Those artifacts you see in ME1, 2 and 3... That 'spheres', it's a kind of a tool that Leviathan uses to observe and exercise his power. On Leviathan DLC you see Leviathan pull down a Reaper through these artifacts. His fight is indirect...
if you can find me a game with better graphics, visuals, characters, action, music and just sheer artistic value i will pay you a billion fucking dollars. seriously, this game is just pure epicness
TomeOfBattle ... Why are you offering your opinion when you haven't even played let alone finished a single game? Granted, the ending of Mass Effect 3 was, horrible in the most epic way. The entire ride was AMAZING... the BEST build up I've seen in ANY trilogy. THIS was it, what you had been working up to for three games and a lot had happened along the way. You couldn't save everybody, but it got to this point. AND THEN BOOM FUCKING GREEN BLUE RED BITCHES. You don't know true anger till you've played the games. But, regardless of the last 5 minutes, that doesn't mean the rest of the game was bad. By all means, the entire journey more than made up for the last few minutes. Also, he asked about characters, visual, graphics, action, music, all things balders gate (a very good game, don't get me wrong) is lacking as it is completely different type of game.
Augh. I always find it annoying when entire battle fleets in space chose one specific plane and attack from it with very little deviation from it. Damn it, you're in space! You have a full sphere of motion to move in and yet here they line up and shoot at each other like it's the fucking Battle of Trafalgar!
Pretty much. Constricting yourself to one plane makes your fleet vulnerable from multiple angles and most ships don't have a full 360 field of fire. Hell most scifi ships are particularly vulnerable from below and behind.
Kenttheclark Hell they could still fire those stupid spinal mounted guns going backwards if they just turned off the engines once they got up to speed. So even running away they can still bring the majority of their fire power to bear.
Mass Effect capital ships are like the UNSC ships from Halo. The big guns shoot forward because they have to. The 'main gun' of a dreadnaught is half to three-quarters the length of the ship, in order to accelerate the slug to the required velocity. So you can put a mass driver off to the side, but it's a lot less powerful.
Eric Lidiak you have a point there, but these ships are big enough to hold large batteries of laser turrets or something, like on the Space Battleship Yamato. sssoooooo, yyeeahh. just an idea.
Plus, give humanity, at least, a break, when the final battle happened, according to the lore, human being were building capital ships of that size and power for, what, 50 years, at maximum?
but you can have music tho :D I know right? Battlestar Galactica. That's war in space, only the sound of your breathing and the sound inside the fighter, and the ships.
It's a conspiracy by the IlluminaTV. They're really sending the undesirables of their races at us, and being paid big bucks by the entertainment industry to ensure they die in a suitable movie-ish/videogame-ish way.
I like how at the end they are all celebrating not realizing that most of them are going to starve to death because they are now trapped in the Sol system with only a ravaged earth to feed them all. After a few weeks they would start turning on one another and resorting to eating each other to survive. No matter what ending you get the outcome would still be this way.
They are not trapped in the sol system, if anything they are trapped in the milky way. And if I'm not mistaken one of the endings in extended dlc shows mass relays rebuilt.
In the mass effect universe the relays are used to travel to sectors of the galaxy that are hundreds or thousands of light years away. The ships still have FTL capabilities, but can travel only 12 to 15 lightyears a day. So they are not trapped in the Sol system and they can go to other near star systems, which surely have colonies or habitable planets. But for the ships of the other races they would have to travel decades for returning to their home planets
You know its the end times when the Council flagship joins the battle. You can already imagine how that conversation went down "But this is a diplomatic vessel" "Does it have guns on it?" "Yes.." "It fights. Now you can either be on board when it fights, or you can fuck off, but it will fight"
Add just about anything and they crumble. The Reapers are perfectly adapted to ensure all developing races are waaaaay weaker than them, then to slaughter said races. But ME is VERY much at the bottom of the food chain.
WELL DONE SIR WELL DONE!!!! the parts where the fleets perish breaks my heart. im just thankful in my playthrough for the first run through all three games over the years and having to wait on each release. that the geth and the quarians had finally found peace with each other
It's funny how I first played Mass effect 3 and I still prefer the unedited fight battle scene where you can tell every race wasn't backing down and winning the fight. Hell I think the reapers were screwed and the ending still makes me scratch my head..
Not really, in the story of Mass Effect this was pretty much just another boring battle for the Reapers since they've done this a bunch of times now over the course of thousands of years. By the end of the battle you saw that most of the fleet was gone. If they were really confident that they cold beat the reapers conventionally, they wouldn't have wasted their time and valuable money with the Crucible. To solidify this fact if Shepard chooses to not pick Green, Blue, or Red and shoot the child you actually lose and the Reapers continue their genocide cycle. TL;DR, No, they weren't winning, at all.
DarkSpyro707 I think what she means is that if the game was expanded a little bit and a bit more effort was put into the end, there would have been a separate ending where the Crucible turned out to be a useless construction. In my games, I ALWAYS have over 6000 readiness, and with the way the beginning starts, the fleets are winning. That, and the other eras didn't have a damn Shepard.
DarkSpyro707 No, in every previous cycle the first thing the reapers did was take control of the citadel and hack the mass relays so they would only work for ships that the reapers approved. Then they would go to the now isolated systems and destroy them at their leisure. This was the first time the reapers were facing the full force of a united galaxy and I really hate how the developers don't give that fact any consideration.
