One hidden detail of I found: if you look into the cells next to the Batarian torture room where you free Kenson in Arrival (Aratoht) you can find a painted Reaper, either made by Kenson or one of the other humans the Batarians captured which hints at her indoctrination early on.
The thing about the Refuse Ending is that after the credits, you hear a variation on the future conversation between a child and their family member telling the story of "The Shepard." The voices in this one version of the ending are different, and they're still talking about the Reapers as if defeated... now with the implication that Liara's information capsules succeeded in alerting the next cycle to their impending doom and preparing them for their own successful war. Which was a nice touch.
The refuse ending was really cool tbh, even if it's dark as hell something about Harbinger winning in your cycle, thinking that it's fine and that Shepard has been defeated only to show up in the next cycle and get his ass absolutely handed to him by people using Shepards knowledge is super satisfying.
@@thel33tpenguinftw40 The patched-in 'refuse ending' simply represents Bioware's refusal to address the main reason for the fan outrage that spurred them to make that and other changes: They proceeded to pepper us with everything other than a true refusal ending (even mocking the playerbase with a hilarious 'SO BE IT') to distract from the actual concerns. Bioware cited the 'artistic integrity' supposedly at stake, an excuse which they later tacitly admitted was a BS front when it was revealed that they had changed the original storyline during production anyway.
For me its pretty clear that the Yaghs would dominate next cycle, and defeat reapers easily. They allready combine the best traits of all current galaxy races - smart as salarians, even stronger and brutal than krogans, relentless as humans. They are allready at pre spaceflight stage, and they allready know about aliens being real due to first contact. Reapers left them untouched in this cycle, and considering previous Shadow Broker was Yagh, he is most likely made some precations and send tons of info about technology to his home. Not to mention Liara and her time capsules, most likely there are many of them hidden at Parnack - yagh homeworld. So with this knowledge, and 50 000 years for them to get prepared, they will evolve into scary force, the strongest of every cycle, and they will crush reapers brutally.
@@CepbIuLOL Sure, if being a brutal race of idiots that spawns a one-in-a-billion genius every so often wasn't a massive handicap. Your read on the yagh gives them way too much credit, especially on brains. We have exactly one example of a clever yagh and from the story material we're given, he's very much an exception. You're also attributing way too many shits given to the Shadow Broker-his attitude toward his own species is something we're never given a glimpse of. For all we know he may as well have given up his species for dead.
A secret I NEVER see anyone talking about is how in Jacob's Loyalty mission in ME 2, You can see the crew members and the mechs were using guns with thermal clips. Just the fact that there are thermal clips in their planet makes no sense because lore wise, their ship crash landed 10 years ago, back when guns cooled down automatically before thermal clips were invented xD It's more like a plot hole than a secret tho :)
Thermal clips themselves are a massive plot hole in general. Completely nonsensical and actively detrimental. I mod ME2 to have cooldown back every time I play it. Thermal clips as a concept are lore breaking garbage
@@scythelord I mean, they can make sense to be interchangeable, but imagine how wasteful they are. You fire 5 shots and your weapon overheats, so you dump it, then grab another. How much do thermal clips even cost to buy?
@@oneblacksun the interchangeable part maybe, but my issue stems from the fact that EVERY gun in the galaxy has been changed to them in just a couple years time no matter how remote the location. And the fact that with some guns you get what, 10-12 shots and that's it? no longer can fire EVER till you pick another thermal clip up?
Man, finishing the games left me depressed. I hear the music and I get sad. Not cause ME3 had a lack luster ending, but best girl Tali saying I was her home hit me really hard at that time.
Yeah I getcha man. Having Liara tell me it would be so easy for one ship to lose itself in this galaxy... I almost wished Shepard had run off with her, and damn all the others. They did write their caracters so well it felt like real friends, and finishing the third game hit like a definitive farewell to those friends, it hit hard.
Additional secrets not mentioned in the video: By the end of ME3 when you assault the base of the Illusive Man, it is revealed that EDI was in fact the rogue VI from the mission on the moon in ME1. For this revelation, you have to interact with all the monitors for the info. In ME1 on some planets, you can periodically hear a strange ambient background noise that is likely Rachni singing. When I first heard it, I felt a little creeped out. PS: calling the Asari parasitic is inaccurate, since procreation with other species does not result in the subject being harmed. A more accurate term would be commensalism - as the subject neither gains anything from a reproductive standpoint, nor is harmed. The only Asari that are parasitic are the Ardat Yakshi.
The parasitic can be considered so on the species level. They pull individuals from other races, potentially of a high quality denying those genes to the original species, while the Asari gain what is for all intents and purposes a full Asari. They don't mix races the way one would conventionally think about it.
But calling the Ardat Yakshi parasitic is also wrong, the reason their meld kills outright is due to a rare genetic condition that goes completely undetected to the afflicted Asari right up until they actually do said meld with a loved one and by that point the genetic condition is impossible to treat and once they are found to have the condition they are given two options, either live in isolation or be executed. The reason they are given only those two options is because once the first death happens it becomes addictive to the afflicted Asari, the genetic condition quite literally compels them to mate more and more and every time they do that successfully the compulsion to mate again gets stronger each time.
On Eletania you find ape-like creatures which act as a thematic parallel to the orb vision. Humanity is now observing them as the Protheans once observed humanity. Also an obvious reference to 2001: A Space Odyssey.
You can get the refuse ending by shooting the child. I discovered this cause I got bored of walking towards the ending, and looked back to shoot the kid. Then it triggered the ending and I just laughed.
@@sidsrocket9739 same. The first playthrough I destroyed I even had the extended cut DLC and had max EMS. but all that work and time but into this amazing series and all we got was a few cut scenes and pictures. So i shot the kid out of frustration and it scared the sh*t outta me when it went " *SO BE IT* " and then I got even angrier when I found out you could get an even WORSE ending lol
Some more tid bits and theories about Mass Effect: In Mass Effect 2 there is now unobtainable dialogue (I think?) with Jacob and Miranda on Omega with a Salarian named Ish. This is based on the events of the mobile game released in 2009 called Mass Effect Galaxy and is about the Batarian plot Jacob mentions at some point if you talk to him enough, back before he met Miranda and defected to Cerberus. The dialogue was a tie in reward for completing the mobile game, though it is no longer available as of 2012 and can only be acquired if you purchased the game before it was removed from app stores. There is a theory that the story Wrex tells in ME1 about an assassination contract he took for a Volus that ended in up in a fight with an Asari named Aleena he was previously aquainted with is in fact Aria T'Loak before she became the defacto ruler of Omega. In the ending for ME3 when speaking to the star child, if you listen carefully enough, you can hear both male and female voice actors of Shepard mirror its words. This is one of the several hints in the indoctrination fan theory that became prevalent due to the ending's controversy. I dont know what to make of it myself, but it feels like a lot of effort over something trivial. Much like in the first game, the player can also encounter another Prothean orb in ME2 if you complete all the Firewalker missions. It becomes a reward, and it can be seen in Shepard's quarters on the coffee table. Given the logs that accompany the ME2 orb, I honestly thought it was a Leviathan orb, but it in fact appears to officially be Prothean. Imagine Shepard having a Leviathan orb directly in their bedroom lol
Commander Shepard storing a Leviathan orb in his bedroom would explain his success against the reapers and his immunity to reaper indoctrination. Additionally it is quite suspicious that he stores the orb in his bedroom, [ME3 LEVIATHAN DLC SPOILER] like the people on the swimming spaceship on the planet from the DLC who tried to stay close to the orbs they found
9:40 Okay Fizhy I have to give you credit. I was expecting a rehash of all the basic easter eggs but I legit never even noticed the Citadel Council Chamber was shaped like a Reaper... That's honestly amazing
As an aside, I would have liked if you could randomly bump into Billy T. Killer in 3 and either kill him or send kill off a minor antagonist in a Paragon/Renegade decission.
