CK3 Best Strategy to Make CRAZY GOLD! - Playing TALL Guide
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- Опубліковано 21 лис 2024
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In this video titled " CK3 Best Strategy to Make CRAZY GOLD! - Crusader Kings 3 Playing Tall Guide"
I show you the best way to make money in Crusader Kings 3, Ck3 Making Gold can be pretty tough and Playing Tall in CK3 is probably the best strategy to make loads of gold in either 867AD or 1066AD i show you the best Character Set up and Character Perks for Making Gold, and what Buildings to Prioritize in Crusader Kings 3, as well as best Terrain Tiles, and simple ways like Demanding Council positions and Negotiation your contract with your liege.
#crusaderkings3 #ck3 #Crusaderkings
Consider joining the discord! a great community over there already! - discord.gg/XZ3sm8kNbp
The thing with the cities is interesting. I always thought that castles grant you more gold, because you directly hold them. Especially given that you can't hold cities yourself.
They will produce 20% more base tax im fairly certain.
I mean castles will usually give you more as you can directly hold them but there’s only so many castles you can Ofcourse hold so I love to have a bunch of cities inside my counties
Personally, I always went with temples cause i could lease them to my realm priest, and take a cut of all his taxes. In this playing tall strategy, it prolly wouldnt work well. I usually paint the map though, and have many temples. That adds up to a ton of gold per month from your realm priest alone
Cities also increase development
@@lucas182512 your Bishop not only pays you taxes but he supplies you with levies so building up the temples may be a good idea if you need a stronger army.
@@lucas182512 pppppppp]ppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
[Quote] "So you can better focus on each character's story." - A perfect reason why this strategy looks so interesting and fun! Great video; I'm really beginning to realise that having dozens of vassals, courtiers and kids running around your court is more trouble than it is worth!
Yeah its why its quickly become my favourite playstyle, never before been able to keep up with all the characters and actually have memorable moments with each one!
@@SnapStrategy cc ccc
I actually like to write down some of the stuff that happens cuz you can make some cool AF alternative history stories
I always play tall in every strategy game I've played, all the way back to Civ II, so this is really handy. For some reason it's a relatively unpopular strategy, so having a guide for it right off the bat is neat.
It’s always been a dirty move when playing against others especially on huge maps like this where it will take longer for your opponents to find you... and then get crushed when they attack you.
Most games I’ll play tall unless I’m trying to take over the world or the game doesn’t let you play tall
Because people are simple idiots. I'm the same as you. Have always liked tall and for that reason gravitated to Genoa and Venice. Unfortunately, you can't play as a Maritime Republic in CK3, one day hopefully it will be sorted out.
Playing like this is very effective, it can allow you to focus on your primary duchy holdings and empowering you to punch WAY above your weight and expand into a larger kingdom/empire if you so chose to later, also it helps a lot with succession crisis' due to you being so rich it makes it easier to reclaim lost holdings with men at arms or mercenaries if necessary.
Sardinia is great. It has a special silver mine that gives you a good amount of gold. Every county can have one or more trade ports. And it's easily defensible with a smaller force. You can hit enemies as soon as they land while they are suffering from the Recently Disembarked penalty. And if they try to run from you they will suffer a ton of attrition.
I’d say Sri Lanka is better, put your capital in the centre of the island and take control of your neighbours with 25 development (2 basically next to you). That gives 2 special buildings you need to create but both give 2 gold and 20% extra tax. If your still short on gold take the diamond mine up the coast for an extra 5 gold starting level and maybe the other temple under pagan and you have 3 dutchies with temple buildings all improving gold, development and with bonus traits (+1 per level for martial, learning and stewardship) and another with a mine (2 castle county or a 2 county dutchy if you want to make it “your land”). Also you start as king and have elephants and increased archer damage to start with so fun when you start making gold.
-Silver mine
-Gives gold
-CK3 logic
I tried it as bohemia and it worked very well: the HRE protects you early, and you own entirely your province and it's the only area with czech culture, so no inheritance problems and you can grow your average development. When you feel confident in your gold, you can just claim the throne or easily get elected. The only real negative is that your capital is hills, so it's a tiny penalty.
