I'm just now getting back in XV2 after 4 or so years and this video is extremely informative for someone who last played when max was 99. I got a really good understanding of how different the leveling system is once you go even further beyond (pun intended). Even reading these comments, people who've played since release are also learning new things which shows that you really did your research as well as explaining what the case in the future could potentially be. You're over here like Einstein with this, and if you are spot on that'd be insane! Props to you and I hope to see more videos like this in the future! Keep it up.
Hey, I'm glad you're returning to XV2! I hope this gives you a good idea on how things are now and how they will be in the future. I hope to post more in the future. I'm glad that people are enjoying what I've made!
Holy fucking shit, my mind got blown with all the new and interesting info I just learned. Secondly, if the game keeps anything remotely like this, XV2 is only going to continue to get MORE fun and interesting than it already has been.
thank you so much for making this video cause I was wondering where I could find more info on stat changes from the level caps as info for xenoverse is hard to find🐪 (also would you happen to know where I can find all the stats every character? cause I really wanna know where some characters will be at health and stamina wise)
Grate vid, notably, for ramekins at 6 bars of helth would get ¼ of that as helth regen, so 1.5, if damage stays where it is you could use any 10% damage reduction SS to survive most 3 bar ults and then fully heal from it
@@Rechow The doc will help calculate KI and STM for level 180 and 199. RDF will be happy and finally relax when the DLC comes along. Congrats on over 600 subs btw
So, if health gets more than damage now. Would a build that only has investment in health, ki, and stamina be viable? More so than only damage investing builds? Issue is if the stamina and ki cap don’t increase.
Well most advanced builds now use QQ bangs with 4 stats getting + 5's, With this you get 8.5ish ki so more than enough to dump lots of high damage skills, then you can go to 13 stamina with something like 130 ish points , so you get then 200 in blast and ether 170 to basic attack OR helth for nemeks, I'm down playing how optimised this builds can get but basically you already have all the ki you need and we will just keep getting more for free so ignor it and amp up everything else
I was looking for a video like this. I was wondering what the raw damage and stat difference for each level is with no investments. Like how weak is a lv 1 cac compared to a lv 199 cac? Ive been nerding out over the fact that the cac's are strong enough even now to solo expert mission bosses at lv 160.
Hey! Really loved this video! Great to see the changes that could potentially happen with DBXV2 given these multipliers are utilized. I did have a question (a tiny bit unrelated). At about 4:32 you start displaying cast character stats for showcasing the multipliers (ex. The HP stat). I have been looking for something that shows the cast character base stats for a while, but since I play on console I have had a very difficult time finding a resource for these numbers (the level 140 update also did not help with that visually). Would you happen to know of a resource or document that contains these numbers for the entire cast? Totally okay if not, I’m just a bit surprised I haven’t been able to find one. Thanks!
@jogahazard1710 Hey, I'm glad you enjoyed the video! On PC, you can find the base stat of all of the presets in the game in the "parameter_spec_char.psc" file. It's a bit tricky to read, but its all there. As far as I know, there's not really a resource that is easy to read for console players or people that aren't as good with mods. Perhaps that could be a future project.
So... Health will scale greater at higher levels for our OCs and some cast characters to, custom mentors getting such a big nerf all around might be fine as some of them are just outright OP... Regardless i deleted the game just now as i have been playing for the past 8 years, i figure its time to move on to something different
At this rate your CaC can become a raid boss.
Wait until you find out about crystal raids
When everyone is raid boss, no one will be.
I'm just now getting back in XV2 after 4 or so years and this video is extremely informative for someone who last played when max was 99. I got a really good understanding of how different the leveling system is once you go even further beyond (pun intended). Even reading these comments, people who've played since release are also learning new things which shows that you really did your research as well as explaining what the case in the future could potentially be. You're over here like Einstein with this, and if you are spot on that'd be insane! Props to you and I hope to see more videos like this in the future! Keep it up.
