[Extra] Prehistorik 2 (DOS) (Expert) - Minimum% + Zero Score Challenge

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 16

  • @Pinkio
    @Pinkio 2 роки тому +3

    that challenge completed is beyond unbelievable

  • @prehistorikman1990
    @prehistorikman1990 2 роки тому +1

    OMG! That was really breathtaking!

  • @LeChatAbsinthe
    @LeChatAbsinthe Рік тому +1

    09:55 - a master piece in dodging 🙌🙌🙌

  • @j.h.6672
    @j.h.6672 Рік тому +1

    Try the game 'I wanna be the boshy' there are some Prehistorik 2 flashbacks.

    • @OCTAGRAM
      @OCTAGRAM Рік тому +1

      IIUC only flashbacks. No this amount of secrets.
      I yet to check Prehistorik Man from same vendor. On SNES emulator should be doable with saves

  • @j.h.6672
    @j.h.6672 Рік тому +1

    Is there any discord community on this game or probably all titus titles altogether on this engine?
    Was there any open source implementations of Prehistorik 2?

    • @VidGamGoodGame
      @VidGamGoodGame  9 місяців тому +1

      I don't really know much info on these...aside from the fansite with all pre2 info

  • @j.h.6672
    @j.h.6672 2 роки тому

    I accidentally found out that almost every level of this game has a secret order of eating which will earn you more points and may give you different bonuses. Check 7M score run by Retro Gaming - he got more points than you usually get.
    Ready for a new challange? 7.5 or even 8M score in one run :)

    • @VidGamGoodGame
      @VidGamGoodGame  2 роки тому

      I've seen that video also, but I feel like there is too much rng to study and find a specific way to gain maximum bonuses - which means requiring brute force to collect food in order. Though from what I observe playing this game, it surely does nearly always providing same set of food if eaten in certain order. So, it might be true in theory that the rng is same for the food at least if same action is performed every time the game is resetted. But currently we don't have a lot of resource to scientifically study the rng so it will involve a lot of trial and error and very frustrating.
      Besides, there are also many alternative ways to gain more score and even overflow the score within single run such as beating the snakes in hallway in Level 9 which endlessly spawns after collecting every food without dying, which though time consuming is still way faster than trying to find out order of food. :P

    • @j.h.6672
      @j.h.6672 2 роки тому

      @@VidGamGoodGame Do you know any food order pattern just for an example? I can't think of any. How does this actually work?

    • @VidGamGoodGame
      @VidGamGoodGame  2 роки тому +2

      I've only learned of one example from level 1, where there are 2 different sets of food provided each time the game is resetted and started from level 1. I don't remember all the details, but for the normal set (since it happens regularly I assume it is the normal set) an example is in the cave in level 1, a pacman-like food will come out of the hidden secret. But very rarely on different runs, a special set of food will be provided in Level 1, which changes the order of food, for example in the cave the pacman-like food is replaced by cake in the hidden secret containing 3 items.
      I just remembered another example in Level 1, in normal set the first item come out of the hidden secret at the higher platform above the bridge at the very beginning of section just before the cave it is a cheese-like food, whereas for special set the first food is not cheese.
      Unfortunately even with this example, I believe I did the same action in order, which even I cannot find a way to explain why and how the set of food is determined for first level. Maybe the action is very precise, maybe there is specific rng for first level? I have no idea also actually. Everything that I mentioned here is what I observed and mere sepculation, and I might also be providing wrong info as well. I think, for now, the food rng is impossible to be determined by using normal gameplay unless we can find a way to decipher the code and brute forcing the ideal path.
      EDIT: Ok, I've checked back the videos, and in No Death Guide video the first item is not cheese while other videos do have cheese, but the cave is still providing pacman-like food, so I think either my memory is fuzzy or the food order has random rng for those that are hidden in secrets. That means the normal-specific set theory might be no longer correct, so the food rng still remains a mystery. But since I've seen the same sets of food as far as I observed, I can only speculate the rng with a few specific food pattern is assigned to each hidden secret that needs hitting to spawn the food. I might also be wrong, so I think its best not to worry too much about it until there is a tool to decipher the coding of food rng.

    • @j.h.6672
      @j.h.6672 2 роки тому

      @@VidGamGoodGame As far as I understood, Retro Gaming says below his video something like there are different routes that give different food or even if you have like one death, it will change something. But he never explained in details.

    • @VidGamGoodGame
      @VidGamGoodGame  2 роки тому +2

      I think it is most likely pseudo-rng which is commonly used in most games to simulate randomness. It changes food spawning based on the hero's movement, but in theory if the game is resetted and the movement is replayed perfectly, the food generated will be the same as previous playthrough for this game, but in real life it is impossible to replicate previous movement perfectly so the food becomes different upon replaying, or another set of food is generated for said movement path, like e.g. path A gives ice cream, path B gives burger, and then there are millions of path that give different combinations of food, so maybe this is how it works.

  • @OCTAGRAM
    @OCTAGRAM Рік тому

    Outstanding tribe leader! Ehm... good job?

  • @speedylff5217
    @speedylff5217 3 роки тому +1

    XD nice run!