This is my first long-form video that digs into more of the history of how CS tactics evolve over time. What did you think of this video and would you like to see more? Let me know what you’d be interested in! Edit: There is a bot going around in the comments pretending to be me. I will only ever communicate using this account, so please do not message or interact with them!
I'd like to give this guy props, I have never played cs go, never watched a tournament, and yet I watched an entire video on it because of how it was presented, made it genuinely interesting
You might also enjoy Wirtual's documentaries on Trackmania. They too are well made. I'd recommend to check out "Impossible Trackmania Shortcut Finally Done After 13 Years"
I really can't I watched a 20 minute video on throwing mirage window smoke. The History of this game is so rich and you are such a good story writer to explain it so nicely. thank you so much for this video
I never thought something like this could be made. It just enhances my appreciation for the game and the community around it. The amount of effort you put into this is almost unimaginable. Thank you for doing what you're doing Mahone.
@mr.someone5679 Originally I said ESL, but I meant Blast. The guy who made this video works for blast, which is why I thought they should show this instead of dead air.
Snax must have thrown it by pressing W+A while crouched to make use of wallstrafing, as well as standing up just before (or by simultaniously) jump-throwing for extra speed. He always had super innovative line-ups like the one for heaven on Nuke where he lined himself up while running out of T spawn. Awesome compilation and great research as usual. Thanks!
@@Stoffercss Since he's angled to the left you'd be able to use w+a to press against the left side wall and get the proper forward movement I think. Coming from a surfing perspective, you'd be able to wall-strafe against the surf block by pressing w+a or w+d, the thing that changes with that is just where you are looking towards.
This must have been a tonne of work to research and record. Awesome job dude - this will go down as one of the most important historical CS videos ever! Now go take a day off :)
I never played CS:GO but this documentary was on point, watched it all! Amazing to see the evolution of the technique and props to you for all the research you did on this topic!!
@@same418 ‘lol’ common symptom of severe brain damage just because its in your recommended doesnt mean you have to watch it goofy annoying ass non csgo player bro watching a documentary on shi he don even play
Its great to see mahone getting the love and respect he's much deserved for his work explaining and demonstrating use of tactics and utility in such a majestic game
I never thought I’d be so invested in learning about grenade smoke optimizations in a game I don’t ever play or know much about. This is a a testament to your great video quality, storytelling, and engaging writing which made this a pleasure to watch. Cool video, keep up the good work.
Never thought I would ever watch a video this long about a specific smoke grenade spot in a game I don't play. Truly fascinating, the attention to detail and the great editing definitely promote thw idea of me watching this again, great video.
This was absolutely fascinating to watch the evolution of strat optimization and the fact that objectively more efficient plays still took time to be adopted in the highest level of play Fantastic work, I'm subscribing and would love more stuff like this
Linking ancient spawn throws to mirage window honestly blew my mind man. Truly a work of art crammed into a 20 min video. Unbelievably well done. Sharing this where I can
Heard about this video on Talking Counter, so props to the boys! When ropz mentioned in the last episode that this is a nice "documentary", i was like huh? a documentary about a window smoke? Yeah, it really was such a trip. Wish I had as much free time as you do, Mahone! Btw, your bits during pro tournaments when you analyze certain plays are sooo good. You are doing top tier content, can't imagine how much work and time you have to dedicate for a video like this. Well done!
i was wonderin what u were cookin up and i was not expecting it but man it did not disappoint, i love how you can see the logic behind each evolution and its really cool to see which players and teams lead innovation and which teams were quickest at stealing new discoveries, i still remember when the instant window smokes came out and how excited you were about the timing windows that opened up so it makes perfect sense for u to make this video there are so many possibilities for a series like this, i think an obvious follow up could be nuke outside smokes because of how much variation there has been there and theres been so much evolution in how teams lurk around the smokes or play thru them
Such a well made video! I started watching Counter Strike last year because competitive call of duty has become absolute trash to watch. I love how much more team work is involved in CS, a more slow pace game, variety weapon choice, and they have a ton of tournaments in a year whereas in call of duty we are lucky to get 6
This was really cool to see actually. There's a lot involved in this history that I was surprised I didn't know. The fact that it got so extreme that CTs had to throw a molly through the vent early to stop the smoke is so awesome!
