Are Hellstorm Rocket Batteries Better at Taking Out Orcs Than Amethyst Versions in Total War: WH3?

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  • Опубліковано 15 тра 2024
  • As per your request :)
    Who will win?
    Combatants: 5 x Hellstorm Rocket Batteries vs. 5 x Amethyst Hellstorm Rocket Batteries firing at 5 x Orc Boyz
    Terrain: Crossroads
    Players: Both sides are controlled by player
    Tactics: Tactics ARE NOT allowed
    You can make your guess about the result in the comment field. See if you guessed correctly. :) You can also propose other fights you would like to see.
    If you like versus battles in Rome 1, Rome 2, and Medieval 2 Total Wars, you might want to check out a playlist on my other channel.
    Who will win series:
    • Who will win?
    I hope you will enjoy the content :)
    If you like my content, please like and subscribe. If you have suggestions, leave a comment. Have a great rest of the day :)
    If you are a fan of Total War: Warhammer III or like to play it, I recommend checking this video out. You can learn about Hellstorm Rocket Batteries, Amethyst Hellstorm Rocket Batteries, and how they perform in the game. You also get to enjoy a visually pleasing battle.
    #totalwar #warhammer3 #totalwarwarhammer3
  • Ігри

КОМЕНТАРІ • 104

  • @willgoldberg1854
    @willgoldberg1854 26 днів тому +121

    One big thing about the amethysts is they're great on maps with woods. Normal hellstorms blow up on trees, no damage. Amethysts blow up and drop purple suns. Nowhere to hide now, wood elves!

  • @ataitful
    @ataitful 28 днів тому +106

    It's great to test units based upon their role instead of just directly fighting against one another.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому +11

      Thanks for the comment. Agreed, the results are interesting :)

  • @gangr3l
    @gangr3l 27 днів тому +67

    Just by the initial effect..
    Might take as long to completely route the orc units but damn that initial volley of the Amethyst ones were so much better.. Like it's not even a competition.

  • @simonnachreiner8380
    @simonnachreiner8380 27 днів тому +66

    Between Gelt's Uber wizard doomstack and Ellie's magic war machines CA really be doing their best to try and get me to Cheat on my prince and emperor.

  • @anvos658
    @anvos658 28 днів тому +31

    Honestly I think the Amethyst orc units ran away further before they rallied, so I'm not sure the timers are quite accurate. Plus you can see the Hellstorm volley tended to take two volleys to route stuff, while the Amethyst took one.

    • @jean-baptistebui565
      @jean-baptistebui565 27 днів тому +8

      the testing method is flawed I think, since he testing both in the same battle, consecutively instead of simutaneously, what could happen is by the second test, since the orc armies has been partially decimated, the army balance shifted, and that would rout them faster.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      True. Power creep? ;D Thanks for the comment.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому +1

      @@jean-baptistebui565 Thanks for the comment. Yea, that sure affects. But it is so nice to watch the explosions and whatever black holes :)

  • @dimavolkov8793
    @dimavolkov8793 21 день тому +4

    I like how these orc boyz holding they shields in front of them, trying to block rockets

  • @mxbubbles4753
    @mxbubbles4753 28 днів тому +19

    Also the Amethyst hellstorm is better at killing single & small entity units, in Elspeths quest battle for the Deaths timekeeper it killed a hellcannon in 3 shots, the final shot only taking off the last sliver of health. Plus they become even more powerful in campaign gaining increased range, the mini purple suns become twice as damaging and their final upgrade increasing your winds of magic regen rate and generating reserves the more they kill their definetly superior

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому +2

      Agreed and the cost is same. Thanks for the comment. :)

  • @SquidwradThomas
    @SquidwradThomas 25 днів тому +22

    Just remember that when fighting space age magic artillery that you should group up and start chanting “I’m a tank, I’m a tank, im a tank”

    • @rickkhemai1443
      @rickkhemai1443 25 днів тому +1

      hey i understood that reference

    • @SquidwradThomas
      @SquidwradThomas 25 днів тому +1

      @@rickkhemai1443 lmao

    • @cthulhubecausewhynot1182
      @cthulhubecausewhynot1182 24 дні тому +1

      Unfortunately, Magic damage ignores physical and missile resistance

    • @SquidwradThomas
      @SquidwradThomas 24 дні тому

      @@cthulhubecausewhynot1182 smaller hit box and bigger health pool than a hoard of infantry

  • @thegyloraptor
    @thegyloraptor 25 днів тому +5

    Also a key part that isn't taken into account here is that in the campaign, regular units will get some buffs from the workshop, but amethyst units will gets those same buffs AND the buffs from the amethyst section of the workshop, which gives them a large edge.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  25 днів тому

      True, tests in Skirmish and multiplayer are always simplifications :) Thanks for the comment.

  • @tomayto70
    @tomayto70 27 днів тому +7

    I think a good touch with the amethyst rockets is that they're so much darker than the normal rockets. The other amethyst units have bright projectiles compared to their normal counterparts but these rockets are way harder to see until right before they hit.