You know what would have been a great way to allow the galaxy to beat the Reaper's "conventionally"? If they had a plot/plan to infiltrate the Citadel and find a way to hack the relays and make it so the Reaper's can't use them. They could even have a race against time element which depending on your choices and successes ends up working in your favour, if a decent slice of the Reaper fleet were chasing a McGuffin of some kind then they could be preparing to use the relays, (establish that if they were successful and destroyed/captured Mcguffin, it would be really bad and you wouldn't get the best ending) If you manage to hack the relays in time then the Reaper's use the relays and get destroyed. Now the Reapers are cut off from their reinforcements and the Allied forces can pick them off a bit at a time. A way to make their conventional victory a bit more believable would be to remake ME2 a little and establish that the Council is trying everything to prepare for the Reaper's but their ships/technology simply aren't strong enough to be efficient in a battle since a single Reaper is capable of taking on dozens of ships on it's own, and their are potentially thousands of Reapers. They could say that there's not enough remaining of Sovereign to properly analyse the Reaper's shield tech and replicate it so they send Shepard out into Geth systems to try and retrieve what they know about the Reapers. This objective could have been bolstered/achieved by the resolution to the Geth/Quarian war with the Geth teaching the rest of the galaxy how to reinforce their ships with better shields and the Quarians teaching everyone their ability to make ship engines and weapons more conservative in their fuel/power usage, allowing them to both fire more powerful/faster shots while perform more complex manoeuvre's speeds without overheating their engines as well as reinforcing the Allied forces with their own ships. Each species in the game should have a genuine recognisable contribution to both the space battle and the ground battle, not just a piece of dialogue that says "this fleet is here" and some ship models that die in a cutscene and a number that says X amount of war assets. An example is what on earth did the Destiny Ascension contribute to the fight? It was there in the cutscene when the fleets showed up but what did it actually do?
This is a really cool battle when you don’t realize that human dreadnoughts aren’t even 1 km long, and the reapers are small compared to capital ships of most other sci fi universes.
Lol star destroyer is 1.6km and that's only a destroyer empire have 25000 of them and death star wich is 120 km literally can destroy everything and executor dreadnought 19km and let's talk about first order with a resurgent class 3km hundreds laser gun and misile and a supremacy class mega star destroyer which is 60 km wide that can store resurgents destroyer in it can u tell me a biggest ship in mass effect?
Akmal Imra this will clear up the confusion. The Death Star’s original size is not metric. It is 100 miles. 100 miles into km is about 161 km. This is why the Death Star is 160 km.
Godzahtheking Urmmm You'd still hear every thing on bord your own ship. all your own weapons and any hits you receive, as well as your own engines and stuff.
heh... Sovieregin class Enterprise (especially post Nemesis refit) would literally mop the floor with all Reapers and with help of the Scimicar class Warbird... poor Reapers wouldn't even known what hit them >:)
WUZLE Problem is that Reaper Kinetic barriers are set to deflect physical projectiles not energy based weapons like photon torpedoes for example (actually aside of the Geth no ME civilizations (Reapers including) use energy based weapons as thier primary armament) so even ToS Connie with her phasers and torps could become true DeM in ME Universe because Trek shields could be modulated to deflect both physical and energy weapons.
Really, the vast majority of Scifi navies could wipe the floor with ME ships (Reapers included), simply because Bioware's portrayal of space combat and FTL is more grounded in reality than many other franchises. Star Trek especially though, I think it's hinted on occasion that a well-armed starship is actually capable of rendering a planet uninhabitable. There's also the one-klilometer size limit for eezo-driven ships, which would put even the Reapers (2km) at a disadvantage against Halo-style vessels that are 5km or more.
Ed Glass What's size got to do with it? A Galaxy Class ship has enough anti matter destroy earth 35 times over. The truth is all sci fi genre's limit fire power and tactics to WW II level of fighting between ships in visual range and fighter tactics.
That is of course wrong. It takes an enormous amount of even antimatter to destroy a planet, far more than any Enterprise has carried. They could take out all major cities with photons right enough, but the Enterprise does not carry a trillion tons of antimatter, and that's about what it would take. Antimatter only yields about 42 megatons of explosive energy per kilogram, which is a lot, but not world ending.
I'm hoping that the final battle in Star Wars episode 9 will be like this. I mean it would be cool to see Poe dameron leading the reformed resistance fleet in a last ditch battle against the First order. How awesome would that be?!
Well, that's completely up to you. The Mass Effect series is widely popular because it really puts you into the story, if you make the right choices then you can unite the races and possibly survive the war. If not then the entire galaxy is once again harvested by the Reapers and the cycle continues.
WUZLE From what I've read, they shoot a form of liquid uranium at a fraction of the speed of light, which would cause nuclear fusion....If what i read was true, then the reaper beams should do way more damage than shown in the video.
TheBenfm24 Fission. Nuclear fusion requires more energy than is output from the process once you come to elements higher on the periodic table than iron. Even then, liquid uranium at "a fraction of the speed of light" would constitute a kinetic energy weapon.
I'm a huge fan of B5 myself, but I have to admit - Reapers are pretty tough. Shadow vessels are probably more maneuverable, but in terms of firepower Reapers are at least as good as any of the ancient races.
By the way Spateman Thanks for uploading this brilliant display of extended clips for the ME3 final battle, it was awesome. if it wasn't for the overlapping scores of music i would have gave it a 10 but i guess a 9.75 will have to do.
I was there....... This clip sugar coats a lot of what happened....... the truth is that D-Day was like a mere child playing in the park..... we fought to save our people from extinction and yet so SO many faced that very extinction during this battle....... The Geth to name one..... The Reapers to name another....... When my battalion learned that The Reapers were the downloaded conciousness of countless civilizations from countless cycles....... It made most of my forces question what we had just done....... In the end, who were really the Reapers? The cybernetic space squids? Or us?
Reapers can deploy drones that act as fighters. Their shielding is so strong that any other form of weaponry is impractical for their size. Each "tentacle" has its own weapon along with the spinal cannon in which capital ships only carry. Its cannon is a Magnetohydrodynamic Cannon that fires molten metal which can liquify a ships hull in a heart beat.
This here... _THIS_ is a galaxy at war. I have seen very few games, movies, shows - really settings in general attempt to convey the sheer scale of such a conflict. And far fewer succeed. For all its faults, this game is one of them. And for that I love it.
