Similar to you, I was running a version that I called "Deuce" as far back as 2013. I got it from Tony Demeo's Gun Triple Option. We just kept our option rules (2 double teams) and then I'd lock my playside slot on the end as you illustrated with the "Y" rather than having him climb to the next level as he would do on our option play. I added rpo's in 2015 and had good success. We weren't big up front, but 2 on 1 is normally a good thing. Good stuff coach.
In my (admittedly limited) experience: Highschool teams tend to do better with Duo than zone because its a bit easier to block, but maybe even nore importantly, it's a lot more fun since there's less thinking and more hitting
This is a great Video, and you should apply the veer ideas to duo as well, we double the end, read the end and kick the end. Widen your splits when reading him and run it at a 1-5 tech, just beware if the backer is outside lock on the end and read the backer. We also changed the read of the Duo for the backs this year. We found they had to much trouble finding/reading the PSLB so we went to a old school power idea and told them A-B-C take first open gap. We found the backs weren't playing FAST :) Start by coming downhill and then take ABC like Power and we got a lot of bounce from it as well as team collapsed on A-B and we took it outside. We ran the play from split back a lot using the UNM mesh and one back in the playoffs to spread out teams.
@@CoachMac In a nutshell, it’s wing t from the shotgun(buck, belly, counter, jet) with added RPO and qb run wrinkles. Coach Kenny Simpson is a good resource.
Well then I probably can't do it better than him!!! But if you look at my older UA-cam stuff that is basically what we ran. Very similar in nature to that it sounds like.@@RiverJunkie
Have you used duo with a hand down TE? I love the look, it widens that DE another gap and limits the effectiveness of the squeeze technique being taught by defensives in this play. I also have a change up, same look/same play except now we have the TE run an Rpo “pop pass” and read the play side MLB. The De being wider allows the time we need not to get the qb killed.
@@CoachMac Yeah, teaching those kids to double team and how to vault off of it to engage the second level were challenging went I taught it to middle schoolers. Like all things, it takes time and reps.
If a team has a small offensive line can’t they run wide zone running plays like Mike Shannahan used to run and his son is running in San Francisco with the 49ers?
@@CoachMac I thought all you have to do is have the whole line block to one side and have the back side o-lineman seal the backside D-lineman (aka chop block). Then the running back reads the gaps front to back. He decides which gap to run through on his 3rd step and then runs through that gap on his 5th step.
@@OriginalSleepWalker IZ is more of a "divide play" where your trying to get the defense running/moved one direction and cut back. True Split Zone is the easiest to think of this theory so in that first picture he has drawn up the RT base block on the right DE, RG base block the 3Tech, Center can either work forward to make sure the 3T doesn't spike across RG face and then work to the Mike OR can work a backside combo with LG but still working to the Mike, LG is either working the double with the Center through the Nose or if he's by himself that usually is almost taught like a down block on the Nose, LT "free release" and block the W. Then the Sniffer/Y-Off faxes across and kicks out/whams the left DE and in theory the back is pressing the frontside (right) A Gap but the play is really designed to wind back into the backside A or B Gap. As you can see from my explanation above, if you run IZ/Split Zone to the right in that first picture coach has drawn up you possibly only get 1 true double team. Duo is more of a downhill run where you are going to guarantee that you get 4 OL on 2 interior DL working to the 2 interior LBs (unless LBs walk up or interior DTs slant all over). Then there is only 1 base block from an OL on a DL and your Y Off player is a solo block on a DE. If you don't have a hammer kid there at that spot, the beauty of this play is that kid doesn't have to be a killer necessarily and if he's really just an athlete you can run this play and turn it into a read theory with a Q pull off who Sniffer would normally block OR RPO with the Sniffer.
Similar to you, I was running a version that I called "Deuce" as far back as 2013. I got it from Tony Demeo's Gun Triple Option. We just kept our option rules (2 double teams) and then I'd lock my playside slot on the end as you illustrated with the "Y" rather than having him climb to the next level as he would do on our option play. I added rpo's in 2015 and had good success. We weren't big up front, but 2 on 1 is normally a good thing. Good stuff coach.
