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Fun fact: When you have a view on Archangel's sniping point, if you stay in his line of sight, he'll always only put your shields down, and wait for them to fully regenerate before knocking them down again. When meeting him you can say "You nailed me good a couple times, by the way." To which he'll reply "Concussive rounds only. No harm done. Didn't want the mercs getting suspicious. If I wanted to do more than take your shields down, I'd have done it. Besides, you were taking your sweet time. I needed to get you moving."
@@vinccool96 Yeah, I really hate the “everything sucks now, it used to be perfect” narrative. They’re the same people who complain about auto tune and how we don’t have real musicians anymore. As for game details in modern games, just look at Elden Ring. It’s on a totally different level in terms of hidden details.
@@derp195 well mostnof the time its true, games nowadays suck compared to how they used to be, same with these untalented hacks called musicians. Im guessing youre like 12 and have never seen a video of a real musician back in the 70s, 80s or even 90s performing live, go watch some and then compare them to the garbage that performs live now.
The choice to roleplay throughout your reviews of these games has made them very entertaining and unique to experience and I'm glad you're having fun doing that as well.
I’m still proud I made it through the last mission, with every single character alive, on my first ever playthrough - without a guide or walkthrough. Think it’ll stick with me forever. That’s a powerful game.
Ugh. I had a near perfect playthrough my first time too. Got everyone and every Loyalty mission, made the right call every time. But delayed the Suicide mission by one to secure Legion's loyalty and lost Kelly as a result. Acceptable losses, but it still stung
Killing off Mordy is gonna be a net-negative in ME3. His death and inner-redemption, his forgiving himself, is the best bit of writing in 3. Legion dying is par, he comes back anyhow, but when you do 3 you've gotta have the Mordster or a large portion is gonna be so lacking.
Legion does NOT come back and the story adapts to it, however a very important scenario is changed, one that requires Legion and with his loyalty mission completed.
I don't think dead Mordin is a negative for ME3. His replacement is actually a great character and I sometimes kill him on purpose to enjoy Not-Mordin.
How does anyone let Mordin die? Not only is he one of the best written characters in the series, but he's also one of the strongest in combat against Collectors, so should be in your suicide mission squad.
Sorry but I don't see grunt as a brother to wrex. I see grunt as a grandson to wrex. I see grunt as an adopted son to shepherd. You treat him like you would a child. It's kind of sweet and wholesome the relationship that Shepherd has with grunt.
I actually really enjoyed the mining in ME2, at least on PC with a mouse. I found the mining really relaxing, thanks in large part to the music and EDI's voice, and I spent a lot of time doing it even on later playthroughs.
Mining was my favorite side-activity in ME2. I did so much of it that I basically strip-minded the galaxy, ending the game with full upgrades and 100% in all resources (yes, even Ezo). I just wish the game gave me access to more resource storage options, so I could literally mine the entire map dry, instead of just over 90% of it.
Son, So happy to see yet another video from you to watch. Mass Effect was an incredibly influential undertaking but at this point I barely recall much about it. As with all of your content, you have crafted an excellent structured experience and I’m looking forward to seeing your video for the 3rd game in the franchise as I, shamefully, never got around to playing it. You’re doing amazing work son, and you make all your dads so proud. Thank you for your hard work. Don’t forget to finish your chores.
I always enjoy the first person commentary that you give when reviewing RPG games that allow for actual role playing. That was one of the things that really lept out at me when finding your channel via the fable retrospective. I know there are other channels that take this approach but I can it seems like it comes naturally to you, you immerse yourself in the character and try to get inside their heads. So when I saw that Mass effect was your next series I was quite excited. Consistently solid work, I can only imagine you'll get even better as you get a bit older and have a few more notches on your belt. Good Luck, Son.
Hey son, I only just start this video but I'm excited to see your breakdown here. I know the options for romance companions is large, so I know you had to choose one and that would upset folks who are fans of certain characters. I am just glad you have been doing these breaks downs and I hope you can some well deserved rest after these uploads. Thank you for all the hard work.
What's crazy is they convened a committee to create thane krios the most sexy character way that you could possibly create him. They gave him heartwarming behaviors. They gave him sexy features. They gave him religious adherence. They gave him the most moral compass. They made him to be the perfect boyfriend. Everything about thane krios is designed to attract you. Then they gave him the fatal flaw of dying by a disease that cannot be cured. They basically dangled the perfect man in front of you and then said no matter what happens in the game you're still going to lose this guy. If the suicide mission doesn't get him the disease will. They gave you no hope. It's fantastic.
I personally really hate it as a sequel since it craps on so much of what made Mass Effect 1 special. It's okay if you pretend it's the first game in the series.
@@ProfMarkQ The jank, the stiff combat, the boring and broken tank side-missions on planets, the ungodly amount of useless weapons and weapon mods, the terrible inventory system, the- I'm sorry. I really do love ME1 for the story, design, soundtrack, and characters. But the rest is thoroughly subpar in comparison to ME2 😂
1:50:33 - I was pretty darn thorough on my first play-through, but despite being overwhelmingly Paragon, I lacked the points to retain Miranda's loyalty after she and Jack argued; the end result being that two characters died in the final mission (one of whom, I think, was Tali, after sending her into the vents). I never uploaded that save into Mass Effect 3, so, I never saw what the effects of those losses were in Mass Effect 3. Jacoby's tale for that game should be very interesting! Oh, and for the record, the jokes about Martin Sheen and Steve Blum's past works resulted in some of the biggest laughs I've ever gotten on UA-cam. Thank you, YFS!
