Just a quick comment to mention a few things I didn't get around to in this already way-too-long video. Obviously I talked a lot about Jace's impact but I did a disservice by not talking about Snutt more. He has long been an important personality around this game, and I love working with him because he has great attention to detail and making things high-quality. And I think Mikael has done a great job as a community manager as well, and they both bring a ton of humor to the table. I also mentioned Temporal Illusion as one of many examples of a great pillar of this community, but there are so many others I didn't bring up but could have. Signpost Marv is one. He has done an incredible job of preserving the history of this game through the Satisfactory Clips Archive channel (a huge help while making this video) and updating the Wiki. And probably other things I'm not even aware of. There are so many things that make this game great and I could have spent a whole video talking about the great people behind it. But that's not really what the video was about. So just know no one was left out on purpose!
Yeah, another big thing is the community events like Pass-it-on, Satlympics and others. The amount of talent this community has is astonishing! Including you :)
Let's game it out is absolutely the reason I bought this game. I saw him doing all the cursed stuff, and as fun as THAT seemed. I was surprised at just how beautiful Satisfactory looked. And even now I'm still surprised every now and then by the scenery and the animation. Satisfactory is gorgeous.
I love the grind in Satisfactory. It's not a classic grind of doing repetitive tasks endlessly, but it's a constant expansion of your manufacturing lines. Then, if you don't want to build more at the moment, you can just get up and walk away for a moment while the grind happens for you.
Good marketing only really works if you have a quality product behind it. The Satisfactory Dev Team, IMO, is an amazing example of a quality dev team and Satisfactory is pretty awesome.
I was sad for Jace leaving CSS ! would love that he follow with us the adventure but a man must do what he must have to do ! good luck to him and in his carrier ! Satisfactory is the best factory game i played since the start of the project . excited to the 1.0 release
-Have community highlights celebrating the creations of the community -Spend time with the fans in weekly streams, directly interacting with them -Making entertaining content videos -Care about their product, patching and improving it to the best of their resources and time -They thank the community for their efforts and being there with them Satisfactory puts most AAA community interactions to shame. Being passionate about their work it's something that truly resonate with people and cannot be faked nor bought. Kudos to the community they formed and the game they are making
It has made a world of difference. Making a genuine connection with your community is maybe the most effective marketing tactic if you want to retain loyal people. And damn, is this community loyal!
Main UA-cam Page, congrats! And about the real content of the wideo lol: Satisfactory is indeed a great game, bought it way back on the launch of U3, and was playing a new save every major update. Definitely worth the money, and it's definitely a masterpiece, looking at the fact it's in Early Access. Duh, even Experimental branch is way more stable than some full releases!
Never saw a single one of these community update videos, but the fact they are so transparent is what made me buy the game legit after trying…. Lets call it a demo
Satisfactory is by far one of my top games of all time. I used to be an Xbox player. The moment I saw satisfactory on a UA-cam video I knew I wanted it. Satisfactory is the SOLE reason I bought my first gaming PC. Thanks for creating such a masterpiece. I can't wait to see what future updates and potential dlc will include!
I just got into the game with 1.0 despite buying it years ago while it was in early access(didn’t want to play in EA, but knew it was the perfect game for me). Anyways, the official game developer update videos are so engaging to watch that I am watching them just because the community managers are so great to listen to. It really is wild to get enjoyment from watching years old, outdated update videos from an official developer YT channel.
The community support and the communication style and volume of info from the developers are the reasons why I broke my "never buy early access games" rule for Satisfactory. To date it's the first and only e.a. Game in my library and I have spent far too many hours in it. Great game, great community, awesome devs.
Great video. I have been playing this game since update 4 and have 5,000 hours invested (okay, a lot of those hours accumulated while I was sleeping and my Awesome Sinks were generating tickets for me, but I am an addict and NEEDED those tickets). I have never seen anything like this game, and you do a fantastic job of representing it. I am both excited and terrified by the impending release of 1.0, because I have enjoyed the ride through what I believe is the greatest early access experience ever, and I don't want that to end! I "liked" your video early on, because it was clearly made from a place of love and respect for the game, its developers, and its community. I subscribed when you continued with the generosity and grace that makes everything about this game and community so great by giving a shout-out to Griffilicious and his video about Satisfactory (which I had coincidentally watched right before watching this video, both of which I enjoyed tremendously). It's great when content creators take a moment to acknowledge the other people passionate about the game. Thanks for being awesome!
Thanks for the comment and welcome to the channel! This community is great and I definitely want to give credit where credit is due, and the Griffilicious video concept is what inspired me to talk about this.
I havent had much experience with community management in other games as a player in the past. But now being an ardent viewer of Jace👋 Snutt❤ and Mikael♥ makes you feel the difference and boy is it large. Those 3 people are miles ahead of community managers from other games. And they manage to create enjoyable to watch videos even when they cannot offer much or even anything new in terms of information. I buyed the recently released soundtrack not because I particularly like the music, but because I wanted to support the devs, because they deserve it.
Man. Satisfactory is such a uniquely awesome game. Honestly, the community update videos from jace and snutt were just as good to look forward to as the actual game content itself. It truly is the most effective way to engage a community, rather than lame professional script reading. Great community, great game! Can't wait to start a new 1.0 factory!
I got this game from a Humble Bundle (I think) at some point in time in the past few years. I couple months ago I needed a game where it felt like I was actually achieving something so I finally installed Satisfactory and I've been hooked since. Everything you stated in the video I agree with 100%. Well done!