I'm not particularly sure why it is that imbuing the galaxy with a sense of common empathy is a bad choice. I mean, I know you call it rape, and I think I know why, but rape is an intentionally malevolent act of sexual violation. Changing one's genome, which statistically happens once every 30,000 replication of your cells, is hardly malevolent or I'd even argue a violation. It hardly changes who you are in the cosmic sense. And the reason the options were there is because an unstoppable race of sentient cuttlefish robots were purging the galaxy of sentient life. Frankly if all I have to do to stop that and get the ancient death robots to be my friends is change a few of my veins into circuits, I think I can live with it. Also, it's the only option that actually addresses the issue at hand: organics vs. synthetics.
I honestly cannot believe we're having this conversation. You're adding all this emotional baggage by calling it "rape", when it was still the only solution to the long term problem: organics vs. synthetics. Again, your genome changes all the damn time, and it doesn't bother you. You don't even notice it. It's not "rape" when nature does it, but when a machine does it at the behest of one individual, that's where you draw the line? Also you're kind of brushing past the point that by joining together in this big alliance and deciding on the plan, the sentient races of the galaxy essentially consented to whatever outcome Shepard made. So not only is it not rape by definition, it's also not rape by permission.
And you're acting like some petty millenial, allowing your emotions to blast practicality into a meaningless philosophical discussion of morality. I'm sorry that it makes you feel uncomfortable, but sometimes life is uncomfortable, sometimes it doesn't give you a nice option, and complaining to me about it doesn't change that. The fact of the matter is that no matter what you do in the game, it comes down to this ending, with these choices. Hindsight would have been nice, but if you didn't notice, the robot cuttlefish were super smart and manipulative, and you don't get to choose. And I'm sorry, but if you're actually going to sit there and tell me that when presented with the options given, you *wouldn't* choose the only option where everyone gets to live just because it might hurt you precious fee-fees, then *you* are a monster. If I had to "play god" (which is yet another hyperbolic, emotion-manipulating term that lacks any real meaning, like what you're doing with the word "rape") and make the decision that needs making so that parents can go home to their children, then in my opinion the sacrifice of my moral integrity is a bargain. And the game does not imply that anyone lost their free will. Show me where, and I'll admit error, but until then you're talking out your ass. I'll let you get the last word in if you want, but as far as I'm concerned this conversation is over. I'll not discuss morality whilst being treated as I am being by someone with the emotional development of a teenager and the perspective of someone who hasn't stepped out of Philosophy 101.
Robert Fiske One thing about quarians I don't get. During 3 parts of the game Shepard visits dozens of uninhabited worlds with human-friendly environments (and it is implied there are dozens more). Still for so many years quarians haven't settled down on any of such planets, but keep traveling in old half-ruined ships constantly seeking for resources.
***** True, but they were not fighting back. They were flying across the galaxy in half-ruined fleet of ship for centuries, constantly having issues with resources and overpopulation. They planned to retake their homeworld one day, yes. But I think from any practical point of view it's better to establish temporary colony on a planet where you have room to expand and resources.
You have to wonder if the reapers were startled or even scared for at least a second by such a show of force. I mean, the entire galaxy coming at you has got to raise the pucker factor at least a little, right?
This could have been epic.... Marauder Shields tried to warn us, but my fucking god, that ending.... Still, a well made video nicely put together with some cool music. Thanks Spateman
Honestly if the human fleet kept some of their present day nuclear arsenal this would have been a much easier fight...imagine firing 100 tsar bombas at the reapers...
It would be soooooo cool if the Empire and Rebellion had a ceasefire and joined the fight THE REAPERS WOULD BE SOOOOO SCREWWWWD!!! And the death star 2, WOWZERS!
When Humanity's fleet entered the 'battle of the citadel' to rescue the council (The Citadel Fleet having fallen flat on its face/tentacles etc) in a,'HUMANITY FUCK YEA!' moment, it was JUST so mind fucking blowing to view the battle between them and the Geth forces! Btw , they didn't show Dreadnoughts of Humans either. There were only cruisers from both the sides. Plausible explanation being Dreadnoughts are too tough to maneuver in the inner citadel space
Well yeah as that guy said they do have some normal cannons but they're rarely used , so basically they only have the close-range weapons , so a good strategy for the council fleets would be to keep their distance and bombard them with their artilery weapons
I was more trying to bulk out the video, and give the geth and quarians some action shots, I tried to minimise the amount it seems like they are firing on each other, but it wasn't completely successful
TheSpateman I was about to ask...it seems that in more than one shot, the Geth and the Quarians are shooting at *each other*, rather than who they SHOULD be firing at, the Reapers (that, and the Geth Dreadnought is in the background in some shots, when, regardless of the outcome of the Geth-Quarian war, it should've been blown to hell and gone over Rannoch; though its implied that the Geth have as many dreadnoughts as the Turians, unbound as they are by the Treaty of Farixen--maybe the one over Rannoch was the only one they had in the area at the time).
Having a scene with every race fighting a reaper woulda been neat. See a live ship putting one right through a reaper destroyer woulda been awesome. Or see what a gets dreadnought is actually capable of.
Okay, I will say this much: While a part of me has a tiny irritant with the rough edges of the vid, but I know damn well that you worked with what you had available Wolffe. While there are rough patches, this is far more realistic than what EA/Bioware assembled in the final space battle cutscene.
There were many casualties........ 9,807,396,453,212,312,498,673 casualties to be exact...... On the plus side, when my daughter was born I named her Mordin.......
I am sorry to say that we lost many brave soldiers that day.... - James - The Admiral - That Asari girl's mom - John Shepard - Jane Shepard And more.... I didn't fight under either shepards command so I may not remember the names. I fought amongst my people..... I'm not a species-ist, its just that in a battle like that you want to be home, defending your family..... There's no honor in leaving them behind...... Theres no KROGAN HONOR!!! girl = Weren't you that Krogan who stared in that comic book series? Wasn't Kronan Honor also your catch phrase? *TIMES WERE TOUGH AFTER THE WAR! I NEEDED A JOB OKAY!* That was the biggest battlefield in all of our galactic history.... the death in this battle alone stretched from Pluto to Mercury..... But we still one....