The primary objective with the Consort is to get the Turian General to shape up. The bonus objective is to inform the Elcor diplomat that the Consort didn't betray his confidence. If you only do the primary objective, you don't get the trinket to solve the mystery of the Prothean ruins.
Another way to get the 4th 'refuse' ending is to simply shoot the catalyst/starchild. One time I shot him in the face and got that ending. Totally worth it xD
Similarly to your number 5, the Serpent Nebula (that he Citadel lies in) bears a striking resemblance to a Reaper itself, though from a slightly different angle. This might be an example of pareidolia, but that would be quite the coincidence.
Halo and Mass Effect are by far my favorite gaming franchises. The world building and stories are just so good. Yeah, there's some not so impressive bits like Andromeda or Halo 5, my opinion so if you like those games it's cool, but overall these series are excellent.
Wow, I know the point of this video is not specifically about the endings, but... while I knew about the added fourth ending in an academic sense, and had read descriptions of how it played out, that was the first time I've seen it acted out with full voice acting. That is an incredibly hard hitting and poignant ending. It's a little dark and melancholy for a series that has historically been extremely hopeful, but damn if that might not be my favorite ending now. It's just so emotionally charged and soulful. I confess: reading descriptions of the added fourth ending always made it feel a little petty and childish. "Well if you didn't like the original three endings, here; everyone dies and the Reapers win and it's awful. Happy now?" Or even the diegetic reading where Shepard sacrifices everything, in what - if you just read the description of the scene - feels like a petulant fit that there aren't any good options. But it really hits hard and _works_ for me when acted out and rationalized in the way it plays out in game.
Just thought I'd give my two cents on "Number 9," it is just a joke, like you said. We see paintings of Asari in game, so unless their mind control is so powerful that it even effects illustrations of them, which is unlikely, it was just the devs having a little fun.
I actually got the mars rover in my first play through but I never thought anything of it to much because I never knew there needed to be a pattern I was just randomly walking around the solar panels. Hard to believe I got it the first time. But ranas indoctrination I never knew about because I didn’t realize it was the same asari
There's no pattern - the solar panels don't even matter. You just walk up to that spot, and the rover comes out. I saw it my first playthrough, too, and I have stopped to see it in most of my 32 playthroughs... Never once ran around through the solar panels, though.
Mass Effect!!! Let's goo ! My favorite trilogy!! My preference pre-legendary order is ME2>ME>ME3 On Legendary Edition, order is ME>ME2>ME3 , because graphics and gameplay was greatly improved on ME2 compared with original ME. Now ME looks kinda similar with ME2. Great games, at the end of day.
Off the top of my head i can think of one secret (If it can be called that) in Mass Effect 2. When you undertake the mission to the Derelict Reaper to aquire the IFF a mysterious Sniper shoots a couple of husks as you approach the next corner in front of you without seeing who shot them. Naturally most know who or rather what but if you go around the corner quickly enough and look up in the far distance on a elevated platform you can see the shooter slowly walk out of screen. This is much easier if you carry a Sniper Rifle yourself and zoom in.
I've found that orb in all my play throughs and had the trinket but foolishly didn't make the connection. I just read a comment that the description of the ship is more like a reaper which I agree with as the reapers monitored the advancement of species before deciding if they would be allowed to survive to the next cycle.
I actually think that it was the Protheans, who were observing and probably implanted some kind of transmitter into a subject, then it was the Reaper who came to destroy traces of Prothean technology (which it detected inside a subject, or found out by hacking/indoctrinating Prothean computer or scietist). The reason why whe don't get to see what happened in between is either because the data received to the orb from the transmitter got corrupted/deleted, or simply because it would be too boring to read about several days or even years of subject's life. I hope I described everything in an understandable way, English is not my first language and I had too much coffee, plus I don't get to banter about alien abductions of ancient hominids in imaginary world every day.
Not just any space hamster, a Miniature Giant Space Hamster named Boo, who, to quote Tali (who in turn is quoting someone else), "Go(es) for the optics, Chatika! Go(es) for the optics!"
@@999Biggle Haha, finished the trilogy AND replayed ME1 since. Absolutely phenomenal experience! Stepping into the shoes of Shepard was epic.. I really came to love the core characters, and the ME3 DLC is pure fan service in the most enjoyable way. I actually never came back to this video, so I will watch it now lol. But Fizhy was one of my favourite UA-camrs when I played RDR2 and it’s cool to see him venture out to other awesome games. He also started making fable content as I replayed that trilogy… 🤔
3:46 Back in 09', my 19 year old ass, tired after a hard day at work, playing ME at 2 am, this blew my mind and solidified its standing as one of my all time favorites.
I'll share a secret that no one else seems to have picked up on. No one I have EVER spoken to, has picked up on this. In the intro mission of ME 1, the map screen does not match up with the actual environment. I kept getting lost and turned around and disoriented, and I eventually figured it out: the map screen is rotated 90 degrees! IIRC, it was rotated counter-clockwise 90 degrees. The game's programmers made a blunder. After I figured this out, I was able to find my way to the mission's end. This was the original edition on the XB360, not the Legendary Edition. I don't know if the Legendary Edition fixed this error. And in this video, # 1, 2, 5, 6: the cow, Legion's dance, the shape of the Council Chamber, and the Mars Rover. I had no idea. Thank you for these neat little easter eggs.
oh is THAT why I got so lost on Eden Prime my first time playing! I literally had to look up a video walkthrough just to find my way down to the Prothean beacon at the end, because I kept trying to follow the map and failing. I never put that together before!
the fact that you can play the three games, do every choice you think are the best, fight as you can in a desesperate war, just to choose to loose at the end... is a fun thing
15:20 I've actually put some thought into this and have come to a few conclusions. 1. This ability is not active/voluntary, but passive. Asari personalities are as varied as human ones and it seems to me that if the Asari could turn this ability on and off, some Asari would have revealed her true form to some person for some reason. It also seems like an impractical amount of effort to maintain multiple facades at all times, even while alone, asleep, comatose, or dead. 2. The ability doesn't rely on proximity or physical transmission, so no pheromones, spores, microbial infections, etc since it works across distance, both live and recorded video, still images, (apparently) sculpture, and the vacuum of space. 3. The appearance perceived isn't based on the individual's standards of attractiveness. If it was, you'd certainly, at some point, hear someone gushing about how crazy it it that there's an entire race of women with enormous tits or something, but no. The Asari also appear female and feminine, even to heterosexual women and homosexual men. The Asari seem to resemble a CONVENTIONALLY attractive female specimen of the observer's species. Based on these observations, I think it's some sort of low grade passive telepathy that alters the perception of observers to see the Asari as resembling an excellent reproductive candidate. In the same way that humans and many other animals have pheromones that make us smell more attractive to prospective mates, the Asari have telepathy that makes them look more attractive. It does just now occur to me though that this Asari ability, whatever it is, does seem to have a lot in common, at least in the end result, with the "song" of the Rachni. I wonder if there's a link there. We know the Protheans used the Rachni, and meddled extensively in early Asari history, even giving them biotic. Maybe they made other upgrades too. Of course this also raises the question of what the Asari look like to the Rachni. Or, for that matter, to some of the other council races? Like the Volus. And it stands to reason that there is such a thing as a hot elcor, and the Asari all look like one. Hmm...
