the problem with video game adaptations is mostly because they always want to make it work in our reality, although reality is a good basis, people just seem to forget the major fact that games are mostly unrealistic, and thats important if you take away the entire charm of the unrealistic designs of the characters, you make them look uninteresting and lackluster/ and in most cases, look really bad
@@Kribbertonback in 2008, there were two Video game movie adaptations Such as Max Payne and Far Cry. Both of these movies sucks 😒 I can't stand with Mark Wahlberg as Max Payne. He messed up the character. I thought that Keanu Reeves was going to be perfect play Max Payne.
You're absolutely right. Films always go for hyper-realistic live action adaptations nowadays. But like, styles for cartoons and video games exist for a damn reason, simplication and stylization, yet companies insist that being hyper-realistic is what makes a film good... which, as you said, completely negates the charm of most video games. They're unrealistic and have their own unique, iconic style and sense of immersion that made them well loved, ESPECIALLY something like Minecraft. I don't know how anyone thought that giving a block game hyper-realistic textures was a good idea
Not only did they change it but its been uphill ever since that decision. Sonic 1? Safe but solid movie. Sonic 2? Delivered even more of what the fans loved and was a blast to watch. And 3? Well you've seen the trailer, we got ourselves a banger incoming.
I actually really like how the Minecraft movie looks but just the world animals and mobs. The humans look out of place and the writing and acting look so cringe
I think also in regard to Minecraft, making everything look super realistic honestly misses the point of the game. The whole point is you can build anything you want, regardless of cost, size or even physics. So to turn around & decide "Yeah, this is the game that should have real people as the actors & try to make the appearance of the game world adhere to some kind of realism" is simply ludicrous.
Agreed. Minecraft's whole charm is that it's an open world where you can do and build anything you want, logic disregarded. Making a world where you can tower up into the sky, craft weapons in seconds, and carry whole stacks of materials around with you "realistic" is just so shortsighted.
The people behind this movie had *10 YEARS* to develop this, and not once did anybody in the studio say maybe live-action isn't such a good idea for Minecraft.
Much of those 10 years were going through director to director and script after script and screenplay after screenplay, multiple different stories being scrapped and whatnot Actual production and filming wasn't until 2022-ish (probably earlier or later?) I think
It worked in Detective pikachu and Sonic's movies. The cartoon characters are well done in 3D and don't look out of place like the humans in the Minecraft world. The producers of thoses movies puts efforts in their work. Not sure the Minecraft film's producers did that.
@@NewSonyWonderHappyMadisonFan Minecraft has always been a low-poly PS1-style 3D game, so by your logic, the movie should have looked faithful to the source material in the first place.
Yeah, they would have WON if they found a happy medium like they did the rest of the movie. Sonic has found that balance that Minecraft sorely lacks. If they want a good template, Detective Pikachu NAILED it.
We go to video games and movies to escape reality. Not be reminded of it. Disney is going off the definition of insanity. “Doing the same thing over and over and expecting different results” course we consumers know this yet people still waste money on going to theaters to watch them.
Precisely. I don't want to watch a movie or play a game to be reminded of real life, I watch to be immersed in a world and story that can't happen in our reality. And frankly, I feel like good CGI doesn't matter anymore. While it was once impressive, it's just the norm now; I'm not going to care how pretty or realistic your film is if your story is lackluster. Like, if all a film has got going for it is that it's "realistic", I'm not going to be interested in it.
@@paradoxtatorstudios9681 movies are meant to be an escapism of reality and entertainment not be reminded of reality. All these films like James Bond, Indiana jones, etc. are all trying the trope of retired elder going on one last adventure. I’m tired of it. There’s no originality anymore and if it is it’s from obscure filming companies like A24 “talk to me.” Which I enjoyed.
@@paradoxtatorstudios9681 it’s why I don’t go to see movies in theaters that much anymore. There’s nothing out anymore that may be good enough to be worth watching in theaters.
I believe the Scooby Doo movies are noteworthy adaptations as while not perfect, those first two movies perfectly understood the characters and went with a goofy yet charming and self aware tone that made those movies so engaging. I love how every actor played well into their respective character, particularly Matthew Lillard as Shaggy. The second especially helped elevate how scary the monsters can appear in a realistic setting.
Completely agree with this video. Realism to me is just a way for studios to flex the potential of their VFX companies and not their creativity. Stylization, when done well, will always eclipse anything live-action or live-action blends could do (e.g. The Peanuts Movie) and especially with video game movies, simply because it's a more faithful depiction and faithful depictions are the quickest way to a community's heart. Not retaining Minecraft's charming and simple style is going to be the Minecraft movie's biggest downfall, without a doubt.
Oh, fr, that's a point I thought of as well. Films nowadays only care about looking as realistic as possible, which, if I'm not mistaken, misses the point of animation? Animation was meant to _simulate_ life, not _replicate_ it. Confining a story's visuals purely to realism makes it less appealing because all it does is remind us of real life. Of course, realism isn't bad on its own, but forcing every animated property based on a cartoon or video game to be only CGI/live action, negates the charm a cartoony style has. Agreed, stylization is often far more appealing and immersive. . The only thing film industries put effort into nowadays is making things realistic as possible to show off their tech; if only they put that effort into unique stylization and a good story.
I find it interesting they could get Who Framed Roger Rabbit (1988) and Mary Poppins to work (1964), but they are (seemingly) struggling to get movies like Minecraft to work.
i bet if they try to play this off as "steve has been here for a long time so hes old and his hair grew out" theyre still going to find a way to make alex young and conventionally attractive bc shes a woman
Sonic and his friends looks really good in 3D and his world was so pretty! The minecraft world looks fine but the humans are so out of place 😐They would look better as minecraft people.
paramount/sega cared about their IP enough to change sonics design (not saying that they werent bullied into doing it as they were). pokemon detective pikachu works along with sonic as a live action, and we've had plenty of animated pokemon movies in the past so this was a breathe of fresh air. FNAF also worked because the games had alot of realism to humans and animatronic mascots getting killed and kids getting stuffed into the suits and possessing them. However, THANK GOD.. mario wasnt live action.. could you imagine!? GOOD GOD that would be awful. also i heard their making a zelda film live action with sony. wonder how that would turn out. minecraft tho.. look the world to me looks good.. but most of the mobs.. and the humans... i get the idea and concept behind it as i can see this being a jumanji but i minecraft.. but WHY NOT JUST F-ING ANIMATE IT!? it would work a whole lot better and have better views from the fans
Definitely hate turning animated into live action unless you fundamentally change the story to fit it like with detective pikachu. Honestly hearing that the zelda movie will be live action does make me a bit nervous but hopefully they are able to take inspiration from other movies that did live action well like early marvel, princess bride, etc.
I think a big problem with Hollywood is that, it never takes animated stuff seriously. Animated stuff tends to be easily overshadowed in the industry. 1:37 One thing that allowed the Sonic redesign to happen is that the director actually worked with directing CGI scenes in the Shadow the Hedgehog game, meaning this is someone who is at least knowledgeable on how things should look. The backlash probably gave him a leverage to convince the higher-ups as "I told you this isn't gonna work".
I refuse to believe Sega allowed that original design in the movie to happen. I think the people behind the movie intentionally made a bad design to get people’s attention and pretend they fixed the design by releasing their real one.
@@spongebobfan78 The people who worked on the sonic movie had more passion for it than most other studios do, it was amazing what they managed to do with the redesign
@@petermj1098 How many times was that debunked already? You can find so many videos and articles stating the exact opposite of this. Hollywood execs thought mainstream audiences would be okay with the og design, then saw they weren't, and then they changed it. You can even find old merchandise of the OG sonic on the internet, the amount of money needed for this scheme would be counterproductive.