The fleet could have prevented a lot more casualties if they figured that they could flank the reapers on all sides since the reapers could only fire in one direction
I just couldn't keep my jaw from dropping at the sheer size of that Geth Dreadnought. Even though it was destroyed pretty early, it is amazing how there is a whole fleet of those. +OVER9000 epic points to the Geth.
Has anyone ever noticed that in ME they almost never show frigates, it's always cruisers and a few Dreadnoughts, and even then they mostly only show the turian and human ones.
They aren't lasers. They are "magnetohydrodynamic" cannon with a yield of 132 to 450 kilotons of TNT. Harbinger has 2 of them. And Sovereign-class reapers ("reaper ships") are also armed with multiple cannons in their "tendrils". Also, they have a point defense system similiar to GARDIAN systems used by organics.
If that were to happen in real life, humanity would never have had a chance.... We focus more on fighting each other..... I can't see a solar system wide evacuation going well either.... too chaotic....
Emily Wong - Died in the initial invasion of earth Niralia Bhatia - Died in Mass Effect 1 during the invasion of eden prime Adrien Victus is the Primarch and Tarquin is his son, who died completing the mission.
I get that holographic controls look cool, but heck, if a pilot had to do that all the time, they would get awesome arm muscles! No really, that's just really impractical!
An ancient race of machines Called the Reapers that return every 50,000 years to destroy all species advanced enough to pose a threat. Shepard, commander of Normandy unites all races of the galaxy in a final assault against this seemingly invincible race. Only your choices through the game can save humanity and all other races. This is (in my opinion) the best possible outcome. Loosing millions to save billions and eliminating the Reaper threat once and for all.
every time i see this part of the game, it makes me wish that in the background, behind the fleets, comes the leviathan lol.
All of a sudden a couple of reapers go limp and fall to earths surface. Then leviathan and his goons start "assuming control!!"
the leviathan ???
I guess they are there if you have DLC with them
No,there's only indirect involvement afaik
Those artifacts you see in ME1, 2 and 3... That 'spheres', it's a kind of a tool that Leviathan uses to observe and exercise his power. On Leviathan DLC you see Leviathan pull down a Reaper through these artifacts. His fight is indirect...
I've got to admit this is one of my favourite space battles
How the space battle should have been, it was way two short, to game Devs out there, if your games have space battles, make them long and glorious
Star *Wars* IX: meh
if you can find me a game with better graphics, visuals, characters, action, music and just sheer artistic value i will pay you a billion fucking dollars. seriously, this game is just pure epicness
The last of us, just watch the opening 15 minutes and tell me I'm right.
TomeOfBattle ... Why are you offering your opinion when you haven't even played let alone finished a single game? Granted, the ending of Mass Effect 3 was, horrible in the most epic way. The entire ride was AMAZING... the BEST build up I've seen in ANY trilogy. THIS was it, what you had been working up to for three games and a lot had happened along the way. You couldn't save everybody, but it got to this point. AND THEN BOOM FUCKING GREEN BLUE RED BITCHES. You don't know true anger till you've played the games. But, regardless of the last 5 minutes, that doesn't mean the rest of the game was bad. By all means, the entire journey more than made up for the last few minutes. Also, he asked about characters, visual, graphics, action, music, all things balders gate (a very good game, don't get me wrong) is lacking as it is completely different type of game.
Halo.
Oscar Dawson The Last of Us
Oscar Dawson Witcher 3.
Augh. I always find it annoying when entire battle fleets in space chose one specific plane and attack from it with very little deviation from it. Damn it, you're in space! You have a full sphere of motion to move in and yet here they line up and shoot at each other like it's the fucking Battle of Trafalgar!
They would still have that ability. Having them group up on the same plane just makes it easier for the enemy to retaliate
EvilCleric yeah. imagine getting flanked from above and below.
Pretty much. Constricting yourself to one plane makes your fleet vulnerable from multiple angles and most ships don't have a full 360 field of fire. Hell most scifi ships are particularly vulnerable from below and behind.
EvilCleric which is funny considering how orbital mechanics work. theres absolutely no need to keep facing forward once you get moving.
Kenttheclark Hell they could still fire those stupid spinal mounted guns going backwards if they just turned off the engines once they got up to speed. So even running away they can still bring the majority of their fire power to bear.
How is this not a movie.
A movie is supposedly in development and thank god Casey Hudson is working on it.
TheWhyMan YES!!!!!!
Possibly because if they made a movie more people will realize it's a rip-off of Star Control.
Lord Proteus nah mass effect is ten billion times better than whatever starcintrol is
It would be better as a series
i love how the asari ships look
I love how the asari look :D
@@radekchybik7963 especially liara
@@HoneyMochi **cough** **cough** Aria
@@themusicguy8395 cough* Samara
oh what a journey it was.... DON'T MESS WITH THE SHEP
what a journey to go
i am quite disappointed that most of the combined fleet's capital ships only have forward firing main guns
Mass Effect capital ships are like the UNSC ships from Halo. The big guns shoot forward because they have to. The 'main gun' of a dreadnaught is half to three-quarters the length of the ship, in order to accelerate the slug to the required velocity. So you can put a mass driver off to the side, but it's a lot less powerful.
Eric Lidiak you have a point there, but these ships are big enough to hold large batteries of laser turrets or something, like on the Space Battleship Yamato. sssoooooo, yyeeahh. just an idea.
Plus, give humanity, at least, a break, when the final battle happened, according to the lore, human being were building capital ships of that size and power for, what, 50 years, at maximum?
The ships are extremely maneuverable it shouldn’t be hard to turn around and fire in said direction
@@Claymore_Chicken Laser weapons don't exist in the Mass Effect universe beyond point defense lasers.
They take too much power to operate.
This just makes me wish that there was a part in the game where you control your ship Halo:Reach style.That would've been awesome.
for fucks sake...after all these years i am staring at this in awe....like in awesome.....and it still gives me the chills...
it is by far one of the best space battles in game history in my book. atleast the size of it is unseen
I watched with no volume. As there's no sound in space.
but you can have music tho :D
I know right? Battlestar Galactica.
That's war in space, only the sound of your breathing and the sound inside the fighter, and the ships.