The refusal ending actually makes the most sense to me storywise. Granted my ps3 mass effect 3 froze before I could play it everytime. But based on the story leading up to the 3rd game it makes sense to me. You've tried. Pushed. Fought and gotten further than any other races before you. And you still lose against the reapers. But you didn't lose what you fought for. You were still free to choose. And the progress you made hopefully helps the next group after you to finally finish what every race before started.
Why? So that the next cycle could pick destroy again? Why wait 50.000 years for that. Might as well save everyone in the galaxy now. Refusal makes no sense
About number 3, I believe that the orb was created not by the Proteans, but by the Leviathans. They use this orbs to observe the galaxy and mind control species as seen in Mass Effect 3. OMG, secret number 5 gave me chills!! WOW!!!
I notice that in the Refuse ending, the starchild suddenly speaks with a reaper's voice. Which lends a lot of weight to the idea that Shepard is indoctrinated.
To add some details on how to get the trinket from The Consort: after convincing Septimus to stop badmouthing The Consort, agree to help him with the job he asks you to do, which is to let the Elcor know that it wasn’t the Consort spreading the Elcor’s secrets. Then, very important: be sure to take the data pad to the Elcor BEFORE you go back to The Consort to finish the Septimus quest. This will provide you with both the reward for the Septimus quest and the trinket 😸
Yooo, 9 really tripped me out when I listened to it of one of my playthroughs. I always questioned that if they took the "fathers" DNA why they always looked so human like. After that conversation between those npcs, a whole bunch of stuff ran through my head. One of these thoughts is the black eyes they have with melding minds, what if that is a part of their true appearance breaking through
Loved this video, and I see there's already a growing series. Wanted to add, regarding Rana Thanoptis: to the extent the Internet currently knows, there is no option to kill her during the re-union in ME2. I suppose there is some reason for this to be ok - Shep is given enough indication in ME1 that there is a risk she is already indoctrinated, and it's nice to see some decisions have longer-term implications.
Pretty sure you can't kill Thanoptis in ME2. I remember playing it on first release, and have a weird memory of gunning her down. Yet, on later playthroughs, haven't had the option. Wiki searches confirm this. Perhaps a mandela effect?
"Silver birds without heads and wings" why did I think that they called "Leviathan" he does not have a head, just eyes, there are also no wings, and they are a bit similar to silver, but still these secrets are awesome)
1: I did miss this. Thanks for letting us know about it. 2: Bonus points for Legion doing "The Robot". 3: Among other things, the appearance of the orb is a reference to the mysterious relic from the novel and movie "Sphere". As is the outward appearance of Shepherd's interaction with it to their crew. 7: Or, this could just be someone with a twisted sense of humor messing with you. 9: It's possible that this is less of a sinister thing, and more "wishful thinking" played upon by them. Overall, their body type is humanoid, so a little psionic projection to accentuate certain head details is simply all they need for most species. At least they're not as evil as Ashley.
Another banger list Fizhy 🙂👍 I wanted to put probably a more underrated opinion of Mass Effect 3's endings which is that out of all them I find refusal to be the ultimate renegade ending because you basically doom all your allies and the galaxy because of indecisiveness and that just doesn't sit right with me it feels like a betrayal of the entire galaxy's fight against the reapers 🤷
Fan theory, you actually meet the murderer/serial killer, he is in the cell next to the man being beaten, he says something to the effect of, "I can hear there screams, it sounds nice... yeah...."
Mass effect is my favorite series of games of all time especially mass effect 2 i genuinely think mass effect 2 is the best game ever made (it’s atleast my favorite game!) it’s story, the Characters both male shep and fem sheps voices, the fact that renegade options are hilarious it’s so good and it’s secrets are great!
@@jamespfeiffer3933 like i said, the ending. One thing to take in mind is that theres no boss fight at the ending. The closest we get from an epic boss fight in ME3 is precisly on the battle for the quarian homeworld
Legion did the dance random when I entered the room once but I didn’t have to watch him. It was even more funny to me because I thought that’s just what he does when no one watches.
AFAIK #7 Billy's email is not a secret, quite opposite in fact. It happens every time after you finish the Purgatory mission. And since Purgatory is a mandatory mission it's literally impossible not to get it in a playthrough.
Yeah, I thought this was kind of cheap. There are way more emails that only appear if you make certain decisions. Not sure why this one in particular was mentioned.
The weird thing about the object on Eletania is that final memory of the Cro-Magnon hunter is definitely of a Reaper. So both Reapers and Protheans were watching humanity, the Protheans to ensure our evolution and the Reapers to ensure our destruction when we finally reach space travel.
The description resembles a Reaper with the red beam, but I'm pretty sure it is intended to be a Prothean ship. The beam is something like a tractor beam/abduction beam re-capturing them to extract the chip. If it was a reaper killing the hunter, how did the recorded memories get in a Prothean artifact across the galaxy? Also, the Reapers wouldn't kill just one human. They would have wiped them all out if they were worth killing.
After 9 full playthroughs of the legendary edition there was still a couple of new things, bravo. About the last secret, i accidently triggered that ending when i shot at the catalyst, but isn't the message supposed to be delivered by Glif .
I did eventually find the refuse ending. WHich was cool in its own way, but if you logic it out, the thought is, okay, we go on fighting, til we defeat the reapers or they defeat us... at that point, if you are committed to fighting the good fight, and your objective is then to save as many lives as possible and destroy the reapers to save a galaxy worth of people, then destroy is the choice you eventually come to. You are just choosing a longer bloodier path and leaving it up to the next cycle except you are kinda dooming them because no one knows about the choices the crucible gave you and no one knows, thanks to T'Soni's recording that the crucible actually did work, so they won't try building it again. Basically the next cycle that follows just has bloody and protracted war to look forward to. Just because your enemy gives you three choices, and you don't want to feel like a sheep being led around, doesn't mean that one of the options wasn't the better option than protracted reaping and death. If you are committed to a long protracted war over eons, maybe just nip it in the bud now? I mean the enemy is giving you an end this now card. Never interrupt the enemy when they are doing something stupid as they say. Granted the reaper solution was ostensibly put in place to avoid AI wars with organics, but I think at this point in the games we learned how to co-exist with AI. The Quarians and Geth were instrumental in that. Treat beings like beings, not like slaves.