Great video! Just a few notes: In the suicide mission, the conditions for choosing your party members are not just "loyal member" but specific members have to be chosen. The vent: Must be loyal and must be a tech, thus only Kasumi, Tali, Legion, or Miranda can survive. Leading the crew back: ANY loyal crew member can do this, but the recommendation is Mordin because he has the HIGHEST chance of dying in the following fire fights. Leading the team: Must be a loyal TEAM LEADER and soldier, meaning: Only Garrus, Zaeed or Jacob can really do this and survive with all team members intact. Miranda is special in that she's flagged to ALWAYS survive because she's needed in the final cut scene.
Hey son, love that you are enjoying this series. It was one I was excited to get you into. Definitely appreciate that you are making your own way in the universe but you have to know, you've made more work for yourself. If you make a video on mass effect 3, you need to include things that only happen with "the true good ending" and honestly, might be a good idea to get some "true bad ending" things in there too. I won't say what, not sure how much you saw when you shouldn't have, but I promise it'll be worth it.
So much nostalgia, so many feels. I am curious to see your take on the third one. I remember feeling the game was a well earned swan song and emotional gut punch throughout, with all that good will dashed against the rocks in the final minutes. I'll be curious to see how much that still holds now that I have some distance from the considerable weight of concluding a game that spanned a large portion of my formative years.
With so much focus on the ending in 3, I think a lot of people lost perspective that the entire game is a conclusion and wraps up nearly every other storyline along the way. It was like a gymnast stumbling on the landing of an otherwise fantastic run to me.
Great video as always!! I played mass effect for the first time summer before last while I was in first getting sober. The game helped distract me from my withdrawal symptoms and I’m sober still to this day. Mass Effect will always have a special place in my heart for helping me through such a tough time.
glad you enjoyed ME2 so much, Son! The story, follower missions, enemies, and DLC were just so good. Easily the highlight of the franchise. Can't wait for you to do 3. I'm already predicting your retrospective will basically be "boy, the gameplay and some of these missions are great" before you move on to tear apart various aspects of the messy story and conclusion that's antithetical to the rest of the series' message. Gonna be a fun one to listen to for sure.
On Haestorm, Grunt won't lose any shields, since he doesn't have any. Like all Krogans, shields are replaced by armour, which isn't damaged by the sun.
Thank you my son, I'm just about this start this having completed Mass Effect 1 recently. The story structure and narrative was amazing and Conrad was the best thing. I don't want spoilers, so dad will be back later.
The idea that the game wants you to fail on first playthrough, but at the same time would reward you for building as much loyalty as possible is so facinating! Great video, thank you Son
You missed something about the suicide mission. It’s not just that the crew mates have to be loyal, they have to make sense in the role you assigned them. For instance, you have to pick Miranda or Garrus to lead the other squad. Anyone else either isn’t experienced enough as a team lead or isn’t good at leadership, like Zaeed. This is hinted at in his stories. He was always the lone survivor on his missions. Your tech expert has to be Tali, Legion, or Katsumi, anyone else isn’t good enough. Same with the biopics, you have to use Jack or Samara, Miranda will get one of your crew mates killed because she’s not strong enough. You can send anyone you want as an escort as long as they are loyal. It’s recommended you send someone squishy. I like Mordin for this. Then, you take the 2 remaining most squishy characters with you to the last boss fight and leave the biggest bad asses you have at the door. If you have Garrus, Grunt, and Zaeed guarding, you’ll probably be fine.
The first playthrough I had of this game had only tali, garrus and miranda survive, because they were the people with me at the end/sent back with the engineers. I felt so awful, especially since I had really connected with Legion. Sad to see that he's not there for your playthrough for mass effect 3
I really appreciate hearing your perspective on ME2. It was introduced to me through an Xbox demo, and it's the 2nd Sci-Fi I played since Metroid Prime. I'd've not even been a teenager when playing it, but my lack of understanding didn't stop me from enjoying it. I have very fond memories of the franchise, and it's decisions likely impacted my perspectives today. Thank you.
The loyalty mission is amazing. But I’d be surprised if someone got everyone to survive on their first play through. I completed every loyalty mission and besides having half the crew die because I decided to do missions after the crew was captured, I lost Tali in the vents because I chose the wrong squad captain on the other crew (I chose a loyal Samara). Miranda even congratulated me on my choice and it was still the wrong one. The pain of that alone pushed me into an entire second play through. When everyone survived I was so relieved.
ME2 is one of the best games to me and the ending is still maybe the most epic I've seen in games. I remember my first time playing the Suicide Mission years ago and Mordin also died for me 😢... I'm pretty new to your channel, but I gotta say that I loooove these videos 🧡! Keep up the amazing work ☺!
I played the trilogy on 360. Weirdly enough, when I did the suicide mission, Jack wasn't loyal (didn't have enough paragon/renegade to keep her and Miranda loyal and ultimately chose Miranda), but somehow I made it out with no casualties.
I just beat this game again earlier today and now will soon start on 3 again. I have no idea how many times I've beat the trilogy but it's a lot and I still love if it's my comfort game one of the few games I can replay and still look forward to playing again
No matter what scars you bear Whatever uniform you wear You can fight like a Krogan Run like a Leopard But you'll never be better than Commander Shepard
Finally got around to watching this to completion. Amazing stuff as always son! It's so amazing to see you popping out quality every week! You've come pretty far since your 13 Sentinels vid
To this day no game has ever left me totally immersed in its world then mass effect 2. I remember being towards the middle point of the game and my 360 got the red ring of death, goddamn young me was crushed haha still have yet find a game that really hit everything like this trilogy
There is just something about the second part… the reapers were still mostly unknown and the collectors just seemed so menacing. Especially with the harbinger stalking and mocking you throughout several levels. The script as well the mature tone of the game are unmatched. Ultimately, this was underscored by the suicide mission, which was great.