Okay I’m confused what’s better for making an adaptation? Making it fully animated and only voice acting is needed Animate only the world around the humans [What Minecraft did] Or just Do what the Sonic movie and detective pikachu did
You forgot the 2014 Ninja Turtles movie from producer Michael Bay. The turtles themselves look weird in computer graphics. Why is this being forgotten? 🤔
@@Kribberton The only thing is, only realistic transformers from director Michael Bay look cool. Even transformations look cool. But otherwise not very much.
The thing is, the Minecraft movie is trying to be as Minecraft-y as possible within the bounds of reality. The mobs are blocky, a lot more than you'd expect even. They have blocky eyes, blocky noses, blocky limbs, etc; the Sonic movie originally tried to make the eyes and body more real, but the Minecraft movie hit us with square pupils and cubic arms right of the bat. The problem is, unlike Sonic or Pikachu (whose shapes are their defining characteristics), Minecraft mobs are defined by their pixels as much as their shapes, so making them blocky but with real textures is already a problem. They could've gone all the way and made the sheep just a real life sheep for example (but with pink fur), but that would be too controversial and not on-brand. Or they could've made the world animation, but that would clash too much with the live-action actors. Of course, they could also just make it 100% animation, but live-action sells better, so they won't.
The issue with live action adaptation is to balance that believability and Realism. But ironicaly the source materials is much better in another medium to work
I kinda wish Minecraft went for the same route as the Mario movie's animation. Maintain the cartoonish proportions of the original games, but add more detail to miniscule parts like hair and clothes to add contrast. So the blocky characters still look slightly "real", but not to the point of uncanny valley.
This reminds me of how the live-action Smurf movies take the Smurfs, who come from this high fantasy setting, and the first thing they want to do is take them away from the magic but strangely keep the designs to resemble the Smurfs but with this hyperrealism texture that makes them look gross. Whereas the fully CGI animated film completely embraces the magic and looks vastly superior. I often have a stance that animation is a vastly superior to live action because so many films rely so heavily on CGI to be conceived, stuff like Star Wars and Marvel Films, because when there is such a reliance on animation to even achieve the world it may as well embrace and be wholly animated. Yet animation, especially in the west, is treated like a lower form of art. As though making something animated means its ultimately inferior. Realism as an art style choice especially I find to be simply put lame. I find photo realism in gaming to be boring when compared to what can be achieved with a stylistic decision. An example is God of War looks lame to me in comparison to a more stylized game like the Link's Awakening remake or Black Myth Wukong compared to Hi-Fi Rush. I find stylization adds a whole other layer of personality.
The only reason I wanna watch the new Minecraft movie is because of Jack Black, he's the only guy I wanna see on screen. Never gonna be a fan of how every block is given a realistic view, when everything we associate with Minecraft are pixels. I guess realism with games only work if it's modded in, adapting a game usually has us expecting it to be very faithful with no alterations.
The minecraft movie should be entirely animated OR make Jack lack and the other humans are minecraft people. They would fit with the world. It's an easy solution but the producers never thought about it. The fans deserved better than this awful movie 🙂
Thank you, I finally see a video that expresses the same problem I have with these STUPID live action renditions of things that were best left as animated and exaggerated looking. Most of them turn out to be high end crap that wish could be diamonds, it slays me to see that the same mistake gets done continuously in the industry. 😠💩
How does this man not have more subs? This was a solid video with good points! I don't know how I feel about the Minecraft movie's new look, I agree it looks odd, however, I really like how the creeper is all grassy, and I want to pet the wolf. Otherwise, everything looks kinda strange.
The sonic movies should’ve been cg animated and looked like the Marza animation cutscenes made for the games Idk why they went for live action/animation hybrid
In my opinion if something was created in 2D animation it should remain in 2D animation. If something was made in 3D animation it should remain in 3D animation. I don't want to see live action remakes of the Pixar films. Disney should have not made any hideous live action remakes of their beloved 2D animated classics. The Super Mario Bros film in 1993 did not work because it was live action and far from the character designs made famous by Nintendo. The recent CGI animated Mario Bros movie made a billion dollars because it was not live action. The only problem that film has is Chris Pratt voicing Mario.
im currently a very soon-to-be gamedev, and one of my other dreams to be a filmmaker, if my game gets a movie, i WANT it to be like a lengthy in-game cutscene rather than be 2D animated or in live action (i want the "in-game cutscene" coz it'll be WAAAY easier to do compared to 2D animation or live action + using all of the assets from the game itself)
The Sonic movies listen to their fans. A huge tribute to the greatness of the franchise and the people both working and fans who made it possible. The Minecraft movie looks disappointingly cheap. Where's the fun? Where are the blocks? The texture? It doesn't feel fun. Even though mine craft human characters aren't exactly expressive there ARE in fact millions of mine craft animations on youtube that MAKE them expressive. So I don't know why a big studio couldn't do that. Failing to capture the simplistic fantastical masterpiece of the game. It honestly sucks cause sometimes it works and other times it misses the mark on a huge scale
I think realism can work if done right, but if you ask me, the biggest issue is studio execs not being in touch whatsoever with the fans or the source material. You can tell when these movies are developed by fans or at least people who take feedback from fans in the development process. All the same you can easily pick out when an adaptation is just being made in a greedy attempt to make money off of a beloved franchise. If the creators don't understand the source material or care to at least do thorough research and work with people who do know the source material, then it's doomed to fail. I'm at least happy we've gotten some that have broken the mold and given us hope that not all video game/anime live action adaptations are forever doomed to be bad. It's also finally setting a solid standard for other adaptations to come, so that fans can call them out more easily on the lack of quality and faithfulness to the originals and push them to change if they are lacking the heart and soul necessary to be a successful adaptation.
4:54 Yes, finally someone in this day and age that doesn’t crap all over Ready Player One. I also liked how you used Detective Pikachu as another good example. Both movies deserve more love.
Warner Brothers could make a pixel style for Minecraft movie, could make cool effects and animation, like they did to Lego Movie, Warner Brothers are only ruining popular games and serieses like Scooby Doo
Totally agree better of made animation movies instead like action, like action video game movies no real Minecraft movies, look like action digimon movies no Minecraft@@Kribberton
@@Kribberton But tbh, after some time, I am thinking that this will be a pretty good movie, THIS IS MY OPINION, please don't Sue me, graphics are bad, but I hope that the plot, actors and others will be good
The minecraft world itself looks I think fine has realism, still has that blocky minecraft look just updated. but once the actors are there its just um...wtf?!
Wanting new IP but companies are depending on AI now to make the charaters name/design/personality chatgpt is a quick fix sure but shouldnt be used for everything and anything And when they work on IPs people like they just fumble n go "famous guy see?!?!? He is now the guy you admire in the game.....the og character didnt look like that? Oh well plot? Wait whats the plot of the game?"