For some reason this video has processed to 720p and stopped. It should have processed all the way to 1080p, hopefully it'll resolve itself in time. Annoying nonetheless.
I disagree that the 3rd secret is the protheans. Single red eye with a finger of red light describes the reapers more than it does the protheans. The cromagnon are also perfectly positioned historically to line up with the extinction of the Protheans. Reapers are also known to examine pre-spaceflight species during an extinction cycle to assess whether it is safe to let them progress into the next cycle or if they have already progressed far enough that they could pose a threat when the next cycle begins. ME1 was quite inconsistent about its portrayal of protheans and reapers. The orbs don't match other protheans tech like the beacons and more closely align to reaper tech like the indoctrination devices. But the orb acts like the prothean beacon, transmitting memories directly into the users mind. So both theories are valid.
I might be remembering this wrong, but... at the end of ME3 I once said I couldn't make a choice and he just said then the cycle continues and the game went straight to credits. I didn't get that long monologue from shepard or the end with Liara explaining things
i accidentally triggered the refuse ending my first time playing ME3 (my first playing of the franchise, for that matter, went back and redid them all) - though mine was a tad different. So frustrated after the super slow movement and looooooooong cut scenes after that final battle, I didn't even talk to Space kid, I just shot at him. Same effect. Was up until 2am that night as had reload and re-endure that extended sequence at the end just to pick another unsatisfying conclusion.
The cro-magnon is when the reapers came before but didn't deem them worthy of taking. Until the reapers learned that the Prothean's were actively hiding species from the reaper invasion. Hence why the "strange bird" returns later
9- I always wondered how they squared this circle when it comes to the fact that Asari wear exclusively human armor. I understand the “close enough” trope but the game makes a pretty specific point of pointing out that armor is highly physiologically specific thus they must look pretty close to how the literal visuals say they look with the differences in appeal being more in terms of a subtle blending of characteristics rather than overt mind control. Basically there’s no natural psionic manipulation rather the head crest appeals to turians, the eyes and lanky features appeal to salarians, and humans just like a soft tight hole. But seriously tho the body frame is very human- hence the armor. More on that in a sec. What is more interesting to me is that these features seem like they must be evolutionary learning in nature. More important- why don’t asari appeal to other races ie krogan, volus, elcor, etc? My guess aligns with the vid- parasitism. Asari are indeed parasites. They latch onti the most powerful galactic races and through near-constant necessitated evolution. But. We would need to see more. Galactic history books. First contact war data points. When did the Asari meet humans? Turians? Etc. That said the only big question I have regarding my theory is that the Asari should have known the Silurian/Turians far longer than humans meaning via adaptive parasitism they _should_ look more like one of those two. Even if humans are the most powerful rising force how do you account for sudden physiological changes? Why can Asari wear human armor and are basically blue humans with turians/Silurian vestiges despite being acquainted for less than a century? Ish? These are things andromeda should have answered given time and retrospect. Instead we got “muh white people” and character designs uglier than ME1. Gotta love intellectual and aesthetic devolution for the purposes of ideology. Lovely. _if only a white person had been the director_
Surprised a modder and animator haven't created cinematics that can visually represent all the transcripts of ME1 by now, it's a lot of untapped potential. (Hell I'll even support a patreon to get this going)
I have never refused the options at the end of ME3, that clip is heartbreaking...everyone is dead and harvested.....I always choose destroy so my Shep can live and be with Kaidan....selfish I know but, my boys have been through enough and I just want them to be happy!
Execute dialogue which we have with the sentient AI right to the end of the game where you have to choose between the the three endings, you just walk couple of feet away and start shooting at the AI
One hidden detail of I found: if you look into the cells next to the Batarian torture room where you free Kenson in Arrival (Aratoht) you can find a painted Reaper, either made by Kenson or one of the other humans the Batarians captured which hints at her indoctrination early on.
i didnt see that, ill look next time!
Lol a secret I didn't already know
The thing about the Refuse Ending is that after the credits, you hear a variation on the future conversation between a child and their family member telling the story of "The Shepard." The voices in this one version of the ending are different, and they're still talking about the Reapers as if defeated... now with the implication that Liara's information capsules succeeded in alerting the next cycle to their impending doom and preparing them for their own successful war.
Which was a nice touch.
The refuse ending was really cool tbh, even if it's dark as hell something about Harbinger winning in your cycle, thinking that it's fine and that Shepard has been defeated only to show up in the next cycle and get his ass absolutely handed to him by people using Shepards knowledge is super satisfying.
I think that's the ending I'm going to go for on my grim renegade run.
@@thel33tpenguinftw40 The patched-in 'refuse ending' simply represents Bioware's refusal to address the main reason for the fan outrage that spurred them to make that and other changes:
They proceeded to pepper us with everything other than a true refusal ending (even mocking the playerbase with a hilarious 'SO BE IT') to distract from the actual concerns.
Bioware cited the 'artistic integrity' supposedly at stake, an excuse which they later tacitly admitted was a BS front when it was revealed that they had changed the original storyline during production anyway.
For me its pretty clear that the Yaghs would dominate next cycle, and defeat reapers easily. They allready combine the best traits of all current galaxy races - smart as salarians, even stronger and brutal than krogans, relentless as humans. They are allready at pre spaceflight stage, and they allready know about aliens being real due to first contact. Reapers left them untouched in this cycle, and considering previous Shadow Broker was Yagh, he is most likely made some precations and send tons of info about technology to his home. Not to mention Liara and her time capsules, most likely there are many of them hidden at Parnack - yagh homeworld. So with this knowledge, and 50 000 years for them to get prepared, they will evolve into scary force, the strongest of every cycle, and they will crush reapers brutally.
@@CepbIuLOL Sure, if being a brutal race of idiots that spawns a one-in-a-billion genius every so often wasn't a massive handicap. Your read on the yagh gives them way too much credit, especially on brains. We have exactly one example of a clever yagh and from the story material we're given, he's very much an exception. You're also attributing way too many shits given to the Shadow Broker-his attitude toward his own species is something we're never given a glimpse of. For all we know he may as well have given up his species for dead.
A secret I NEVER see anyone talking about is how in Jacob's Loyalty mission in ME 2, You can see the crew members and the mechs were using guns with thermal clips. Just the fact that there are thermal clips in their planet makes no sense because lore wise, their ship crash landed 10 years ago, back when guns cooled down automatically before thermal clips were invented xD It's more like a plot hole than a secret tho :)
Almost feels like changing heatsinks was an afterthought, done later down the line because of EA's demands.
Thermal clips themselves are a massive plot hole in general. Completely nonsensical and actively detrimental. I mod ME2 to have cooldown back every time I play it. Thermal clips as a concept are lore breaking garbage
@@scythelord I mean, they can make sense to be interchangeable, but imagine how wasteful they are. You fire 5 shots and your weapon overheats, so you dump it, then grab another. How much do thermal clips even cost to buy?
@@oneblacksun the interchangeable part maybe, but my issue stems from the fact that EVERY gun in the galaxy has been changed to them in just a couple years time no matter how remote the location. And the fact that with some guns you get what, 10-12 shots and that's it? no longer can fire EVER till you pick another thermal clip up?
