The Sounds I Missed

Поділитися
Вставка
  • Опубліковано 5 чер 2024
  • A follow-up, cos I didn't cover a lot of the possibilities the first time.
    See the main video here - • CS:GO 2022 - Which noi...
    And the old video here - • Which sounds can enemi...
    0:00 - Intro
    0:17 - Bomb beeps
    1:01 - Dropped / rolled bombs
    1:18 - Picking up bomb
    1:28 - Masking defuse sounds
    2:12 - Picking up grenades
    2:31 - Flash bang pins REVISITED
    3:19 - The grenade throw bug
    3:31 - Different grenade bounces
    5:06 - Jiggle peeking
    5:30 - Empty gun firing
    5:53 - Revolver click
    6:04 - Dropping items onto higher surfaces
    7:02 - AUG and SG scoping
    7:39 - Spray paint
    7:45 - Ending
  • Ігри

КОМЕНТАРІ • 448

  • @BLiNK129
    @BLiNK129 Рік тому +1666

    Admit it. You only made this video to show the world how skilled you are at making the "KLIK COCOCHCAOCHOCHHCO" sounds.

    • @RegoXera
      @RegoXera Рік тому +80

      to be fair it is a very impressive performance

    • @Liokindy
      @Liokindy Рік тому +13

      Someone make that a mod, now.

    • @Kieren70
      @Kieren70 Рік тому +27

      HE DID THE GRAPEFRUIT TECHNIQUE

    • @Very_Grumpy_Cat
      @Very_Grumpy_Cat Рік тому +3

      @@Kieren70 💀

    • @XanderNiles
      @XanderNiles Рік тому +6

      Philip saw the opportunity and took it and to be frankly, I like the gibberish sounds he makes haha.

  • @disruptivebuilds
    @disruptivebuilds Рік тому +27

    The timing at 7:04 of the "Yes" and revealing the horrifically mangled ct skin was absolutely hilarious

  • @Thehackerguy2000
    @Thehackerguy2000 Рік тому +399

    I knew Philip was a big sound guy. Shout out to all the sounders, I hope you all have a happy new year.

  • @Poodle666
    @Poodle666 Рік тому +545

    Thank you for bringing to light the reason for the double bounce sound. Fascinating stuff

    • @la_chevre
      @la_chevre Рік тому +9

      He didn't though, or did I miss something?
      He only said that the sound was played twice, sometime in sync, sometimes out of sync. It doesn't explain why 🤷‍♂

    • @randomm2617
      @randomm2617 Рік тому +4

      @@la_chevre It's not just one sound being played, it's two different sounds being played. Still doesn't really explain why they are out of sync only sometimes, but the root of the problem is there is two sounds assigned to one thing.

    • @bobcockwood
      @bobcockwood Рік тому +6

      @@randomm2617 I thought it was because of the shape the Smoke and Incendiary grenades have. When both the top and then bottom part of the cylinder hit the wall, they make the double hit sound when bouncing - but since the physics expect the grenade to jump back it won't stop flying even though the double hit should reduce the inertia in that moment.

    • @la_chevre
      @la_chevre Рік тому

      @@bobcockwood Yeah I agree

    • @eggibot
      @eggibot Рік тому +3

      @Karthoum but i'm pretty sure that csgo uses a central point for calculating the grenades' trajectory and collisions, not the 3d model itself. otherwise grenades would constantly get stuck/make sounds when trying to throw them through tiny vertical slots.
      would be cool to see a more thorough breakdown of the entire topic, something more akin to a shounic video

  • @TuPham-fq6ix
    @TuPham-fq6ix Рік тому +6

    Rewatching this I realise that in CS2 you can throw a flashbang near your opponent and even if they're not blinded they can't hear you while you are defusing the bomb

  • @CturiX.IREALLY
    @CturiX.IREALLY Рік тому +342

    Regarding the Flash/Smoke bounces, the tilde (~) in the sound path makes Source process the file as a distance-sensitive sound. Have you ever heard the HL2 pistol sounds how they muffle out at a distance when npcs are shooting it? Its all in one sound file, but the right channel is the muffled part that is audible.
    TLDR Smoke has no tilde in sound path, thus sounds more stereo

    • @ipaqmaster
      @ipaqmaster Рік тому +14

      So that's what that was. I heard the difference between the smoke and flash bounce was that one sounded more like a "Mono" source than the other

    • @C.A._Old
      @C.A._Old Рік тому +6

      *Nobody talks about 2012-2016 CSGO Weapons Sound Era's.*

  • @joshuaherberger4472
    @joshuaherberger4472 Рік тому +180

    Didn’t know you were such a big sounder Phil. Like if you are a sounding enjoyer!