I got the game after watching Mark and Jack play it and have been hooked ever since. The only computer games I have played more than satisfactory are rouge-likes. It’s just so great how you can take it at your own pace. That’s great with their goals. There’s just an amount and then no other specifications. It doesn’t matter if you have those parts laying around, it takes you an hour, or two days. It only moves forward when you want to. But you also can’t stay put forever. You do have to do some exploring. It just depends on you how much you do it and how much you come back with each time. Their monsters also stay gone. So even if you died there five times to some monster, you’ll barely think about it after you have placed your five story factory on top of it.
i bought this game full price having only watched the trailers, marketing is pretty good in my opinion! (I BOUGHT IT A DAY BEFORE SUMMER SALE WHERE IT WOULD BE HALF PRICE)
as a fellow shill for satisfactory this is a thumbs up all the way. im looking forward to 1.0 just started a new save today just for fun. miss you jace.
The nice thing about lets game it out is that his save file is used for optimasation becouse if that dumpster fire of save runs better normal saves will also run better
what really sold the trailer to me, was they didnt just go "this is a game about factories and open world explorations. go make giant factories or whatever you like" but rather they included humor, which made me wanna watch the trailer again. a good trailer/advertisement to me is when yes you give the fundamental information about the product, but you deliver it in a way that even if im not interested in the product, i still wanna watch the trailer/ad again just for the sake of the ad
I got it when it was on sale recently and I heard that the price was increasing after early access. I was already considering it but that pushed me over the edge
Great. After watching this video I want to get back to Factorio :). I had no idea that these were the Goat Simulator guys, but I have pretty much only heard good things about Satisfactory. Another thing the games have in common is that they both seem to be early access done right. Factorio was also a great game even prior to launch, and I think the community management there is also top notch.
I bought this game in Epic because I love Factorio and now in 3d form, hell yeah. And when it gets release on Steam, I also bought the game there as well and never touched the game on my Epic launcher because Epic Fail Launcher.
I've played just about ever factory builder on Steam, yet Satisfactory remains my favorite one by a long shot. There's just something so...satisfying...about it. Can't get enough. I'm so hyped for 1.0
I bought the game one week after it came out. I don't even remember why, there weren't that many content creators at that time. Have clocked in over 1000 hours since then (and another ~1000hours where i had a rented server running all the time). Absolutely this game is a Master Class of Game Marketing and Community Management, thanks to Jace and later of course Snutt. Big Companies like EA/Activision-Blizzard could learn a lot from this - to have a more open communication with their communities instead of - as you've pointed out - reading from Marketing Material. It's boring as hell and usually somebody posts a summary video where a 3 hour "camp fire" is boiled down to 10-20mins on the actual changes like 2 hours after the Stream of the publisher is done. Looking forward to 1.0, have taken a bigger break after playing Update 8 for a while. And for some reason i never stumbled across this channel in 5 years so take my abo :)
And the game was so GOOD that fans of the game had videos EVERYWHERE where I immediately was hooked Add onto that the way they did the trailers and updates and every update along the way...*majestic ecstacy feeling* Oh, and using Ghostwood Empire for the music was perfect. I really hope they continue to use them, would've loved to hear that music in the game if of course the music group is ok with that
watching your video here it made me think "it feels a lot like the early days of minecraft did" they released an open sandbox, that had its bugs and not many features, but you could take what was there quite far. there was a massive community thing of being nice, and working together, there was even the huge amount of tutorials and guides along with the lets plays
I don't know if you have notifications enabled but it's worth a shot. Where on the map can I find the location from the final scene of the video? I'm looking for a homebase location for when 1.0 drops in september and that looks awesome :D
A work colleague mentioned this game to me and I joined shortly after update 4, I've now got 3600+ hrs in the game, I've still not unlocked everything as I start a new game after each update. I'm using early access as a test bed for design ideas and when 1.0 comes out, I'll be starting a new save and that will be it, I will play that save FOREVER!!!!!!!! I have a good friend who doesn't have a PC (he's a console fan!), but whenever he comes round, he always asks to watch the dev streams as they are so entertaining
Jace and Snutt are primarily engineers who took on the CM hat, and they communicate as such. Honestly and not in a smooth PC manner like a manager type.
2:35 I know I can trust him, cause bros got OSRS open on his monitor 😂 thats COMMITMENT. Love this game so much, Satisfactory hits almost every box I like. I highly suggest revisiting the game now that we have the full 1.0 release, and its on steam now, so the exclusive deal is over
Let's game it out is what made me play it. I got a pirate version of it but loved it so much I had to get it the real version. Then I paid for it again on steam.
@@SatisfactoryNews If you want to take a look at other great community managers, who really engage with the community, take a look at the almost weekly live-streams. @SpaceEngineers
"88% if nothing is still nothing" Honestly, true. But I got Epic games for Satisfactory, and I bet other people's did too. And once I got the Steam version I stopped touching Epic. People actually got Epic for Satisfactory, which REALLY tells you how amazing that game is.
Definitely! I personally already used Epic, and I never re-purchased Satisfactory on Steam because I don't really care what launcher a game uses, as long as the game runs. But I bet a lot of people sacrificed their morality to download this game lol .
I ignored this game for a couple years because i looked it up and found Jace making some snide comment i can't remember on twitter to someone. So i never thought he was a good community manager. Snutt is cool though
As someone who doesn't like to deal with people's bullshit, his snide remarks are what made me love the community management 😂 most of it was sarcasm though, and most of us were in on the joke.
The reason is simple... you guys bring something different, and bring it HARD. It's accessible. You deal in digital heroin mixed with crack cocaine... AND IT'S (somehow) LEGAL! KEEP IT COMING!
Let’s game it out also affected the game in an unexpected way. Because of how he dealt with nuclear waste, by giving it to lizarddoggos and then throwing them off the map, then it got added to the game. So now there’s a chance your cute little lizarddoggo will bring you deadly toxic waste. But that’s not all. When they made plushies, the toxic waste also got one, to go with the lizarddoggo, of course and when The stupendium made a song based on the awesomeshop from the game, it ends with him getting toxic waste from a lizarddoggo.
