SHADOW OF THE BEAST (FM TOWNS - FULL GAME + DEATH SCREEN)
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- Опубліковано 8 вер 2024
- Zeus presents Shadow Of The Beast (un-emulated) for the FM Towns, a true classic from the golden era of FM Towns gaming which should not be forgotten alongside the software house and programmers that were involved in making this game.
Year of release: 1991
Welcome to the Twelfth and punultimate part of my Beast marathon.
First of all let me start saying that it just wasn't possible for me to record this version myself because I don't own an FM Towns machine and I couldn't find an online version to play and trying to run it via PC emulation was just too much of a headache which left me two choices.
1) Not upload it and be asked endless times "Why didn't you upload the FM Towns version, your marathon is incomplete blah blah blah".
2) Upload footage recorded by someone else,...this is the step I took to complete the marathon.
So a huge thanks goes to youtuber "superdeadite" for allowing me to upload his longplay which was recorded on the original hardware, his channel is here if you fancy checking it out: / superdeadite .
I also had to use footage from another tuber who wished to remain nameless, this footage included the full intro and death screen which was not included in "superdeadite's" upload, so by combining the two I have managed to produce a full longplay video of this version, it's also unique in 1 way, it is the only video on my channel that the gameplay is not done by myself,...this will NOT become a habbit, if I could have done it myself I would have.
This version reminds me heavily of the TurboGrafx version with just milkier looking graphics, the soundtrack is identicle as well as the gameplay and even the animated death screen is the same (also shown in this upload), not sure if I like the explosions when you kill an enemy though, none of the others exploded in a small fall of fire :-/
It looks nice enough and seeing it run live on an FM Towns machine does produce smoother scrolling than this upload and that's all down to me having to rip the video and then reconvert it causing a slight loss of fps.
Next up and the final part of this marathon is a "let's play" video of the amiga version.
I hope all you FM Town fans enjoy this upload.
Please note: NONE of my game uploads are emulated in any way whatsoever, they are 100% original recordings taken directly from the original hardware the game was intended for, that way you know you're watching the real thing.
I will also always state weather i am using any cheats in the game, if not mentioned then i am not using any.
Check out my channel ( / zeusdaz , dedicated to gamers who loved the games of yesteryear.
Feel free to leave comments on my channel and vid's.
Keeping the memory of FM Town games alive!
I hope you enjoy my channel enough to
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╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ....Thanks for watching :-D
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I like how it remains faithful to the Amiga gameplay and tries improving all the other aspects of the game.
It also has an extra layer of tree parallax which is quite nice, out of all these conversions I will always put the Amiga first.
+digital, it wasn't me playing in this, mentions that in the description.
+digital, It's only me pissing around my toilet rather than in it, godly piss, go out and dance in it! :-D
The FM Towns version certainly does justice to the Amiga original. Somehow, the music, although technically better, lacks the the full atmosphere of the original. It's slightly upbeat and cheerful, whereas the original was sinister and foreboding. There's should be a bass guitar. Some aspects of the graphics are better - the main character animation for example. But the surface level foreground scrolling wall with broken gate looks worse.
Thank you for this video sir ! I tried and played all versions of SOTB (for science and fun) but i never managed to get the FM Towns version to work.
No problem, hope you enjoy the channel.
This version is definitely second-best, but somehow the Amiga had better colors, better scrolling, and remains the definitive version of the game. You would expect the FM Towns to destroy the Amiga, but this game literally pushed the Amiga to the limits and all other versions pale compared to it. The CD soundtrack is awesome, Tim Wright!
This is probably the nicest version of the original SotB game I've seen yet, much better graphics and music then the old Amiga 1000 version I played all those many years ago!
The music is CD quality Tim Wright, so of course! But graphics? No way, the Amiga version looks better, has better scrolling, and more colors on screen. It is definitely the superior versions, then FM Towns 2nd best, PC-Engine CD-ROM 3rd best. Then the rest.
I accept your opinion about the sound. but the graphics? no way ! The Amiga version is graphically superior. not very superior but a little superior
I almost thought you somehow found an FM TOWNS. That'd be great. Anyway thanks for the video.
I had to find some way of showng this otherwise misserable picky buggers would be complaining at me for not including it :-(
This version brings back some of the stuff the Turbografx version cut. That wall jumping enemy, and the final bosses hand.
The music's good, and it looks like it plays well, but the overworld graphics in particular have been robbed of their atmosphere. They look a lot more cartoony and bright than in the Amiga original.
Agreed, they actuall look like they've been ripped from the TurboGrafx version and then touched up.
