the economy of korea's broodwar pro scene
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- Опубліковано 18 жов 2024
- update: i double-checked my napkin math with a TL poster (TMNT) and korean proleagues comfortably exceed $2M in annual earnings alone. this is not including ASL or the flurry of minor showmatches and events that occur throughout the year.
thread: tl.net/forum/b...
live clip from my twitch stream.
Way Brood war stays in curve/not stale is to constantly expand content scene to keep up instead of staying in 1v1 tryhard streams of a decade ago, expanding to noob teaching/teams/low level tournament+pro coaching/even vtubers.
most streamers are in these clan "uni" teams and has entire scene revolving around it.
There's separate league for each of those "scenes", so it's not only pros that take the entire pie and allow smaller fish to make a living, allowing entire scene to be healthy. This is huge to keeping the content diverse.
ya but foreigners dont see it on twitch, reddit or liquipedia so it doesnt exist xd
According to foreigners, only Serral exists and Koreans were never good
It surprises me that more games don't do this - Twitch streamers have tons of viewers that would surely contribute
Chess has this to some degree, but yeah you don't really see it
explain where the booba chix in the front row of the asl studio come from
they're paid to be there, but by who?
Get uot of here, fake Goose
bonk
the girls play starcraft via university league. streamers are popular in korea outside of starcraft / gaming.
ASL? you mean SSL :D
Is the plural not artoses?