Ever considered an Infected Scavenger Hunt? Same rules as an Infected, but there are a bunch of tasks the non-infected have to try to do, based on the map: a particular jump you have to do, a location in a dead end you have to touch, drive a particular straight in reverse, maybe even a location you have to get out and walk a lap of your car and get back in (if possible). There should be more tasks than is likely to be fully accomplished in a round, so you never (or 1-in-a-hundred) get a player with a full completion in the round and thus no incentive to keep going. You get a point for each task accomplished (self-monitored) or you could assign more points to harder ones (this would help reduce tie scores). Currently you can 'win' by hiding somewhere, but under the Scavenger Hunt mode, the hiders would have to come out, especially as completing the tasks is much easier early when there are fewer infected. Remaining uninfected is still good as it gives you more time to do the tasks, but mere survival is not enough. This mode also gives more incentive for the infected, as their score still counts, and they need to hunt down others who might otherwise pass their score. This means you don't need a time limit, as the infected have a strong incentive to hunt down the others - especially if you play a series of games and keep running totals. This long game also tends to even up the scores as those who have good scores will (when infected) target the uninfected who have the best scores. I don't know if this has all been done before, but thought I'd post it in case it hasn't, and you were interested in trying it. Thanks for the content!
random racing could be interesting on beamNG - i guess you'd do a lap, go into the pits, and reselect random... but I don't know whether it would lag everyone out
Is it possible it hates me more?
It definitely seemed to have it in for both you and Alex this time. It may be time to interrogate Amy about this 🤷
Ur pfp def isnt heavily inspired by fail race
It's Olrosse's mod @@JamieCameron-Mackintosh-z7c
"Nah totally not"
your win in the widgeon was superb
14:46 "Hopefully the randomizer will be kind."
Narrator: "The randomize would, in fact, not be kind."
Dissing the CVT Sunburst like he wouldn't love the ability to go 75 mph in reverse when needed.
the game loved making me first infected
Did you enjoy the JATO MD-Series?
The game either loves you or hates you.
@@Jasiewa-k5c oh it was fun
@@Shad0s ok
@Shad0s if you "got" an attack helicopter would you start firing on the infected
Shout out to Dirt 3 for dropping the best Gymkhana fuck around map !!! Sick video as always
Omg I was looking for this comment for confirmation of it being dirt 3 lol
When your best round of the night is the Pigeon round, the game really does hate you.
Russky slamming into you with the flat bed truck jump scared the heck out of me lol.
Never disrespect the mighty pidgin again
The Dorkmobile gods were smiling down on you this day. Blessed art thou with 56hp.
Lol He almost said "dafuq" after introducing miramar at 15:03.
The miramar looks like such a James May car
definitely been loving the randomised versions of gamemodes, look forward to seeing more of it :3
Amy massively outt did herself with this map. I loved the ken block gymkhana track in dirt 3.
19:08 this is probably the most ironic thing that could happen.
you can track horsepower captured and use it as a ratio of the catcher. your pidgin capturing those 2 powerhouses would be a great rating. lol. :-D
First race, rally tires, immediately goes indoors up a one way set of ramps ... 10/10 would get caught again.
Ever considered an Infected Scavenger Hunt? Same rules as an Infected, but there are a bunch of tasks the non-infected have to try to do, based on the map: a particular jump you have to do, a location in a dead end you have to touch, drive a particular straight in reverse, maybe even a location you have to get out and walk a lap of your car and get back in (if possible). There should be more tasks than is likely to be fully accomplished in a round, so you never (or 1-in-a-hundred) get a player with a full completion in the round and thus no incentive to keep going. You get a point for each task accomplished (self-monitored) or you could assign more points to harder ones (this would help reduce tie scores). Currently you can 'win' by hiding somewhere, but under the Scavenger Hunt mode, the hiders would have to come out, especially as completing the tasks is much easier early when there are fewer infected. Remaining uninfected is still good as it gives you more time to do the tasks, but mere survival is not enough. This mode also gives more incentive for the infected, as their score still counts, and they need to hunt down others who might otherwise pass their score. This means you don't need a time limit, as the infected have a strong incentive to hunt down the others - especially if you play a series of games and keep running totals. This long game also tends to even up the scores as those who have good scores will (when infected) target the uninfected who have the best scores.
I don't know if this has all been done before, but thought I'd post it in case it hasn't, and you were interested in trying it. Thanks for the content!
8:55 watch that be a curse for Ewan
8:56 curse of the commentator via curse of the comment-tator?! 😂
What randomiser mod are yall using? It looks really clean! :D
random racing could be interesting on beamNG - i guess you'd do a lap, go into the pits, and reselect random... but I don't know whether it would lag everyone out
HP level keeps dropping, lol
I dont know whether to be sad for Alex or laugh at Alex.
"How is that so fast in reverse" ... well, we haven't really see you drive in reverse in any video, so the answer is probably "you never tried"
"BMW Z1 style car", isn't that just a BMW Z1?
Amy always plays unfair lol
I think it hated shadow the most
Is there any community i could play such fun gamemodes?
I'm sure Amy had notto do with your car selections....