  • @xRiseAndFall.
    @xRiseAndFall. 28 днів тому +5

    Amethyst routs on the first volley, normal one on the second. So it's better.
    I think you should have stopped the test once they routed since they aren't really dangerous anymore at that point and the fight would be over.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Thanks for the comment. True, but those explosions are just so beautiful :D

  • @niceforkinmove
    @niceforkinmove 27 днів тому +2

    I think because the first blast caused the greenskins to route back outside range the time was close. The amethyst seemed much more effective 2 or 3 volleys and the units were finished.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  26 днів тому

      Yea, they seem to be rather powerful :) Thanks for the comment.

  • @Canuovea
    @Canuovea 28 днів тому +4

    The Amethyst one is simply better. I also think that fewer of them could achieve a similar effect, over a wider area. That's the idea.

  • @olympusmons6894
    @olympusmons6894 21 день тому +1

    Just wait til chorfs come out with EVEN BIGGER dreadquake mortar :D

  • @Wafflelover344
    @Wafflelover344 20 днів тому +1

    Amethyst is the winner if not in time but actual kills. Amethyst appears to kill more in several kinds of averages

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  20 днів тому

      Yea, imo balance-wise they should be a bit pricier than the originals :) Thanks for the comment.

  • @ShinigamiSamaH
    @ShinigamiSamaH 22 дні тому +1

    It took one salvo to determine the winner. The Amethyst's mini-Black Suns just have so much extra AoE that in an actual battle, it would spread over to nearby units for the extra disruption. Units with loose formation that are usually able to mitigate range attacks will also feel the hurt.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  21 день тому

      Agreed on that. Though, it can also hit your own units rather hard :) Thanks for the comment

    • @ShinigamiSamaH
      @ShinigamiSamaH 21 день тому

      @QualityGames-ql1jc
      True. Luckily, the faction was build for "never let them get into melee range in the first place" so it isn't too big an issue.

  • @jakubvitousek6182
    @jakubvitousek6182 28 днів тому +1

    Can you please test them against single entity monsters and some monstrous infantry/cavalry? Preferably if they have tons of armor. I know it's not the purpose of this artillery, but might be interesting to see nontheless.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому +1

      Thanks for the suggestion. I will add that to To-Do list :)

  • @urdrakule1755
    @urdrakule1755 27 днів тому +2

    Fun fact, I looked up both units on total war Warhammer three stats (tww3stats) end it seems that the amethyst version is less accurate stat wise than the standard one which I find is in direct contradiction to this video where I believe to have seen A higher degree of accuracy from the amethyst version over the standard version.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Thanks for the comment. Yea, the battle was relatively one-sided :)

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому +1

      Sorry about the previous response (which I cannot edit for some reason). Confused the vid. But agreed on what you say :)

  • @raaaaaagh4263
    @raaaaaagh4263 28 днів тому +2

    Haven’t tried Elspeth yet, but ok, She makes rocket launcher that shots baby purple suns.

  • @nickhass7757
    @nickhass7757 21 день тому +1

    Amethyst is just more situational. Bad for walls and quick units. Less effective on moving units (pending on vortex path) but epic against large unit size and turtling armies

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  21 день тому +1

      Souds reasonable. :) Thanks for the comment

    • @nickhass7757
      @nickhass7757 20 днів тому +1

      @QualityGames-ql1jc I don't pvp personally on here but I imagine this would cause less bunker strats

  • @axus4489
    @axus4489 27 днів тому +1

    I think the test would be better against some heavy armored troops, because in battles you will be focusing them with the artillery and not some cheap and weak units

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  26 днів тому

      Thanks for the comment. These vs Hvy troops is on To-Do list :)

  • @KaratePath
    @KaratePath 28 днів тому +1

    Amethyst with campaign upgrade is OP, and a tiny bit better on MP but if there is friendly fire it can obliterate your often weaker units even quicker. In any case tho, in ranked its not available :/

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Ah, that friendly fire can be nasty :) Thanks for the comment.

  • @brakace2098
    @brakace2098 24 дні тому +1

    Imo, the alethyst is better to deal with IA in the highest difficulty (legendary/very hard difficulty battle) when the ia is a monster in dodging bombardement and save their troops to a massive hellstorm rocket rain. With mini suns, they can dodge the first blow but the purple sun can damage heavely the formations.
    But other thing, the amethysts is way better to INSTAKILL your mele line with a little bit of friendly fire. It's 2 or 3 times better than the trad one, but i don't think that was the point of comparaison...

  • @shaulkramer7425
    @shaulkramer7425 23 дні тому +1

    Hellstorms bring the HEAT, but the Amethyst's COOL factor is undeniable.

  • @Firefocus-fz2we
    @Firefocus-fz2we 22 дні тому

    Amethyst ones win by using the "Cool" factor. I feel like the second round was shortened due to the routing in the first test. It lowered the Army Losses threshold. 🤔

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  22 дні тому +1

      Thanks for the comment. That might have affected things a bit :)

  • @kailianglf2
    @kailianglf2 26 днів тому +1

    are the armouries fully upgraded?