Even with real humans the character Steve should play by the rules of his universe which shouldnt be as human as the others. Unless the story is hes been stuck in the universe for years but is orginally from our world
Realism for a video game movie adaptation works best for the games that look and feel like they *_could_* take place in the real world. Examples being _Uncharted_ and _Tomb Raider_ (mainly the Survivor trilogy). But games like _Mario Bros., Minecraft, Sonic,_ and _Ratchet & Clank_ cannot work in a live-action setting (let alone in a realistic setting) due to their identities being so wrapped up in each of their aesthetics. It's the same problem with _Dragonball: Evolution._ Excluding the fact that it was a God-awful piece of trash (both as a film AND an adaptation), so much of _Dragon Ball's_ identity is in its art style and it's a style that cannot be pulled off in a live-action setting without looking stupid, ridiculous, and/or uncanny af. And 20th Century Fox pretty much went out of their way to ensure virtually nothing of that style made it into the movie.
my issue with the minecraft world is its mixelated and reaslistc minecraft has always been a stylized game and for not just A adaptaion of minecraft but THE adaptation of the best selling game of all time EVER i think they should just go with what everyone who plays minecraft is happy with... stylized looks,
For the Lion king movie, I feel like you can get away with Realism because they are animals but for the Minecraft movie.... While it looks aesthetically pleasing, The humans look very outta place. They shoulda made it animated.
To be fair, the Lion King 2019 movie does a good job at making it realistic and not uncanny. But that's the only thing it's got going for it, it looks unappealing otherwise
@@KribbertonAt least that Mufasa movie seems to have fixed the lack of expression stuff. It still doesn't make it less unnecessary, though I agree with Roxson, these movies don't take away anything from the original, it's just another version that can be ignored.
Realism does work in some areas. RK: The beginning 2021 for example. Almost a 1-1 with RK: Trust & betrayal ova 1999 but still has the advantage of being a great samurai film on it's own. One I'd put up there with Twilight samurai & When the last sword is drawn. Love the live action Rurouni Kenshin films btw.
You can’t use the old Movie Sonic design in a thumbnail about how Realism in Movie Adaptations suck when the actual Movie Sonic design uses realism and looks great.
I used it to demonstrate how a studio can do good by listening to its fans, as that’s an integral way of telling how to properly do designs in realism. I think the current sonic movies look great!
The thing with Sonic’s redesign is that he was made more cartoony overall. Sure there are some realistic textures, but the proportions are fairly close to his game counterpart, essentially going for a compromise rather than fully leaning into realism.
Don’t need to tell me here I’m getting so tired of this obsession with hyper realisim. I don’t even think the lion king remake looks all that good visually either. You can’t tell the adult male lions apart at all and everything just has this dull lifeless appearance. Mufasa’s colors pop out more but it still has the same problems as the remake. And all of them have these problems that’s why I’ve never liked them. Studios need to stop obsessing over realisim it just stifle’s creativity and it never works as well as the execs think it does.
I'm exasperated with it too. "Realistic" does not automatically mean "good". (The Lion King movie looks like crap, the colors are all dull and dusty and the animals are lifeless. And I don't know why they did that with the colors, because many animals and biomes in real life are vibrant. And it was an absolutely abysmal choice to make the Lion King realistic in the first place because it's a film where the lions literally _talk and sing._ Thus it looks stilted and ridiculous; straight up broken from the get go.) Realism heavily limits the flexibility of animation; anthropomorphization, exaggerated expressions and proportions, etc. You can't really do those with realism without it looking odd, so right away these studios shoot their foot clean off. Stylization exists for a reason, for simplification and characterization. Yet companies insist that realism is always the way to go, despite it often being the antithesis to good animation.
Realism was a problem since day 1...for adaptations. You can make your alien ugly and endearing as much as you want, but it can't be based on something we already know. Sonic 1 was a wake up call, and thank goodness TF One looks good after more than a decade of Bayformers grit. But man, Lion King looked like a pseudo nature movie where you have to feed the animals peanut butter to simulate talking
@@samuelpotter6639 Yeah that’s a valid opinion, but I mainly meant that it did well stylistically, cause I know a lot of people didn’t like the movie itself.
@Kribberton I think if they made it more like classic horror movie from 80s or 90s style, add in psychological horror instead of just jumpscares and stuck to only the games lore it would have definitely lived up to the hype but that's just my opinion.
As a Minecraft and Sonic fan, I am really dissapointed that both of these Movies are full realism and it sucks. But the whole thing is, both of these Games already had good animations Sonic had awesome mini-cartoons in Unleashed And Minecraft had awesome Story mod. Idk why they dont want to use what was already loved by Fans, this is stupid.
It seems rather unfortunate, because this trend is going to extend beyond just Video Game Movies; pretty soon, the industry is going to completely turn-away from "Realism" in movies all together. Don't get me wrong, sometimes realism isn't warranted...but other times it is. And I'm one of the people who enjoys when Realism is added to certain properties, if it works well. Things like the Lion King didn't work well, but the Jungle Book actually _did._ So it might be a problem of execution. Sometimes, depicting something realistically will help it reach a wider audience. Take the MCU for example. I only ever had one interaction with Iron Man before the 2008 movie; it was from _one episode_ of the Spider-Man Animated Series, when Spider-Man teams up with Iron Man and War Machine. I found the character to be ridiculous; a man in a metal suit that was colored like Ketchup and Mustard. How could anyone take that seriously? Then the 2008 movie happened and _showed us_ how seriously we could take the concept. It properly translated it from silly comic-book drawings, to a live-action medium. And I feel like for Phase One, Marvel did a _great job with that,_ for all the characters they introduced; especially Captain America and Thor. But then Phase Two happened, and Marvel started dropping the ball. Instead of depicting things realistically, they started to embrace the absurd and the cartoonish. Granted, they did a great jog with Guardians of the Galaxy - let's face it, would Rocket and Groot really work in these movies if they looked too similar to their Comic Counterparts (like how Sonic looks almost one to one with his game counterpart)? They did their best to translate these characters and make them as real as possible. But the point where the MCU started slipping was with Ultron, and the plan to fly a city into the atmosphere and then drop it like an asteroid; that there was the shark-jumping. Now a days, it's a foredrawn conclusion that we're not going to an MCU movie to see Superheroes translated into the real world; we're instead seeing a fantasy-world where Superheroes exist. And that's sort of began my "falling out of love" with the MCU franchise. And it seems that the showrunners for the MCU are rejecting realism and embracing the fantastic and downright ridiculous elements of the Marvel Comics, further pushing suspension of disbelief. Here's where the death of realism hurts me personally... All my life, I have been a fan of Godzilla. Granted, for five decades Godzilla was depicted as a man wearing a rubber monster-suit. But with the advent of CGI, newer and more realistic depictions of Godzilla were on the horizon. Jurassic Park hit the scene and 1993 and showed us what realistic dinosaurs could look like with CGI; and I remember thinking that one-day, Godzilla was going to look that cool. Because Godzilla is and always was _a dinosaur;_ the original movies have said this from the beginning. So I always wanted what looked like the Jurassic Park T-Rex, scaled-up to Godzilla's size, and given more Godzilla-details to him. It would've been awesome... Then a certain movie from 1998 happened and squashed the enthusiasm of ever doing that again. That movie radically changed Godzilla's design to the point where people didn't recognize the creature anymore. However, I stand by that the design _isn't that bad;_ generic, yes, but actually passable as being Godzilla. No, the real reason people disliked the Tristar Godzilla movie, isn't the design, but the creature's _behavior;_ it didn't act like Godzilla. Had the creature been given a chance to do what Godzilla was supposed to do, it would have worked a lot better. And I know this, because the movie got an Animated Spinoff that acted as a Sequel Series; and in it, the creature _actually acts like Godzilla._ The series is largely regarded more highly than the movie among Godzilla fans; and it shows that it really was the creature's behavior more than the design. Had the creature acted like Godzilla in the movie, people would've accepted that it _was Godzilla._ But now, decades later, we get another shot at making Godzilla; the Legendary design. And yes, while Godzilla acts like Godzilla in the movie, the design leaves _a lot_ to be desired. Godzilla proportionally doesn't look right; his head is too small, his arms look dislocated on his body, his torso is too wide, his feet are misshapen and his tail is ridiculously long. This doesn't look like a Dinosaur anymore; if anything, it looks and feels like a bloated crocodile that moves like a bear. And I don't get why it is like this; when you take Godzilla and compare him to the other monsters that appeared in the sequel, Godzilla is so radically redesigned that he's barely recognizable. Take King Ghidorah for example; in that movie, Ghidorah is exactly what I expected him to look like - simply take the concept that began with the character suit, and make it look realistic through CGI. So why was redesigning Ghidorah so simple compared to Godzilla, who was so radically altered? How is a three-headed dragon from space easier to make _real_ than a Dinosaur? Anyways, enough of that. I guess in my opinions, maybe Minecraft would be better being a fully animated movie; or maybe shouldn't even be a movie at all. I admit, when I first started playing Minecraft, I was more focused on the _survival_ aspect rather than the building aspect. I imagined that a Minecraft movie would be a smaller affair - probably on an Indie-Budget. It would be about one guy who wakes up in a completely empty world, and needs to build tools and shelter to survive - especially given that Zombies, Skeletons, Creepers and giant spiders come out at night. I imagined that it would be dark, tense, and hardly any dialogue. Maybe that's a bit too realistic, as you realize that in that situation, the only things Minecraft Related are the Hostile Mobs. So maybe realism is the wrong way to go with minecraft. But still, if you make the movie almost entirely like the game, then there's no point to the movie; it's the same feeling I have about the Super Mario Bros movie by Illumination; it feels like just watching the game, except with more dialogue; so what's the point?