1:51:27 I don’t necessarily agree with this. I don’t think if a player gets it first try they did it wrong or feel no consequence. The game through its characters make it clear who is suited for each role, and a player who is invested can get the right ending without a guide I feel. Just because the player avoids consequence doesn’t mean that consequence is invalid, in fact one could argue that success of “no one gets left behind” build upon the themes of hope and triumph the trilogy as a whole built. The tagline of the game itself is telling you to prove those who call it a suicide mission wrong, and that triumph of getting that decision right still has that intensity. Yes. The series is about loss and death, but it’s greater message is about unity and overcoming even the greatest of odds, with 2 despite its darker tone in comparison to the first still having this core message I feel.
Man I absolutely loved ME2 when I first played and I’ve recently been playing through the series again. Somehow I got the perfect good ending on my first play through back in the day and I’m hoping I can get that again cause I vividly remember how tense the suicide mission was and just how much I was legitimately worried about getting even one of my crew members killed. Absolutely one of my favorite games of all time. Great video, my dude and can’t wait to see what you think of ME3
I never played the games when they were released (except ME3 a bit when it was in PS+) and started the Legendary Collection just shortly before you put out these videos. I finished ME2 today and lost Legion in the final stand. I thought it was because they was the only not loyal, but now I want to know all about the Suicide Mission, because that sounds pretty awesome game design.
The first time I played through this game as a paragon, I did not take the "we need to go after our crew" seriously. I wouldn't really say i was horrified by what happened - but I was upset. It felt like the game had betrayed what most games do - it hadn't followed "the rules" - games aren't supposed to have time limits if they don't tell you about them. It did stick with me - I have always arranged the "perfect" suicide mission since. So you're on point that it has a goal and can affect people on purpose.
If you probe the seventh planet in the Solar System (our solar system) you will have two voicelines by EDI: "Really, captain?", and the next one is, in an unamused voice "Probing Uranus". Probing it does noting, because, it doesn't have any resources on it.
Me and my dads first playthrough we only lost 2 people Legion and Garrus cause we thought they would live didn't realize loyalty got them killed. Never lost anyone again except on my purposefully killing Shepard playthrough
Interesting you let Mordin die. Most fans would chuck a tantrum. I actually also recently did a near-failure suicide mission with Zaeed and Tali being the only survivors, Tali being my LI and Zaeed having an established history in being a sole survivor of suicide missions. You can actually still complete a lot of the side content if you game the mission correctly to fail and it's pretty in character if you're playing the Butcher.
I hope the presentation on this is better than the last retrospective or this will be a short watch in spite of runtime "And then this happened, then this and this and this...."
unless they changed on legendary edition the suicide mission is a little more nuanced. In the original ME2 (that I played so many times) the tubes person, need to be loyal and be a infiltatrion expecialist. Anyone but Tali, Legion or Kasumi dies. The Secondary team leader, must be someone with leadership experiente (Miranda, Garus or Zaeed) Then its time for biotic bubble, and if you don't want anyone dead, its Jack, Miranda or Samara (high tier biotics, you can use Thane or Jacob instead, and they die) When you rescue the crew, you just need to send one loyal squad member. If he's not loyal, he dies. if you send none, the crew dies. Ah the "hold the line value" Its a median number of all people who stay behind. Most combative get higher, with a little bonus if they loyal. And yeah, if you take infiltrators in your squad you make this number better if you sent someone like mordin with the crew, you make this number better OH CRAP, you sent grunt and used garrus and zaeed... oh son
@@YourFavoriteSon1 its an easy mistake the fact that the "hold the line" is a median not an absolute number (so more people won't do much good to avoid deaths) is the crucial thing
Small nitpick, but why do you say almost every single name "wrong"? I mean, I guess you can say it however you want, but how the characters in the game pronounce each name would be the canon way, no?
Unpopular opinion but ME2 is my least favorite in the series. It took out all my favorite aspects of 1. I liked driving around on planets, (Replaced with probing). I liked optimizing my build by getting alot of different equipment. I liked having cool down on guns without worrying about ammo. The first fight in the game with Jacob Shepherd runs out of ammo and is defenseless which is backwards in technology.
I somewhat enjoyed the driving at first in 1 but it dud lose its shine after time. Probing never had shine to begin with. It drfinately thrusted the gameplay more avertly into cover shooter mode, they were all the rage back then so not surprising its seen as a positive change. I do think 3 improved on that formula becoming a fusion of 1 and 2, bit more leaning towards a quicker version of 2.
My biggest drawback of Mass Effect 2 is that damn mission when the crew is abducted because Shepherd and the main characters have to leave the ship for some reason while the Reaper IFF is installed. Why did they have to leave the ship? For an otherwise pretty well written game it's an awful moment because it gives no reason for them to be gone other than to increase the drama. Coming off the back of that, I would have liked more main story missions like Horizon and the derelict Reaper because there didn't seem to be enough. Shepherd and their crew could have been given better motive for leaving the ship if they were doing another story mission like helping another settlement or something. Having a majority of the game's story missions be centered on building up a team and earning their loyalty can be both the games biggest strength and weakness having a sort of unfocused tone and the Collector missions almost feel like they're a nuisance when you're in the middle of trying to recruit a certain character or a loyalty mission you really wanted to do.