    • @Hietakissa
      @Hietakissa Рік тому +16

      I love sounds! Also like if you enjoy formula races (are racist)

    • @jeefsquaa
      @jeefsquaa Рік тому +8

      sounding is painful

    • @socrative9810
      @socrative9810 Рік тому +30

      I love sounding! I would recommend people going on the subreddit r/sounding if you are interested in audiophile/sound-related stuff!

    • @Bezray
      @Bezray Рік тому +16

      @@socrative9810 I love listening to my favourite sounds on r/sounding!

    • @duccc
      @duccc Рік тому +4

      @@socrative9810 you're evil lol

  • @taf8903
    @taf8903 Рік тому +88

    Don't even play cs anymore but your videos are so goddamn entertaining

  • @burningicecube2486
    @burningicecube2486 Рік тому +85

    I am very insulted that you think I'd be watching you while eating my seventh tin of beans, of course you are there with every tin i munch down

    • @CrazyWS
      @CrazyWS Рік тому +1

      I can't believe you would lie on the internet. The average person would be on their eighth by now.

  • @mexonCS
    @mexonCS Рік тому +8

    thank you for bringing the COCOCHCAOCHOCHHCO sound to the audience, i definitely needed this.

  • @axelthegamer2470
    @axelthegamer2470 Рік тому +31

    I never noticed that the bomb changes sound depending on what site its on. This will be very usefull as i often play on nuke.

    • @reacts
      @reacts Рік тому +1

      I haven’t realized this was a thing until now either that’s crazy

  • @zertbrown4642
    @zertbrown4642 Рік тому +75

    thanks for the vid, im learning more and more everytime, I think the 3:19 grenade bug is cool

    • @WaRk1ll3r111
      @WaRk1ll3r111 Рік тому +1

      You can see pros doing it

    • @kipchickensout
      @kipchickensout Рік тому +1

      i once thought maybe it would be useful to learn but the players i play with and against probably wouldn't even look away if i threw it right in front of them

    • @iidoyila
      @iidoyila Рік тому

      lolol it is cool , but kip needs support

    • @kipchickensout
      @kipchickensout Рік тому

      @@iidoyila Huh

  • @lambdaspecialist_source
    @lambdaspecialist_source Рік тому +3

    3:15 he really putted his soul into that *tchwschaaa*

  • @AtomGaming9971
    @AtomGaming9971 Рік тому +2

    I Love The Fire Sound Philps Made.

  • @Blaze5x5x5
    @Blaze5x5x5 Рік тому +2

    "The revolver click as its charging up to fire can be heard by enemies so be careful with that"
    Nahhhh bro thats the rattlesnake right there you spam it to spread fear

  • @SexDrugsNpostprod
    @SexDrugsNpostprod Рік тому +10

    thanks for doing all the work that no one thought they were interested in, but actually are.

  • @g3volution
    @g3volution Рік тому +8

    You can drop guns into walls silently. You can also slide them down slopes (almost) silently. I also think (but can't remember) there's a difference between pulling pins on flashes that you didn't cover, something to do with moving vs stationary, or the same with a walk or a crouch.

  • @n1hilanth314
    @n1hilanth314 Рік тому +1

    3:07 "practically inside that person, so you'd expect to hear them pull on it"

  • @DTDSasquatch
    @DTDSasquatch Рік тому +1

    @3:06 "... but, by then, you're practically inside that person, so you'd expect to hear them pulling on it. Wouldn't you?"
    Giggity.

  • @aznpikachu215
    @aznpikachu215 Рік тому +1

    Well, now I know the sounds of A and B. Thank you.

  • @coolbrotherf127
    @coolbrotherf127 Рік тому +2

    How did he know that I was eating my 7th can of beans in the shower?

  • @ReversedBlue
    @ReversedBlue Рік тому +16

    I don't care what sounds I can hear in csgo I just want to hear Philip's sweet sweet voice

  • @burger406
    @burger406 Рік тому +86

    since we're nitpicking- if you drop the bomb on the cushions in palace on mirage, the sound is cancelled (since i last checked, i dont even play mirage)
    -burger40

    • @lilbilly
      @lilbilly Рік тому +30

      Thank you burger40

    • @kruzell
      @kruzell Рік тому +8

      Thank you burger40

    • @sourcepotato_bwobby
      @sourcepotato_bwobby Рік тому +4

      I extend my gratitude to you, burger40, for such insight.
      -Source Potato

    • @EmptyMag
      @EmptyMag Рік тому +1

      I owe you my life burger40
      -EmptyMag

    • @cortix4599
      @cortix4599 Рік тому +1

      Thank you burger40

  • @LLPTV
    @LLPTV Рік тому +5

    If you run the boosted flashbang audio through an AI enhancer you can hear a demon telling you someone just pulled the pin. Checkmate, kliksphilip, our ears are augmented.