I don't think the art direction of the movie is bad. That was just a horrendous trailer. I'm thinking to how the Sonic 3 trailer and Mario Movie's first trailer built hype by focusing in on a plot element and getting people to care. For the Mario Movie it was building up Bowser and showing his goals. For Sonic 3 it was getting everyone, including general audiences, to care about Shadow. The Minecraft trailer has nothing to invest us, to make us care. Our protagonists barely have a single line of dialogue. None of the plot is laid out. If anything, I think the trailer is focused on brand image only. "Look guys! It's Minecraft! It's a creeper! It's Jack Black as Steve!" The trailer forgets that without an actual reason to invest ourselves, everything appears shallow.
the problem with video game adaptations is mostly because they always want to make it work in our reality, although reality is a good basis, people just seem to forget the major fact that games are mostly unrealistic, and thats important
if you take away the entire charm of the unrealistic designs of the characters, you make them look uninteresting and lackluster/ and in most cases, look really bad
@@KittAnimations Really well said!
@@Kribbertonback in 2008, there were two Video game movie adaptations Such as Max Payne and Far Cry. Both of these movies sucks 😒 I can't stand with Mark Wahlberg as Max Payne. He messed up the character. I thought that Keanu Reeves was going to be perfect play Max Payne.
@@lindamagagula7476 They were both disappointing movies I completely understand that
Not just in film, even in game where the developers want to make their game as realistic as possible (looking at you Mojang)
You're absolutely right. Films always go for hyper-realistic live action adaptations nowadays. But like, styles for cartoons and video games exist for a damn reason, simplication and stylization, yet companies insist that being hyper-realistic is what makes a film good... which, as you said, completely negates the charm of most video games. They're unrealistic and have their own unique, iconic style and sense of immersion that made them well loved, ESPECIALLY something like Minecraft. I don't know how anyone thought that giving a block game hyper-realistic textures was a good idea
At least paramount noticed their mistake and actually changed it
@@Idontknowwhattoputherern Yes!
Huge W for that, but still I would love to see a Movie which is similar to Unleashed CGI cutscenes
Huge W for Paramount for doing that.
Not only did they change it but its been uphill ever since that decision. Sonic 1? Safe but solid movie. Sonic 2? Delivered even more of what the fans loved and was a blast to watch. And 3? Well you've seen the trailer, we got ourselves a banger incoming.
I actually really like how the Minecraft movie looks but just the world animals and mobs. The humans look out of place and the writing and acting look so cringe
I agree with the world looking great but the mobs and people just don’t look right
Yeah my problem with it is the story and writing, i like the way the mobs and enviroment look in live action.
I just don’t really like how ugly the sheep and llama look, like in the game, that’s not what they are like.
im still calling it slapstick-Minecraft
yeah the environment modellers were so good. too bad it had to be for this movie
I think the Minecraft movie should have taken inspiration from the Lego movie.
@@ryanclaydon4864 That’s a good idea!
Awesome idea
A Lego Minecraft Movie?
100%
I believe Minecraft Story Mode did that. Actually come to think of it, the Minecraft movie should have taken inspiration from Story Mode.
I think also in regard to Minecraft, making everything look super realistic honestly misses the point of the game. The whole point is you can build anything you want, regardless of cost, size or even physics. So to turn around & decide "Yeah, this is the game that should have real people as the actors & try to make the appearance of the game world adhere to some kind of realism" is simply ludicrous.
@@3ggztr3m3b33tz Not to mention it costs three times more to make than the animated series coming out on netflix!
Agreed. Minecraft's whole charm is that it's an open world where you can do and build anything you want, logic disregarded. Making a world where you can tower up into the sky, craft weapons in seconds, and carry whole stacks of materials around with you "realistic" is just so shortsighted.
The people behind this movie had *10 YEARS* to develop this, and not once did anybody in the studio say maybe live-action isn't such a good idea for Minecraft.
@@liamphibia It’s genuinely insane
Much of those 10 years were going through director to director and script after script and screenplay after screenplay, multiple different stories being scrapped and whatnot
Actual production and filming wasn't until 2022-ish (probably earlier or later?) I think
@@ralphjeremy6590 Good point, still inexcusably bad 😭
sunk cost fallacy
Realism works in some areas, but in some it doesn't
Yeah 👍🏻
It worked in Detective pikachu and Sonic's movies. The cartoon characters are well done in 3D and don't look out of place like the humans in the Minecraft world. The producers of thoses movies puts efforts in their work. Not sure the Minecraft film's producers did that.
@@ladypool1404 It also helps that Pokémon and Sonic have been depicted in 3D before.
@@NewSonyWonderHappyMadisonFan Minecraft has always been a low-poly PS1-style 3D game, so by your logic, the movie should have looked faithful to the source material in the first place.
@@commentarysheep Oopsies. I forgor.
yet Sonic is managing to make a whole ass fucking trilogy of their movies, which are all good. why? they listened to their fans.
And a spin off tv show about knuckles.
@@tomgames8616was great till they pushed the focus off knuckles
3rd movie is gonna be peak
@@tomgames8616And an upcoming Shadow spinoff soon.
I'm getting tired of the realism in films and I rather see love and passion for art.
Exactly!
Yeah, they would have WON if they found a happy medium like they did the rest of the movie. Sonic has found that balance that Minecraft sorely lacks. If they want a good template, Detective Pikachu NAILED it.
@@peterrealar2.067 Exactly!
We go to video games and movies to escape reality. Not be reminded of it. Disney is going off the definition of insanity. “Doing the same thing over and over and expecting different results” course we consumers know this yet people still waste money on going to theaters to watch them.
@@RaptorRed Well said man!
Precisely. I don't want to watch a movie or play a game to be reminded of real life, I watch to be immersed in a world and story that can't happen in our reality. And frankly, I feel like good CGI doesn't matter anymore. While it was once impressive, it's just the norm now; I'm not going to care how pretty or realistic your film is if your story is lackluster. Like, if all a film has got going for it is that it's "realistic", I'm not going to be interested in it.