The masterful marketing wouldn’tt mean a thing if the game wasn’t so amazing. I just bought a few days ago…wow. I’m pissed at myself for not buying it sooner but it’s also cool that I can warm up for 1.0 for a little bit. To me the game is more Minecraft than factorio, though I played neither. I have put a couple hundred hours in Dyson Spehere program which is very similar to this and also amazing. It is made in China which raises some red flags (especially right now) though they claim to be mostly (but who is there) independent… anyway, yes these devs are amazing as well, but the game is more amazing.
I just loved the office tour, with a drunk Jace and every one in the office hates him... And to get to know the developers, like Snutt (The man behind the camera in the office tour.. :) ) and Hannah, this was on another level and surtainly a level every game studios should reach for... Wube (gamestudio behind Factorio) was almost there, they always answered the questions, always listened to the community and ALWAYS gave us a very good and detailed overlook on what's new and that is the reason I have over 5400 hours in that game, I bought it the same day it was released and just loved it. So OC I was excited when someone in factorio community made me aware of satisfactory... Jace, and then Snutt and Jace, then just Snutt, or not just, love him too, has given us som many hours of good content, tips tricks and a lot of love I never seen any other game studio do. As this video say, usually you see one or two guys sit there and read something they did not invent themself, with a lot of bragging and that's it.. I have know (....*checking*...) almost 2000 hours in satisfactory, and 400 hours of that in my latest save (that has survived since some mouths before update 6) and the main factory, in the northern forest, is OC a huge mess of spaghetti (like it should) I now have a hard time figuring out what I actually produce there, but I also have a lot of smaller... or well, better constructed factories all over the map producing, well more stuff.. That I transport with trains and drones.... It is so huge that it takes almost ten secs too save it every 15 minutes (i use the breaks to drink or fetch something, and yes, I have an solid state HD... ) And still watch every video Snutt puts out, on updates and stuff, still loving the game.. :) So keep on going Coffee stain studios and Snutt, you really doing a great job. :)
I actually bought it on epic... One of the only games I've ever bought on there. Then I bought it on steam so I wouldn't have to play it on Epic lol. The game is that good.
I still regret buying on Epic - I certainly don't regret buying it though and have come very close multiple times to rebuying it on Steam!! - currently it's not installed because new PC and how painful and annoying Epic's launcher is to re-import games! ( because it's still there on the disk and unlike Steam there's no simple way to just re-import it - even after all these years of Epic's launcher! )
Yep, I'm pretty neutral on all game launchers because I mostly just use them to launch games, and not the other features. But that is the one missing feature I can't stand on Epic. Luckily I have gigabit internet so re-downloading isn't a big deal, but it also makes it so you can't move a game to another disk without reinstalling it.. Just annoying. And even hated launchers like EA let you do both of those things so there is really no excuse.
The devs truly can be proud about there work they have done over the years. For me it is the best game in various ways. But the most how early access should look like.
Much like Satisfactory, I assume it's not the default way to play? Especially considering how often Factorio players rage at the fact that Satisfactory doesn't have base defense.
@@SatisfactoryNews Actually not at all. Biters generally are lower threat the farther you go, as you unlock better ways to automate the defenses, so players building massive factorioes often turn them off purely because it's no longer a chanllenge, just burn on CPU. You can of course bump the enemy difficulty, there are also few mods that add harder enemies (and better weapons to fight them), but overall it is very much designed to be optional. Of course there are different kind of players out there, some think enemies are a must, other just want to build their bases in peace
@SatisfactoryNews Factorio presents multiple ways to play the game when starting a new save, not just in it's standard mode where each aspect of the world generation can be tuned (or like biters disabled), but it also has modes built around building in limited space, PvP modes about who can automate something the fastest and a few more. I find that for actual factory building. Satisfactory can't even get close to Factorio thanks to how intricate the systems in Factorio are (thanks to their custom engine allowing them to push concepts to their limits), how being in 2D turns how you build your factory into a puzzle to optimize layouts/get all the materials to the machines, and how much easier it is to build complex systems when you aren't relying on the game to select the right thing. I still enjoy Satisfactory as a more chill experience that has a lot more focus on the aestetics of your factory, but the automation aspect boils down to connecting manifold A toa manifold B.
No they're not, they generally just tease info instead of providing any, and had that horrible debacle where they decided that mocking their fans was preferable to admitting people don't like Epic. Jace killed a LOT of hype and interest I had in satisfactory with their attitude.
epic did nothing other than a paychaeck, we only got the game because it was forced onto us to buy it there, if it had launched on steam it would have been the same or more popular than it was at launch, most of us that got the game on epic also purchased it on steam once it released there, epic wasbasically early access for the game, im glad they took epics money, we made damn sure to welcome the game to steam the moment it dropped there too just to let them know that epic games is not and never will be needed for any game developer IF your game is good, now look at the epic store... nothing but nft games and garbage.
500 000 sells on epic? And how many people like me pirated this game not bc of EA but bc of epic? How many people bought this game imidiently when it came to steam? Only reason why it was such big succes was fact that its not a "one go" type game. People had reason to came back. Supergiant games learn from their mistake and Hades 2 was released on steam on start. But its good to know that epic payed coffe stain 11 mln dolars. That explain why epic store never made any money.
From my and many friends point of view, they had anything but good marketing. The epic exclusivity put a stain on this game and the company forever showing their greed. And once it finally came to steam it just felt like an inferior factorio clone but 3d. Factorio Spaceage cant come any sooner
You could interpret it as greed, or you could interpret it as wanting to survive. You have no idea if you will have a successful game. A giant corporation giving you 11 million dollars to work on the game regardless of how well the game sells is something you'd have to be a idiot to turn down in the uncertain climate of being a fairly small game dev studio. Sticking to your guns is great until you have to shut down your company and try to find a new job. I also wonder if people would have been as angry if they signed an exclusivity deal with Steam - something tells me they wouldn't have had as much backlash. Almost like it wasn't really about the exclusivity, but because people had an irrational hate of Fortnite.