Whatever you do, aim to conquer Baghdad as soon as you can: the house of wisdom is INSANE for playing tall, it gives you a ton of learning and it's an extremely high development area.
Yeah i think bohemia is for sure one of the best for playing tall, just a massive dutchy with a crazy amount of building slots! and yeah like you said with the protection of the HRE its one of the reasons Holland is so good to build with!
@@SnapStrategy I finished researching all innovations by 1209, probably not the best possible but good enough to be way ahead of any AI
@Atheist Biologist did you move up capital to farmland or keep, dev it, but start building your buildings in farmland?
@Atheist Biologist another advantage is that the Unite the Slavs and Unite the West Slavs decisions give you two free random technologies each
The biggest benefit of Bohemia is that all of the Czech culture spots are adjacent to your capital duchy.
10/10 editing unironically. Quick short edits that explain enough and keep the video easy to make are my favorites. Means there's more chance for a second or third video.
I also add Wiseman Trait to my character so that every 5 yrs I can "Hold Mystical Communion" which gives you 300 learning xp +1 to learning & Marshall as well as stress loss it only costs 100 piety.
Honestly that’s a really smart idea, slowly increase your learning overtime without needing to focus on it, so be extremely helpful for getting innovations faster
@@SnapStrategy also before I died I go into the Diplo tree and get "Groomed to Rule" gives your children 1-3 extra points in a skill, I'm currently doing a tall Cornwall Kingdom playthrough it's really fun.
Or try to make a witch coven and get the extra point option every few years. Helped me get Truth is relevant without going into the intrigue tree then started blackmailing everyone around for increased cash every few years
Somebody over on Reddit mentioned that Church holdings can actually produce more gold than cities! As they give you 50% tax and 100% levies if they have over 50 opinion!
Very true, but the cities do give you the development bonus. Should be a matter of what you need, if your position demands you have a stronger army, then it's perfectly fine to sacrifice a bit of faster development growth for more immediate tax money and troops. Increasing the bishop's opinion is fairly easy unless you have a personality trait that makes Sway scheme hard, but you can always pay him gold instead, and sometimes even if you get a new bishop he may already like you a lot if you are super devout and whatnot.
@@admontblanc Quick question. Why is it better to increase development only in your capital? Is it better than increasing the least developed county you have?
Development will spread to neighbouring counties so typically o just focus on my capital unless I hit the penalty limit
Wouldn’t churches net you the most in the long run if playing Christian/Byzantine as after a 100 years you can imprison your bishop and take all that money. Slightly less development if located on a beach as you can still make harbours just no guild buildings.
I have done a Hybrid Tall Wide empire on the game im playing right now, i began as the lower counties of sardinia and played tall for some time, then i began conquering the mediteranean islands, and developing them as well,on the mid game i began conquering the mainland, first Tunis, then Hispania, North Africa in general, by this time i created my own faith, things began escalating from here, and now in 1062 i reached the high middle ages, and conquered and restored the Roman Empire.What i learned from all this, is that CK3 is quite easy compared to CK2.
My dinasty is close to 1000 members and due to the faith, they are all super humans, and many are perfected ones.
ps:Used the fate mod.
Sounds like a lot of fun! And Sardinia is a great start for trying to play tall!
And yeah ck3 can feel a lot easier than ck2 at times hopefully more updates fix this later
@@SnapStrategy Im thinking in doing a World Conquest as well
I recently picked up the game and as soon as I kinda-sorta figured out what I was doing, this was the strategy I instinctually gravitated towards. Maybe it's because I hate going to war so much or maybe it's because I really like to nurture and invest in a manageable number of characters and holdings, but this play style is INFINITELY more enjoyable to me than trying to conquer half a continent for the hell of it.
I'm in the middle of a game where I started out as sardinia. Played tall till it was maxed out - mines and all. Then I worked my way through Africa down to Mali where I took the Manding province with their two gold mines. Imposed my sardinian culture on them and after maxing everything I earned a little short of 400 gold a month.