@@scythelord Yeah. It kinda completely ruins the whole gimmick of Mass Effect weapon.
Man, finishing the games left me depressed. I hear the music and I get sad.
Not cause ME3 had a lack luster ending, but best girl Tali saying I was her home hit me really hard at that time.
Another person who knows my pain
Yeah I getcha man. Having Liara tell me it would be so easy for one ship to lose itself in this galaxy... I almost wished Shepard had run off with her, and damn all the others.
They did write their caracters so well it felt like real friends, and finishing the third game hit like a definitive farewell to those friends, it hit hard.
Additional secrets not mentioned in the video:
By the end of ME3 when you assault the base of the Illusive Man, it is revealed that EDI was in fact the rogue VI from the mission on the moon in ME1. For this revelation, you have to interact with all the monitors for the info.
In ME1 on some planets, you can periodically hear a strange ambient background noise that is likely Rachni singing. When I first heard it, I felt a little creeped out.
PS: calling the Asari parasitic is inaccurate, since procreation with other species does not result in the subject being harmed. A more accurate term would be commensalism - as the subject neither gains anything from a reproductive standpoint, nor is harmed. The only Asari that are parasitic are the Ardat Yakshi.
A part 2 shall come
I loved that EDI was the rogue AI on the moon
The parasitic can be considered so on the species level. They pull individuals from other races, potentially of a high quality denying those genes to the original species, while the Asari gain what is for all intents and purposes a full Asari. They don't mix races the way one would conventionally think about it.
But calling the Ardat Yakshi parasitic is also wrong, the reason their meld kills outright is due to a rare genetic condition that goes completely undetected to the afflicted Asari right up until they actually do said meld with a loved one and by that point the genetic condition is impossible to treat and once they are found to have the condition they are given two options, either live in isolation or be executed. The reason they are given only those two options is because once the first death happens it becomes addictive to the afflicted Asari, the genetic condition quite literally compels them to mate more and more and every time they do that successfully the compulsion to mate again gets stronger each time.
Symbiotic parasites exist fyi...
On Eletania you find ape-like creatures which act as a thematic parallel to the orb vision. Humanity is now observing them as the Protheans once observed humanity. Also an obvious reference to 2001: A Space Odyssey.
You can get the refuse ending by shooting the child. I discovered this cause I got bored of walking towards the ending, and looked back to shoot the kid. Then it triggered the ending and I just laughed.
I did this too I kind of sat there stunned for a second before laughing out loud lol
I lost my shit when i did this too i didnt know the kid just went “ so you have chosen death”
Yup me too. Just wanted to see if I could actually shoot him and I chose death
I did it by accident too. Although it was out of anger at the ending I knew was coming.
@@sidsrocket9739 same. The first playthrough I destroyed I even had the extended cut DLC and had max EMS. but all that work and time but into this amazing series and all we got was a few cut scenes and pictures. So i shot the kid out of frustration and it scared the sh*t outta me when it went " *SO BE IT* " and then I got even angrier when I found out you could get an even WORSE ending lol
Some more tid bits and theories about Mass Effect:
In Mass Effect 2 there is now unobtainable dialogue (I think?) with Jacob and Miranda on Omega with a Salarian named Ish. This is based on the events of the mobile game released in 2009 called Mass Effect Galaxy and is about the Batarian plot Jacob mentions at some point if you talk to him enough, back before he met Miranda and defected to Cerberus. The dialogue was a tie in reward for completing the mobile game, though it is no longer available as of 2012 and can only be acquired if you purchased the game before it was removed from app stores.
There is a theory that the story Wrex tells in ME1 about an assassination contract he took for a Volus that ended in up in a fight with an Asari named Aleena he was previously aquainted with is in fact Aria T'Loak before she became the defacto ruler of Omega.
In the ending for ME3 when speaking to the star child, if you listen carefully enough, you can hear both male and female voice actors of Shepard mirror its words. This is one of the several hints in the indoctrination fan theory that became prevalent due to the ending's controversy. I dont know what to make of it myself, but it feels like a lot of effort over something trivial.
Much like in the first game, the player can also encounter another Prothean orb in ME2 if you complete all the Firewalker missions. It becomes a reward, and it can be seen in Shepard's quarters on the coffee table. Given the logs that accompany the ME2 orb, I honestly thought it was a Leviathan orb, but it in fact appears to officially be Prothean. Imagine Shepard having a Leviathan orb directly in their bedroom lol
Commander Shepard storing a Leviathan orb in his bedroom would explain his success against the reapers and his immunity to reaper indoctrination. Additionally it is quite suspicious that he stores the orb in his bedroom, [ME3 LEVIATHAN DLC SPOILER] like the people on the swimming spaceship on the planet from the DLC who tried to stay close to the orbs they found
Me, playing these games for over a decade and thinking I know everything about the lore: "...I did NOT know that"
The shifty looking cow gets referenced in the Armax Arena scoreboard.
9:40
Okay Fizhy I have to give you credit. I was expecting a rehash of all the basic easter eggs but I legit never even noticed the Citadel Council Chamber was shaped like a Reaper... That's honestly amazing
same. that's the only one I didn't know
As an aside, I would have liked if you could randomly bump into Billy T. Killer in 3 and either kill him or send kill off a minor antagonist in a Paragon/Renegade decission.
I fully expected to run into Billy later in the game and was waiting the whole time...missed opportunity.
The primary objective with the Consort is to get the Turian General to shape up.
The bonus objective is to inform the Elcor diplomat that the Consort didn't betray his confidence.
If you only do the primary objective, you don't get the trinket to solve the mystery of the Prothean ruins.
My favorite ME3 ending is the one where Shep has at least 7600 EMS and takes a breath at the end
The only acceptable ending honestly, a fan favorite for obvious reasons, also makes most sense for ME4 to bring Shepard back as we see dead reapers
I recently did it and had 7875 EMS
@LRK20 they can just make something up just like the reapers were made up lmao, as long as it makes sense creators can do whatever the fuck they want.
@@Myhaay Nobody invites you to social gatherings do they?
@LRK20 I hope it's about rebuilding and saving edi and the geth
i’m all in for more ME content. keep up the good work mate
Another way to get the 4th 'refuse' ending is to simply shoot the catalyst/starchild. One time I shot him in the face and got that ending. Totally worth it xD
the fact that on the Refuse ending the child proves is Harbinger by change its voices trying to finish your indoctrinartion is TOTALLY WORTH IT
Similarly to your number 5, the Serpent Nebula (that he Citadel lies in) bears a striking resemblance to a Reaper itself, though from a slightly different angle. This might be an example of pareidolia, but that would be quite the coincidence.
The refuse ending gave me instant chills and goosebumps
Halo and Mass Effect are by far my favorite gaming franchises. The world building and stories are just so good. Yeah, there's some not so impressive bits like Andromeda or Halo 5, my opinion so if you like those games it's cool, but overall these series are excellent.
the only thing that killed andromeda was anthem, the quarian arc (not the comic) could have saved it
My favorite sci-fi game series is Borderlands so far.