@@SatisfactoryNews Steam doesn't do exclusivity so that doesn't even matter. It would be unfortunate if they did. Also satisfactory was one of the most wish-listed games on steam up until it was pulled to be put as an epic exclusive. It had so much hype behind it and was super high profile. The studio already had many titles under their belt and were already successful as it was. The game was bound to be successful and would have been more so if it was just available on both platforms. Also peoples hatred towards epic isn't just because fortnite is zoomer trash (I actually backed the original game with the $150 edition before it became another battleroyale piece of slop. Its because their aforementioned business practices and inferior service and data privacy concerns. EGS could have been a proper competitor to steam but they tried to buy their way to success instead of earning it. And believe me, i understand that competition is good and nobody is competing with steam. We are just lucky that steam isn't actively malicious.
Fuck Epic games Glad I have it on Steam though, but I don't think Epic games endless money pit is really the cause of their succes Freedom to the people, not to the companies!
I don't think it's the sole cause of their success by any means. But having millions of dollars to spend on development, that you didn't have before, makes for a more complete game if you use your resources well. I don't doubt that that money accelerated development by a lot at the very beginning.
@@SatisfactoryNews True sorry, I reacted too soon before watching the whole video I'm fed up with companies like Epic just throwing money at something to win their position, and this is so not how the devs work themselves
I'm not sure what would have made you happy. Would you rather I hate the game? Would you rather I had never played the game? This is a channel dedicated to Satisfactory content, but despite that I don't think I said anything demonstrably false, right? Like obviously I enjoy the game, but I don't think I was too biased on its own favor. I couldn't have made most of these points if I was not intimately knowledgeable about the game.
@@SatisfactoryNews The problem is, When seeing the headline of this video, I would think "Oh, neat. A video about marketing on an indie game, seems neat" , but the second I see the name, the concept of nuance goes out the god damn window. Imagine watching a video called "What a Star Wars fan thinks of the upcoming film" , looking at the channel, and seeing DISNEY is the channel it was posted from. You have a vested financial interest ( in theory ) Of this game succeeding and people loving it. Your opinion is clouded and unreliable. Not to mention you limited your channel forever just to talk about one mediocre indie game until the end of time.
Okay cool.. I'm still not sure what you want from me. Would a channel dedicated to taking about Star Wars not make a video about how great Star Wars is? I am not officially affiliated with Satisfactory, so your analogy of Disney making a video about Star Wars is a useless analogy. I literally am a fan of the game, and someone with a marketing background, talking about why I think the game had good marketing. I need to be knowledgeable about both of those things before I can make a video like this. If I didn't like this game, why would I make a video about it? This video literally couldn't exist in any form if I didn't have a positive opinion of it. You're angry but you don't know what you actually want. It sounds like you would rather this be from a gaming youtube channel that plays a variety of games? If it helps, I have one of those channels too, but this video belongs on this channel.
Just a quick comment to mention a few things I didn't get around to in this already way-too-long video.
Obviously I talked a lot about Jace's impact but I did a disservice by not talking about Snutt more. He has long been an important personality around this game, and I love working with him because he has great attention to detail and making things high-quality. And I think Mikael has done a great job as a community manager as well, and they both bring a ton of humor to the table.
I also mentioned Temporal Illusion as one of many examples of a great pillar of this community, but there are so many others I didn't bring up but could have. Signpost Marv is one. He has done an incredible job of preserving the history of this game through the Satisfactory Clips Archive channel (a huge help while making this video) and updating the Wiki. And probably other things I'm not even aware of.
There are so many things that make this game great and I could have spent a whole video talking about the great people behind it. But that's not really what the video was about. So just know no one was left out on purpose!
Yeah, another big thing is the community events like Pass-it-on, Satlympics and others. The amount of talent this community has is astonishing!
Including you :)
Oh gosh yeah, this video could have gone on for ages, I didn't even touch on community events haha
This is the reason I got the game. I was on the fence but their marketing + constant updates/transparency/honesty made me know it was right for me.
Yeah their transparency is great
Great video Mason! This was a nice trip down memory lane and cool to see everything summed up from an outsiders perspective.
Alternate video title: All The Hair Colors of Jace Varlet.
@@SatisfactoryNews😂😂
Let's game it out is absolutely the reason I bought this game. I saw him doing all the cursed stuff, and as fun as THAT seemed. I was surprised at just how beautiful Satisfactory looked. And even now I'm still surprised every now and then by the scenery and the animation. Satisfactory is gorgeous.
"3 SATISFIED MEN" is literally what got me to buy the game back in 2019. Thank you Mark for showing me this gem that early on.
As a big Markiplier fan for about a decade at this point, that video definitely got me excited as well!
Zero clickbait in that title. Top marketing work.
I love the grind in Satisfactory. It's not a classic grind of doing repetitive tasks endlessly, but it's a constant expansion of your manufacturing lines. Then, if you don't want to build more at the moment, you can just get up and walk away for a moment while the grind happens for you.
Good marketing only really works if you have a quality product behind it.
The Satisfactory Dev Team, IMO, is an amazing example of a quality dev team and Satisfactory is pretty awesome.
I was sad for Jace leaving CSS ! would love that he follow with us the adventure but a man must do what he must have to do ! good luck to him and in his carrier ! Satisfactory is the best factory game i played since the start of the project . excited to the 1.0 release
I'm hoping that Jace makes an appearance for the 1.0 launch!