Currently making 451 a month in India, started as Sri Lanka and can get a stack of elephants per month which is just broken having more elephants then rivals have levies. Own 4 temples, a diamond mine and the university to keep kids superhuman doesn’t hurt either
Dont forget to take the "This is my domain!" unlock under the Avaricious lifestyle tree since extortion (while nerfed) is still very strong. You just have to remember to have atleast one count level vassal.
Yeah for sure, especially when playing tall tyranny is meaningless haha
How was it nerfed on PC? On console we can get 700 from powerful vassals 500 from courtiers and theocratic vassals and 300 from a random county
Interesting idea: play tall in ck3 try to get your dynasty on as many independent thrones as possible then convert to eu4 and try to PU them all
In my opinion the best place to play tall in is Sardinia. In a few holdings, there is an insanely broken mine building which gives a ton of gold per month. Plus it is an island and mainland empires very rarely try to take it over.
I get holy wared by northern african muslims :(
Just did this in a mp game and within 100 years I was punching it out and beating the HRE😊
@@LegendaryZet just did this as sardina and I lost 3 offensive wars in a row but the truces allowed me to not lose land.
I think you have explained an otherwise rather boring topic in a really entertaining way, i especially liked your video editing. keep up the good work.
Thankyou man! happy to hear that!
I love playing like this, It's a nice break from the wars and murder. It makes the game really oddly relaxing to me when I can just chill and watch numbers go up lmao
try playing as the bryzantines, their court chaplain can accumilate 20,000-50,000 within a century, all you need to do is to jail them (you ending up with little tyrant penalty) and banish them, taking over of all their gold, it works atleast in my gameplay, making me the richest guy in the whole map.
Yeah that’s usually a good strat to use! Although I haven’t tried it in the Byzantine empire yet but that sounds insane
Byzantine and catholic both work as gold stays in your bishops care and passes down to the next one. Basically more money and temples you make the more you can steal from them after 100 years, I’ve seen them make 100k+ in 200 years so you can basically have no armies and just call in every specialist army the world has and just keep recruiting them each 3 years. You can either take over the world or live in peace knowing no one can ever touch you again after that. Basically easy mode but you need to work for it in the beginning unless you take over byzantines or HRE and use their large mass to feed your priests coffers.
Just started playing the game a few days ago and I'm absolutely hooked. I suck more than a vacuum cleaner at the game atm but I really want to try playing tall like this.
You only make full gold on the domain that you hold directly, if you lease it to vassal, you get only 10 percent. I make a similar and took Paris. I built up paris, and hold all the barony by myself, and i was a king with only one county. I ended up making a lot of gold from just paris alone, and I don't have to worry about succession because my heir will always get the kingdom capital.
a lot of the time i never go larger than a kingdom or dutchy for the reasons you mentioned...its nice ruling over 5-10 people instead of 25+.... just grant independence and retake the land a couple generations later to grant it out again.... there does come a point to where you make more gold than you know what to do with...
If I recall, Aquitaine France has either special French buildings or super good land. My Hapsburg ruled Burgundy really enjoyed the riches the French donated to me. Funded my personal expulsion from the HRE.
Amazing video. Haven't found good tutorials for ck3 yet. I like your style. Also to add to the list of possible places for building tall: the kingdom of Egypt because of the flooded plains. You can build one thing there that gives you massive boni as well. Then Sicily cause of the mine. And India in general especially Sri Lanka
Have you played Mali yet?
Yeah. Mali is also a good one. Didn't mention it cause snap showed it in the video
Thankyou! I had the idea for general tutorials a good while back, but never felt the need as there is a lot already out there, but playing tall is covered a little less so thought it would be nice to try!
and I haven't personally tried Egypt for playing tall but yeah that does sound good!
and yeah sri lanka and most of india has insane potential
There are other channels with more in-depth tutorials, use the search function of youtube eg: "ck3 mechanics tutorials", I don't remember which channel was it but the guy has a full playlist. Watching a real playthrough, even if it's not a tutorial is also good because people always show you stuff you wouldn't learn without a lot of hours by yourself.