Wow, I know the point of this video is not specifically about the endings, but... while I knew about the added fourth ending in an academic sense, and had read descriptions of how it played out, that was the first time I've seen it acted out with full voice acting. That is an incredibly hard hitting and poignant ending. It's a little dark and melancholy for a series that has historically been extremely hopeful, but damn if that might not be my favorite ending now. It's just so emotionally charged and soulful.
I confess: reading descriptions of the added fourth ending always made it feel a little petty and childish. "Well if you didn't like the original three endings, here; everyone dies and the Reapers win and it's awful. Happy now?" Or even the diegetic reading where Shepard sacrifices everything, in what - if you just read the description of the scene - feels like a petulant fit that there aren't any good options. But it really hits hard and _works_ for me when acted out and rationalized in the way it plays out in game.
Just thought I'd give my two cents on "Number 9," it is just a joke, like you said. We see paintings of Asari in game, so unless their mind control is so powerful that it even effects illustrations of them, which is unlikely, it was just the devs having a little fun.
Or possibly that the advanced evolution of the Asari give them a quality that most other races find attractive 😸
I actually got the mars rover in my first play through but I never thought anything of it to much because I never knew there needed to be a pattern I was just randomly walking around the solar panels. Hard to believe I got it the first time. But ranas indoctrination I never knew about because I didn’t realize it was the same asari
There's no pattern - the solar panels don't even matter. You just walk up to that spot, and the rover comes out.
I saw it my first playthrough, too, and I have stopped to see it in most of my 32 playthroughs... Never once ran around through the solar panels, though.
That's r@cist! 😋 jk
I've been playing these games for YEARS and did NOT know this.
Mass Effect!!! Let's goo ! My favorite trilogy!!
My preference pre-legendary order is ME2>ME>ME3
On Legendary Edition, order is ME>ME2>ME3 , because graphics and gameplay was greatly improved on ME2 compared with original ME. Now ME looks kinda similar with ME2. Great games, at the end of day.
ME1 is definitely my favourite in wake of the remasters, too.
Off the top of my head i can think of one secret (If it can be called that) in Mass Effect 2. When you undertake the mission to the Derelict Reaper to aquire the IFF a mysterious Sniper shoots a couple of husks as you approach the next corner in front of you without seeing who shot them. Naturally most know who or rather what but if you go around the corner quickly enough and look up in the far distance on a elevated platform you can see the shooter slowly walk out of screen. This is much easier if you carry a Sniper Rifle yourself and zoom in.
I've found that orb in all my play throughs and had the trinket but foolishly didn't make the connection. I just read a comment that the description of the ship is more like a reaper which I agree with as the reapers monitored the advancement of species before deciding if they would be allowed to survive to the next cycle.
Nah, the protheans observed. As admitted by javik, in how they put their faith into the next cycle.
@@nicholasdonin1465 it's 100% describing a reaper though. "Finger of red light", "deafening roar" like cmon.
I actually think that it was the Protheans, who were observing and probably implanted some kind of transmitter into a subject, then it was the Reaper who came to destroy traces of Prothean technology (which it detected inside a subject, or found out by hacking/indoctrinating Prothean computer or scietist). The reason why whe don't get to see what happened in between is either because the data received to the orb from the transmitter got corrupted/deleted, or simply because it would be too boring to read about several days or even years of subject's life. I hope I described everything in an understandable way, English is not my first language and I had too much coffee, plus I don't get to banter about alien abductions of ancient hominids in imaginary world every day.
Thanks! I knew about most of these but to revisit them is always good. ME3 is my first game and why I'm a gamer today. Thank Fizhy!
Not just any space hamster,
a Miniature Giant Space Hamster named Boo, who, to quote Tali (who in turn is quoting someone else), "Go(es) for the optics, Chatika! Go(es) for the optics!"
Secret #5 had me shocked! I've never noticed that before! That is terrifying!
Just started the trilogy and you post this, it's a sign lmao. I'll be back to watch when I'm done
So, did you finished the game ? If yes, how was it, and how is the video ?
@@999Biggle Haha, finished the trilogy AND replayed ME1 since. Absolutely phenomenal experience! Stepping into the shoes of Shepard was epic.. I really came to love the core characters, and the ME3 DLC is pure fan service in the most enjoyable way.
I actually never came back to this video, so I will watch it now lol. But Fizhy was one of my favourite UA-camrs when I played RDR2 and it’s cool to see him venture out to other awesome games.
He also started making fable content as I replayed that trilogy… 🤔
3:46
Back in 09', my 19 year old ass, tired after a hard day at work, playing ME at 2 am, this blew my mind and solidified its standing as one of my all time favorites.
You had me at mass effect
Roadhouse
Legion Dances...Mind Blown!
Always shoot the Conduit on every playthrough, and on that one playthrough where I shot him and he said "so be it" scared the hell out of me
Well I knew of 9 of these secrets, the shifty cow is the only one I didn't know about
Same. I just blew them up/ ram them with the mako
I'll share a secret that no one else seems to have picked up on. No one I have EVER spoken to, has picked up on this.
In the intro mission of ME 1, the map screen does not match up with the actual environment. I kept getting lost and turned around and disoriented, and I eventually figured it out: the map screen is rotated 90 degrees! IIRC, it was rotated counter-clockwise 90 degrees. The game's programmers made a blunder. After I figured this out, I was able to find my way to the mission's end.
This was the original edition on the XB360, not the Legendary Edition. I don't know if the Legendary Edition fixed this error.
And in this video, # 1, 2, 5, 6: the cow, Legion's dance, the shape of the Council Chamber, and the Mars Rover. I had no idea. Thank you for these neat little easter eggs.
I get lost there all the time. I end up going opposite of the path toward ash
oh is THAT why I got so lost on Eden Prime my first time playing! I literally had to look up a video walkthrough just to find my way down to the Prothean beacon at the end, because I kept trying to follow the map and failing. I never put that together before!
the fact that you can play the three games, do every choice you think are the best, fight as you can in a desesperate war, just to choose to loose at the end... is a fun thing
15:20 I've actually put some thought into this and have come to a few conclusions.
1. This ability is not active/voluntary, but passive. Asari personalities are as varied as human ones and it seems to me that if the Asari could turn this ability on and off, some Asari would have revealed her true form to some person for some reason. It also seems like an impractical amount of effort to maintain multiple facades at all times, even while alone, asleep, comatose, or dead.
2. The ability doesn't rely on proximity or physical transmission, so no pheromones, spores, microbial infections, etc since it works across distance, both live and recorded video, still images, (apparently) sculpture, and the vacuum of space.
3. The appearance perceived isn't based on the individual's standards of attractiveness. If it was, you'd certainly, at some point, hear someone gushing about how crazy it it that there's an entire race of women with enormous tits or something, but no. The Asari also appear female and feminine, even to heterosexual women and homosexual men. The Asari seem to resemble a CONVENTIONALLY attractive female specimen of the observer's species.
Based on these observations, I think it's some sort of low grade passive telepathy that alters the perception of observers to see the Asari as resembling an excellent reproductive candidate. In the same way that humans and many other animals have pheromones that make us smell more attractive to prospective mates, the Asari have telepathy that makes them look more attractive.