@@SatisfactoryNews Jace will be involved, I just know it
-Have community highlights celebrating the creations of the community
-Spend time with the fans in weekly streams, directly interacting with them
-Making entertaining content videos
-Care about their product, patching and improving it to the best of their resources and time
-They thank the community for their efforts and being there with them
Satisfactory puts most AAA community interactions to shame. Being passionate about their work it's something that truly resonate with people and cannot be faked nor bought. Kudos to the community they formed and the game they are making
It has made a world of difference. Making a genuine connection with your community is maybe the most effective marketing tactic if you want to retain loyal people. And damn, is this community loyal!
@@SatisfactoryNews Indeed! I'm really happy and thankful for it, and for the awesome content you've made! Cheers!
13:31 man.... i almost teared up when i saw the name Life is Strange again... its been such a long time... i absolutely adore those games too.
Love those games. At least the first two, I haven't played the newer ones with different characters.
Main UA-cam Page, congrats!
And about the real content of the wideo lol:
Satisfactory is indeed a great game, bought it way back on the launch of U3, and was playing a new save every major update. Definitely worth the money, and it's definitely a masterpiece, looking at the fact it's in Early Access. Duh, even Experimental branch is way more stable than some full releases!
A++ Video. Well done. For all my friends who do not understand my love for Satisfactory, I will be sending them this video.
Never saw a single one of these community update videos, but the fact they are so transparent is what made me buy the game legit after trying…. Lets call it a demo
Temporal Illusion is the satisfactory information hero
Satisfactory is by far one of my top games of all time. I used to be an Xbox player. The moment I saw satisfactory on a UA-cam video I knew I wanted it. Satisfactory is the SOLE reason I bought my first gaming PC. Thanks for creating such a masterpiece. I can't wait to see what future updates and potential dlc will include!
Worth buying a whole PC for, that's a good endorsement!
I just got into the game with 1.0 despite buying it years ago while it was in early access(didn’t want to play in EA, but knew it was the perfect game for me).
Anyways, the official game developer update videos are so engaging to watch that I am watching them just because the community managers are so great to listen to. It really is wild to get enjoyment from watching years old, outdated update videos from an official developer YT channel.
The community support and the communication style and volume of info from the developers are the reasons why I broke my "never buy early access games" rule for Satisfactory. To date it's the first and only e.a. Game in my library and I have spent far too many hours in it.
Great game, great community, awesome devs.
Great video. I have been playing this game since update 4 and have 5,000 hours invested (okay, a lot of those hours accumulated while I was sleeping and my Awesome Sinks were generating tickets for me, but I am an addict and NEEDED those tickets). I have never seen anything like this game, and you do a fantastic job of representing it. I am both excited and terrified by the impending release of 1.0, because I have enjoyed the ride through what I believe is the greatest early access experience ever, and I don't want that to end! I "liked" your video early on, because it was clearly made from a place of love and respect for the game, its developers, and its community. I subscribed when you continued with the generosity and grace that makes everything about this game and community so great by giving a shout-out to Griffilicious and his video about Satisfactory (which I had coincidentally watched right before watching this video, both of which I enjoyed tremendously). It's great when content creators take a moment to acknowledge the other people passionate about the game. Thanks for being awesome!
Thanks for the comment and welcome to the channel! This community is great and I definitely want to give credit where credit is due, and the Griffilicious video concept is what inspired me to talk about this.
I havent had much experience with community management in other games as a player in the past. But now being an ardent viewer of Jace👋 Snutt❤ and Mikael♥ makes you feel the difference and boy is it large.
Those 3 people are miles ahead of community managers from other games. And they manage to create enjoyable to watch videos even when they cannot offer much or even anything new in terms of information.
I buyed the recently released soundtrack not because I particularly like the music, but because I wanted to support the devs, because they deserve it.
Man. Satisfactory is such a uniquely awesome game.
Honestly, the community update videos from jace and snutt were just as good to look forward to as the actual game content itself.
It truly is the most effective way to engage a community, rather than lame professional script reading.
Great community, great game! Can't wait to start a new 1.0 factory!
I got this game from a Humble Bundle (I think) at some point in time in the past few years. I couple months ago I needed a game where it felt like I was actually achieving something so I finally installed Satisfactory and I've been hooked since. Everything you stated in the video I agree with 100%. Well done!
I got the game after watching Mark and Jack play it and have been hooked ever since. The only computer games I have played more than satisfactory are rouge-likes. It’s just so great how you can take it at your own pace. That’s great with their goals. There’s just an amount and then no other specifications. It doesn’t matter if you have those parts laying around, it takes you an hour, or two days. It only moves forward when you want to. But you also can’t stay put forever. You do have to do some exploring. It just depends on you how much you do it and how much you come back with each time. Their monsters also stay gone. So even if you died there five times to some monster, you’ll barely think about it after you have placed your five story factory on top of it.
i bought this game full price having only watched the trailers, marketing is pretty good in my opinion!
(I BOUGHT IT A DAY BEFORE SUMMER SALE WHERE IT WOULD BE HALF PRICE)
as a fellow shill for satisfactory this is a thumbs up all the way. im looking forward to 1.0 just started a new save today just for fun. miss you jace.
The nice thing about lets game it out is that his save file is used for optimasation becouse if that dumpster fire of save runs better normal saves will also run better
what really sold the trailer to me, was they didnt just go "this is a game about factories and open world explorations. go make giant factories or whatever you like" but rather they included humor, which made me wanna watch the trailer again.
a good trailer/advertisement to me is when yes you give the fundamental information about the product, but you deliver it in a way that even if im not interested in the product, i still wanna watch the trailer/ad again just for the sake of the ad
I like quite a few factory games, but Satisfactory is my first love
My man talks like logistiks are fun, great video
I got it when it was on sale recently and I heard that the price was increasing after early access. I was already considering it but that pushed me over the edge
Great. After watching this video I want to get back to Factorio :).
