Substance Painter to Marmoset Toolbag 4 Rendering Workflow Tutorial 2021
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- Опубліковано 17 вер 2024
- Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc.
In this video we are going to export the textures from Substance Painter and render our models in Marmoset Toolbag 4.
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Check out our more helpful videos:
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Thanks so much! Helped me for my project in class
Glad it helped.
simple and neat explanation ... thanks man
the normalmap of the metal part looks wierd. it has some strange lines
thanks sir well explained
Thanks for watching
Thank you very much ! Respect !!!
Gracias!!
I imported my unreal maps from Substance Painter into Marmoset. The head is cut off the body. In Substance Painter I see no junction, but returning in marmoset the light discover it, what should I fix?
You can use ACES Lut for substance painter to match the lighting with Unreal.
If you need further help then reach out via Instagram or Discord. Links are in the description.
Like your video
Thanks
Where do i add my Height Map?
In displacement.
But for this model you don't neend height map because your normal map contains all the necessary information
@@3dwolf thank you
Render not working bro (F11) help please 😢
What's the error showing?