Great Stuff Coach
In my (admittedly limited) experience: Highschool teams tend to do better with Duo than zone because its a bit easier to block, but maybe even nore importantly, it's a lot more fun since there's less thinking and more hitting
I would agree with that statement!!!
This is a great Video, and you should apply the veer ideas to duo as well, we double the end, read the end and kick the end. Widen your splits when reading him and run it at a 1-5 tech, just beware if the backer is outside lock on the end and read the backer.
We also changed the read of the Duo for the backs this year. We found they had to much trouble finding/reading the PSLB so we went to a old school power idea and told them A-B-C take first open gap. We found the backs weren't playing FAST :) Start by coming downhill and then take ABC like Power and we got a lot of bounce from it as well as team collapsed on A-B and we took it outside. We ran the play from split back a lot using the UNM mesh and one back in the playoffs to spread out teams.
Good stuff
Love it coach! I’ve been reading on the Gun-T scheme. Your thoughts on it would be a good video.
I really don't know much about it, would have to research it.
@@CoachMac In a nutshell, it’s wing t from the shotgun(buck, belly, counter, jet) with added RPO and qb run wrinkles. Coach Kenny Simpson is a good resource.
Well then I probably can't do it better than him!!! But if you look at my older UA-cam stuff that is basically what we ran. Very similar in nature to that it sounds like.@@RiverJunkie
Have you used duo with a hand down TE? I love the look, it widens that DE another gap and limits the effectiveness of the squeeze technique being taught by defensives in this play. I also have a change up, same look/same play except now we have the TE run an Rpo “pop pass” and read the play side MLB. The De being wider allows the time we need not to get the qb killed.
We never did but i certainly see how a TE makes the play more effective
Hey coach….tag me in the video of you showing your version of duo as a read play. Or just comment that link
Would you recommend duo for middle school aged kids?
The simplicity of the scheme is amazing. Just might have a hard time moving people off the ball.
@@CoachMac Yeah, teaching those kids to double team and how to vault off of it to engage the second level were challenging went I taught it to middle schoolers. Like all things, it takes time and reps.
If a team has a small offensive line can’t they run wide zone running plays like Mike Shannahan used to run and his son is running in San Francisco with the 49ers?
You can try yes, difficult scheme in HS
@@CoachMac I thought all you have to do is have the whole line block to one side and have the back side o-lineman seal the backside D-lineman (aka chop block). Then the running back reads the gaps front to back. He decides which gap to run through on his 3rd step and then runs through that gap on his 5th step.
Hey Coach Mac, video idea.....contrast duo vs inside zone
@@OriginalSleepWalker IZ is more of a "divide play" where your trying to get the defense running/moved one direction and cut back. True Split Zone is the easiest to think of this theory so in that first picture he has drawn up the RT base block on the right DE, RG base block the 3Tech, Center can either work forward to make sure the 3T doesn't spike across RG face and then work to the Mike OR can work a backside combo with LG but still working to the Mike, LG is either working the double with the Center through the Nose or if he's by himself that usually is almost taught like a down block on the Nose, LT "free release" and block the W.
Then the Sniffer/Y-Off faxes across and kicks out/whams the left DE and in theory the back is pressing the frontside (right) A Gap but the play is really designed to wind back into the backside A or B Gap.
As you can see from my explanation above, if you run IZ/Split Zone to the right in that first picture coach has drawn up you possibly only get 1 true double team.
Duo is more of a downhill run where you are going to guarantee that you get 4 OL on 2 interior DL working to the 2 interior LBs (unless LBs walk up or interior DTs slant all over). Then there is only 1 base block from an OL on a DL and your Y Off player is a solo block on a DE. If you don't have a hammer kid there at that spot, the beauty of this play is that kid doesn't have to be a killer necessarily and if he's really just an athlete you can run this play and turn it into a read theory with a Q pull off who Sniffer would normally block OR RPO with the Sniffer.