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  25 днів тому +1

      Thanks for the question. This is in multiplayer, so neither unit has any upgrades :)

  • @Someguy4321
    @Someguy4321 28 днів тому +1

    The answer is, apparently, yes. Plus WoM passive. Even so, might not be really worth the upkeep.

  • @BIGmlems
    @BIGmlems 26 днів тому +1

    I want to compare these against factions with lots of magic resist into their units like dwarfs or harkons forces.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  25 днів тому

      Thanks for the interesting suggestion. I will add that to To-Do list :)

    • @shadowblade5656
      @shadowblade5656 25 днів тому +2

      Magic resist *shouldn't* affect these units because the third game changed it to only affect actual spells. But that said, I don't know if the amethyst batteries are coded to drop *actual* miniature versions of the spell, or are just using the effect. So, worth a test!

  • @matus558
    @matus558 24 дні тому +1

    i think this is not accurate... the orcs under amethyst valley would break harder if they dont get army loss penalty so in this scenario its even

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  23 дні тому +1

      Thanks for the comment. Might be the case :) Thanks for the comment.

  • @XtecHubble
    @XtecHubble 28 днів тому +3

    Silly orcs with their shields up xD

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Well, I guess better than nothing :D Thanks for the comment.

  • @Master0fHamsters
    @Master0fHamsters 21 день тому +1

    So 1 barrage is actually stronger than 1 purple sun of xereus lmaooo

  • @lemih4449
    @lemih4449 9 днів тому

    Amethyst weaponry violates Geneva's convetion.

  • @AAAAAAAAAAAAAAAAAH365
    @AAAAAAAAAAAAAAAAAH365 23 дні тому +2

    what map is this?

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  23 дні тому

      Crossroads (I am not fully sure, if it has multiplayer in brackets after the name) Thanks for the comment. :)

    • @AAAAAAAAAAAAAAAAAH365
      @AAAAAAAAAAAAAAAAAH365 23 дні тому

      @@QualityGames-ql1jc how can I find this map? is it a mod?

  • @gamf5996
    @gamf5996 26 днів тому +1

    Welcome to Estalia gentlemen!!

  • @joshuanowlin443
    @joshuanowlin443 27 днів тому +1

    Given how inaccurate both are any one test could be a fluke. Probably need to test this many times

  • @Valdreag17
    @Valdreag17 28 днів тому +1

    Normal rockets stand no chance against a volley of Purple Suns. I’m sure that if you tested them out against higher odds the Purple Rockets win every time.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Did 5vs5 test between the different batteries. The results were quite clear :) Thanks for the comment.

  • @Hoddevik92
    @Hoddevik92 28 днів тому +1

    amelyst is almost like cluster ammonution

  • @karlfranz5229
    @karlfranz5229 28 днів тому +1

    The hell!?magic rockets?? With actually magic effects?!And the high elves a magic race have what ballistas? The empire always get the good stuffs, y cant a race who excell at magic get magic artileries like the luminark or the magic imbune in projectile mechanic of the empire in the new dlc.

    • @simonnachreiner8380
      @simonnachreiner8380 27 днів тому

      Artillery really is the weak spot of all elves. Helfs and delfs only have ballista while the welfs have jack shit

    • @shadowblade5656
      @shadowblade5656 25 днів тому

      @@simonnachreiner8380 To be fair, High Elves' real artillery are dragons. And caster lords lol

  • @alexxu3004
    @alexxu3004 28 днів тому +1

    Amethyst gets way more range with upgrade

  • @tlf7674
    @tlf7674 28 днів тому +1

    With the fact they're like triple the upkeep, I'd hope they were better.

    • @mxbubbles4753
      @mxbubbles4753 28 днів тому +2

      They're upkeep is ony about 120 more

    • @alexxu3004
      @alexxu3004 28 днів тому +2

      they are wayyyyyyyy better in campaign, 25% longer range plus other upgrade it covers entire map, those blackholes also solves rocket's shit accuracy problem

    • @mxbubbles4753
      @mxbubbles4753 27 днів тому +2

      @@alexxu3004 Plus they regenerate magic regen and reserves

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Yea, that upkeep seems quite high :) Thanks for the comment.

  • @jean-baptistebui565
    @jean-baptistebui565 27 днів тому +1

    the testing method is flawed, since he test both in the same battle, consecutively instead of simutaneously, what could happen is by the second test, since the orc armies has been partially decimated, the army balance shifted, and that would rout them faster.

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  27 днів тому

      Thanks for the comment. That surely affected things. At the same time, the latter orcs also rallied quite nicely, so imo the effect was not that great :)

  • @Serega727
    @Serega727 25 днів тому +1

    Really imbalance unit

    • @QualityGames-ql1jc
      @QualityGames-ql1jc  25 днів тому

      Yea, the amethyst version seems to be quite a bit better in this test :) Thanks for the comment.