It does just now occur to me though that this Asari ability, whatever it is, does seem to have a lot in common, at least in the end result, with the "song" of the Rachni. I wonder if there's a link there. We know the Protheans used the Rachni, and meddled extensively in early Asari history, even giving them biotic. Maybe they made other upgrades too.
Of course this also raises the question of what the Asari look like to the Rachni. Or, for that matter, to some of the other council races? Like the Volus. And it stands to reason that there is such a thing as a hot elcor, and the Asari all look like one. Hmm...
Tldr
The refusal ending actually makes the most sense to me storywise. Granted my ps3 mass effect 3 froze before I could play it everytime. But based on the story leading up to the 3rd game it makes sense to me. You've tried. Pushed. Fought and gotten further than any other races before you. And you still lose against the reapers. But you didn't lose what you fought for. You were still free to choose. And the progress you made hopefully helps the next group after you to finally finish what every race before started.
Why? So that the next cycle could pick destroy again? Why wait 50.000 years for that. Might as well save everyone in the galaxy now. Refusal makes no sense
Hope you do more Mass effect content in the future, I really enjoy these.
0:56 Maybe one for Hitman if you turn this into a video series.
I'll keep Hitman in mind
About number 3, I believe that the orb was created not by the Proteans, but by the Leviathans. They use this orbs to observe the galaxy and mind control species as seen in Mass Effect 3.
OMG, secret number 5 gave me chills!! WOW!!!
I notice that in the Refuse ending, the starchild suddenly speaks with a reaper's voice.
Which lends a lot of weight to the idea that Shepard is indoctrinated.
To add some details on how to get the trinket from The Consort: after convincing Septimus to stop badmouthing The Consort, agree to help him with the job he asks you to do, which is to let the Elcor know that it wasn’t the Consort spreading the Elcor’s secrets. Then, very important: be sure to take the data pad to the Elcor BEFORE you go back to The Consort to finish the Septimus quest. This will provide you with both the reward for the Septimus quest and the trinket 😸
Yooo, 9 really tripped me out when I listened to it of one of my playthroughs. I always questioned that if they took the "fathers" DNA why they always looked so human like. After that conversation between those npcs, a whole bunch of stuff ran through my head. One of these thoughts is the black eyes they have with melding minds, what if that is a part of their true appearance breaking through
I knew there had to be something to put into that Prothean artifact but never thought to go back.
I was just wondering if you were gonna make a Mass Effect video about mysteries and such so I can't wait to watch this
Loved this video, and I see there's already a growing series.
Wanted to add, regarding Rana Thanoptis: to the extent the Internet currently knows, there is no option to kill her during the re-union in ME2. I suppose there is some reason for this to be ok - Shep is given enough indication in ME1 that there is a risk she is already indoctrinated, and it's nice to see some decisions have longer-term implications.
no matter how many of these videos i watch i always find out something new
2:57 the first time I saw that was randomly coming to talk to Legion after finishing a conversation with Samara.
I love that he has a little tune to whack along with it
Pretty sure you can't kill Thanoptis in ME2.
I remember playing it on first release, and have a weird memory of gunning her down. Yet, on later playthroughs, haven't had the option. Wiki searches confirm this. Perhaps a mandela effect?
I think you're right
"Silver birds without heads and wings" why did I think that they called "Leviathan" he does not have a head, just eyes, there are also no wings, and they are a bit similar to silver, but still these secrets are awesome)
another secret: the logo of the council offices in the begining of mass effect 1.... is the same as the final form of the crucible at the end of ME3
1: I did miss this. Thanks for letting us know about it.
2: Bonus points for Legion doing "The Robot".
3: Among other things, the appearance of the orb is a reference to the mysterious relic from the novel and movie "Sphere". As is the outward appearance of Shepherd's interaction with it to their crew.
7: Or, this could just be someone with a twisted sense of humor messing with you.
9: It's possible that this is less of a sinister thing, and more "wishful thinking" played upon by them. Overall, their body type is humanoid, so a little psionic projection to accentuate certain head details is simply all they need for most species. At least they're not as evil as Ashley.
18:00 Hello, is this the future? We'll bang, okay? - Commander Shepard probably
Another banger list Fizhy 🙂👍 I wanted to put probably a more underrated opinion of Mass Effect 3's endings which is that out of all them I find refusal to be the ultimate renegade ending because you basically doom all your allies and the galaxy because of indecisiveness and that just doesn't sit right with me it feels like a betrayal of the entire galaxy's fight against the reapers 🤷
ooo 14:00 Reminds me of that moment Shepard gets told to embrace eternity 👀
Fan theory, you actually meet the murderer/serial killer, he is in the cell next to the man being beaten, he says something to the effect of, "I can hear there screams, it sounds nice... yeah...."
For number nine, I think the statue on Thessia proves the asari are what we perceive them as.
really good ones. I didn’t know a few of these !
16:11 Btw you can also get the refuse ending by shooting the star child
Mass effect is my favorite series of games of all time especially mass effect 2 i genuinely think mass effect 2 is the best game ever made (it’s atleast my favorite game!) it’s story, the Characters both male shep and fem sheps voices, the fact that renegade options are hilarious it’s so good and it’s secrets are great!
Actually fo me is ME3 except for the ending.
Until the ending ME3 was great.
@@efxnews4776 For me ME3 is awesome until you get past the Geth/Quarian conflict...after that the story feels pretty rushed.
@@jamespfeiffer3933 it was rushed it’s why the ending is naff
@@jamespfeiffer3933 like i said, the ending.
One thing to take in mind is that theres no boss fight at the ending.
The closest we get from an epic boss fight in ME3 is precisly on the battle for the quarian homeworld
@@efxnews4776 Yep...I agree with you
9:29 the devs should’ve at the very least give Tali a nice little smile in the remastered photo but I guess this is already perfect
These videos are perfect companion pieces to my latest LE run
Joker having a pron tab open in ME2 is hilarious 💀
Legion did the dance random when I entered the room once but I didn’t have to watch him. It was even more funny to me because I thought that’s just what he does when no one watches.
4:03 putting a lot of faith in the mako there. this particular location was one of the hardest ones to get to of all the unc planets.
AFAIK #7 Billy's email is not a secret, quite opposite in fact. It happens every time after you finish the Purgatory mission. And since Purgatory is a mandatory mission it's literally impossible not to get it in a playthrough.
Yeah, I thought this was kind of cheap. There are way more emails that only appear if you make certain decisions. Not sure why this one in particular was mentioned.
i cant get enough how good this game is such a master piece of a game
That intro to this video had me in stitches
The Asari thing reminds me of the Volons in Babylon 5, they do look different to different races too.
Shepard’s logo. In the no-choice ending is so stupid. “I’m gonna make all of our efforts in vain just so I don’t have to choose your options.”
In my Paragon playthrough, Number 8 was my only renegade choice throughout the entire trilogy
The weird thing about the object on Eletania is that final memory of the Cro-Magnon hunter is definitely of a Reaper. So both Reapers and Protheans were watching humanity, the Protheans to ensure our evolution and the Reapers to ensure our destruction when we finally reach space travel.