I had no idea that these were the Goat Simulator guys, but I have pretty much only heard good things about Satisfactory. Another thing the games have in common is that they both seem to be early access done right. Factorio was also a great game even prior to launch, and I think the community management there is also top notch.
I bought this game in Epic because I love Factorio and now in 3d form, hell yeah. And when it gets release on Steam, I also bought the game there as well and never touched the game on my Epic launcher because Epic Fail Launcher.
I did the same lol. Bought the game twice so I wouldn;t have to use epic.
Epic is such a dogshit launcher.
I love the "Yeet Tube" for fast and dangerous transport.
I've played just about ever factory builder on Steam, yet Satisfactory remains my favorite one by a long shot. There's just something so...satisfying...about it. Can't get enough. I'm so hyped for 1.0
Even DSP?
I wish more studios would be as transparent as Coffee Stain.
Bought this game in feb 2020. With over 4000 hours i've sunken in this game it was not just about the marketing.... It's a darn good game !
It really does stand on its own. It could have the best marketing in the world but if it was a bad game, we wouldn't be here enjoying it.
I bought the game one week after it came out. I don't even remember why, there weren't that many content creators at that time.
Have clocked in over 1000 hours since then (and another ~1000hours where i had a rented server running all the time).
Absolutely this game is a Master Class of Game Marketing and Community Management, thanks to Jace and later of course Snutt.
Big Companies like EA/Activision-Blizzard could learn a lot from this - to have a more open communication with their communities instead of - as you've pointed out - reading from Marketing Material. It's boring as hell and usually somebody posts a summary video where a 3 hour "camp fire" is boiled down to 10-20mins on the actual changes like 2 hours after the Stream of the publisher is done.
Looking forward to 1.0, have taken a bigger break after playing Update 8 for a while.
And for some reason i never stumbled across this channel in 5 years so take my abo :)
Btw great video, thank you!
And the game was so GOOD that fans of the game had videos EVERYWHERE where I immediately was hooked
Add onto that the way they did the trailers and updates and every update along the way...*majestic ecstacy feeling*
Oh, and using Ghostwood Empire for the music was perfect. I really hope they continue to use them, would've loved to hear that music in the game if of course the music group is ok with that
watching your video here it made me think "it feels a lot like the early days of minecraft did"
they released an open sandbox, that had its bugs and not many features, but you could take what was there quite far.
there was a massive community thing of being nice, and working together,
there was even the huge amount of tutorials and guides along with the lets plays
I don't know if you have notifications enabled but it's worth a shot. Where on the map can I find the location from the final scene of the video? I'm looking for a homebase location for when 1.0 drops in september and that looks awesome :D
The rocky cliffs at the end? That is the Spire Coast, which is in the top-center of the map.
@@SatisfactoryNews Much love from Switzerland! Thanks
@@SatisfactoryNews Found the exact angle and it's definitely going to be my new home base in 1.0. Thank you very much
Great video this is the first time I've come across your content I'm a subscriber now🎉
A work colleague mentioned this game to me and I joined shortly after update 4, I've now got 3600+ hrs in the game, I've still not unlocked everything as I start a new game after each update.
I'm using early access as a test bed for design ideas and when 1.0 comes out, I'll be starting a new save and that will be it, I will play that save FOREVER!!!!!!!!
I have a good friend who doesn't have a PC (he's a console fan!), but whenever he comes round, he always asks to watch the dev streams as they are so entertaining
I love that! Impressive that a person who doesn't play is also so invested, that's awesome.
Jace and Snutt are primarily engineers who took on the CM hat, and they communicate as such. Honestly and not in a smooth PC manner like a manager type.
Very good video, new sub here and I think you have big potential making video essays for more than just this game. Start streaming satisfactory too!
Thanks! Video essays can be fun, I just usually don't have such extensive knowledge on things 😂 thank you for subbing!
I have played this game sinds the open beta, and I just keep enjoying it. Not like most games that realy can get boring over the time.
2:35 I know I can trust him, cause bros got OSRS open on his monitor 😂 thats COMMITMENT. Love this game so much, Satisfactory hits almost every box I like.
I highly suggest revisiting the game now that we have the full 1.0 release, and its on steam now, so the exclusive deal is over
Awesome video
What is that machine that lands at 3:23? Great video and insights. Well done.
It's the drop pod that you start the game in!
Let's game it out is what made me play it. I got a pirate version of it but loved it so much I had to get it the real version. Then I paid for it again on steam.
Subnautica and satisfactory have multiple ways /directions in 3d space to move around that keep things from getting monotonous.
How would you compare Jace/Snutt from CoffeStainStudios to Xocliw from Keen Software House (Space engineers) regarding community management?
I don't know anything about space engineers or its community management team, personally
@@SatisfactoryNews If you want to take a look at other great community managers, who really engage with the community, take a look at the almost weekly live-streams. @SpaceEngineers
Good job! Keep this up!
I watch let's game it out is how I found this game. Looked fun and it is
LGIO brought SO many people to this game!
Hey it's Josh and Let's Game it Out, Amen.
Hail Prophet Josh!
For a game where you work for a soulless corporation that doesn't care about you, it's got probably the most soul of any game I've played in years.
"88% if nothing is still nothing"
Honestly, true.
But I got Epic games for Satisfactory, and I bet other people's did too.
And once I got the Steam version I stopped touching Epic. People actually got Epic for Satisfactory, which REALLY tells you how amazing that game is.
Definitely! I personally already used Epic, and I never re-purchased Satisfactory on Steam because I don't really care what launcher a game uses, as long as the game runs. But I bet a lot of people sacrificed their morality to download this game lol .
this video deserves more views.