When I saw the title I thought it is a 2 min video. Can't believe that I wacthed a 20 min video on throwing a specific smoke on a specific map. Great video
I knew I was a Counter Strike nerd for awhile. I have been playing for years and watching the pros for just as long. But man I just spent 19 minutes watching a video about ONE smoke for ONE map for csgo and was intrigued the entire time and loved every minute. Keep making this great content!
i just want to say that this was an INCREDIBLY well researched video. It'd be justified to call Mahone as a certified de_Mirage "historian" lol. Genuinely impressive. i have watched MANY Counter-Strike related videos & videos like this would make guys like 3kliksphilip proud lol. Excellent work.
looking at ur previous vids, im subbing but hoping u dont do more of this. this type of content is the future of growth on your channel, 1000%%% youve made a video with large interest but no one makes stuff like this like i watch kliks and warowl, they never do stuff like this
Watched the video from start to end. A nostalgia trip and revelation in one. Had no idea there could be so much behind it. Really appreciate the pain-staking research!
I thought this video was going to be boring. I was proven dead wrong you made a video about the history of a smoke throw and made it extremely entertaining and easy to follow. Thanks
i always felt like lining smokes up with the geometry was such a weird (unintended?) mechanic, but its depth knows no bounds and this video shows off how valve letting players creativity run wild has resulted in an incredibly high skill ceiling.
Kinda miss the time when I was actively competing cs in smaller leagues and had hundreds of lineups memorized incuding every useful instant spawn smoke from every spawnpoint. Even CT smokes.. WHERE DID THAT MEMORY GO. I stopped playing in early 2022 and tend to forget so many things... How as I capable of remembering which pixel to align my xhair with...
Sometimes I'm asking myself whether or not the Game Devs implement this on purpose and are well aware of these possibilities way before teams find this out and use it (like the exact textures etc. required for the perfect throws) or if this is just something that is randomly there.
they could simply keep in mind the possibilities and make sure the buildings or whatever they can use are detailed enough so they can be used for lineups by the community
Can’t believe that you got me hooked with that story about a smoke grenade in CS. Super interesting, incredible and all told in a great videos! Probs for that
What can I say? It's absolutely lovely. Even if you looked for bunch of smokes thrown in the demos across the years and didn't do anything with the information, it would've been monumental task
Dude this was such a great video! I'm not even a huge player of CS:GO, plenty of hours, plenty of time trying some smokes, but that's across a decade on and off. I found it fascinating and really enjoyed the style and effort you clearly put in. Cheers.
This is my first long-form video that digs into more of the history of how CS tactics evolve over time. What did you think of this video and would you like to see more? Let me know what you’d be interested in!
Edit: There is a bot going around in the comments pretending to be me. I will only ever communicate using this account, so please do not message or interact with them!
Im interested in ancient individual and anubis :D Love your content bro
This kind of content is great. I’d love to see the change in utility and play styles on different maps over the years.
This could be extrapolated to ideas how has mid control on mirage evolved over the years, or how have rotations changed on nuke over the years.
cs esports history/stories, anything you can find
This is amazing and I want other videos like this! What about the evolution of A site dust2 tactics, showing things like the avangar smokes.
this man really watched every mirage demo in history. most sane faceit user
oh wow you're here! Hi lau!! : )
Hi lau. Ofc. you watched this masterpiece of a Video.
valorant players in shambles
12:20 wasn't that flap that did that video? lmao, i fucking remember that post.
@@motionwithoskar yeaa lmao i was waiting for the glue straw
I'd like to give this guy props, I have never played cs go, never watched a tournament, and yet I watched an entire video on it because of how it was presented, made it genuinely interesting
This.
same this video rocks
same.
You might also enjoy Wirtual's documentaries on Trackmania. They too are well made. I'd recommend to check out "Impossible Trackmania Shortcut Finally Done After 13 Years"
Same here
You know this game has such an abundance of history when someone can make a 20 minute video on 1 utility being used in 1 area of this 1 map
I really can't I watched a 20 minute video on throwing mirage window smoke. The History of this game is so rich and you are such a good story writer to explain it so nicely. thank you so much for this video
i watched this and i dont even play cs.