@@paradoxtatorstudios9681 movies are meant to be an escapism of reality and entertainment not be reminded of reality. All these films like James Bond, Indiana jones, etc. are all trying the trope of retired elder going on one last adventure. I’m tired of it. There’s no originality anymore and if it is it’s from obscure filming companies like A24 “talk to me.” Which I enjoyed.
@@paradoxtatorstudios9681 it’s why I don’t go to see movies in theaters that much anymore. There’s nothing out anymore that may be good enough to be worth watching in theaters.
The topic of this video makes me appreciate more that the Super Mario Bros Movie stayed as an animated movie.
@@Austin-zc9gp Yes that movie was great!
I believe the Scooby Doo movies are noteworthy adaptations as while not perfect, those first two movies perfectly understood the characters and went with a goofy yet charming and self aware tone that made those movies so engaging. I love how every actor played well into their respective character, particularly Matthew Lillard as Shaggy. The second especially helped elevate how scary the monsters can appear in a realistic setting.
@@alexanderramos6747 I completely forgot about those while writing this video! Those are awesome interpretations for sure!
Yeah, I love the old Scooby Doo live action movies!😄
Completely agree with this video. Realism to me is just a way for studios to flex the potential of their VFX companies and not their creativity. Stylization, when done well, will always eclipse anything live-action or live-action blends could do (e.g. The Peanuts Movie) and especially with video game movies, simply because it's a more faithful depiction and faithful depictions are the quickest way to a community's heart.
Not retaining Minecraft's charming and simple style is going to be the Minecraft movie's biggest downfall, without a doubt.
@@SAMUSUMA The peanuts movie is a good example, I didn’t think of that!
Oh, fr, that's a point I thought of as well. Films nowadays only care about looking as realistic as possible, which, if I'm not mistaken, misses the point of animation? Animation was meant to _simulate_ life, not _replicate_ it. Confining a story's visuals purely to realism makes it less appealing because all it does is remind us of real life. Of course, realism isn't bad on its own, but forcing every animated property based on a cartoon or video game to be only CGI/live action, negates the charm a cartoony style has. Agreed, stylization is often far more appealing and immersive. . The only thing film industries put effort into nowadays is making things realistic as possible to show off their tech; if only they put that effort into unique stylization and a good story.
looks well produced suprised the channel was this small, good luck with your journey Kribberton keep it up
@@lungerism Appreciate it!
I find it interesting they could get Who Framed Roger Rabbit (1988) and Mary Poppins to work (1964), but they are (seemingly) struggling to get movies like Minecraft to work.
@@grapesvine That’s a good point!
If that's what Steve looks like, I do NOT want to know what *Alex* looks like.
If it’s Amy Schumer,that’s going to the grave
i bet if they try to play this off as "steve has been here for a long time so hes old and his hair grew out" theyre still going to find a way to make alex young and conventionally attractive bc shes a woman
I love finding small channels making really well made videos
Keep up the good work dude
@@ToasterSocietySam Thanks bro!
Sonic still turned out well minus that
Sonic and his friends looks really good in 3D and his world was so pretty! The minecraft world looks fine but the humans are so out of place 😐They would look better as minecraft people.
Agreed! My only criticism was the original design, it was the stuff of nightmares!
im praying to herobrine that they pull a sonic trick
@@TyronBezzina 🙏🙏🙏
How can they fix this movie?
The ghasts are carrying the minecraft movie so hard they stopped crying
I mean went comes to sonic it makes sense for the real world because some of sonic game based on the real world that's why it fits well for sonic
@@afhamdanish1957 Yes agreed! It’s just the original design is the stuff of nightmares 😭
@@Kribberton yeah that is true man
@@afhamdanish1957 I’m so hyped for the new shadow movie though!
Excellent video! Really well rounded that touches on the same topic from so many different points of view. Great work!
@@rebecarodriguez2681 Thank you so much!
Without hyperrealism Disney has no excuse for making these remakes 😂
@@zalybrainlessgenius503 Exactly, meaning they shouldn’t exist 😭
I remember reading a line somewhere saying, "Sometimes you gotta sacrifice realism to tell a good story."
@@Wildcatt1999 What a great quote!
@Kribberton Indeed! I don't remember who exactly said that quote, but it really stuck out to me.
@@Wildcatt1999 would’ve stuck out to me too :)
paramount/sega cared about their IP enough to change sonics design (not saying that they werent bullied into doing it as they were). pokemon detective pikachu works along with sonic as a live action, and we've had plenty of animated pokemon movies in the past so this was a breathe of fresh air. FNAF also worked because the games had alot of realism to humans and animatronic mascots getting killed and kids getting stuffed into the suits and possessing them. However, THANK GOD.. mario wasnt live action.. could you imagine!? GOOD GOD that would be awful. also i heard their making a zelda film live action with sony. wonder how that would turn out.
minecraft tho.. look the world to me looks good.. but most of the mobs.. and the humans... i get the idea and concept behind it as i can see this being a jumanji but i minecraft.. but WHY NOT JUST F-ING ANIMATE IT!? it would work a whole lot better and have better views from the fans
Definitely hate turning animated into live action unless you fundamentally change the story to fit it like with detective pikachu. Honestly hearing that the zelda movie will be live action does make me a bit nervous but hopefully they are able to take inspiration from other movies that did live action well like early marvel, princess bride, etc.
A wise man once said “reality is often disappointing”.
@@Zen_user-001 Hah good quote
I hope we get a proper Ben 10 live action that adapts the seasons
I think a big problem with Hollywood is that, it never takes animated stuff seriously. Animated stuff tends to be easily overshadowed in the industry.
1:37 One thing that allowed the Sonic redesign to happen is that the director actually worked with directing CGI scenes in the Shadow the Hedgehog game, meaning this is someone who is at least knowledgeable on how things should look. The backlash probably gave him a leverage to convince the higher-ups as "I told you this isn't gonna work".
I refuse to believe Sega allowed that original design in the movie to happen.
I think the people behind the movie intentionally made a bad design to get people’s attention and pretend they fixed the design by releasing their real one.
@@spongebobfan78 The people who worked on the sonic movie had more passion for it than most other studios do, it was amazing what they managed to do with the redesign
@@petermj1098 How many times was that debunked already? You can find so many videos and articles stating the exact opposite of this. Hollywood execs thought mainstream audiences would be okay with the og design, then saw they weren't, and then they changed it. You can even find old merchandise of the OG sonic on the internet, the amount of money needed for this scheme would be counterproductive.
Okay I’m confused what’s better for making an adaptation?
Making it fully animated and only voice acting is needed
Animate only the world around the humans [What Minecraft did]
Or just
Do what the Sonic movie and detective pikachu did
@@K_The_creator I think 1 and 3 work best!
I wanted a Minecraft movie in stop motion so bad, or at least the artsyle of Lego movie... :/
@@EduardoBalmaceda That woulda been awesome 😞
Imagine if Disney were to fix up the animation of their 2019 live-action remake of The Lion King that’ll appeal to audiences and fans of the original…
We just need to bully the studio like we did with Sonic
@@dakotahmays1437 Yes! But we also need to remember the amount of work it took for the cgi and vfx artists!
You forgot the 2014 Ninja Turtles movie from producer Michael Bay. The turtles themselves look weird in computer graphics. Why is this being forgotten? 🤔
The designs were so scary I wanted to forget it 😭
@@Kribberton The only thing is, only realistic transformers from director Michael Bay look cool. Even transformations look cool. But otherwise not very much.
@@danyashadowhead Agreed!
I'm scared for how to train your dragon When the live action movie releases
UA-cam blessing me with this video reccomendation right after I watched the minecraft movie trailer, amazing.