Watching this wonderful vid, I posit this information... "YourFavoriteSon and Kas-umi K.I.S.S.I.N.G." "You looooove Kasumi! You want to marry her!!" Apologies to romance movies... Now, don't get antsy. I love her too, and I got that feeling from you. I would have loved her being more than DLC. She's such a dish with a real attitude and a lot of wonderful history and the Shakespearian tragedy story with her lost love. The story that develops over the mission really drew me to her and I loved her perky personality. Maybe she may get a revival in ME5. We can only hope.
3 minutes in, "Today I want to talk about Mass Effect 2", great! lets go! "but wait I need to digress more", *sighs*, I am so grateful for the skip slider.
Something I think is major i haven't heard you mention (yet, I'm still watching) is Mordin ALWAYS has a chance of dying in the suicide mission, loyal or not. The only way to guarantee his safety is to send him back to escort the Normandy crew, and not using him for any decision you make. As long as he's loyal, he wont fail the escort mission (probably due to his time in STG)
That's not entirely accurate. Whether or not anyone dies in the "hold the line" group, and how many, is a function of which people you put in it, and whether they are loyal. If their defense value is too low then the game starts killing them according to a prioritized list, and Mordin's is the first name on that list. Sending Mordin back simply means the next person on the list (Tali, IIRC) will die instead- unless removing the weak Mordin from the group boosts its score enough to keep everyone alive.
@@solicitr666 having mordin in the Hold the Line group is a bad idea because he brings the average point value down. It also depends on how you're playing it. If you're trying to perfect it, then Mordin would be in your squad along with Tali. I prefer to get the extra dialogue at the end, so I bring Miranda and I always take Garrus with me since he's usually my romance choice. Not leaving Garrus behind hurts my teams point value, so I send Mordin out. Theoretically the team should be fine with Mordin, but I have to send somebody to escort the crew so it might as well be one of the low value members. Besides, it had to be him. Someone else might've gotten it wrong.
@@KittysInu yes, but sending back tali, kasumi or jack has the same effect. I usually send back the vent tech on the grounds she’s done her bit (and Tali is useless against collectors)
@@solicitr666 right, as I said it should be one of the low value members. But since Mordin is the highest risk, I send him. Its the most commonly listed choice in guides as well 🤷♂️ You can even send Garrus if you compose your party of low valued members. Theres multiple ways you can do it and have Mordin survive, but the best way is to send him safely with the crew
how com that YFS consistently get the pronatioation of very race and several characters wrong, They are spoken aloud in the games THOUSANDS of times!?!
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Ok
w2eeeeeeeeeeweeeweewwwwwww2
Shut up and I'll tell you
Fun fact: When you have a view on Archangel's sniping point, if you stay in his line of sight, he'll always only put your shields down, and wait for them to fully regenerate before knocking them down again. When meeting him you can say "You nailed me good a couple times, by the way." To which he'll reply "Concussive rounds only. No harm done. Didn't want the mercs getting suspicious. If I wanted to do more than take your shields down, I'd have done it. Besides, you were taking your sweet time. I needed to get you moving."
back when games had details... good times.
@@boram1760 They still have loads of details. Even more now…
@@vinccool96 Yeah, I really hate the “everything sucks now, it used to be perfect” narrative. They’re the same people who complain about auto tune and how we don’t have real musicians anymore.
As for game details in modern games, just look at Elden Ring. It’s on a totally different level in terms of hidden details.
@@derp195 well mostnof the time its true, games nowadays suck compared to how they used to be, same with these untalented hacks called musicians. Im guessing youre like 12 and have never seen a video of a real musician back in the 70s, 80s or even 90s performing live, go watch some and then compare them to the garbage that performs live now.
@@derp195 Yeah it's totally childish. There are absolutely amazing games still being made and yes, Elden Ring is one of them.
The choice to roleplay throughout your reviews of these games has made them very entertaining and unique to experience and I'm glad you're having fun doing that as well.
Glad you enjoy it!
I’m still proud I made it through the last mission, with every single character alive, on my first ever playthrough - without a guide or walkthrough.
Think it’ll stick with me forever. That’s a powerful game.
On my first run, I lost wrex in the first one, and grunt in the second. I was pretty upset, but I kept it.
Ugh. I had a near perfect playthrough my first time too. Got everyone and every Loyalty mission, made the right call every time. But delayed the Suicide mission by one to secure Legion's loyalty and lost Kelly as a result. Acceptable losses, but it still stung
Killing off Mordy is gonna be a net-negative in ME3. His death and inner-redemption, his forgiving himself, is the best bit of writing in 3. Legion dying is par, he comes back anyhow, but when you do 3 you've gotta have the Mordster or a large portion is gonna be so lacking.
Legion does NOT come back and the story adapts to it, however a very important scenario is changed, one that requires Legion and with his loyalty mission completed.
for real, when I saw that he got both Mordin and Legion killed I was a very disappointed Mom, he'll miss out a lot
I don't think dead Mordin is a negative for ME3. His replacement is actually a great character and I sometimes kill him on purpose to enjoy Not-Mordin.
How does anyone let Mordin die? Not only is he one of the best written characters in the series, but he's also one of the strongest in combat against Collectors, so should be in your suicide mission squad.
Really enjoyed this; especially renegade Shepard storyline. I love how you do a run and give proper service to both sides in your retrospectives son.
Thanks! It's one of my favorite parts of doing these videos.