Better yet don't play as the story doesn't happen if you so hardcore of realism.
Batman Dananana Dananana Batman!
@PETER ZARI sapnu puas
Figure it out :)
are you sure it wasnt because of the terrible music mash?
Nasty aliens always have a single point of failure with no disaster recovery plan.
It's a conspiracy by the IlluminaTV. They're really sending the undesirables of their races at us, and being paid big bucks by the entertainment industry to ensure they die in a suitable movie-ish/videogame-ish way.
And of course Ashley is dead at the end haha.
I like how at the end they are all celebrating not realizing that most of them are going to starve to death because they are now trapped in the Sol system with only a ravaged earth to feed them all. After a few weeks they would start turning on one another and resorting to eating each other to survive. No matter what ending you get the outcome would still be this way.
They are not trapped in the sol system, if anything they are trapped in the milky way. And if I'm not mistaken one of the endings in extended dlc shows mass relays rebuilt.
Actually Sol system is IN Milky Way, and all other systems too
*****
yeah my bad, I had in mind Orion-Cygnus Arm I think
I am talking about the original endings not the stuff the released to make people happy.
In the mass effect universe the relays are used to travel to sectors of the galaxy that are hundreds or thousands of light years away. The ships still have FTL capabilities, but can travel only 12 to 15 lightyears a day.
So they are not trapped in the Sol system and they can go to other near star systems, which surely have colonies or habitable planets. But for the ships of the other races they would have to travel decades for returning to their home planets
6:05 - 6:17 I'm a leaf on the wind... watch how I soar...
SLDFSpectreSix Quick! Get joker out of the pilot seat we've seen how that turns out
You know its the end times when the Council flagship joins the battle. You can already imagine how that conversation went down
"But this is a diplomatic vessel"
"Does it have guns on it?"
"Yes.."
"It fights. Now you can either be on board when it fights, or you can fuck off, but it will fight"
Just add Bastila with her battle meditation and they could win this easy.
Add just about anything and they crumble. The Reapers are perfectly adapted to ensure all developing races are waaaaay weaker than them, then to slaughter said races. But ME is VERY much at the bottom of the food chain.
Clay Pidgeon "Just about" is the right term. You could add BSG 2003.
WELL DONE SIR WELL DONE!!!! the parts where the fleets perish breaks my heart. im just thankful in my playthrough for the first run through all three games over the years and having to wait on each release. that the geth and the quarians had finally found peace with each other
Its like the battle of Yuuzhan 'tar from Star Wars legends
i always got the impression with how the reapers just drifted there in the destroy ending that they were almost relived themselves
It's funny how I first played Mass effect 3 and I still prefer the unedited fight battle scene where you can tell every race wasn't backing down and winning the fight. Hell I think the reapers were screwed and the ending still makes me scratch my head..
Not really, in the story of Mass Effect this was pretty much just another boring battle for the Reapers since they've done this a bunch of times now over the course of thousands of years. By the end of the battle you saw that most of the fleet was gone. If they were really confident that they cold beat the reapers conventionally, they wouldn't have wasted their time and valuable money with the Crucible. To solidify this fact if Shepard chooses to not pick Green, Blue, or Red and shoot the child you actually lose and the Reapers continue their genocide cycle.
TL;DR, No, they weren't winning, at all.
DarkSpyro707 I think what she means is that if the game was expanded a little bit and a bit more effort was put into the end, there would have been a separate ending where the Crucible turned out to be a useless construction. In my games, I ALWAYS have over 6000 readiness, and with the way the beginning starts, the fleets are winning. That, and the other eras didn't have a damn Shepard.
DarkSpyro707 No, in every previous cycle the first thing the reapers did was take control of the citadel and hack the mass relays so they would only work for ships that the reapers approved. Then they would go to the now isolated systems and destroy them at their leisure. This was the first time the reapers were facing the full force of a united galaxy and I really hate how the developers don't give that fact any consideration.
+Landon Morrison That's very true.
You know what would have been a great way to allow the galaxy to beat the Reaper's "conventionally"? If they had a plot/plan to infiltrate the Citadel and find a way to hack the relays and make it so the Reaper's can't use them. They could even have a race against time element which depending on your choices and successes ends up working in your favour, if a decent slice of the Reaper fleet were chasing a McGuffin of some kind then they could be preparing to use the relays, (establish that if they were successful and destroyed/captured Mcguffin, it would be really bad and you wouldn't get the best ending) If you manage to hack the relays in time then the Reaper's use the relays and get destroyed. Now the Reapers are cut off from their reinforcements and the Allied forces can pick them off a bit at a time.
A way to make their conventional victory a bit more believable would be to remake ME2 a little and establish that the Council is trying everything to prepare for the Reaper's but their ships/technology simply aren't strong enough to be efficient in a battle since a single Reaper is capable of taking on dozens of ships on it's own, and their are potentially thousands of Reapers. They could say that there's not enough remaining of Sovereign to properly analyse the Reaper's shield tech and replicate it so they send Shepard out into Geth systems to try and retrieve what they know about the Reapers. This objective could have been bolstered/achieved by the resolution to the Geth/Quarian war with the Geth teaching the rest of the galaxy how to reinforce their ships with better shields and the Quarians teaching everyone their ability to make ship engines and weapons more conservative in their fuel/power usage, allowing them to both fire more powerful/faster shots while perform more complex manoeuvre's speeds without overheating their engines as well as reinforcing the Allied forces with their own ships.
Each species in the game should have a genuine recognisable contribution to both the space battle and the ground battle, not just a piece of dialogue that says "this fleet is here" and some ship models that die in a cutscene and a number that says X amount of war assets. An example is what on earth did the Destiny Ascension contribute to the fight? It was there in the cutscene when the fleets showed up but what did it actually do?
This is a really cool battle when you don’t realize that human dreadnoughts aren’t even 1 km long, and the reapers are small compared to capital ships of most other sci fi universes.