  • @Jiusonium
    @Jiusonium Рік тому +1

    I could've sworn I've sometimes heard a pin pulled off a grenade. I'm sure of it

  • @popcorny007
    @popcorny007 Рік тому +1

    Always appreciate these follow ups, great job

  • @trieton46
    @trieton46 Рік тому

    Was excited for a video of you going over what old CS sounds you missed having in the game, this is just as good

  • @foreigngate
    @foreigngate Рік тому

    I could watch these throwing grenades endlessly lol
    So satisfying
    Thank you Phillip and Happy New Year everyone! 🎉

  • @leonardoraele
    @leonardoraele Рік тому +1

    3klicksphilip raised the bar of youtube CSGO videos' expected quality

  • @spida2pro705
    @spida2pro705 Рік тому +1

    When you pick up a weapon off the ground with E while crouching and the dropped weapon lands on a higher stair, the the dropped weapon won’t make noize

  • @soulshinobi
    @soulshinobi Рік тому

    I really enjoy these follow-up videos honestly.

  • @employee472
    @employee472 Рік тому +1

    2:06 I WAS LITERALLY COWING DOWN ON BEANS AT THIS VERY MOMENT AND YOU MADE ME LAUGHT AND IMMEDIATELY CHOKE

  • @LolCat361
    @LolCat361 5 місяців тому

    The way that guy died to smoke inhalation while defusing that bomb got me

  • @kriss4381
    @kriss4381 Рік тому

    I think you are doing an amazing job Philip

  • @thatcherfreeman
    @thatcherfreeman Рік тому +8

    I think DaZeD made the claim ages ago that you could hear other players either unpinning a grenade or the initial throw (before any bounces), but it was dependent on what material the player was standing on. I think there was a popflash on Cache in Checkers that had a metal grate on the ground that was his example of an audible pin

    • @sdrawkcabmodnar
      @sdrawkcabmodnar Рік тому +2

      This. I knew I used to hear ppl pulling the pin cus once again, i used it to push lol. Being in the video now im personally invested in proving to philip he's incorrect and needs to be on the correct build and surface

    • @thatcherfreeman
      @thatcherfreeman Рік тому

      @@sdrawkcabmodnar I'm just interested in making sure philip can continue producing content for this dead game

  • @Fyr35555
    @Fyr35555 Рік тому +2

    The silent jiggling one IS very useful at higher level CS, especially when you are running a default and trying to work a pick but while wanting to remain silent, giving your best chance of winning a duel against an enemy player you make contact with (Voo makes a good point of this in one of his videos, by strafing sideways a particular way in apartments on B mirage you remain silent but your peek is much faster than just walking so if there is an AWP at market window you have a better chance of winning the fight against him, and if nobody is there you simply move onto the next angle etc etc.)

  • @eX1st4132
    @eX1st4132 Рік тому

    The end of this video seemed like foreshadowing for the inevitable analysis video (which i have been looking forward to almost since the 2021 one.)

  • @filiformis
    @filiformis Рік тому +1

    My Therapist: Spaghetti CT doesn't exist, he can't hurt you.
    Spaghetti CT: 5:53

  • @cyyyube
    @cyyyube Рік тому

    I loved this, thanks philip

  • @k0h69
    @k0h69 Рік тому

    I think when people are saying the flash pin makes noise is when you right click throw it, valve made this make sound because silent self flashes were a bit too easy and OP

  • @THEMithrandir09
    @THEMithrandir09 Рік тому +2

    When CS UA-camrs care more about journalistic integrity than many journalists lol. Great stuff, as always.

  • @Zyrus19
    @Zyrus19 Рік тому +1

    That thumbnail made me think you were talking about csgo 2 in saying csgo source 2. Ohhh how wrong I was, but I can dream on

  • @Severtun
    @Severtun Рік тому +3

    Классное видео, как и всегда! Всех с наступающим или уже с наступившим 2023!

  • @kursedCSGO
    @kursedCSGO Рік тому +6

    Another great video phillip. Have a Happy new year

    • @atlas3247
      @atlas3247 Рік тому

      I never thought I would miss sounds in a video so much

  • @0Erag0n
    @0Erag0n Рік тому

    Love you. Happy new year. 🎉 ❤

  • @iamkassad
    @iamkassad Рік тому

    I have to admit. Your work and videos impress me more and more everytime.
    I cant imagine CS:GO without your vidoes.