Sorry but I don't see grunt as a brother to wrex. I see grunt as a grandson to wrex. I see grunt as an adopted son to shepherd. You treat him like you would a child. It's kind of sweet and wholesome the relationship that Shepherd has with grunt.
I actually really enjoyed the mining in ME2, at least on PC with a mouse. I found the mining really relaxing, thanks in large part to the music and EDI's voice, and I spent a lot of time doing it even on later playthroughs.
Mining was my favorite side-activity in ME2. I did so much of it that I basically strip-minded the galaxy, ending the game with full upgrades and 100% in all resources (yes, even Ezo). I just wish the game gave me access to more resource storage options, so I could literally mine the entire map dry, instead of just over 90% of it.
Seriously. Scanning the planets was so relaxing.
Son,
So happy to see yet another video from you to watch. Mass Effect was an incredibly influential undertaking but at this point I barely recall much about it. As with all of your content, you have crafted an excellent structured experience and I’m looking forward to seeing your video for the 3rd game in the franchise as I, shamefully, never got around to playing it.
You’re doing amazing work son, and you make all your dads so proud. Thank you for your hard work.
Don’t forget to finish your chores.
Thanks Dad!
Absolutely one of your best works! You're doing really good work, son.
Thanks Dad!
I always enjoy the first person commentary that you give when reviewing RPG games that allow for actual role playing.
That was one of the things that really lept out at me when finding your channel via the fable retrospective. I know there are other channels that take this approach but I can it seems like it comes naturally to you, you immerse yourself in the character and try to get inside their heads.
So when I saw that Mass effect was your next series I was quite excited. Consistently solid work, I can only imagine you'll get even better as you get a bit older and have a few more notches on your belt. Good Luck, Son.
It's easily my favorite part of working on RPG's, glad you enjoy it!
"I survived though, so the mission was a success "
I love your work, keep it up!
Thanks Dad!
Hey son,
I only just start this video but I'm excited to see your breakdown here. I know the options for romance companions is large, so I know you had to choose one and that would upset folks who are fans of certain characters. I am just glad you have been doing these breaks downs and I hope you can some well deserved rest after these uploads.
Thank you for all the hard work.
Thanks for watching Dad!
What's crazy is they convened a committee to create thane krios the most sexy character way that you could possibly create him. They gave him heartwarming behaviors. They gave him sexy features. They gave him religious adherence. They gave him the most moral compass. They made him to be the perfect boyfriend. Everything about thane krios is designed to attract you. Then they gave him the fatal flaw of dying by a disease that cannot be cured. They basically dangled the perfect man in front of you and then said no matter what happens in the game you're still going to lose this guy. If the suicide mission doesn't get him the disease will. They gave you no hope. It's fantastic.
Mass effect 2 is honestly one of the best games of all time I think the sequel was perfect it felt like an innovation of the first one and I love it
I agree!
You can use punctuation that you learned in first grade so that we can decipher your comment easier.
I personally really hate it as a sequel since it craps on so much of what made Mass Effect 1 special.
It's okay if you pretend it's the first game in the series.
@@lanceuppercut2204 What made Mass Effect 1 unique?
@@ProfMarkQ The jank, the stiff combat, the boring and broken tank side-missions on planets, the ungodly amount of useless weapons and weapon mods, the terrible inventory system, the- I'm sorry. I really do love ME1 for the story, design, soundtrack, and characters. But the rest is thoroughly subpar in comparison to ME2 😂
1:50:33 - I was pretty darn thorough on my first play-through, but despite being overwhelmingly Paragon, I lacked the points to retain Miranda's loyalty after she and Jack argued; the end result being that two characters died in the final mission (one of whom, I think, was Tali, after sending her into the vents). I never uploaded that save into Mass Effect 3, so, I never saw what the effects of those losses were in Mass Effect 3. Jacoby's tale for that game should be very interesting!
Oh, and for the record, the jokes about Martin Sheen and Steve Blum's past works resulted in some of the biggest laughs I've ever gotten on UA-cam. Thank you, YFS!
Son, I see you have chosen Tali as your screensaver. I’ve never been more proud to be your father.
Best gorl
Great timing, I finally finished watching your ME1 retrospective. Awesome work!
Thanks, hope you enjoy this one as well!
This game sticks with you like glue. Such a powerful and well written game.
Grats on 60k! Next stop 100k!
Thanks Dad! Almost there
Great video!
Just a few notes:
In the suicide mission, the conditions for choosing your party members are not just "loyal member" but specific members have to be chosen.
The vent:
Must be loyal and must be a tech, thus only Kasumi, Tali, Legion, or Miranda can survive.
Leading the crew back:
ANY loyal crew member can do this, but the recommendation is Mordin because he has the HIGHEST chance of dying in the following fire fights.
Leading the team:
Must be a loyal TEAM LEADER and soldier, meaning:
Only Garrus, Zaeed or Jacob can really do this and survive with all team members intact.
Miranda is special in that she's flagged to ALWAYS survive because she's needed in the final cut scene.
Hey son, love that you are enjoying this series. It was one I was excited to get you into. Definitely appreciate that you are making your own way in the universe but you have to know, you've made more work for yourself. If you make a video on mass effect 3, you need to include things that only happen with "the true good ending" and honestly, might be a good idea to get some "true bad ending" things in there too. I won't say what, not sure how much you saw when you shouldn't have, but I promise it'll be worth it.
So much nostalgia, so many feels.
I am curious to see your take on the third one. I remember feeling the game was a well earned swan song and emotional gut punch throughout, with all that good will dashed against the rocks in the final minutes.
I'll be curious to see how much that still holds now that I have some distance from the considerable weight of concluding a game that spanned a large portion of my formative years.