Looks like a Flash based game. Amiga version is still the best. :-) Although, I do respect the FM Towns hardware.
Yep Amiga was the original and best version period.
This is my second favorite version of SOTB after the Amiga. While technically better than the Amiga in terms of graphics, i still prefer the Amiga versions look by far. The original is very hard to top in that regard.
The original was to atmospheric to be beaten by another version :-)
In sound it may be somewhat superior to the friend version. but graphically? no way. the friend version is superior. not very superior but slightly superior
This version looks MUCH better than the PC Engine/Turbografx-16 version. The CD soundtrack is the same but the FM Towns version was the first which used it since it was released before, so basically the PC Engine version is a downgraded port of this one.
IMO Amiga and FM Towns are the two best versions. Master System version is also interesting with its few changes.
Parallax Craze Great info.
Thanks. There's also a FM Towns version of Shadow of the Beast 2 but I haven't checked that one.
Parallax Craze Loved Beast 2 on the Amiga, the music in the Goblin cave is amazing.
The opening and game over tunes are amazing too.
this is better than Amiga version although Amiga version is awesome
34:52 I'd explode if someone punched my toenail back like that too
This version actually looks quite nice.
Yeah it's quite an interesting version, gives it a milky look to the graphics.
The sound is not giving me that same dark feeling i get with the Amiga, but the graphics are quite good. Makes me curious about the system.
its 386pc hw
TheLemminkainen i saw at Tosec indeed dos 6.2 operating system
Fm town and Fm Towns marty were computers based on Intel hw but not IBM clones..
I never really knew about it but I know I'd get crucified by viewers if I left this version out of the Beast marathon uploads :-/
Hello, a question, how to correct an error in the graphics that appears on the right side of the screen with a black border? Thank you
Sorry but I cannot help you with that as this is borrowed footage and I've never used the FM Towns machine.
@@ZEUSDAZ maybe i probe in emulator, thanx
I knew nothing about FM Towns before now. I wonder how many portings were made of this title :o.
@Zeusdaz
How many systems do you own ? :o :o
AMIGA A500, ATARI STFM, ZX SPECTRUM 128K+1 (X2), AMSTRAD CPC6128, C64, C64C, ATARI 800XL, MEGADRIVE (with Everdrive to play Master System games), PS1, PS2, PS3.
+JAMMA ARCADE MACHINE AND FIREFOX F-7 LCD GAME :-)
and FM TOWNS I guess!
Nope, as stated in the description of this vid, this is footage of another gamer playing so I could include it in the marathon, he gave me permission to use it.
Well, I listened to the soundtrack for some time, and have to say, that I prefer the Amiga version pretty much.
The sample quality and clarity of the FM towns is of course much higher, because of the CD-Audio, but the composition and mixing just isn't up to what the music is intended to be. They just changed rhythm and mood too much. There are some parts of the score that are close to the original and maybe are better, because of the audio quality, but 90% of the composition is just too neutral and distant from the supposed atmosphere.
I like what they did with this.
Japanese developers didn't touch this. Tim Ansell programmed it, Psygnosis produced the graphics, and the music was produced in the UK too. AFAIK, Psygnosis produced all of their FM Towns games themselves.
"Japanese developers are so f**king good, its an insult"
Japanese developers mainly stood out for two things:
- their distinctive art style.
- and when it comes to the gameplay of some specific genres, europeans developers couldn't touch their shooters or beat 'em ups.
But others than that you're exagerating big time. Europeans developers were extremely competent too and creative, just look at developers such as Psygnosis, Factor 5, Zyrinx, etc. with games such as the Turrican serie, Flashback, The Chaos Engine, Sub-Terrania, etc. or here Shadow of the Beast. I would even say that Europeans developers from back then are actually underrated.
"its basically a 32bit remake"
No. And given the respective release dates and prices of the Amiga and FM Towns, the Amiga actually puts to shame the latter here ;)
Good port, better than the horrible ST version.
Conga drums percussion on title track check! In-game music replaced by a remix of what sounds like 80s rubbish rock synth music check! graphics with many more colours that manage to look not as well drawn OR shaded check and less technically impressive even if they were running on an Amiga 500 check!.....need I go on? lol. It could have been much better graphically and with a CD soundtrack and 16bit sound card sounded better too....but it doesn't. Not as bad as the SNES version but the overground level apart from the trees looks like the work of a spastic on photoshop v1.0 :o) You only need to look at Afterburner on FM towns to see its potential, it has more colours/bigger palette and much more mb/s bandwidth for the graphic displays and a 32bit CPU to boot (386DX25 I think).