@@haxeplays9962 💀💀
@@haxeplays9962 same lmao
this is kind of like wirtual but csgo
I never thought something like this could be made. It just enhances my appreciation for the game and the community around it. The amount of effort you put into this is almost unimaginable. Thank you for doing what you're doing Mahone.
Blast should show this during their breaks instead of dead air. THIS is good content.
Then they would have to pay whoever was the owner of the video. If not that would be content theft.
@mr.someone5679 Originally I said ESL, but I meant Blast. The guy who made this video works for blast, which is why I thought they should show this instead of dead air.
@@Lekeing They would still have to pay him, no? I don't imagine Blast owns contents made by Mahone for his own channel.
@@Charp87okay. Then pay him
Snax must have thrown it by pressing W+A while crouched to make use of wallstrafing, as well as standing up just before (or by simultaniously) jump-throwing for extra speed. He always had super innovative line-ups like the one for heaven on Nuke where he lined himself up while running out of T spawn.
Awesome compilation and great research as usual. Thanks!
nice
Maybe youre right, but you dont wall strafe when pressing w so he would have to press W let go and then press A
@@Stoffercss Since he's angled to the left you'd be able to use w+a to press against the left side wall and get the proper forward movement I think. Coming from a surfing perspective, you'd be able to wall-strafe against the surf block by pressing w+a or w+d, the thing that changes with that is just where you are looking towards.
@@Stoffercss potentially the wall strafe and then presses w after jumping like fl0m’s smoke
After some testing, I found a standing W+A works, no need for crouch. It's kinda inconsistent but cool nonetheless.
Mahone was so dedicated he built a time machine just for this one video. I appreciate all the effort you put in and hope to see more
This must have been a tonne of work to research and record. Awesome job dude - this will go down as one of the most important historical CS videos ever! Now go take a day off :)
never was a video outdated so fast. welcome cs2!
I find it amazing that you managed to pick such a small thing about CS and managed to make it into such an interesting video
사실 좀 쓸데없기도 하지
This is the best CS:GO video ever
19:26 "So who knows what's in store for the future"
Volumetric smokes bruh
wallstrafing mentioned this video has everything
Redmoon based
I love watching the evolution of some strategy on placing blindness in a specific area of a source map in a game I don't play.
I never played CS:GO but this documentary was on point, watched it all! Amazing to see the evolution of the technique and props to you for all the research you did on this topic!!
dawg why are you here ☠️☠️☠️☠️☠️☠️☠️☠️
@@deepfriedantifreeze random recommended video? lol
@@same418 ‘lol’ common symptom of severe brain damage just because its in your recommended doesnt mean you have to watch it goofy annoying ass non csgo player bro watching a documentary on shi he don even play
Its great to see mahone getting the love and respect he's much deserved for his work explaining and demonstrating use of tactics and utility in such a majestic game
Gonna have to remake this video soon
As for someone, who dropped playing cs for qutie a long time, this content is wholesome. Thank you
I never thought I’d be so invested in learning about grenade smoke optimizations in a game I don’t ever play or know much about. This is a a testament to your great video quality, storytelling, and engaging writing which made this a pleasure to watch. Cool video, keep up the good work.
Mr Danny, what an insane video to put out. The editing on this is wild, we need more videos like this :)
Never thought I would ever watch a video this long about a specific smoke grenade spot in a game I don't play. Truly fascinating, the attention to detail and the great editing definitely promote thw idea of me watching this again, great video.
never knew that i was going to be watching a documentary video about mirage window smokes, but here i am and so are you
this has to be my favourite piece you've done, fantastic work!
Gotta be a top CSGO vid of all time. Crazy to think how its evolved to the point that now we have NADR.
I love how much work was needed to do this. Absolute quality and originality and I learnt so much.