Try playing as Matilda instead, just annex Cagliari and you get to roleplay Tuscany-Sardinia instead of the historical Piedmonte -Sardinia
Awesome guide
Considering to take Hæsstein of Montaigu, then take over Sicily and just build that up. The raiding should provide a good deal of early cash, and there'd be an army to protect early game. Looks like Sicily has both farmlands and a mine
Wouldn’t playing as a smaller culture also help? If you play as the duke of Brittany or Bohemia you can pretty much guarantee your character to be the cultural head, allowing you to pick innovations like manorialism. Also the Czechs in particular have the Kutna Hora silver mine, which takes in the beaucoup bucks
My favorite thing to do in ck2 was to try to install my family members as the rulers of far off duchies and kingdoms. Only had control of the British Isles but my family was on the throne in nearly all of Europe and the Middle East with 3 different religions.
if you pair golden obligations with fabricate hook ability in the Intrigue tree you can fabricate hooks on some of the most powerful characters in the game for huge sums of money. Fabricate hook usually has a 90% success rate as well.
Also works on vassals if you make your heir one meaning you can get the most $$$$ out of them before they take over if your a few counties over limit which really doesn’t matter but could get bored and play how it’s meant to be played lol.
I've always liked playing tall in all strategy games, even when it's not viable lol I'm relatively new to CK, but my tall plays have been way more fun than traditional campaigns of map-painting. My current tall Georgia run was so fun, starting as a duchy to a small kingdom, to 3 kingdom crowns on 1 incredibly gifted monarch
I remember how in CK2, you could send your spymaster to Constantinople to gain more tech points.
and they would always get captured lol :(
@@SnapStrategy yeah i used to dispose of annoying vassals like that... A trip to turkey just like today
What I did was start as Austria in 867, which is a count at first but very quickly your liege will become a king so you can create the duchy title. There’s a farmlands tile there + a university. Then I collected a lot of prestige and created a divergent culture with Industrious, Garden Architects, Pacifist, Agrarian. The rest of the stuff I did was what you suggest in your video, also, holding feasts a lot helps with the development of the county. Then I just watched my development skyrocket and in a short while I was earning twice as much as the Byzantine emperor.
Basque (Navarra), Czech (Bohemia), and Sardinian starts are also stellar. If you can last 200 years from 867, there's really no county like Sjælland for Danish culture once Norse does its culture split.
The key to playing tall is development in a small culture, using passive spread of development to get a high average development point rating, while also having counties with tons of holdings so you can stack county bonuses to development growth. Basque counties have early access to tons of universities and Spanish special buildings, as well as a Catholic holy site in Santiago; Czech counties have access to easy development and the mine; Sardinia has access to all the Italian universities and Rome itself, as well as its own mine. FWIW, you want special university buildings in your personal holding to get the Lifestyle XP bonus.
But how can you do that if you want to be culture head? Give the minor counties to your vassals! One tip you missed in this guide, which is maybe not worth redoing the entire video for, is that your vassals have their own councils and will occasionally do the grow development task every ten years or so. If you give a county to a Lord-Mayor, say, every so often his Steward will chip in an extra point of development.
I guess I never really thought about doing a playthrough like this however you’ve given me some really good ideas going forward with a new Play through I’m just gonna be the money man that funnels all of his gold to the king and his army in order to conquer the whole world
Its a bit late after this video. But Sardinia is a great starting location. You're an island, away from most raiding, a dutchy, can swear fealty to Italy early on. It has a Mine, and after you get established now, instead of setting up kingdoms for random family members you can pop off as an adventurer and set up incredibly advanced duchies for your families all around the world. My new favorite way to play!
I like to add mods for special buildings it makes your lands more interesting rather than just taking one random province
Yeah theres some really great mods like city of wonders that do a great job at this
The very best County to start in is, as a Tall Playthrough -- The County M a d u r a i , in the Duchy Rasch von Pandya -- Kingdom of Tamilakam - this sweet littly County has 7 ! Building Slots ((and is the one and only on the entire Map AND ! It´s Farmland just the Cherry on Top)) But with only Citys later on, (and One Tempel you have to Build because the game wants to) that´s the Place u wanne start of as a Tall Player.