Thank you!
I ignored this game for a couple years because i looked it up and found Jace making some snide comment i can't remember on twitter to someone. So i never thought he was a good community manager. Snutt is cool though
As someone who doesn't like to deal with people's bullshit, his snide remarks are what made me love the community management 😂 most of it was sarcasm though, and most of us were in on the joke.
yeah i cant stand them either
@@jembawls lol had to do a double take, nice work
The reason is simple... you guys bring something different, and bring it HARD. It's accessible. You deal in digital heroin mixed with crack cocaine... AND IT'S (somehow) LEGAL!
KEEP IT COMING!
Let’s game it out also affected the game in an unexpected way. Because of how he dealt with nuclear waste, by giving it to lizarddoggos and then throwing them off the map, then it got added to the game. So now there’s a chance your cute little lizarddoggo will bring you deadly toxic waste. But that’s not all. When they made plushies, the toxic waste also got one, to go with the lizarddoggo, of course and when The stupendium made a song based on the awesomeshop from the game, it ends with him getting toxic waste from a lizarddoggo.
The masterful marketing wouldn’tt mean a thing if the game wasn’t so amazing. I just bought a few days ago…wow. I’m pissed at myself for not buying it sooner but it’s also cool that I can warm up for 1.0 for a little bit. To me the game is more Minecraft than factorio, though I played neither. I have put a couple hundred hours in Dyson Spehere program which is very similar to this and also amazing. It is made in China which raises some red flags (especially right now) though they claim to be mostly (but who is there) independent… anyway, yes these devs are amazing as well, but the game is more amazing.
you forgot Nilaus and he is probably the one who made me buy this game
Anyone think it’s weird that epic paid to satisfactory off steam and they still put it on steam
Satisfactory is an amazing game.
Best ONE MAP only game ever made? HTF did they do that? One Map? Wow imagine a new Map.....
This video is so good!
Main objective is to not have to do anything after you've built a perfect factory.
just watch those belts run, and vibe out
I have bought it twice ))) Once on epic, and once on steam.
Satisfactory is a masterpiece. The only downside for me is that I spend perhaps too long playing it.
I just loved the office tour, with a drunk Jace and every one in the office hates him... And to get to know the developers, like Snutt (The man behind the camera in the office tour.. :) ) and Hannah, this was on another level and surtainly a level every game studios should reach for...
Wube (gamestudio behind Factorio) was almost there, they always answered the questions, always listened to the community and ALWAYS gave us a very good and detailed overlook on what's new and that is the reason I have over 5400 hours in that game, I bought it the same day it was released and just loved it. So OC I was excited when someone in factorio community made me aware of satisfactory...
Jace, and then Snutt and Jace, then just Snutt, or not just, love him too, has given us som many hours of good content, tips tricks and a lot of love I never seen any other game studio do. As this video say, usually you see one or two guys sit there and read something they did not invent themself, with a lot of bragging and that's it..
I have know (....*checking*...) almost 2000 hours in satisfactory, and 400 hours of that in my latest save (that has survived since some mouths before update 6) and the main factory, in the northern forest, is OC a huge mess of spaghetti (like it should) I now have a hard time figuring out what I actually produce there, but I also have a lot of smaller... or well, better constructed factories all over the map producing, well more stuff.. That I transport with trains and drones.... It is so huge that it takes almost ten secs too save it every 15 minutes (i use the breaks to drink or fetch something, and yes, I have an solid state HD... )
And still watch every video Snutt puts out, on updates and stuff, still loving the game.. :) So keep on going Coffee stain studios and Snutt, you really doing a great job. :)
I actually bought it on epic... One of the only games I've ever bought on there.
Then I bought it on steam so I wouldn't have to play it on Epic lol.
The game is that good.
Great stuff!
I still regret buying on Epic - I certainly don't regret buying it though and have come very close multiple times to rebuying it on Steam!! - currently it's not installed because new PC and how painful and annoying Epic's launcher is to re-import games! ( because it's still there on the disk and unlike Steam there's no simple way to just re-import it - even after all these years of Epic's launcher! )
Yep, I'm pretty neutral on all game launchers because I mostly just use them to launch games, and not the other features. But that is the one missing feature I can't stand on Epic. Luckily I have gigabit internet so re-downloading isn't a big deal, but it also makes it so you can't move a game to another disk without reinstalling it.. Just annoying. And even hated launchers like EA let you do both of those things so there is really no excuse.
Ohhh jace...Jace.... NEVER CHANGE!!!
The devs truly can be proud about there work they have done over the years. For me it is the best game in various ways. But the most how early access should look like.
spot on....
You've done good, Mason!
W or R have lizard doggo as pet or have a mister bean as pet
Lizard Doggo! Far more convenient!
I mean, you can turn off enemies in Factorio
Much like Satisfactory, I assume it's not the default way to play? Especially considering how often Factorio players rage at the fact that Satisfactory doesn't have base defense.
@@SatisfactoryNews Actually not at all. Biters generally are lower threat the farther you go, as you unlock better ways to automate the defenses, so players building massive factorioes often turn them off purely because it's no longer a chanllenge, just burn on CPU.
You can of course bump the enemy difficulty, there are also few mods that add harder enemies (and better weapons to fight them), but overall it is very much designed to be optional.
Of course there are different kind of players out there, some think enemies are a must, other just want to build their bases in peace
@SatisfactoryNews Factorio presents multiple ways to play the game when starting a new save, not just in it's standard mode where each aspect of the world generation can be tuned (or like biters disabled), but it also has modes built around building in limited space, PvP modes about who can automate something the fastest and a few more. I find that for actual factory building.