Man imagine finding this sick video format and never making another one
He works on the blast tournaments as a weatherman analyst so he doesn’t have much time to make videos
Valve saw you doing this video and decided to make it feel old in just a few hours :)
As someone who takes great passion in theory crafting in general this video amazed me even tho I have not played csgo for a signle minute in my life
This was absolutely fascinating to watch the evolution of strat optimization and the fact that objectively more efficient plays still took time to be adopted in the highest level of play
Fantastic work, I'm subscribing and would love more stuff like this
This is amazing. CS needs more of these types of retrospectives.
Linking ancient spawn throws to mirage window honestly blew my mind man. Truly a work of art crammed into a 20 min video. Unbelievably well done. Sharing this where I can
Heard about this video on Talking Counter, so props to the boys! When ropz mentioned in the last episode that this is a nice "documentary", i was like huh? a documentary about a window smoke?
Yeah, it really was such a trip. Wish I had as much free time as you do, Mahone! Btw, your bits during pro tournaments when you analyze certain plays are sooo good. You are doing top tier content, can't imagine how much work and time you have to dedicate for a video like this. Well done!
funny how this video was made instantly outdated. rip old smokes
It's History
Great to see you at the major, probably the best man in the world for the job. Happy to see you come so far. Good luck in the future,
Very good video. I have never played CS:GO nor do I watch esports, but this video was so well made that it kept me engaged all throughout. Well done.
Dude the timing of this video was insane.
never touched cs:go in my life, but this video had me hooked from beginning to end! you did a fantastic job with this, i'd love to see more!
i was wonderin what u were cookin up and i was not expecting it but man it did not disappoint, i love how you can see the logic behind each evolution and its really cool to see which players and teams lead innovation and which teams were quickest at stealing new discoveries, i still remember when the instant window smokes came out and how excited you were about the timing windows that opened up so it makes perfect sense for u to make this video
there are so many possibilities for a series like this, i think an obvious follow up could be nuke outside smokes because of how much variation there has been there and theres been so much evolution in how teams lurk around the smokes or play thru them
It's amazing how such a seemingly very small detail as one smoke can have such a huge history behind it.
My goat with new video idea? You made my day
Such a well made video! I started watching Counter Strike last year because competitive call of duty has become absolute trash to watch. I love how much more team work is involved in CS, a more slow pace game, variety weapon choice, and they have a ton of tournaments in a year whereas in call of duty we are lucky to get 6
This was really cool to see actually. There's a lot involved in this history that I was surprised I didn't know. The fact that it got so extreme that CTs had to throw a molly through the vent early to stop the smoke is so awesome!
Source 2: "Allow me to introduce myself"
One of the most interesting and well-built csgo history videos. Great job
I know there have been many iterations of the windows smokes but I wasn't expecting a near 20mins, detailed, well-planned video!! great work!
When I saw the title I thought it is a 2 min video. Can't believe that I wacthed a 20 min video on throwing a specific smoke on a specific map. Great video
I knew I was a Counter Strike nerd for awhile. I have been playing for years and watching the pros for just as long. But man I just spent 19 minutes watching a video about ONE smoke for ONE map for csgo and was intrigued the entire time and loved every minute. Keep making this great content!
This is such a well researched, thought out video - it really blows my mind. Well done man!
the streets have been waiting
i just want to say that this was an INCREDIBLY well researched video. It'd be justified to call Mahone as a certified de_Mirage "historian" lol. Genuinely impressive. i have watched MANY Counter-Strike related videos & videos like this would make guys like 3kliksphilip proud lol. Excellent work.
Damn after all this time were back to no Jumpthrow Bind
This video is a documentary. Insanely good and very nostalgic.. Congrats.
Came to watch this again after Valve banned jump scripts.
Good that they did, tbh. Unless you mean scripts that allow easier bhops.
Jumpthrowing is so much easier in CS2, so there is really no need for that.