Culture is too spread out that way, I go Sri Lanka as the culture is only that island (And Maldives) and just take Madurai and Cholandum before converting them. But remember to take Maldives and improve it’s development as it’s also part of your culture and starts at 1 compared to the 10+ everywhere else in your kingdom (start as a king compared to Madurai). Also if you start as Sri Lanka and take cholandum you have 2 temple slots available to construct for massive increase in $$$. The 5 gold diamond mine further up the coast, university and bottom section of pagan are all areas you want to steal early as pagan one gives an extra temple and university helps kids become superhuman in a couple of lifetimes whilst being able to take your first family tree perk in your starting leaders life helps too.
Sardinia has a county with a gold mine, which boosts your earnings a lot early game.
Yeah Sardinia is really good start!
I love playing tall, because it just feels more realistic, mostly I also dont try to become a King or a Emperor, I try to stay Loyal to a certain other Dynastie, while trying to get a few counties and maybe a grip on 1-2 duchies, to strengthen the other dynasty with my own support, makes it so much more interesting, especially when you also play off of the traits that you are given.
You also more often really connect to the characters.
In one of my last playthroughs, I was playing as the Count of Grünningen in Swabia, and I was around the late 12th century I think, when my character died and I had to play as a child, I saw that little man grow up into a glorious Knight, who managed to make a marriage alliance with his Childhood Crush, only for her to die in childbirth together with the Baby and him dying in Battle not long after at age 18, I genuinely felt down and depressed for a few minutes after that happened. 🤣💀
On God forming the arch duchy of Austria is the single most fun vanilla start i ever did, it’s small enough to play tall and big enough to dream. Especially since it has such rich history, as Austria was a major player in the germanic world through nearly all of its history. I found that playthrough really let me balance learning the balance between conquest, negotiations and intrigue
Pagan (Burma) is extremely good for playing tall as well. The special building in the capital makes nice gold once you build it, lots of farmland in the area as well. Additionally, India is just a stone's throw away.
I like becoming Norman then elevating the Isle of Man. (This is my favorite thing to do at the 867 start.)
Gotta make the kingdom first i believe as you have to be Norse but yeah i like that play through too!
3:16 was the best part of the video, it made my day
Thanks i had the idea to do something like it editing, but just thought fuck it might aswell use full screen barbershop for it all
@@SnapStrategylol
the one in india is def my favourity as you can make a lot of money, have high developement, are really ahead in innovations and you can make a best of an army by using the elephants and building the cavalry dutchy buildings.
Yeah thats true, india is probably the best area of the map in general for money, it just has such great starting development
I took/made 3 temples, a diamond mine and the university in my first rulers life. Now 100 years in and I can make an elephant unit each month while keeping my army out. Also 50+ knights with prowess all over 60 just makes India too easy. That’s all on vanilla ck3 too as I’m on console, can’t wait for royal courts.
Started as a county in Corsica quickly rushed Sardinia to get those sweet sweet mines in Cagliari and now I have 20k in my treasury. Declared war on the Pope, never got excommunicated, took Rome and now I have more gold than I know what to do with. Playing tall is really broken.
One more thing for the tech tree
There are some focuses that increase the development limit to increase the rate of development even further
I believe it’s in the bottom left of civic
Watching this video again after a year, definitely one of the best videos on CK3, thank you.
Playing in holland, i've formed the kingdom of frisia, 1230 AD and my capital has 54 development, 10 more than constantinople
When you were talking about how development is key all I could think of is Steve Ballmer
bohemia is just far and above the chillest playing tall experience, being able to control the whole duchy with a high stewardship domain limit and the mine, surrounded by mountains in your lil valley. also the czech culture being busted.
I’m pretty sure I’ve said this on this channel already but I don’t playing in the HRE is a good choice for tall players, I started as Holland with a few counties and a tall game plan but then I got elected by the HRE which will happen if you become too tall, and once you are emperor you can’t abdicate or anything
I used this guide to play as Bohemia in 1066.