Lol star destroyer is 1.6km and that's only a destroyer empire have 25000 of them and death star wich is 120 km literally can destroy everything and executor dreadnought 19km and let's talk about first order with a resurgent class 3km hundreds laser gun and misile and a supremacy class mega star destroyer which is 60 km wide that can store resurgents destroyer in it can u tell me a biggest ship in mass effect?
Akmal Imra Death Star is 160 km
@@Dingusdoofus ouhh yeah some say 120 160 180 I just say sorry for false
Akmal Imra this will clear up the confusion. The Death Star’s original size is not metric. It is 100 miles. 100 miles into km is about 161 km. This is why the Death Star is 160 km.
One of greatest Space Battles ever put on film!
Agreed! Very well done! :)
Ancient Apocalyptic Squidbots or not, The Reapers had to think; “Damn that’s a lot of ships.”
3:51 having Geth ships destroying Quarian ships kills the mood, since either they are working together, or one of them has been wiped ouy
Or it's the sneak on the ship mission
Wanna know how this would sound like in real life? Mute it.
Godzahtheking Urmmm You'd still hear every thing on bord your own ship. all your own weapons and any hits you receive, as well as your own engines and stuff.
EndorsedBryce you wouldnt hear anyone else
That is the worst... it's true. haha
I'm still think about this stuff is this real how about in real life iss or satellite explode there must be sound
heh... Sovieregin class Enterprise (especially post Nemesis refit) would literally mop the floor with all Reapers and with help of the Scimicar class Warbird... poor Reapers wouldn't even known what hit them >:)
Not necessarily. We saw in ME1 that Reaper motherships have very strong shields.
WUZLE Problem is that Reaper Kinetic barriers are set to deflect physical projectiles not energy based weapons like photon torpedoes for example (actually aside of the Geth no ME civilizations (Reapers including) use energy based weapons as thier primary armament) so even ToS Connie with her phasers and torps could become true DeM in ME Universe because Trek shields could be modulated to deflect both physical and energy weapons.
Really, the vast majority of Scifi navies could wipe the floor with ME ships (Reapers included), simply because Bioware's portrayal of space combat and FTL is more grounded in reality than many other franchises. Star Trek especially though, I think it's hinted on occasion that a well-armed starship is actually capable of rendering a planet uninhabitable. There's also the one-klilometer size limit for eezo-driven ships, which would put even the Reapers (2km) at a disadvantage against Halo-style vessels that are 5km or more.
Ed Glass
What's size got to do with it? A Galaxy Class ship has enough anti matter destroy earth 35 times over. The truth is all sci fi genre's limit fire power and tactics to WW II level of fighting between ships in visual range and fighter tactics.
That is of course wrong. It takes an enormous amount of even antimatter to destroy a planet, far more than any Enterprise has carried. They could take out all major cities with photons right enough, but the Enterprise does not carry a trillion tons of antimatter, and that's about what it would take. Antimatter only yields about 42 megatons of explosive energy per kilogram, which is a lot, but not world ending.
I'm hoping that the final battle in Star Wars episode 9 will be like this.
I mean it would be cool to see Poe dameron leading the reformed resistance fleet in a last ditch battle against the
First order. How awesome would that be?!
Resistance Bomber pretty similar I thought of this scene when I saw the final
Battle in ep 9 me3 did it better tho :)
Did you ever see star star wars 9?
Well, that's completely up to you. The Mass Effect series is widely popular because it really puts you into the story, if you make the right choices then you can unite the races and possibly survive the war. If not then the entire galaxy is once again harvested by the Reapers and the cycle continues.
Who's watching this after watching the gameplay video of Mass effect andromeda?? from Game award 2016
A single Shadow Mothership (Battlecrab) can slice its way through the entire Reaper armada.
That's arguable. The slicer beam on the Reaper motherships looks powerful enough to damage even a Crab.
WUZLE From what I've read, they shoot a form of liquid uranium at a fraction of the speed of light, which would cause nuclear fusion....If what i read was true, then the reaper beams should do way more damage than shown in the video.
TheBenfm24 Fission.
Nuclear fusion requires more energy than is output from the process once you come to elements higher on the periodic table than iron.
Even then, liquid uranium at "a fraction of the speed of light" would constitute a kinetic energy weapon.
I'm a huge fan of B5 myself, but I have to admit - Reapers are pretty tough. Shadow vessels are probably more maneuverable, but in terms of firepower Reapers are at least as good as any of the ancient races.
SolarWindsRider
I was thinking the same. I will always wonder why people think B5 could go up against any one with Barriers, shields and FTL
8 years ago? Damn. This needs recreated at 720p minimum with Legendary Edition.
So at the end it says Ashley died, but you can see Ashley when they all start to retreat.
Shepherd brought almost every warship in galaxy firing towards earth。She is such a villain。
This video was actually my very first exposure to Mass effect. Feels weird coming back.
By the way Spateman Thanks for uploading this brilliant display of extended clips for the ME3 final battle, it was awesome. if it wasn't for the overlapping scores of music i would have gave it a 10 but i guess a 9.75 will have to do.
Think of all the space debris that is going to be crashing down to Earth's surface.
I only play ME3 for the sight of all the fleets coming through the relay. And the space battle. SHOWS WHAT WE CAN ACCOMPLISH OF WE WORK TOGETHER.
One of the best and intense battle I’ve seen in years and the reapers have no chance
Admiral Hackett: Sword Fleet move in! Kill them all!
wow a lot of these ships come apart like a puzzle getting thrown of a table LOL.
just beautiful WolffeMeister. thank you for remembering me of all those who held the line.
p.s. would have liked to see Bilal Osoba on that list :)
I was there....... This clip sugar coats a lot of what happened....... the truth is that D-Day was like a mere child playing in the park..... we fought to save our people from extinction and yet so SO many faced that very extinction during this battle....... The Geth to name one.....
The Reapers to name another.......
When my battalion learned that The Reapers were the downloaded conciousness of countless civilizations from countless cycles....... It made most of my forces question what we had just done....... In the end, who were really the Reapers? The cybernetic space squids?
Or us?