The description resembles a Reaper with the red beam, but I'm pretty sure it is intended to be a Prothean ship. The beam is something like a tractor beam/abduction beam re-capturing them to extract the chip. If it was a reaper killing the hunter, how did the recorded memories get in a Prothean artifact across the galaxy?
Also, the Reapers wouldn't kill just one human. They would have wiped them all out if they were worth killing.
After 9 full playthroughs of the legendary edition there was still a couple of new things, bravo. About the last secret, i accidently triggered that ending when i shot at the catalyst, but isn't the message supposed to be delivered by Glif .
I did eventually find the refuse ending. WHich was cool in its own way, but if you logic it out, the thought is, okay, we go on fighting, til we defeat the reapers or they defeat us... at that point, if you are committed to fighting the good fight, and your objective is then to save as many lives as possible and destroy the reapers to save a galaxy worth of people, then destroy is the choice you eventually come to. You are just choosing a longer bloodier path and leaving it up to the next cycle except you are kinda dooming them because no one knows about the choices the crucible gave you and no one knows, thanks to T'Soni's recording that the crucible actually did work, so they won't try building it again.
Basically the next cycle that follows just has bloody and protracted war to look forward to. Just because your enemy gives you three choices, and you don't want to feel like a sheep being led around, doesn't mean that one of the options wasn't the better option than protracted reaping and death. If you are committed to a long protracted war over eons, maybe just nip it in the bud now? I mean the enemy is giving you an end this now card. Never interrupt the enemy when they are doing something stupid as they say. Granted the reaper solution was ostensibly put in place to avoid AI wars with organics, but I think at this point in the games we learned how to co-exist with AI. The Quarians and Geth were instrumental in that. Treat beings like beings, not like slaves.
I knew about the shoot the catalyst option, but didnt know about the dialogue refusal and ending cinematic... :O
that is pretty good, I found about 6 of them. Pretty cool video.
How is 7 a secret? It happens on every play through when you recruit Jack. It’s not like you have to do anything special 🤷🏻♂️
And since Purgatory is a mandatory mission, the Billy email happens every single time on all playthroughs.
@@MrRanosama and the only way it can be taken as a secret, is you not checking your emails ever
For some reason this video has processed to 720p and stopped. It should have processed all the way to 1080p, hopefully it'll resolve itself in time. Annoying nonetheless.
Update, seems to have sorted itself out.
I knew most of these but I had no idea about the Mars rover! I'll have to look for that next time I play Mars
That in space arpeggio must have been in my soul before i was born...
Did I even hear it in some other new game? Witch?
I disagree that the 3rd secret is the protheans. Single red eye with a finger of red light describes the reapers more than it does the protheans.
The cromagnon are also perfectly positioned historically to line up with the extinction of the Protheans.
Reapers are also known to examine pre-spaceflight species during an extinction cycle to assess whether it is safe to let them progress into the next cycle or if they have already progressed far enough that they could pose a threat when the next cycle begins.
ME1 was quite inconsistent about its portrayal of protheans and reapers. The orbs don't match other protheans tech like the beacons and more closely align to reaper tech like the indoctrination devices. But the orb acts like the prothean beacon, transmitting memories directly into the users mind. So both theories are valid.
Hidden detail: Garrus also present in all 3 games as a squadmate.
That's because Garrus is the real homie to the end.
I might be remembering this wrong, but... at the end of ME3 I once said I couldn't make a choice and he just said then the cycle continues and the game went straight to credits. I didn't get that long monologue from shepard or the end with Liara explaining things
i accidentally triggered the refuse ending my first time playing ME3 (my first playing of the franchise, for that matter, went back and redid them all) - though mine was a tad different. So frustrated after the super slow movement and looooooooong cut scenes after that final battle, I didn't even talk to Space kid, I just shot at him. Same effect. Was up until 2am that night as had reload and re-endure that extended sequence at the end just to pick another unsatisfying conclusion.
Refuse ending was the only true ending staying true to Shepards character and taking into account indoctrination.
One other thing about Rana Thanoptis, Her VA Belinda Cornish is the wife of Male Shep VA Mark Meer.
I was pleasantly surprised by some of these secrets. I thought I knew everything there was to know about the Mass Effect original trilogy.
Synthesis ending still the best by far
lol I've completed ME1 dozens of times over the years and I never noticed the Council Chambers map map/layout was in the shape of a Reaper
The cro-magnon is when the reapers came before but didn't deem them worthy of taking. Until the reapers learned that the Prothean's were actively hiding species from the reaper invasion. Hence why the "strange bird" returns later
More ME is always welcome
Yes sir
The Refuse ending funny enough sounds like a perfect lead in to the next mass effect
9- I always wondered how they squared this circle when it comes to the fact that Asari wear exclusively human armor. I understand the “close enough” trope but the game makes a pretty specific point of pointing out that armor is highly physiologically specific thus they must look pretty close to how the literal visuals say they look with the differences in appeal being more in terms of a subtle blending of characteristics rather than overt mind control.
Basically there’s no natural psionic manipulation rather the head crest appeals to turians, the eyes and lanky features appeal to salarians, and humans just like a soft tight hole. But seriously tho the body frame is very human- hence the armor. More on that in a sec.
What is more interesting to me is that these features seem like they must be evolutionary learning in nature. More important- why don’t asari appeal to other races ie krogan, volus, elcor, etc?
My guess aligns with the vid- parasitism. Asari are indeed parasites. They latch onti the most powerful galactic races and through near-constant necessitated evolution.
But. We would need to see more. Galactic history books. First contact war data points. When did the Asari meet humans? Turians? Etc.
That said the only big question I have regarding my theory is that the Asari should have known the Silurian/Turians far longer than humans meaning via adaptive parasitism they _should_ look more like one of those two. Even if humans are the most powerful rising force how do you account for sudden physiological changes? Why can Asari wear human armor and are basically blue humans with turians/Silurian vestiges despite being acquainted for less than a century? Ish?
These are things andromeda should have answered given time and retrospect. Instead we got “muh white people” and character designs uglier than ME1.
Gotta love intellectual and aesthetic devolution for the purposes of ideology. Lovely.
_if only a white person had been the director_
The asari detail sounds interesting. It makes sense that other races are attracted to them
Weird. I was just thinking about replaying the ME games. Perhaps I should take this as a sign
Surprised a modder and animator haven't created cinematics that can visually represent all the transcripts of ME1 by now, it's a lot of untapped potential. (Hell I'll even support a patreon to get this going)
I have never refused the options at the end of ME3, that clip is heartbreaking...everyone is dead and harvested.....I always choose destroy so my Shep can live and be with Kaidan....selfish I know but, my boys have been through enough and I just want them to be happy!
Yes
Asari look human like. Their statues on their home world look like what you see them as in game
It would have been hilarious for Legion to do the Robot dance.
Also, if you had the trinket the first time you do it, you skip right to the vision.
Execute dialogue which we have with the sentient AI right to the end of the game where you have to choose between the the three endings, you just walk couple of feet away and start shooting at the AI
Question: is Billy a reference to Billy Loomis from Scream? Carve? Serial Killer? Hiding in a residence before an attack?