After 200 years I'm sitting on 200k and over 300 monthly income.
I did not expand.
Great guide, definitely trying this for my next run. Unless I massively missed it, you didn't mention dynastic legacies however, what do you recommend for that?
Good point, and typically blood is usually the route i go down, just allowing you to get way better heirs and carry traits like genius easier is always amazing
Great stuff, I like this path. Some of this I've stumbled on in my playthroughs, but several are new to me and will be very helpful. Like the new religion - I've always been hesitant but maybe I should try it.
Yeah i was the same! very hesitant and just avoided creating my own religion for some time! but it can be 100% worth it sometimes!
Very good guide. And the little animation in the start was fun.
Thankyou glad you liked the video!
The Kushite religion (related to ancient egyptians and shit) has two holy sites that give stewardship for level of devotion. So t max devotion you get +10 stewardship and thus +2 domain. Egypt and Nubia also have floodplains which are insanely good although they lack manor houses.
There's a lot of good spots around India for playing tall. Here's a few of my favourites. (Incidentally, Hinduism is a great religion as Bhakti can give you +20% lifestyle experience and +10 clergy opinion).
-The neighbouring counties of Gaya and Pataliputra are amazing. A mix of farmland/plains, 8 holdings between them, containing the only prebuilt university on the 867 start for 10% experience and some nice stat boosts and renown, and the Mahabodhi for a nice development and opinion boost (Buddhist only, though)
-Cholamandalam has five holding slots, is mixed coastal/farmland, and has the Brihadeeswarar for development and renown. Nearby Madurai has 7 holdings and is also mixed coastal/farmland. Possibly the best area in the game for a pure sim city playthrough. I also like nearby Kerala with its five mostly coastal holdings, though the jungle land type will hold back development.
-Vengipura is the less desirable plains land type, though still semi-coastal, and only has 4 holdings, but the Kollur diamond mine prints money. This is where the capital is on my current game.
-Dagon is partially jungle which is a bit of an issue, but all four of its holdings are coastal, and the Shwedagon has a very nice mix of bonuses.
-Pagan has six holdings (a mix of farmland and plains) and a solid unique temple, but is inland.
-Indraprastha, Chanderi and Dhara all have development boosting special buildings and 4-5 holdings.
-Kataka has six holdings and is mostly coastal/farmland. Neighbouring Viraja has five holdings and the same land makeup. No special buildings, though.
As an aside for people interested in Eastern games, don't sleep on Khotan. A ring of oasises, and a lot of the counties have 5-7 holdings. You're also near enough to Mongol land to convert culture and steal their unique unit. Or you could play the other way and start Mongol for their free armies, then move your capital to Khotan to start developing.
I watched this video and it completely improved the gameplay for me. I feel like any new players should watch this first, because it made the game more fun, period. Go figure, just as in real life, everything always comes down to money.
I did this with Toulouse and served the French king faithfully for hundreds of years
The lunatic trait is helpful for the bonuses provided. But now lunatic has some negative events too.
More random now, and the glass monument event seems a lot less likely to trigger. But more positive events for lunatic aswell.
Turns out Mann and the Isles is really good for tall play. All the normal moneymaking, supplemented by raiding and a powerful capital with a ton of building slots.
Yeah isle of mann can be great especially if Norse taking the Elevate isle of man decision
@@SnapStrategy Yes, that decision is honestly overpowered and I love it.
I used it to springboard right from uplifting the kingdom to getting the territories for the North Sea. I hope every culture pack has broken-ass decisions like this.
@@TheManWithTheFlan we can only hope.
Amazing, incredible, fantastically helpful. Even if going wider at some point, these tips/strategy are helpful.
Visby in 867 is a very interesting tall start, although it can be a bit of a challange in the beginning.
If you also want to expand a little bit and have a fun roleplay you can start as brittany and conquer cornwall asap. Ally with west francia and diplomatically conquer england and wales and later on proclaim brittania.