Hell yeah!
The VR integration for Minecraft Dream has been working on already looks way better than this Minecraft movie trailer.
I feel like Netflix is making the right move when making there Minecraft series animated
@@elliotsturtplus340 Yes it’s gonna be awesome!
The thing is, the Minecraft movie is trying to be as Minecraft-y as possible within the bounds of reality. The mobs are blocky, a lot more than you'd expect even. They have blocky eyes, blocky noses, blocky limbs, etc; the Sonic movie originally tried to make the eyes and body more real, but the Minecraft movie hit us with square pupils and cubic arms right of the bat. The problem is, unlike Sonic or Pikachu (whose shapes are their defining characteristics), Minecraft mobs are defined by their pixels as much as their shapes, so making them blocky but with real textures is already a problem. They could've gone all the way and made the sheep just a real life sheep for example (but with pink fur), but that would be too controversial and not on-brand. Or they could've made the world animation, but that would clash too much with the live-action actors. Of course, they could also just make it 100% animation, but live-action sells better, so they won't.
My only problems with the movie are : Overused actors, humans out of place and some bad acting as for now.
Agreed
The issue with live action adaptation is to balance that believability and Realism.
But ironicaly the source materials is much better in another medium to work
Minecraft movie should have been animated
@@maninanikittycat4238 Couldn’t agree more
Like Story mode
This is literally why I don’t like alien swarm because I really wanted alien force to get its animated movie instead
I kinda wish Minecraft went for the same route as the Mario movie's animation.
Maintain the cartoonish proportions of the original games, but add more detail to miniscule parts like hair and clothes to add contrast.
So the blocky characters still look slightly "real", but not to the point of uncanny valley.
I thought detective Pikachu was just ok but they managed to capture the Pokémon really well "no pun intended".
This reminds me of how the live-action Smurf movies take the Smurfs, who come from this high fantasy setting, and the first thing they want to do is take them away from the magic but strangely keep the designs to resemble the Smurfs but with this hyperrealism texture that makes them look gross.
Whereas the fully CGI animated film completely embraces the magic and looks vastly superior.
I often have a stance that animation is a vastly superior to live action because so many films rely so heavily on CGI to be conceived, stuff like Star Wars and Marvel Films, because when there is such a reliance on animation to even achieve the world it may as well embrace and be wholly animated.
Yet animation, especially in the west, is treated like a lower form of art. As though making something animated means its ultimately inferior. Realism as an art style choice especially I find to be simply put lame. I find photo realism in gaming to be boring when compared to what can be achieved with a stylistic decision. An example is God of War looks lame to me in comparison to a more stylized game like the Link's Awakening remake or Black Myth Wukong compared to Hi-Fi Rush. I find stylization adds a whole other layer of personality.
@@ToonGrin Very well put!
The only reason I wanna watch the new Minecraft movie is because of Jack Black, he's the only guy I wanna see on screen.
Never gonna be a fan of how every block is given a realistic view, when everything we associate with Minecraft are pixels.
I guess realism with games only work if it's modded in, adapting a game usually has us expecting it to be very faithful with no alterations.
The minecraft movie should be entirely animated OR make Jack lack and the other humans are minecraft people. They would fit with the world. It's an easy solution but the producers never thought about it.
The fans deserved better than this awful movie 🙂
@@ladypool1404 The fans most definitely deserved more effort 🙏
Thank you, I finally see a video that expresses the same problem I have with these STUPID live action renditions of things that were best left as animated and exaggerated looking. Most of them turn out to be high end crap that wish could be diamonds, it slays me to see that the same mistake gets done continuously in the industry. 😠💩
@@brucelucas1756 Exactly my point
How does this man not have more subs? This was a solid video with good points! I don't know how I feel about the Minecraft movie's new look, I agree it looks odd, however, I really like how the creeper is all grassy, and I want to pet the wolf. Otherwise, everything looks kinda strange.
@@Mixing-up-Media Thank you man! The creeper does look pretty cool!
Jack Black as Steve is the best possible choice!
You sound so happy :)
@@TheHardStyleLife I’m delighted :)
:D ❤@@Kribberton
What are your guys thoughts on a realistic Minecraft movie without the blocks.
It would be interesting, but I still think the animated route would’ve been better!
The sonic movies should’ve been cg animated and looked like the Marza animation cutscenes made for the games
Idk why they went for live action/animation hybrid
Agreed!
In my opinion if something was created in 2D animation it should remain in 2D animation. If something was made in 3D animation it should remain in 3D animation. I don't want to see live action remakes of the Pixar films. Disney should have not made any hideous live action remakes of their beloved 2D animated classics. The Super Mario Bros film in 1993 did not work because it was live action and far from the character designs made famous by Nintendo. The recent CGI animated Mario Bros movie made a billion dollars because it was not live action. The only problem that film has is Chris Pratt voicing Mario.
Could not agree more.
There is a part of me that wants to see the Mufasa film.
But I would much rather be animated at the old movie.
im currently a very soon-to-be gamedev, and one of my other dreams to be a filmmaker, if my game gets a movie, i WANT it to be like a lengthy in-game cutscene rather than be 2D animated or in live action (i want the "in-game cutscene" coz it'll be WAAAY easier to do compared to 2D animation or live action + using all of the assets from the game itself)
@@iguanobro9925 That makes sense!
*It's not REALISM that's the issue, it's everything else. Storyline, characters, the cinematography, staging, camera work, etc.*
@@TheAbysssarian Realism is the catalyst for bringing most of the things you mentioned down with it!
The Sonic movies listen to their fans. A huge tribute to the greatness of the franchise and the people both working and fans who made it possible. The Minecraft movie looks disappointingly cheap. Where's the fun? Where are the blocks? The texture? It doesn't feel fun. Even though mine craft human characters aren't exactly expressive there ARE in fact millions of mine craft animations on youtube that MAKE them expressive. So I don't know why a big studio couldn't do that.
Failing to capture the simplistic fantastical masterpiece of the game. It honestly sucks cause sometimes it works and other times it misses the mark on a huge scale
@@Sugarsoleil_uwu Completely agree!
I think realism can work if done right, but if you ask me, the biggest issue is studio execs not being in touch whatsoever with the fans or the source material. You can tell when these movies are developed by fans or at least people who take feedback from fans in the development process. All the same you can easily pick out when an adaptation is just being made in a greedy attempt to make money off of a beloved franchise. If the creators don't understand the source material or care to at least do thorough research and work with people who do know the source material, then it's doomed to fail. I'm at least happy we've gotten some that have broken the mold and given us hope that not all video game/anime live action adaptations are forever doomed to be bad. It's also finally setting a solid standard for other adaptations to come, so that fans can call them out more easily on the lack of quality and faithfulness to the originals and push them to change if they are lacking the heart and soul necessary to be a successful adaptation.
4:54 Yes, finally someone in this day and age that doesn’t crap all over Ready Player One. I also liked how you used Detective Pikachu as another good example. Both movies deserve more love.
Ready Player One has a special place in my heart!
Warner Brothers could make a pixel style for Minecraft movie, could make cool effects and animation, like they did to Lego Movie, Warner Brothers are only ruining popular games and serieses like Scooby Doo
@@zuveresgames Yeah there’s a lot better ways they could’ve made this movie!
Totally agree better of made animation movies instead like action, like action video game movies no real Minecraft movies, look like action digimon movies no Minecraft@@Kribberton
@@Kribberton But tbh, after some time, I am thinking that this will be a pretty good movie, THIS IS MY OPINION, please don't Sue me, graphics are bad, but I hope that the plot, actors and others will be good
@@zuveresgames It could be! Time will tell 🤷♂️
The minecraft world itself looks I think fine has realism, still has that blocky minecraft look just updated. but once the actors are there its just um...wtf?!