Why did you put other space fights in the final fight and other sense from mass effect 2
to extend it.
because there are people who do a better job than those producers good for nothing
Reapers can deploy drones that act as fighters. Their shielding is so strong that any other form of weaponry is impractical for their size. Each "tentacle" has its own weapon along with the spinal cannon in which capital ships only carry. Its cannon is a Magnetohydrodynamic Cannon that fires molten metal which can liquify a ships hull in a heart beat.
The Normandy and those little fighters go into the atmosphere though.
This here... _THIS_ is a galaxy at war.
I have seen very few games, movies, shows - really settings in general attempt to convey the sheer scale of such a conflict. And far fewer succeed. For all its faults, this game is one of them. And for that I love it.
The highly maneuverable space craft will have full trust vectoring capabilities.
I always preferred the ending where everyone is a mix of machine and organic.
I'll take genetic rape of mind control or genocide.
I'm not particularly sure why it is that imbuing the galaxy with a sense of common empathy is a bad choice. I mean, I know you call it rape, and I think I know why, but rape is an intentionally malevolent act of sexual violation.
Changing one's genome, which statistically happens once every 30,000 replication of your cells, is hardly malevolent or I'd even argue a violation. It hardly changes who you are in the cosmic sense.
And the reason the options were there is because an unstoppable race of sentient cuttlefish robots were purging the galaxy of sentient life. Frankly if all I have to do to stop that and get the ancient death robots to be my friends is change a few of my veins into circuits, I think I can live with it.
Also, it's the only option that actually addresses the issue at hand: organics vs. synthetics.
I honestly cannot believe we're having this conversation. You're adding all this emotional baggage by calling it "rape", when it was still the only solution to the long term problem: organics vs. synthetics.
Again, your genome changes all the damn time, and it doesn't bother you. You don't even notice it. It's not "rape" when nature does it, but when a machine does it at the behest of one individual, that's where you draw the line?
Also you're kind of brushing past the point that by joining together in this big alliance and deciding on the plan, the sentient races of the galaxy essentially consented to whatever outcome Shepard made. So not only is it not rape by definition, it's also not rape by permission.
And you're acting like some petty millenial, allowing your emotions to blast practicality into a meaningless philosophical discussion of morality. I'm sorry that it makes you feel uncomfortable, but sometimes life is uncomfortable, sometimes it doesn't give you a nice option, and complaining to me about it doesn't change that. The fact of the matter is that no matter what you do in the game, it comes down to this ending, with these choices. Hindsight would have been nice, but if you didn't notice, the robot cuttlefish were super smart and manipulative, and you don't get to choose.
And I'm sorry, but if you're actually going to sit there and tell me that when presented with the options given, you *wouldn't* choose the only option where everyone gets to live just because it might hurt you precious fee-fees, then *you* are a monster. If I had to "play god" (which is yet another hyperbolic, emotion-manipulating term that lacks any real meaning, like what you're doing with the word "rape") and make the decision that needs making so that parents can go home to their children, then in my opinion the sacrifice of my moral integrity is a bargain.
And the game does not imply that anyone lost their free will. Show me where, and I'll admit error, but until then you're talking out your ass.
I'll let you get the last word in if you want, but as far as I'm concerned this conversation is over. I'll not discuss morality whilst being treated as I am being by someone with the emotional development of a teenager and the perspective of someone who hasn't stepped out of Philosophy 101.
Ok this was just beautiful. Tragic and bloody, but... Wow. Thanks for doing it.
Just to be honest, I think that the quarian ships are of a a stupid design.... just my opinion.
yeah well, you can't be very picky when that's all you have :P
they are built more as houses then warships
Robert Fiske
One thing about quarians I don't get. During 3 parts of the game Shepard visits dozens of uninhabited worlds with human-friendly environments (and it is implied there are dozens more). Still for so many years quarians haven't settled down on any of such planets, but keep traveling in old half-ruined ships constantly seeking for resources.
SolarWindsRider i think its because they want their homeworld back, and pride, or something, is keeping them from finding a new home
*****
True, but they were not fighting back. They were flying across the galaxy in half-ruined fleet of ship for centuries, constantly having issues with resources and overpopulation. They planned to retake their homeworld one day, yes. But I think from any practical point of view it's better to establish temporary colony on a planet where you have room to expand and resources.
You have to wonder if the reapers were startled or even scared for at least a second by such a show of force. I mean, the entire galaxy coming at you has got to raise the pucker factor at least a little, right?
This could have been epic.... Marauder Shields tried to warn us, but my fucking god, that ending.... Still, a well made video nicely put together with some cool music. Thanks Spateman
Extended ending makes up for it.
Honestly if the human fleet kept some of their present day nuclear arsenal this would have been a much easier fight...imagine firing 100 tsar bombas at the reapers...
I like how the Leviathans are like the repears just organic.
Actually, that ancient race created the Intelligence also known as Catalyst which, in turn, created those reapers.
ANsetsuBUtai Yes I know,the Leviathans indirectly created the reapers and the reapers made them extinct except for one subject.
no you didnt know, if you did then you wouldve said "i like how the reapers are like the leviathans just synthetic"
That means the same damn thing.
The game I thought is brilliant, still play it once in a while, it's just that ending....
@Jirokoshi Bailey i would dragt that holograpic kid from the enemy into bed and had forced him to have sx i love having that with such kids
It would be soooooo cool if the Empire and Rebellion had a ceasefire and joined the fight THE REAPERS WOULD BE SOOOOO SCREWWWWD!!!
And the death star 2, WOWZERS!
People don't realize that this isn't a full battle. Its mixed in with other battles
When Humanity's fleet entered the 'battle of the citadel' to rescue the council (The Citadel Fleet having fallen flat on its face/tentacles etc) in a,'HUMANITY FUCK YEA!' moment, it was JUST so mind fucking blowing to view the battle between them and the Geth forces!
Btw , they didn't show Dreadnoughts of Humans either. There were only cruisers from both the sides. Plausible explanation being Dreadnoughts are too tough to maneuver in the inner citadel space
I remember still getting chills when I first saw the cutscene.