Some of the most fun i had was doing this in MP RP with friends who couldn't believe brittany could be this strong
Verry nice content.I`v tested a few times...now for sure i`m going to make a serios tall run.One question.Tech three.To unlock fast all on those you need high learning and all those bonunses right?IEven if you have money at some point if you don`t catch up the tech u can`t build.Thx and keep up the good work
Ive found as long as you get the Scientific perk you can pretty much keep up fairly well, with those around you!
I only had that problem in my current playthrough in the 867 start as count Eudes of Anjou. My liege, the king of West Francia is the culture head and an always goes for the passive crap in the lower half of the tech tree and the MaA innovations first. Still I've built the most powerful army in the nation, hold the 2 most wealthy duchies, Anjou and Neustria (Normandy in the 867 start), survived the viking invasions and will soon be able to take the throne for myself which will complete the achievement run for this character. I had a few ups and downs because of political shenanigans within my realm, and because I'm always trying to min-max eugenics, but considering this was one of the hardest starts in the game I've done well.
10/10 editing
CK3 content has some of the best quotes: “piety which you can turn straight into gold”
I am praying to all the gods that Paradox allows us to play merchant republics again so I can have my super tall megacorp playthrough
What about the greedy trait? I have played tall a few times and greedy has helped me greatly.
Yeah greedy trait is great for the extra taxes, I just prefer other due to the stress you can get from being greedy during decisions and such
Varangian adventure for Rome, embrace local traditions, become a vassal of Italy (or the Byzantines if you wanna invade south to their Italian territories) with low taxes and levy contribution, negotiate contract to prevent title revocation in case of excommunication. That's all I have to say.
Temples are the best holding type. Even though a Realm Priest owns the holding, he gives you 50% of the taxes and 100% of the levies at +50. Conversely, cities only ever give you fixed 20% of their taxes. It's easy to keep one vassal appeased to keep taxes & levies high.
Also after 100 years just imprisonments your priest and take all his gold. Sometimes can net you $20-50k every 100 years obviously going up the more churches and taxes increase.
10/10 Editing
-everybody
Thankyou man! :)
thank you for this video. I am new to the Game and was struggling, this has help me alot. THANK YOU!
Glad it was helpful! :)
vretislavs in bohemia and brians in ireland 1066 are good. you can situationally swap between stewardship, martial, and learning. i only play the recommended starts because they have gameplay designed for them generally have the most to do.
Yeah bohemia 1066 especially for playing tall is one of the best areas to start!, and yeah brians in ireland is just a whole lot of fun
Bottom half of Cagliari has the silver mine as a special building in the capital which boosts gold per month by a full three, Sardinia is pretty nice for tall play too not to mention you have the option to attempt to take rome
Something I think this video misses is how The increasing development penalty is applied, because at certain points in the game it might make sense to switch to increase taxes until the next Era unlocks because your steward isn't gaining you anything when that penalty reaches max.
Even if you dont stick with it, playing tall for one long life character will set you up to steam roll in the mid/ late game.
You'll have like a 30 income with 8-10 k troops in a generation. By the time you start giving out tittles your vassals will be too busy fighting eachother to ever dream of fighting you
Somebody appreciates the editing
Liked for the SpiffingBrit reference 😁
Just before I started hollandd tall. And within 5 minutes I somehow became the 1st inline for the HRE
Just discovered these videos, they are awesome!
Caslav County in Bohemia also had a unique mine which is op af
11/10 editing - Woulda gotten 12/10 but was not enough water.
Would Ireland be good for playing tall?
Yeah for sure! loads of coasts, and a culture you can easily become the head off, plus its really good to defend!
My favorite tall area is to play as Cornwall, and take over the south part of England to form the kingdom of Cornwall and grabbing Kent. Then. Make my own religion with ley clergy so I can take all of Canterbury's income for myself.
great guide! just one question, what's the point for building cities and not another castle? Am I missing something?