  • @ZonaGeeWon
    @ZonaGeeWon Рік тому +1

    your onomatopoeia was great and gave a smile every time you described fire 👌

  • @Doomguy1364
    @Doomguy1364 Рік тому

    This video is like the junior version of a trivia game for people that are too. . . Special to play the regular one.

  • @jonajon91
    @jonajon91 Рік тому

    I've seen pros go up ladders silently with the jiggle peeking you touched on briefly.

  • @5eyed2k
    @5eyed2k Рік тому +1

    Admit it, it hurts when you breathe

  • @VictorRomano
    @VictorRomano Рік тому

    Before watching your original video I also thought that the flashbang pin would make an audible sound. But you said otherwise and I accepted that because you tested it.
    Sometimes people just think they have the correct answer for everything and instead of trusting other people or testing it themselves they just say your wrong.
    Keep up with the awesome work!

  • @elliejohnson2786
    @elliejohnson2786 Рік тому

    Happy new years soon Philip!

  • @Tommy23r10
    @Tommy23r10 Рік тому +1

    Appreciate the video philip

  • @razor_csgo
    @razor_csgo Рік тому

    Great video Philip! :)

  • @johnpaul9901
    @johnpaul9901 Рік тому +1

    Much appreciated!

  • @heatnongt
    @heatnongt Рік тому

    Man, I love it when the incendiary grenade and molotov makes my favourite chemical hydrocarbon noise in the subtitles ;P

  • @xlarch
    @xlarch Рік тому

    The double bounce sound is more the likely related to collision. It is possible that if the grenade top hits the wall at just the right angle, then when it velocity is reversed to bottom of the grenade also hits the wall triggering the collision function twice and playing two sounds all within a frame or two.

  • @DonVitoCS2workshop
    @DonVitoCS2workshop Рік тому

    Thanks, I am confident you covered everything important now! But I was satisfied before as well :)

  • @jrmungandr
    @jrmungandr Рік тому +1

    2:03 first time to my knowledge that “listens to UA-cam videos in the shower”-gang has been formally acknowledged, where my homies at

  • @vadnegru
    @vadnegru Рік тому

    Sometimes when i have loss, even 1-2%, I can't hear AWP and defuse sounds.
    I love the sound of stuck smokes, like in doors on dust2

  • @wotizlove
    @wotizlove Рік тому

    1:55 learning from what distance which souds can be heard, is an insane knowledge to acquire for ones comp games.
    not just fun to watch but id love to know this

  • @Maciiuwu
    @Maciiuwu Рік тому

    I always thought the smoke and the flash having different but similar bounce sound effects was intended, I thought it was like a slowed down / down pitched version of the flash sound effect to show that it was a smoke bouncing, but also to show that it was a utility grenade. Like the smoke, flash and decoy doesn't inflict direct damage (unless it hits before going off) so it having similar sounds always made sense in my mind.

  • @daddynuggs0591
    @daddynuggs0591 Рік тому +1

    nice stuff man

  • @KirkEspelandRDN
    @KirkEspelandRDN Рік тому +1

    god i love you phillip, keep doing what your doing cuz we all love you so much, kisses from friends

  • @DjAmaratziOfficial
    @DjAmaratziOfficial Рік тому

    The body bounce sound was my favorite part

  • @twed0
    @twed0 Рік тому

    Merry Christmas to you and your brothers. And maybe even to that one trapped in the cubicle.

    • @twed0
      @twed0 Рік тому

      Sorry, I’ve got enough crap already.

  • @bobistoilov653
    @bobistoilov653 Рік тому

    Good job man

  • @kipchickensout
    @kipchickensout Рік тому

    how dedicated. he decided to make a video on something he didn't have to justify

  • @slush7573
    @slush7573 Рік тому

    The smoke grenade wall bounce sound makes more sense knowing that its playing the sound more than once, curious to know why it sometimes bugs and you hear an extinguished molly become extremely loud even when cross map from the smoke being thrown

  • @NoName-st5so
    @NoName-st5so Рік тому

    Happy Holidays, Philip! ❤️😁👍🎄❤️💜💙💚💛❤️🍾☃️🎆🎉

  • @kingkurtis
    @kingkurtis Рік тому

    You know it's weird I only play surf now yet I still come back to your videos, heck I surf so much that I don't even boot up csgo anymore I play almost exclusively on momentum mod and I am deeply involved in the surf community and making content for them.
    I did originally make de maps and I did enter the most recent grey box contest after a year of not even playing de_ yet somehow my understanding of level design has bloomed from being in an entirely different community.
    I also won a combat/trick surf contest but I feel like the competition wasn't that tough compared to skill surf contests.
    I think if it weren't for the accessibility of your early tutorials I might not have gotten so far with level design.
    I just like what you do and hope you keep at it. :)

  • @elliot9634
    @elliot9634 Рік тому

    phillip i could genuinely watch you have discourse with your followers all day

  • @lennikangas3826
    @lennikangas3826 Рік тому +2

    Sounds good phil

  • @sc1ence413
    @sc1ence413 Рік тому +1

    I loved all 3 video 😊

  • @LundinSebastian
    @LundinSebastian Рік тому

    The smoke grenade sounds like it is empty inside and the flashbang like it's solid when it bounces.

