Unreal Engine 5 : Key and Door System Tutorial

Поділитися
Вставка
  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 53

  • @jonsierra723
    @jonsierra723 Рік тому +2

    Haven't used unreal in like 8 years, this video has helped me so much. Thank you.

  • @StanleySills
    @StanleySills 11 місяців тому +3

    Thank you so much, just what I needed and very easy to follow.

    • @xrlearn
      @xrlearn  11 місяців тому

      Glad it helped!

  • @Cxlder-p8k
    @Cxlder-p8k 19 днів тому

    i just started this helps a lot thanks

  • @rhysgalley8366
    @rhysgalley8366 8 місяців тому +1

    Thank you so much for this it was clear and worked first time

    • @xrlearn
      @xrlearn  8 місяців тому

      Glad it helped

  • @DauphinstManie
    @DauphinstManie Рік тому +3

    Bro in the static mesh you should type collision in the details a switch from project dauft to complex collision as simple

    • @xrlearn
      @xrlearn  Рік тому +1

      yes! Thankyou for the callout

    • @DauphinstManie
      @DauphinstManie Рік тому

      @@xrlearn no thank you for showing us nobs how to do things we need. I swear switching to the complex to simple helped me dearly with the rocks and other things you need to get extra close to

  • @Jag-lol
    @Jag-lol 4 місяці тому +2

    THANK YOU!!!!

    • @xrlearn
      @xrlearn  3 місяці тому

      Not a problem

  • @rileymcdougall-k3g
    @rileymcdougall-k3g 3 дні тому

    thankyou so much

  • @blank_arts
    @blank_arts Рік тому +4

    Hii nice video. im trying to make system where the character can open a door with keys and teleported to the next level. i made a system where the charcter if they go close to the door and press f they can teleport to the next level, i watched your tutorial to add the key system. the key system in itself works fine but the set haskey and get haskey does not work. can you help me

    • @xrlearn
      @xrlearn  Рік тому

      Please send me the screenshot so that I can take a look at it

  • @leewanteng4902
    @leewanteng4902 Місяць тому

    OMG thanks for your tutorial QQ

    • @xrlearn
      @xrlearn  20 днів тому

      Not a problem!

  • @Maazi3dVFX
    @Maazi3dVFX Рік тому +1

    thanks Sir
    But in the Disable Input Node select Player Controller rather then the Target

    • @xrlearn
      @xrlearn  Рік тому +1

      Yes, you are right

  • @IdemoLetsgo
    @IdemoLetsgo 6 місяців тому

    Wonderful Video! Is there a way to have the door push the character out of the way. I put collision on the door, but when stands in the way of the door and closes it, the passes thru the character. Is there a way to push the character aside? Or stop the door?

    • @xrlearn
      @xrlearn  5 місяців тому

      Have you added collider to your character as well?

  • @redshirah
    @redshirah 4 місяці тому +1

    How do you transfer a variable to another blueprint like that like you make a variable in another blueprint and also have that same variable in another blueprint and then be connected

    • @xrlearn
      @xrlearn  4 місяці тому

      Either you can create a function within BP or create a BP interface so that you can share variables

    • @redshirah
      @redshirah 4 місяці тому

      @@xrlearn thank you sm keep on doing what your doing

    • @redshirah
      @redshirah 4 місяці тому

      @@xrlearn would it be possible to use a actor component

  • @nicosmyth5015
    @nicosmyth5015 4 місяці тому

    the only question i would have is how do you reverse it when the player has left the box collider

    • @xrlearn
      @xrlearn  3 місяці тому

      You can use the timeline and trigger it. There is a module called flip flop which you can use

  • @rshinde76
    @rshinde76 7 місяців тому

    thanks for a such a great content for understanding besics of Blueprint with simple example can you show how to close the door after charcter out ?

    • @xrlearn
      @xrlearn  6 місяців тому

      Sure thing!

  • @yoakDev
    @yoakDev 11 місяців тому +1

    how do you make multiple keys work on multiple diffrent doors tho?

    • @xrlearn
      @xrlearn  11 місяців тому

      Hard way: Create an inventory system, probably a better way
      Easy Way: Create another key, create new id of that key and use some keyboard key to switch between keys to apply.

  • @SILVERSILVER-ne1dl
    @SILVERSILVER-ne1dl Рік тому +1

    Thank you!
    it runs on unreal engine 4!

    • @xrlearn
      @xrlearn  Рік тому

      Not a problem! Glad it worked

  • @defikdefiks
    @defikdefiks Рік тому +1

    thank you!

  • @ambiancewave1546
    @ambiancewave1546 Рік тому +1

    Thank you

  • @Just__Artur
    @Just__Artur Рік тому

    Thanks. Working on a game.

  • @lloydekins
    @lloydekins Рік тому +1

    not working for me :(

    • @xrlearn
      @xrlearn  Рік тому

      What failed on yours?

  • @yato6267
    @yato6267 8 місяців тому

    Great video ! Do you know how you can replicate all this?

    • @xrlearn
      @xrlearn  5 місяців тому

      Like what?

  • @filipek3447
    @filipek3447 8 місяців тому +1

    Love yo men

    • @xrlearn
      @xrlearn  8 місяців тому +1

      Thankyou!

  • @helluci6449
    @helluci6449 2 місяці тому

    I would not call this a "system", as it is a VERY functional solution (meaning no reusability, no flexibility, etc) and is meant to only work and exist with a singular key&door combo.

    • @xrlearn
      @xrlearn  20 днів тому

      I agree with you !

  • @travisestefania843
    @travisestefania843 Рік тому +1

    *promo sm*

    • @xrlearn
      @xrlearn  Рік тому

      what does it mean?

  • @mohabichan
    @mohabichan 5 місяців тому +1

    Thanks ! i did everything and i did remove it by mistake and i feel bad 🥲

    • @xrlearn
      @xrlearn  5 місяців тому

      What did you remove?

    • @mohabichan
      @mohabichan 4 місяці тому

      @@xrlearn everything i mean, but thanks i will do it again i want save this in my mind.😎