@@SyRose901 Never used them myself, it's a good change
oh boy oh boy a 20 minute video about one specific smoke in the video game counter-strike:global offensive, cant wait to learn something new today
Based Perfect Dark OST user. Amazing video.
holy this is top tier content man keep making stuff like this PLEASE
actual gold quality
looking at ur previous vids, im subbing but hoping u dont do more of this. this type of content is the future of growth on your channel, 1000%%%
youve made a video with large interest but no one makes stuff like this
like i watch kliks and warowl, they never do stuff like this
Its 2023.. cs2 is out...i still miss my window smoke
Watched the video from start to end. A nostalgia trip and revelation in one. Had no idea there could be so much behind it. Really appreciate the pain-staking research!
1 year later and jump throw binds are banned
I thought this video was going to be boring. I was proven dead wrong you made a video about the history of a smoke throw and made it extremely entertaining and easy to follow. Thanks
As someone who likes to spend hours upon hours finding new smokes alone on an offline server, this video made me very happy :)
Insane video. U must have watched so many demos, i cant believe it. Well done, enjoyed every second of it.
hah, it`s my reddit post on 18:14
now time to see the evolution of the window smoke in CS2
Constantly checking your channel for a new upload. I understand content like this takes a while but boy is it worth the wait
now it has evolved yet again
Tha ls for uploading again mahone! Really loved your pro demos and hope to see more in the future.
i always felt like lining smokes up with the geometry was such a weird (unintended?) mechanic, but its depth knows no bounds and this video shows off how valve letting players creativity run wild has resulted in an incredibly high skill ceiling.
The technique's evolution - and this very video - are so beautifully nerdy! Thanks for making this!
Well its going to be very differentiere now
Amazing work dude! Was absolute pleasure to watch all details on Smoke history. Lets get Ready for CS2 smoke action!
I've watched csgo for over 7 years and this is the best csgo video I've ever watched.
haven't played csgo in a year. somehow you made me watch 20m of a csgo video about a SMOKE. great work
can you go over the history of the A ramp meta in vertigo? i think the evolution was pretty interesting
By week 5 astralis had some insane utill
@@jonas440 by 5 minutess after map launched*
Kinda miss the time when I was actively competing cs in smaller leagues and had hundreds of lineups memorized incuding every useful instant spawn smoke from every spawnpoint. Even CT smokes.. WHERE DID THAT MEMORY GO. I stopped playing in early 2022 and tend to forget so many things... How as I capable of remembering which pixel to align my xhair with...
Sometimes I'm asking myself whether or not the Game Devs implement this on purpose and are well aware of these possibilities way before teams find this out and use it (like the exact textures etc. required for the perfect throws) or if this is just something that is randomly there.
they could simply keep in mind the possibilities and make sure the buildings or whatever they can use are detailed enough so they can be used for lineups by the community
Great video, Mahone. My brother. I love how it took 8 years to figure out the perfect smoke
Ironically, with new tickrate system there might be different 2023 technique
new smoke system is much more important lol, i cant wait to see how it fills corridors
@@maksitaxi true
I said in my head that this deserves hundreds of thousands of views and low and behold it has 1.5m!! congrats dude
Old video, cs2 smoke when?
Waiting on a full smoke video for each map and for each side that has use for them. Sweet video man.
Damn and just now you need to remake the video cuz of Source 2 😂😂
Can’t believe that you got me hooked with that story about a smoke grenade in CS. Super interesting, incredible and all told in a great videos! Probs for that
no way you are real dude
true xddd
Valorant smokes: pull out iPad
I missed your content so much, glad you uploaded!
this video now needs an update 💀
This man has a 19 minute video on one smoke lineup. Amazing
Aged like milk
What can I say? It's absolutely lovely.
Even if you looked for bunch of smokes thrown in the demos across the years and didn't do anything with the information, it would've been monumental task
Well, now this video is instantly out of date.
bro just dropped his dissertation on the mirage smoke
ngl this was fire would love more content like this
great timing for this video. Now CS2 just made it useless
Why?
The research done for this is crazy, wow
Cs2
never thought i would watch a 20 minute video on one smoke. Good shit
already outdated cs2!!!!
Dude this was such a great video!
I'm not even a huge player of CS:GO, plenty of hours, plenty of time trying some smokes, but that's across a decade on and off. I found it fascinating and really enjoyed the style and effort you clearly put in. Cheers.
this not aged well
I'm happy for you this to pop off. Keep going