  • @solcloud
    @solcloud Рік тому

    Finally some deep dive interesting scientific video again. Good job! 🙂

  • @phamquanghuy2222
    @phamquanghuy2222 Рік тому

    And the default bomb counting music for T: Defend the bombsite!

  • @marknelson8545
    @marknelson8545 Рік тому

    Excellent sciencing

  • @finnyjam8252
    @finnyjam8252 Рік тому +2

    You should also do a video analysing the distance from which sounds can be heard on different maps. I’m regularly unsure of whether or not to sneak or run because I can’t tell from how far an enemy could potentially hear me

    • @jpgames4073
      @jpgames4073 Рік тому

      You can "sense" it after a long time playing - for example - on Mirage in Apps, you can run until you hit that first "sandstone" doorway behind TV (going towards Underpass) or at Inferno, you can run until the squeaky door through T apps (when going into stairs/reverse)

  • @MishaNYA_1337
    @MishaNYA_1337 Рік тому

    I don’t know if you noticed, but there is an inaccuracy or a bug. In general, when throwing a grenade, the character says aloud what he is throwing. And it often happens that the spoken name of the grenade does not match what the player really throws. incidental situations. For example, when throwing a fragmentation grenade, the character for some reason says something about a smoke or stun grenade.

  • @magnificentone7360
    @magnificentone7360 Рік тому

    Phillip putting more budget into his joke writing these days.

  • @ExZ1te
    @ExZ1te Рік тому +1

    If you drop a gun on stairs in any map the sound is cancelled/suppressed

  • @Dip0ut
    @Dip0ut Рік тому

    Old ak and awp sounds are unmatched

  • @memelordozai8553
    @memelordozai8553 Рік тому

    I think the smoke grenade has the double sound because there is something inside it that is free to move. So, it makes another sound when the thing inside hits the edge of the container.

  • @iidoyila
    @iidoyila Рік тому

    phillip , you can use tapping in conjunction with the walk key to much more practically manage your movement . fastquiet step is very useful in lots of situations hehe

  • @dylanp629
    @dylanp629 Рік тому

    "fire whhhehhhharhhhhhhrhh" i love it

  • @papajaa7387
    @papajaa7387 Рік тому

    I remember a trick on train where if you run backwards and pick up a gun on stairs it makes no noise

  • @HefYT
    @HefYT Рік тому +2

    5:53 ct model had me dying lol

  • @Klipchen
    @Klipchen Рік тому

    The only reason the 1st person view can hear the pin pull is because its the only perspective that the pin is actually pulled

  • @Felix-nz7lq
    @Felix-nz7lq Рік тому +2

    lol at the algorithm bringing this up with it having csgo 2 in the title

  • @megamode
    @megamode Рік тому +5

    I watched your last video while in the shower. I feel personally attacked

  • @Karl_Sebastian
    @Karl_Sebastian Рік тому +1

    CS:GO 2 confirmed in this video thumbnail

  • @NeofolkClassics
    @NeofolkClassics Рік тому

    i don't even play this game anymore, yet i'm here

  • @pij3333
    @pij3333 Рік тому +1

    I like that you were able to address all the HOOURHGOUGHOUGHH sounds

  • @wack1305
    @wack1305 Рік тому

    I absolutely love the slender CT

  • @KadabraZzTM
    @KadabraZzTM Рік тому

    very good video

  • @tetsmega
    @tetsmega Рік тому

    Masking sounds reminds me of the decoy Negev bug on vertigo masking where you were going from ct spawn and annoying everyone on the map.

  • @juhotuho10
    @juhotuho10 Рік тому

    I had no idea about the different bomb sounds even though i started playing cs:go like 7-8 years ago

  • @t3h51d3w1nd3r
    @t3h51d3w1nd3r Рік тому +1

    “Chucoohoogoohoogooh” 3kliksphilips 2022

  • @Cup_70
    @Cup_70 Рік тому

    Man the new sound effects are uncanny. I haven't played in years and almost everything in this video is so different.