Basically better as they dont count towards your domain limit! so you can directly hold more counties and have more mayors below you giving you extra money
Loved the Representations! they are very funny
2:36 as someone from Duklja (Montenegro) it hurts to see it represented as a bad starting location for playing tall lol
Honestly i only used it as its going to be a future video brining it from being a fairly poor location in 867 and attempting to make it insanely rich!
Playing tall with Bohemia because czech culture has diligent & you have a silver mine is most OP Ck3 strategy
Great guide, I am trying your tipps right now. One question, how do I get money from the pope? I did it once but since then he never has enough money for me.
I unlocked infinite gold as the Bizantine Emperor.
As soon as possible, have your chapelain excommunication, arrest him and ban him to take his gold.
And it's a LOT.
10 out of 10 editing
Loved this vid, great humor. Take my sub
Thanks man! :)
I always love conquering territory for family members so I can let them be independent and create new family branches
This whole time.... i was playing tall 😅 i do like making custom characters n starting from the bottom up..
Norse Asatru is so much more hilariously effective than Catholicism by an order of magnitude. Raiding > Seek Indulgences.
Also when it comes to development, it's capped at 20 for a province in the tribal era so you're much better off just collecting taxes with your steward... especially because raiding also increases development when you use the "capture slaves" pop up option a lot.
Barley got this game, starting is Ireland and my goal it to become the empire the British isles. Maybe my heir will do this but for now it's martial time
Churches are better than Cities. Cities only give you 20% in taxes, castles up to 25% depending on the crown authority level, but churches can give you up to 55% taxes. Sure that requires reaching the highest level in devotion. But just reaching the 3rd level of devotion already gives you 25%. And sure, the guild buildings can help get more development quicker, but you will reach 100 easily, if you are diligent and keep pushing it up regularly. Combine that with the new culture system, which has buffed development quite crazily and it has become even easier to keep pushing it.
10/10 Editing! 😂👍
Make sure to go Celibate after one or two sons, as well. The last thing you want is for your kingdom to split up at such a critical time.
Could you please suggest me on how to approach on uniting all of India? I.e., uniting 3 Empires Deccan, Bengal and Rajasthan. I have played 2 campaigns by creating my own ruler but couldn't do it.
For me it was connections.
You can block vassels from joining a alliance against you by marrying some of your useless sons to one of his daughters for example.
Also one single point in dipolmancy enables you to form alliances with any ruler you like.
You can also sell your daughters to materinal to the second born of a nearby dutchy or even empire.
Then you arange some accidents to the first born, ensuring that your dynasty takes over.
And you can call in as many dynasty members as you like, you do regular feasts and hunts anyway to get enough fame.
Lastly its beneficial to form your own religion. Not only do you have a easy way to declare wars and can get absurd amounts or money, you can also create your own holy order which will fight for you for free (or a bit of piety in later generations).
was about to write some stuff out but what Romuland said is better than anything than i could say! he made some great points!
Marry yourself or your player heir to the eldest daughter of the neighbouring empire, then murder their whole male line so she becomes the heir. The kid will inherit both titles, just make sure you get off confederate partition ASAP so that doesn't wreak your plans. Destroy one of the empire titles temporarily so your land doesn't split on succession. Once you have two of the empires, you should be militarily powerful enough to take the third by force.
Can start as Sri Lanka and play tall the first 50-100 years only taking Madurai, Maldives, cholandum and the university (diamond mine up the coast and extra temple on bottom of pagan peninsula if you need extra $$$. Improve your armies making sure to get 2 full stacks of elephants, 1 stack of bowmen, 1 stack of light horsemen and a stack of the special soldiers in second development age (top left in the special troops). Have enough gold to use them whilst still making gold then whenever your at 1k gold attack your neighbour for there kingdom and install one of your kids as leader. If you only tutor your heir and have wives tutor your other kids whilst giving them a different culture then you’ll keep your culture only in your original kingdom (only converting them if they won’t bring down your development growth).
Alternatively choose a larger kingdom preferably pagan for its smaller culture and take the sacred river before moving southward or take the sacred river then jump to Sri Lanka and take it over meaning you should have all temples for extra boosts for the coming wars