Protectors of The Earth.......
Nice choice in music.....
Combining these scenes with Protectors of the Earth was a great idea
no matter how many times I watch this the first bit gets me fucking pumped
It always hurts me that the Quarians destroyed that huge Geth dreadnought. Imagine this gigantic bastard fighting Reapers above Earth!
Well yeah as that guy said they do have some normal cannons but they're rarely used , so basically they only have the close-range weapons , so a good strategy for the council fleets would be to keep their distance and bombard them with their artilery weapons
ALL THAT SOUND, IN SPACE
Why would you show the allies fighting in this video?
I was more trying to bulk out the video, and give the geth and quarians some action shots, I tried to minimise the amount it seems like they are firing on each other, but it wasn't completely successful
TheSpateman I was about to ask...it seems that in more than one shot, the Geth and the Quarians are shooting at *each other*, rather than who they SHOULD be firing at, the Reapers (that, and the Geth Dreadnought is in the background in some shots, when, regardless of the outcome of the Geth-Quarian war, it should've been blown to hell and gone over Rannoch; though its implied that the Geth have as many dreadnoughts as the Turians, unbound as they are by the Treaty of Farixen--maybe the one over Rannoch was the only one they had in the area at the time).
Well, not exactly, you see, they are just close to them, I clearly could not see what you were talking about, try a better explanation! >:D
vkyle91x The question is why should we be showing potatoes in this video, I think they are 480p-otatatoes
Having a scene with every race fighting a reaper woulda been neat. See a live ship putting one right through a reaper destroyer woulda been awesome. Or see what a gets dreadnought is actually capable of.
That intro is how you can tell some crap is about to go down.
Just love the use of TSFH.
Okay, I will say this much: While a part of me has a tiny irritant with the rough edges of the vid, but I know damn well that you worked with what you had available Wolffe. While there are rough patches, this is far more realistic than what EA/Bioware assembled in the final space battle cutscene.
Now THAT's a fucking space battle.
A shit ton of sentient alien beings gang up in spaceships to fight... giant death-laser space mecha squids.
*Seems Legit*
There were many casualties........
9,807,396,453,212,312,498,673 casualties to be exact......
On the plus side, when my daughter was born I named her Mordin.......
We never even see the Destiny Ascension fire once (even in the first Mass Effect battle), which is a real shame.
the fact this was 6 years ago
I am sorry to say that we lost many brave soldiers that day....
- James
- The Admiral
- That Asari girl's mom
- John Shepard
- Jane Shepard
And more....
I didn't fight under either shepards command so I may not remember the names. I fought amongst my people..... I'm not a species-ist, its just that in a battle like that you want to be home, defending your family.....
There's no honor in leaving them behind...... Theres no KROGAN HONOR!!!
girl = Weren't you that Krogan who stared in that comic book series? Wasn't Kronan Honor also your catch phrase?
*TIMES WERE TOUGH AFTER THE WAR! I NEEDED A JOB OKAY!*
That was the biggest battlefield in all of our galactic history.... the death in this battle alone stretched from Pluto to Mercury.....
But we still one....
The Batarian Hegemony was massacred so not many of their ships left.
People should make a ‘you wanted more heroes’ mix of this like people do for the final battle of endgame.
i wish it had ended as cool as this...
The fleet could have prevented a lot more casualties if they figured that they could flank the reapers on all sides since the reapers could only fire in one direction
I love the part where that geth fighter at 4:46 just suicides into the cruiser just like "f*** it, life is screwed."
5:35 Reaper: Hey kids. Wanna know what hentai is?
( ͡° ͜ʖ ͡°)
I just couldn't keep my jaw from dropping at the sheer size of that Geth Dreadnought. Even though it was destroyed pretty early, it is amazing how there is a whole fleet of those. +OVER9000 epic points to the Geth.
Disappointed you didnt stay true to teh title "Mass Effect 3: The Extended Space Battle" by showing scenes that arn't relevant to it.
Has anyone ever noticed that in ME they almost never show frigates, it's always cruisers and a few Dreadnoughts, and even then they mostly only show the turian and human ones.
How could you not save the Destiny Ascension?
That ship is absolutely beautiful.
Human lives and the human fleet > 1 ship and the council that did nothing but get in the way, it was an obvious choice for me
lol, the crucible part is like "THE CITADEL IS LOOSING ITS VIGINITY!"
They aren't lasers. They are "magnetohydrodynamic" cannon with a yield of 132 to 450 kilotons of TNT. Harbinger has 2 of them. And Sovereign-class reapers ("reaper ships") are also armed with multiple cannons in their "tendrils". Also, they have a point defense system similiar to GARDIAN systems used by organics.
>A Borg Tactical cube warps in and begins raping both sides.
What do?
If that were to happen in real life, humanity would never have had a chance.... We focus more on fighting each other..... I can't see a solar system wide evacuation going well either.... too chaotic....
Emily Wong - Died in the initial invasion of earth
Niralia Bhatia - Died in Mass Effect 1 during the invasion of eden prime
Adrien Victus is the Primarch and Tarquin is his son, who died completing the mission.
Whatever laser they are firing.... is way faster than light.
I get that holographic controls look cool, but heck, if a pilot had to do that all the time, they would get awesome arm muscles! No really, that's just really impractical!
Those holos are solid, same stuff that shepard's holographic blade is made of.
Think light constructs like in halo.
@@mnmlogic actually they're not, people in mass effect usually have accelerometer implants, so that they can "Touch holograms"
Alliance Fleet reporting
07:10 - the mos epic moment!
Not bad, not bad, Sir!
It's like an endgame battle in sins of a solar empire
0_0
An ancient race of machines Called the Reapers that return every 50,000 years to destroy all species advanced enough to pose a threat. Shepard, commander of Normandy unites all races of the galaxy in a final assault against this seemingly invincible race. Only your choices through the game can save humanity and all other races. This is (in my opinion) the best possible outcome. Loosing millions to save billions and eliminating the Reaper threat once and for all.