Wanting new IP but companies are depending on AI now to make the charaters name/design/personality chatgpt is a quick fix sure but shouldnt be used for everything and anything
And when they work on IPs people like they just fumble n go "famous guy see?!?!? He is now the guy you admire in the game.....the og character didnt look like that? Oh well plot? Wait whats the plot of the game?"
The Sonic movies are fun but it would've been so much better if they just did them fully animated from the beginning.
Even with real humans the character Steve should play by the rules of his universe which shouldnt be as human as the others. Unless the story is hes been stuck in the universe for years but is orginally from our world
No one could have said it any better
@@krakentoast Thank you!
Realism for a video game movie adaptation works best for the games that look and feel like they *_could_* take place in the real world. Examples being _Uncharted_ and _Tomb Raider_ (mainly the Survivor trilogy).
But games like _Mario Bros., Minecraft, Sonic,_ and _Ratchet & Clank_ cannot work in a live-action setting (let alone in a realistic setting) due to their identities being so wrapped up in each of their aesthetics.
It's the same problem with _Dragonball: Evolution._ Excluding the fact that it was a God-awful piece of trash (both as a film AND an adaptation), so much of _Dragon Ball's_ identity is in its art style and it's a style that cannot be pulled off in a live-action setting without looking stupid, ridiculous, and/or uncanny af. And 20th Century Fox pretty much went out of their way to ensure virtually nothing of that style made it into the movie.
my issue with the minecraft world is its mixelated and reaslistc minecraft has always been a stylized game and for not just A adaptaion of minecraft but THE adaptation of the best selling game of all time EVER i think they should just go with what everyone who plays minecraft is happy with... stylized looks,
sonic after all the hate: two steps ahead. i am always.. two steps ahead.
@@Funn11111 Niko is scary 😭
For the Lion king movie, I feel like you can get away with Realism because they are animals but for the Minecraft movie.... While it looks aesthetically pleasing, The humans look very outta place. They shoulda made it animated.
@@jamezboi8411 Yeah many people think the lion king movie works, completely valid opinion!
To be fair, the Lion King 2019 movie does a good job at making it realistic and not uncanny. But that's the only thing it's got going for it, it looks unappealing otherwise
I hate hate HATE Jack black being Steve, Steve definitely does NOT look like that.
@@im_.a-bear5996 Agreed, love the actor, but he ain’t for this role
@@KribbertonHe worked so better as Bowser at least.
@@justinyoon2840 True!
How do you have only 250 subs? Very interesting video, will look back at it a lot becuase im a blender creator and make adaptationns a lot
@@gameman1_gd I’m glad I could be of use, thank you!
Bro, the CGI Lion King looks great
That’s a valid opinion, I just think it’s unnecessary and takes away from the original content, but to each their own!
@@Kribberton I don't think it 'takes away' anything. These are just two versions of the same film and I like them both
@@Roxson_ That’s great man i’m glad you enjoyed both :)
The problem is that the animals show no emotion at all
@@KribbertonAt least that Mufasa movie seems to have fixed the lack of expression stuff. It still doesn't make it less unnecessary, though I agree with Roxson, these movies don't take away anything from the original, it's just another version that can be ignored.
McEhlhenney's version of the movie was abandoned and nobody knows if that story actually had more potential.
@@phil-change247tg8 I bet it did
Good art just looks nice
@@supermaximglitchy1 Very true 🫡
Realism does work in some areas. RK: The beginning 2021 for example. Almost a 1-1 with RK: Trust & betrayal ova 1999 but still has the advantage of being a great samurai film on it's own. One I'd put up there with Twilight samurai & When the last sword is drawn. Love the live action Rurouni Kenshin films btw.
@@peterfrost377 I agree that it can be done well, it just often isn’t! I’ve never heard of the RK movies though, gonna have to check them out!
To be honest. When i first heard of this movie coming out, i was expecting it to be live action. This is worse.
@@stilesstratton9566 Yeah agreed 😭
Imagine a live action kung fu panda💀💀💀💀
@@Jameswebbtelescope7484 Wouldn’t be surprised 😭
Please don’t give Hollywood ideas
@@KribbertonWe dodged that bullet already, kfp4 was going to be a live action/CGI hybrid.
@@reinweissritter Woulda been awful
You can’t use the old Movie Sonic design in a thumbnail about how Realism in Movie Adaptations suck when the actual Movie Sonic design uses realism and looks great.
I used it to demonstrate how a studio can do good by listening to its fans, as that’s an integral way of telling how to properly do designs in realism. I think the current sonic movies look great!
The thing with Sonic’s redesign is that he was made more cartoony overall. Sure there are some realistic textures, but the proportions are fairly close to his game counterpart, essentially going for a compromise rather than fully leaning into realism.
I actually enjoy the 2019 Lion King I know it’s not perfect, but I don’t care. I always wanted to see what word they look like in live action
@@tyrannotherium7873 That’s a valid opinion to have!
Agree, but like Minecraft Movie doesn’t feel so realistic at all.
@@adamcurazi2122 It has hyper-realized animals, along with literal humans
Don’t need to tell me here I’m getting so tired of this obsession with hyper realisim. I don’t even think the lion king remake looks all that good visually either. You can’t tell the adult male lions apart at all and everything just has this dull lifeless appearance. Mufasa’s colors pop out more but it still has the same problems as the remake. And all of them have these problems that’s why I’ve never liked them. Studios need to stop obsessing over realisim it just stifle’s creativity and it never works as well as the execs think it does.
@@Cloud-dt6xb Completely agree man!
I'm exasperated with it too. "Realistic" does not automatically mean "good". (The Lion King movie looks like crap, the colors are all dull and dusty and the animals are lifeless. And I don't know why they did that with the colors, because many animals and biomes in real life are vibrant. And it was an absolutely abysmal choice to make the Lion King realistic in the first place because it's a film where the lions literally _talk and sing._ Thus it looks stilted and ridiculous; straight up broken from the get go.) Realism heavily limits the flexibility of animation; anthropomorphization, exaggerated expressions and proportions, etc. You can't really do those with realism without it looking odd, so right away these studios shoot their foot clean off. Stylization exists for a reason, for simplification and characterization. Yet companies insist that realism is always the way to go, despite it often being the antithesis to good animation.
Transformers is a case where realism benefited the film greatly
Yes, Agreed!
Your channel seems awesome by the way! Keep up the good work!
couldn't have said it better myself
@@Safalmao Glad you like the video!
Bayformers is another good example with the overly done convoluted for no reason designs
Some designs were good, some were not. Same with Rise of the Beasts. Don’t need to go back to G1 designs
AAAHHHHHH i was literally recording a vid like this😭 you beat me to it but
good vid tho👍
I’m sorry man! 😭 You can still make one and improve upon mine!
And then they wonder why the Mario Movie did so well
Realism was a problem since day 1...for adaptations. You can make your alien ugly and endearing as much as you want, but it can't be based on something we already know. Sonic 1 was a wake up call, and thank goodness TF One looks good after more than a decade of Bayformers grit. But man, Lion King looked like a pseudo nature movie where you have to feed the animals peanut butter to simulate talking
The fnaf movie missed the mark. The realism part was fine, but they messed up the timeline, and there were no real horror elements presented.
@@samuelpotter6639 Yeah that’s a valid opinion, but I mainly meant that it did well stylistically, cause I know a lot of people didn’t like the movie itself.