Im interested to see how I feel about it as well, haven't played it since it released.
With so much focus on the ending in 3, I think a lot of people lost perspective that the entire game is a conclusion and wraps up nearly every other storyline along the way. It was like a gymnast stumbling on the landing of an otherwise fantastic run to me.
Enjoyable video as always Son. We are proud dads
Thanks!
This is right up there with SFDebris' series on Mass Effect 2. Well done.
Thanks! Glad you enjoyed it
Great video as always!! I played mass effect for the first time summer before last while I was in first getting sober. The game helped distract me from my withdrawal symptoms and I’m sober still to this day. Mass Effect will always have a special place in my heart for helping me through such a tough time.
Easily my favorite of the mass effect franchise. I am looking forward to watching your retrospective as always, son.
Easily my favorite as well
glad you enjoyed ME2 so much, Son! The story, follower missions, enemies, and DLC were just so good. Easily the highlight of the franchise.
Can't wait for you to do 3. I'm already predicting your retrospective will basically be "boy, the gameplay and some of these missions are great" before you move on to tear apart various aspects of the messy story and conclusion that's antithetical to the rest of the series' message. Gonna be a fun one to listen to for sure.
On Haestorm, Grunt won't lose any shields, since he doesn't have any. Like all Krogans, shields are replaced by armour, which isn't damaged by the sun.
Great job man ! I hope that you are okay, I don't know how anyone could survive this upload schedule
I just love making videos haha
Thank you my son, I'm just about this start this having completed Mass Effect 1 recently. The story structure and narrative was amazing and Conrad was the best thing. I don't want spoilers, so dad will be back later.
The idea that the game wants you to fail on first playthrough, but at the same time would reward you for building as much loyalty as possible is so facinating! Great video, thank you Son
You missed something about the suicide mission. It’s not just that the crew mates have to be loyal, they have to make sense in the role you assigned them. For instance, you have to pick Miranda or Garrus to lead the other squad. Anyone else either isn’t experienced enough as a team lead or isn’t good at leadership, like Zaeed. This is hinted at in his stories. He was always the lone survivor on his missions. Your tech expert has to be Tali, Legion, or Katsumi, anyone else isn’t good enough. Same with the biopics, you have to use Jack or Samara, Miranda will get one of your crew mates killed because she’s not strong enough. You can send anyone you want as an escort as long as they are loyal. It’s recommended you send someone squishy. I like Mordin for this. Then, you take the 2 remaining most squishy characters with you to the last boss fight and leave the biggest bad asses you have at the door. If you have Garrus, Grunt, and Zaeed guarding, you’ll probably be fine.
The first playthrough I had of this game had only tali, garrus and miranda survive, because they were the people with me at the end/sent back with the engineers. I felt so awful, especially since I had really connected with Legion. Sad to see that he's not there for your playthrough for mass effect 3
Damn you have alot of dads it much be crazy when y'all get together for your family reunions.
The stadium we have to rent is expensive
I really appreciate hearing your perspective on ME2. It was introduced to me through an Xbox demo, and it's the 2nd Sci-Fi I played since Metroid Prime. I'd've not even been a teenager when playing it, but my lack of understanding didn't stop me from enjoying it. I have very fond memories of the franchise, and it's decisions likely impacted my perspectives today. Thank you.
Thanks Son,
You’ve dropped another banger on a game I’ve been in love with for over a decade!
Keep up the good work, Dad
Thanks Dad
Ngl you’re videos have made me try the legendary edition, I’ve been loving every video you put out
The loyalty mission is amazing. But I’d be surprised if someone got everyone to survive on their first play through. I completed every loyalty mission and besides having half the crew die because I decided to do missions after the crew was captured, I lost Tali in the vents because I chose the wrong squad captain on the other crew (I chose a loyal Samara). Miranda even congratulated me on my choice and it was still the wrong one. The pain of that alone pushed me into an entire second play through. When everyone survived I was so relieved.
I had all my crew survived on 1st playthrough. I did things correctly without knowing
Another piece of good work sir. Keep it up
Thanks, glad you enjoyed!
ME2 is one of the best games to me and the ending is still maybe the most epic I've seen in games. I remember my first time playing the Suicide Mission years ago and Mordin also died for me 😢... I'm pretty new to your channel, but I gotta say that I loooove these videos 🧡! Keep up the amazing work ☺!
The one pro tip i‘ll always remember: DEFINITELY flirt with kelly regularly. She‘ll take care of your fish when you do.
Based fish caretaker waifu
I played the trilogy on 360. Weirdly enough, when I did the suicide mission, Jack wasn't loyal (didn't have enough paragon/renegade to keep her and Miranda loyal and ultimately chose Miranda), but somehow I made it out with no casualties.
Fem-shep is best shep and Tali is best girl. I'll die on these hills.
Just watched your first and second retrospective back to back!
Well done son! You make me proud to be a subscriber!
I just beat this game again earlier today and now will soon start on 3 again. I have no idea how many times I've beat the trilogy but it's a lot and I still love if it's my comfort game one of the few games I can replay and still look forward to playing again
No matter what scars you bear
Whatever uniform you wear
You can fight like a Krogan
Run like a Leopard
But you'll never be better than Commander Shepard
Finally got around to watching this to completion. Amazing stuff as always son! It's so amazing to see you popping out quality every week! You've come pretty far since your 13 Sentinels vid
Right when I thought my day couldn't get any better, the son came out of the clouds.
Happy Sonday!
