his mega man 3 level too
@@sweetpataterz8738 Late replay but no! I digress. Mega Man enemies don't interact with anything. You can't build complicated Don't Jump or Don't look back stages. You can't build combined locks. You can't build counters. You can't spawn Block. Etc.
@@mohdadeeb1829 true, but there are many other aspects where Mega Man Maker outshines SMM in versatility, options, and creative freedom such as with the amount of music tracks possible that can be switched mid-level as well as the robust tiles, backgrounds, and different playable characters. There’s no being restricted to certain level themes like desert or grass that can only be switched out once, you’re free to build any kind of level with Mega Man Maker’s level editing style.
@@loganmcglynn9950 Honestly I am being too bichy here, I shouldn't judge a Non-profit fan.. game? that harshly compared to a Tripe A .. game. Especially a Nintendo one.
I'd call this, *Mega Man 2* B-Side
Or *Mega Man 2* Bass Line
Or Like Mega Bass
Bass-Line goes pretty hard, not gonna lie.
this is what i feel a Mega Man Powered Up sequel woulda looked like (Bass would be playable.. hopefully)
I can imagine how they'd make Bubble Man playable
25:27 It was at this moment, he knew, he f*cked up.
Huh neat, interesting to see an entire classic title remixed to fit the bass playstyle in mmm
I was expecting 1 to 1 copies of the original stages but I was surprised. I'd rate it among my favorite levels i played recently. In the future maybe I will upload his mega man 3 level too
This is, like, one of those levels I wish I was able to see in 3D.
... but with new level's and bass!
32:14 This is messed up. What if a player collected 4 keys and opened the left one and another 4 went to the right one?
You can only open a door once you collect *all* the keys for it.
That cant happen you can only unlock a door once you have all the keys for it
it almost looks like they tried to recreate megaman 2 from memory
no, it's to fit bass's playstyle(he has a double jump and his slide doesn't make his hitbox lower)
Balancing only
How Long Did This Take?
This is one of the few aspects that is superior compared to Mario Maker.
Few? Mega Man Maker is superior in MANY aspects
Actually, Mega Man Maker is superior to Mario Maker altogether.
@@sweetpataterz8738 Late replay but no! I digress. Mega Man enemies don't interact with anything. You can't build complicated Don't Jump or Don't look back stages. You can't build combined locks. You can't build counters. You can't spawn Block. Etc.
@@mohdadeeb1829 true, but there are many other aspects where Mega Man Maker outshines SMM in versatility, options, and creative freedom such as with the amount of music tracks possible that can be switched mid-level as well as the robust tiles, backgrounds, and different playable characters. There’s no being restricted to certain level themes like desert or grass that can only be switched out once, you’re free to build any kind of level with Mega Man Maker’s level editing style.
@@loganmcglynn9950 Honestly I am being too bichy here, I shouldn't judge a Non-profit fan.. game? that harshly compared to a Tripe A .. game. Especially a Nintendo one.
Stage select Song name 1:12 ? ;)
MMPU intro stage/proto eye
Kinda let down. Sorry