Easy Baking Issue Solved! [Transferring/Linking UV's] in Blender & Substance Painter

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 6

  • @Titanscreaming
    @Titanscreaming 8 місяців тому

    Wow your Blenderskills are pro! clean!

    • @racheleprojects
      @racheleprojects  8 місяців тому

      Aw thank you! I'm always learning with each project :D

  • @GabGonLouCar
    @GabGonLouCar 7 місяців тому +1

    Good tutorial but I not very well understood it

    • @racheleprojects
      @racheleprojects  7 місяців тому

      Oh no I’m sorry to hear. Is there anyway I can help/improve with that?

  • @ten-ub4xd
    @ten-ub4xd Рік тому

    what is 'the cage'???

    • @racheleprojects
      @racheleprojects  Рік тому +1

      a cage is a simplified representation of a high-resolution model that acts as a reference during various processes like texture baking or deformation. It serves as a boundary or shell that guides the transfer of details onto a lower-resolution model, ensuring accurate projection of information while optimizing performance and reducing computational complexity.