To this day no game has ever left me totally immersed in its world then mass effect 2. I remember being towards the middle point of the game and my 360 got the red ring of death, goddamn young me was crushed haha still have yet find a game that really hit everything like this trilogy
Great video son. Looking forward to ME3.
Almost there
There is just something about the second part… the reapers were still mostly unknown and the collectors just seemed so menacing. Especially with the harbinger stalking and mocking you throughout several levels. The script as well the mature tone of the game are unmatched. Ultimately, this was underscored by the suicide mission, which was great.
I agree
1:51:27 I don’t necessarily agree with this. I don’t think if a player gets it first try they did it wrong or feel no consequence. The game through its characters make it clear who is suited for each role, and a player who is invested can get the right ending without a guide I feel. Just because the player avoids consequence doesn’t mean that consequence is invalid, in fact one could argue that success of “no one gets left behind” build upon the themes of hope and triumph the trilogy as a whole built. The tagline of the game itself is telling you to prove those who call it a suicide mission wrong, and that triumph of getting that decision right still has that intensity. Yes. The series is about loss and death, but it’s greater message is about unity and overcoming even the greatest of odds, with 2 despite its darker tone in comparison to the first still having this core message I feel.
Man, that Renegade playthrough was like looking for landmines and jumping onto them head first
Man I absolutely loved ME2 when I first played and I’ve recently been playing through the series again. Somehow I got the perfect good ending on my first play through back in the day and I’m hoping I can get that again cause I vividly remember how tense the suicide mission was and just how much I was legitimately worried about getting even one of my crew members killed. Absolutely one of my favorite games of all time.
Great video, my dude and can’t wait to see what you think of ME3
Glad you liked the video!
I never played the games when they were released (except ME3 a bit when it was in PS+) and started the Legendary Collection just shortly before you put out these videos. I finished ME2 today and lost Legion in the final stand. I thought it was because they was the only not loyal, but now I want to know all about the Suicide Mission, because that sounds pretty awesome game design.
Dad: Are ya winning son?
Favorite Son: 2hr retrospective of the game
Well, I know how I'm closing off my weekend. Thanks for this, champ 💪
No problem 😎
So... I'm guessing peace is out of question and cure will be shaky... suicide mission really threw a monkey wrench
I'm Commander Shepard and this is my favorite video on the Citadel.
The first time I played through this game as a paragon, I did not take the "we need to go after our crew" seriously. I wouldn't really say i was horrified by what happened - but I was upset. It felt like the game had betrayed what most games do - it hadn't followed "the rules" - games aren't supposed to have time limits if they don't tell you about them. It did stick with me - I have always arranged the "perfect" suicide mission since. So you're on point that it has a goal and can affect people on purpose.
I think that's what I love about it so much though, it doesn't really have any rules, and the odds are stacked against you.
If you probe the seventh planet in the Solar System (our solar system) you will have two voicelines by EDI: "Really, captain?", and the next one is, in an unamused voice "Probing Uranus". Probing it does noting, because, it doesn't have any resources on it.
Me and my dads first playthrough we only lost 2 people Legion and Garrus cause we thought they would live didn't realize loyalty got them killed. Never lost anyone again except on my purposefully killing Shepard playthrough
Interesting you let Mordin die. Most fans would chuck a tantrum.
I actually also recently did a near-failure suicide mission with Zaeed and Tali being the only survivors, Tali being my LI and Zaeed having an established history in being a sole survivor of suicide missions. You can actually still complete a lot of the side content if you game the mission correctly to fail and it's pretty in character if you're playing the Butcher.
Son...you will go back and save everyone on the final mission
I take my failures in stride.
Son, we need a full breakdown of renegade play through.
The Warhammer-reference caught me Off Guard.
Im so proud of you, Son!
Thanks Dad!
If Jacob dies at the end, you won't have really lost anything
So glad I didn't watch any of the marketing for ME2 when I first played it. Sheppard dying was quite a shock.
Hey, Son.. fantastic work as ever! Wishing you a very merry Christmas - eat and drink far too much
Love ya, boy
Dad - London UK
I never noticed or even pieced this together before while playing but, at 8:11, that looks awfully reminiscent of The Scourge. Just me?🤔
I hope the presentation on this is better than the last retrospective or this will be a short watch in spite of runtime
"And then this happened, then this and this and this...."
Great props on the vid. It’s hard to watch sometimes though with all the mispronunciations 😭😭
Hi son it's me your favourite Dad
Hi Dad
How do you mispronounce so many names and words from Mass Effect if you've played the game?
The way he pronounces Kasumi’s name is giving me an aneurysm.
@@mrrandomdude4291 that, keiji, batarians, salarians and im probably forgetting some more
lol he does it on purpose.
@@AllyMonsters why would he be purposefully annoying?
Another fridge worthy video, good job Son.
unless they changed on legendary edition
the suicide mission is a little more nuanced.
In the original ME2 (that I played so many times)
the tubes person, need to be loyal and be a infiltatrion expecialist.
Anyone but Tali, Legion or Kasumi dies.
The Secondary team leader, must be someone with leadership experiente (Miranda, Garus or Zaeed)
Then its time for biotic bubble, and if you don't want anyone dead, its Jack, Miranda or Samara (high tier biotics, you can use Thane or Jacob instead, and they die)
When you rescue the crew, you just need to send one loyal squad member.
If he's not loyal, he dies.
if you send none, the crew dies.
Ah the "hold the line value"
Its a median number of all people who stay behind.
Most combative get higher, with a little bonus if they loyal.