Satisfactory can't even get close to Factorio thanks to how intricate the systems in Factorio are (thanks to their custom engine allowing them to push concepts to their limits), how being in 2D turns how you build your factory into a puzzle to optimize layouts/get all the materials to the machines, and how much easier it is to build complex systems when you aren't relying on the game to select the right thing.
I still enjoy Satisfactory as a more chill experience that has a lot more focus on the aestetics of your factory, but the automation aspect boils down to connecting manifold A toa manifold B.
No they're not, they generally just tease info instead of providing any, and had that horrible debacle where they decided that mocking their fans was preferable to admitting people don't like Epic.
Jace killed a LOT of hype and interest I had in satisfactory with their attitude.
Satisfactory is the game that came the closest to the Minecraft.
epic did nothing other than a paychaeck, we only got the game because it was forced onto us to buy it there, if it had launched on steam it would have been the same or more popular than it was at launch, most of us that got the game on epic also purchased it on steam once it released there, epic wasbasically early access for the game, im glad they took epics money, we made damn sure to welcome the game to steam the moment it dropped there too just to let them know that epic games is not and never will be needed for any game developer IF your game is good, now look at the epic store... nothing but nft games and garbage.
Yeah this was only possible back then, the money has dried up and EGS did not become the competitor they hoped it would.
No golf in the game tho...
...yet.
500 000 sells on epic? And how many people like me pirated this game not bc of EA but bc of epic? How many people bought this game imidiently when it came to steam? Only reason why it was such big succes was fact that its not a "one go" type game. People had reason to came back. Supergiant games learn from their mistake and Hades 2 was released on steam on start.
But its good to know that epic payed coffe stain 11 mln dolars. That explain why epic store never made any money.
*video title*
Insert meme: Obama putting a medal around his own neck.
Not really, I'm not officially affiliated with the game
From my and many friends point of view, they had anything but good marketing. The epic exclusivity put a stain on this game and the company forever showing their greed. And once it finally came to steam it just felt like an inferior factorio clone but 3d.
Factorio Spaceage cant come any sooner
You could interpret it as greed, or you could interpret it as wanting to survive. You have no idea if you will have a successful game. A giant corporation giving you 11 million dollars to work on the game regardless of how well the game sells is something you'd have to be a idiot to turn down in the uncertain climate of being a fairly small game dev studio. Sticking to your guns is great until you have to shut down your company and try to find a new job.
I also wonder if people would have been as angry if they signed an exclusivity deal with Steam - something tells me they wouldn't have had as much backlash. Almost like it wasn't really about the exclusivity, but because people had an irrational hate of Fortnite.
@@SatisfactoryNews Steam doesn't do exclusivity so that doesn't even matter. It would be unfortunate if they did. Also satisfactory was one of the most wish-listed games on steam up until it was pulled to be put as an epic exclusive. It had so much hype behind it and was super high profile. The studio already had many titles under their belt and were already successful as it was. The game was bound to be successful and would have been more so if it was just available on both platforms.
Also peoples hatred towards epic isn't just because fortnite is zoomer trash (I actually backed the original game with the $150 edition before it became another battleroyale piece of slop. Its because their aforementioned business practices and inferior service and data privacy concerns.
EGS could have been a proper competitor to steam but they tried to buy their way to success instead of earning it. And believe me, i understand that competition is good and nobody is competing with steam. We are just lucky that steam isn't actively malicious.
Definitely Lazers are responsible of the success of this game
❤
"Promo sm"
definitely a game of all time
Fuck Epic games
Glad I have it on Steam though, but I don't think Epic games endless money pit is really the cause of their succes
Freedom to the people, not to the companies!
I don't think it's the sole cause of their success by any means. But having millions of dollars to spend on development, that you didn't have before, makes for a more complete game if you use your resources well. I don't doubt that that money accelerated development by a lot at the very beginning.
@@SatisfactoryNews True sorry, I reacted too soon before watching the whole video
I'm fed up with companies like Epic just throwing money at something to win their position, and this is so not how the devs work themselves
Wassup
“That is why satisfactory is a great game” - shill account with satisfactory right in their fucking UA-cam name
I'm not sure what would have made you happy. Would you rather I hate the game? Would you rather I had never played the game? This is a channel dedicated to Satisfactory content, but despite that I don't think I said anything demonstrably false, right? Like obviously I enjoy the game, but I don't think I was too biased on its own favor. I couldn't have made most of these points if I was not intimately knowledgeable about the game.
@@SatisfactoryNews The problem is, When seeing the headline of this video, I would think "Oh, neat. A video about marketing on an indie game, seems neat" , but the second I see the name, the concept of nuance goes out the god damn window. Imagine watching a video called "What a Star Wars fan thinks of the upcoming film" , looking at the channel, and seeing DISNEY is the channel it was posted from. You have a vested financial interest ( in theory ) Of this game succeeding and people loving it. Your opinion is clouded and unreliable. Not to mention you limited your channel forever just to talk about one mediocre indie game until the end of time.
Okay cool.. I'm still not sure what you want from me. Would a channel dedicated to taking about Star Wars not make a video about how great Star Wars is? I am not officially affiliated with Satisfactory, so your analogy of Disney making a video about Star Wars is a useless analogy. I literally am a fan of the game, and someone with a marketing background, talking about why I think the game had good marketing. I need to be knowledgeable about both of those things before I can make a video like this.
If I didn't like this game, why would I make a video about it? This video literally couldn't exist in any form if I didn't have a positive opinion of it.
You're angry but you don't know what you actually want. It sounds like you would rather this be from a gaming youtube channel that plays a variety of games? If it helps, I have one of those channels too, but this video belongs on this channel.
12:15 Don't forget @WhatDarrenPlays
I've highlighted them and many others in my "creators to watch" series! So many good ones, impossible to mention them all.