@Kribberton I think if they made it more like classic horror movie from 80s or 90s style, add in psychological horror instead of just jumpscares and stuck to only the games lore it would have definitely lived up to the hype but that's just my opinion.
@@samuelpotter6639 That’s very valid, I hope they do more of that in the second movie
As a Minecraft and Sonic fan, I am really dissapointed that both of these Movies are full realism and it sucks.
But the whole thing is, both of these Games already had good animations
Sonic had awesome mini-cartoons in Unleashed
And Minecraft had awesome Story mod.
Idk why they dont want to use what was already loved by Fans, this is stupid.
@@leodetective6056 Agreed!
@@Kribberton Agreed!
@@leodetective6056 so much agreement :)
Sonic full realism?
@@Thaumiel98 Sonic it's still live action
Great video my man! keep it up!
@@ZuurmanStudios Thank you!
First Realism ruins video games now Movie adaptations
It seems rather unfortunate, because this trend is going to extend beyond just Video Game Movies; pretty soon, the industry is going to completely turn-away from "Realism" in movies all together.
Don't get me wrong, sometimes realism isn't warranted...but other times it is.
And I'm one of the people who enjoys when Realism is added to certain properties, if it works well. Things like the Lion King didn't work well, but the Jungle Book actually _did._ So it might be a problem of execution. Sometimes, depicting something realistically will help it reach a wider audience.
Take the MCU for example. I only ever had one interaction with Iron Man before the 2008 movie; it was from _one episode_ of the Spider-Man Animated Series, when Spider-Man teams up with Iron Man and War Machine. I found the character to be ridiculous; a man in a metal suit that was colored like Ketchup and Mustard. How could anyone take that seriously?
Then the 2008 movie happened and _showed us_ how seriously we could take the concept. It properly translated it from silly comic-book drawings, to a live-action medium. And I feel like for Phase One, Marvel did a _great job with that,_ for all the characters they introduced; especially Captain America and Thor.
But then Phase Two happened, and Marvel started dropping the ball. Instead of depicting things realistically, they started to embrace the absurd and the cartoonish. Granted, they did a great jog with Guardians of the Galaxy - let's face it, would Rocket and Groot really work in these movies if they looked too similar to their Comic Counterparts (like how Sonic looks almost one to one with his game counterpart)? They did their best to translate these characters and make them as real as possible.
But the point where the MCU started slipping was with Ultron, and the plan to fly a city into the atmosphere and then drop it like an asteroid; that there was the shark-jumping. Now a days, it's a foredrawn conclusion that we're not going to an MCU movie to see Superheroes translated into the real world; we're instead seeing a fantasy-world where Superheroes exist. And that's sort of began my "falling out of love" with the MCU franchise. And it seems that the showrunners for the MCU are rejecting realism and embracing the fantastic and downright ridiculous elements of the Marvel Comics, further pushing suspension of disbelief.
Here's where the death of realism hurts me personally...
All my life, I have been a fan of Godzilla. Granted, for five decades Godzilla was depicted as a man wearing a rubber monster-suit. But with the advent of CGI, newer and more realistic depictions of Godzilla were on the horizon.
Jurassic Park hit the scene and 1993 and showed us what realistic dinosaurs could look like with CGI; and I remember thinking that one-day, Godzilla was going to look that cool. Because Godzilla is and always was _a dinosaur;_ the original movies have said this from the beginning. So I always wanted what looked like the Jurassic Park T-Rex, scaled-up to Godzilla's size, and given more Godzilla-details to him. It would've been awesome...
Then a certain movie from 1998 happened and squashed the enthusiasm of ever doing that again. That movie radically changed Godzilla's design to the point where people didn't recognize the creature anymore. However, I stand by that the design _isn't that bad;_ generic, yes, but actually passable as being Godzilla. No, the real reason people disliked the Tristar Godzilla movie, isn't the design, but the creature's _behavior;_ it didn't act like Godzilla. Had the creature been given a chance to do what Godzilla was supposed to do, it would have worked a lot better.
And I know this, because the movie got an Animated Spinoff that acted as a Sequel Series; and in it, the creature _actually acts like Godzilla._ The series is largely regarded more highly than the movie among Godzilla fans; and it shows that it really was the creature's behavior more than the design. Had the creature acted like Godzilla in the movie, people would've accepted that it _was Godzilla._
But now, decades later, we get another shot at making Godzilla; the Legendary design. And yes, while Godzilla acts like Godzilla in the movie, the design leaves _a lot_ to be desired. Godzilla proportionally doesn't look right; his head is too small, his arms look dislocated on his body, his torso is too wide, his feet are misshapen and his tail is ridiculously long. This doesn't look like a Dinosaur anymore; if anything, it looks and feels like a bloated crocodile that moves like a bear.
And I don't get why it is like this; when you take Godzilla and compare him to the other monsters that appeared in the sequel, Godzilla is so radically redesigned that he's barely recognizable. Take King Ghidorah for example; in that movie, Ghidorah is exactly what I expected him to look like - simply take the concept that began with the character suit, and make it look realistic through CGI. So why was redesigning Ghidorah so simple compared to Godzilla, who was so radically altered? How is a three-headed dragon from space easier to make _real_ than a Dinosaur?
Anyways, enough of that. I guess in my opinions, maybe Minecraft would be better being a fully animated movie; or maybe shouldn't even be a movie at all. I admit, when I first started playing Minecraft, I was more focused on the _survival_ aspect rather than the building aspect. I imagined that a Minecraft movie would be a smaller affair - probably on an Indie-Budget. It would be about one guy who wakes up in a completely empty world, and needs to build tools and shelter to survive - especially given that Zombies, Skeletons, Creepers and giant spiders come out at night. I imagined that it would be dark, tense, and hardly any dialogue.
Maybe that's a bit too realistic, as you realize that in that situation, the only things Minecraft Related are the Hostile Mobs. So maybe realism is the wrong way to go with minecraft. But still, if you make the movie almost entirely like the game, then there's no point to the movie; it's the same feeling I have about the Super Mario Bros movie by Illumination; it feels like just watching the game, except with more dialogue; so what's the point?
Dude I think you should’ve made your own video out of this, your script is almost longer than mine!
Except for Sonic movies. Those are the exception to the rule.
I give those movies a 10 out of 10.
@@89playstation65 Yes they’re great!
I don't think the art direction of the movie is bad. That was just a horrendous trailer. I'm thinking to how the Sonic 3 trailer and Mario Movie's first trailer built hype by focusing in on a plot element and getting people to care. For the Mario Movie it was building up Bowser and showing his goals. For Sonic 3 it was getting everyone, including general audiences, to care about Shadow.
The Minecraft trailer has nothing to invest us, to make us care. Our protagonists barely have a single line of dialogue. None of the plot is laid out. If anything, I think the trailer is focused on brand image only. "Look guys! It's Minecraft! It's a creeper! It's Jack Black as Steve!" The trailer forgets that without an actual reason to invest ourselves, everything appears shallow.
The art design of the trailer is only under so much scrutiny because the trailer gives us nothing else to comment on.
@@poestsmith6730 Couldn’t have said it better myself!
Im still not convinced that the ugly sonic wasnt a marketing gimmick.
@@BenjaminNaman It cost the studio millions of dollars to fix, I highly doubt it
Is not about feeling real
It's about how everything else around the realism contrasts it, thus making the feeling of realism feel pointless
@@LeonardoKlotz Valid
Sonic movies are just winning
I honestly think they should've made it similar to Minecraft trailers, and it probably would have a lesser budget
Yes agreed!