And yeah, if you take infiltrators in your squad you make this number better
if you sent someone like mordin with the crew, you make this number better
OH CRAP, you sent grunt and used garrus and zaeed...
oh son
True, I forgot to mention the restrictions on who can be sent out for each. Thanks for pointing that out!
@@YourFavoriteSon1 its an easy mistake
the fact that the "hold the line" is a median not an absolute number (so more people won't do much good to avoid deaths) is the crucial thing
Was waiting for this one =)
Small nitpick, but why do you say almost every single name "wrong"? I mean, I guess you can say it however you want, but how the characters in the game pronounce each name would be the canon way, no?
Good job as always, my son.
Thanks Dad
Unpopular opinion but ME2 is my least favorite in the series. It took out all my favorite aspects of 1. I liked driving around on planets, (Replaced with probing). I liked optimizing my build by getting alot of different equipment. I liked having cool down on guns without worrying about ammo. The first fight in the game with Jacob Shepherd runs out of ammo and is defenseless which is backwards in technology.
I somewhat enjoyed the driving at first in 1 but it dud lose its shine after time. Probing never had shine to begin with. It drfinately thrusted the gameplay more avertly into cover shooter mode, they were all the rage back then so not surprising its seen as a positive change. I do think 3 improved on that formula becoming a fusion of 1 and 2, bit more leaning towards a quicker version of 2.
The best Action RPG I absolutely love this series. Thank you son.
Thank YOU Dad, hope you enjoy!
My biggest drawback of Mass Effect 2 is that damn mission when the crew is abducted because Shepherd and the main characters have to leave the ship for some reason while the Reaper IFF is installed. Why did they have to leave the ship? For an otherwise pretty well written game it's an awful moment because it gives no reason for them to be gone other than to increase the drama.
Coming off the back of that, I would have liked more main story missions like Horizon and the derelict Reaper because there didn't seem to be enough. Shepherd and their crew could have been given better motive for leaving the ship if they were doing another story mission like helping another settlement or something. Having a majority of the game's story missions be centered on building up a team and earning their loyalty can be both the games biggest strength and weakness having a sort of unfocused tone and the Collector missions almost feel like they're a nuisance when you're in the middle of trying to recruit a certain character or a loyalty mission you really wanted to do.
I'm coming to you once again asking for a Kingdom Hearts retrospective son and I will keep asking until you do it
50:21 Go ahead, I don't mine
Watching this wonderful vid, I posit this information...
"YourFavoriteSon and Kas-umi
K.I.S.S.I.N.G."
"You looooove Kasumi! You want to marry her!!" Apologies to romance movies...
Now, don't get antsy. I love her too, and I got that feeling from you. I would have loved her being more than DLC. She's such a dish with a real attitude and a lot of wonderful history and the Shakespearian tragedy story with her lost love. The story that develops over the mission really drew me to her and I loved her perky personality.
Maybe she may get a revival in ME5. We can only hope.
Amazing review Son i really liked Mass Effect 2 Thank you
Hope you enjoy it!
@@YourFavoriteSon1 Can't wait to replay it for to 10th time
3 minutes in, "Today I want to talk about Mass Effect 2", great! lets go! "but wait I need to digress more", *sighs*, I am so grateful for the skip slider.
Suicide mission 101 - Jacob in the vents.
My brother in christ, Tali is the best love interest.
Something I think is major i haven't heard you mention (yet, I'm still watching) is Mordin ALWAYS has a chance of dying in the suicide mission, loyal or not.
The only way to guarantee his safety is to send him back to escort the Normandy crew, and not using him for any decision you make. As long as he's loyal, he wont fail the escort mission (probably due to his time in STG)
That's not entirely accurate. Whether or not anyone dies in the "hold the line" group, and how many, is a function of which people you put in it, and whether they are loyal. If their defense value is too low then the game starts killing them according to a prioritized list, and Mordin's is the first name on that list. Sending Mordin back simply means the next person on the list (Tali, IIRC) will die instead- unless removing the weak Mordin from the group boosts its score enough to keep everyone alive.
@@solicitr666 having mordin in the Hold the Line group is a bad idea because he brings the average point value down.
It also depends on how you're playing it. If you're trying to perfect it, then Mordin would be in your squad along with Tali.
I prefer to get the extra dialogue at the end, so I bring Miranda and I always take Garrus with me since he's usually my romance choice. Not leaving Garrus behind hurts my teams point value, so I send Mordin out. Theoretically the team should be fine with Mordin, but I have to send somebody to escort the crew so it might as well be one of the low value members.
Besides, it had to be him. Someone else might've gotten it wrong.
@@KittysInu yes, but sending back tali, kasumi or jack has the same effect. I usually send back the vent tech on the grounds she’s done her bit (and Tali is useless against collectors)
@@solicitr666 right, as I said it should be one of the low value members. But since Mordin is the highest risk, I send him. Its the most commonly listed choice in guides as well 🤷♂️
You can even send Garrus if you compose your party of low valued members. Theres multiple ways you can do it and have Mordin survive, but the best way is to send him safely with the crew
One of the best games ever crafted and the 2nd best ME game.
An amazing entry in an amazing series.
My missing one shot sniper 6/10.
“I survived tho so the mission was a success
Ayo, how do you even play the 3. Without Legion or Mordin?
Can't wait to find out.
We're gonna find out together.
Imagine if shepard died in mass effect 2 and then in three they made Vega or the vermire survivro in 3
I managed to save everyone at the end, except Miranda
how com that YFS consistently get the pronatioation of very race and several characters wrong, They are spoken aloud in the games THOUSANDS of times!?!
Its really annoying