Hey, I'm glad you're returning to XV2! I hope this gives you a good idea on how things are now and how they will be in the future. I hope to post more in the future. I'm glad that people are enjoying what I've made!
Holy fucking shit, my mind got blown with all the new and interesting info I just learned.
Secondly, if the game keeps anything remotely like this, XV2 is only going to continue to get MORE fun and interesting than it already has been.
@@spidermanshark2 I'm glad you could learn! I'm also excited for the future of XV2 :D
thank you so much for making this video cause I was wondering where I could find more info on stat changes from the level caps as info for xenoverse is hard to find🐪 (also would you happen to know where I can find all the stats every character? cause I really wanna know where some characters will be at health and stamina wise)
Grate vid, notably, for ramekins at 6 bars of helth would get ¼ of that as helth regen, so 1.5, if damage stays where it is you could use any 10% damage reduction SS to survive most 3 bar ults and then fully heal from it
*and looking at total HP after damage reduction(HP x 10%DR=EHP) 6.5 bars of helth becomes 7.15EHP XD scary
Good Video Rechow
@Kinginron thank you very much! I worked really hard on this one. I'm glad you enjoyed it
@@Rechow The doc will help calculate KI and STM for level 180 and 199. RDF will be happy and finally relax when the DLC comes along. Congrats on over 600 subs btw
Oh I didn't notice. Thank you!
Oh yes I learnt a lot, I appreciate you making this video👍
@@UVConverge I'm glad you learned a lot! If you enjoyed the video, then my hard work was worth it
@ 100% worth it! Hard work pays💪👏
So, if health gets more than damage now. Would a build that only has investment in health, ki, and stamina be viable? More so than only damage investing builds? Issue is if the stamina and ki cap don’t increase.
Well most advanced builds now use QQ bangs with 4 stats getting + 5's,
With this you get 8.5ish ki so more than enough to dump lots of high damage skills, then you can go to 13 stamina with something like 130 ish points , so you get then 200 in blast and ether 170 to basic attack OR helth for nemeks,
I'm down playing how optimised this builds can get but basically you already have all the ki you need and we will just keep getting more for free so ignor it and amp up everything else
I was looking for a video like this. I was wondering what the raw damage and stat difference for each level is with no investments. Like how weak is a lv 1 cac compared to a lv 199 cac? Ive been nerding out over the fact that the cac's are strong enough even now to solo expert mission bosses at lv 160.
Hey! Really loved this video! Great to see the changes that could potentially happen with DBXV2 given these multipliers are utilized.
I did have a question (a tiny bit unrelated). At about 4:32 you start displaying cast character stats for showcasing the multipliers (ex. The HP stat). I have been looking for something that shows the cast character base stats for a while, but since I play on console I have had a very difficult time finding a resource for these numbers (the level 140 update also did not help with that visually). Would you happen to know of a resource or document that contains these numbers for the entire cast? Totally okay if not, I’m just a bit surprised I haven’t been able to find one. Thanks!
@jogahazard1710 Hey, I'm glad you enjoyed the video!
On PC, you can find the base stat of all of the presets in the game in the "parameter_spec_char.psc" file. It's a bit tricky to read, but its all there. As far as I know, there's not really a resource that is easy to read for console players or people that aren't as good with mods. Perhaps that could be a future project.
@Rechow Thanks for the reply! I’ll check this out, hopefully someone is willing to make a resource one day!
I made it in time 😂
@@thatasianwaiter4559 glad you made it!
Nerd
Born to game, forced to calculate😢
So... Health will scale greater at higher levels for our OCs and some cast characters to, custom mentors getting such a big nerf all around might be fine as some of them are just outright OP... Regardless i deleted the game just now as i have been playing for the past 8 years, i figure its time to move on to something different
The level of your character doesnt matter as a well more skilled lower leveled player can still win against a higher leveled player
Are you that more skilled player?
@Rechow Mixture of both, as I too lost against some lower levelled players
is it Autism