My headcanon is that the entirety of Violence used be like the first level’s maze, only flatter, stretching out infinitely as gigantic stretch of labyrinthean halls, trenches, occasional towers. The entire purpose of the layer was to “paint it red” with the blood of sinners, like a giant canvas. Only, by the time we get there, it’s completely covered with a sea of corpses, cut by rivers of blood. The architecture is completely annihilated and buried under the masses of bodies, and the only combatants remaining are the machines. Hell gave humanity a canvas, and we threw the whole bucket of paint at it, and then we threw the empty bucket and paintbrushes at it and stomped all over it until it was broken into a thousand pieces, and Hell loved every second of it XD
I have a pretty similar headcanon; When the layer was first created it was only white mazes, white towers, kilometers upon kilometers of white walls, floors, and roofs (like in 7-1), sometimes it would hide small forests (like 7-3) but they were also surrounded by white buildings, everything seemed so similar yet so different at the same time. The layer was enough for early civilizations; ancient Greeks, Romans and other were driven crazy by it. But as time passes, humanity only became more and more violent, slowly destroying these white mazes; sinners were destroying what was supposed to destroy them. They were becoming more violent than hell itself. The pinnacle of this violence was the machines, they brought destruction with them that no sinner could hope to achieve, inhabited by the machine, the layer slowly crumbled; this destructive power was to much for the layer to handle. By the time v1 arrived, most of the layer was turned into ruins, pretty similar looking to battlefields, with trenches, destroyed building, etc: places for the machines to pursue what they were built for; combat ( as seen in 7-2). But some machines were so powerful that nothing was left, where they stood, the layer was unrecognizable; no more white walls, not even ruins, only ashes and these machines; kilometers of nothingness only machines to be seen (7-4)
@@Shadoenix agreed, this makes sense as to why the further away from the garden we get, the more destroyed it is (7-2 being a warfield, large amounts of structure remain, 7-3 is forest, still quite a bit but then 7-4 is just a desert)
personally, my headcanon is that it started as just the desert in 7-4 and the forest, and sinners there just fought, while the main circle of violence was just a wasteland. Then Minos built the garden of forking paths for the minotaur over the wastelands of violence, trapped the minotaur inside, and then hell grabbed some of the husks and forced them into the maze. Over time, as sinners became restless, killing eachother, the entire building got wrecked. The machines coming in likely didn't help either, as Guttermen, Guttertanks, Streetcleaners, Sentries (machines we see in layer 7, im pretty sure hell itself brought down the earthmovers) began also wrecking the place, turning the wasteland into a battlefield. And then V1 comes along and kills everything again or smth, the escape thing probably happened sometime after or before the machines came down, as the sinners agreed to themselves, that this maze wasn't going to last them, so they tried to escape, and then mannequin lore and allat
Keep in mind Hakita has been improving his composition skills steadily, Violence is the pinnacle of Hakitas skill as a game dev and as a musician in my personal opinion
4-1 and 6-2 gabe are still on my top list, but bro violence.. new top 10 1. War Without Reason (7-4) 2. The World Looks Red (7-1) 3. The Death Of Gods Will (6-2) 4. Dune Eternal (4-1) 5. Suffering Leaves Suffering Leaves (7-3) 6. Hear! The Siren Song Call of the Dead (7-2) (i liked the WIP better) 7. Danse Macabre (7-3) 8. A Shattered Illusion (1-1) 9. Duel Reprise (4-4) 10. Order (P-1)
Everyone is saying that the LEITMOTIF in this Layer is going to be used in the P-3 theme, but we still have two more Layers before we can deduce that. The LEITMOTIF that is used is probably just for Violence.
I have a feeling the P-3 leitmotif will come from Fraud. Violence wouldn’t really be an interesting way to introduce a new king from one of the layers, nor does treachery, but FRAUD sounds like it’ll be REALLY interesting, perhaps hearing a few violence leitmotifs here and there. Also some people theorized we might meet God in the fraud layer but I doubt it. Just look at the terminals and it kinda already shuts down the theory. Currently my favorite Ultrakill fan level and fan track is fraudulence. I hope hakita takes inspiration from it and/or takes some of the music Marzuku made because the music is amazing. But who knows maybe Hakita will make it even better than the fraudulence fan concept.
I can appreciate putting in the unused parts of War Without Reason in this mix. I was thrown for a second, but once I realised what it was, I was pretty thankful. It's nice hearing all the ideas that go into the music for this game honestly~
God The World Looks White is just so eerily terrifying because of how… “off” everything feels in the beginning of 7-1. Everything from the still mannequins to the white and sterile environment just manages to capture that vibe of being in a seemingly safe place yet having that feeling of there being something very wrong with all of it. Massive props to Hakita once again
@@TeethSkylark yeah the Mannequins still really freak me out because of how they quickly skitter around like some sort of insect (which doesn’t help me at all cuz I have a big phobia of bugs and spiders) so my brain pretty much instantly panics when I see them approach at Mach 10
The flashbang, the buncha mannequins room and them turning to look at you when you take the skull, the jumpscare, the buncha mannequins(tm) being gone when you go back, all perfect
it's an excerpt from the minotaur's terminal entry which mentions a redacted figure, I put it over the screen as a little easter egg since I have a personal hunch that this figure is related to the motif that plays when it is overlayed on screen (it's also on during 13:34 and 11:56)
My headcanon is that the entirety of Violence used be like the first level’s maze, only flatter, stretching out infinitely as gigantic stretch of labyrinthean halls, trenches, occasional towers. The entire purpose of the layer was to “paint it red” with the blood of sinners, like a giant canvas.
Only, by the time we get there, it’s completely covered with a sea of corpses, cut by rivers of blood. The architecture is completely annihilated and buried under the masses of bodies, and the only combatants remaining are the machines.
Hell gave humanity a canvas, and we threw the whole bucket of paint at it, and then we threw the empty bucket and paintbrushes at it and stomped all over it until it was broken into a thousand pieces, and Hell loved every second of it XD
I have a pretty similar headcanon; When the layer was first created it was only white mazes, white towers, kilometers upon kilometers of white walls, floors, and roofs (like in 7-1), sometimes it would hide small forests (like 7-3) but they were also surrounded by white buildings, everything seemed so similar yet so different at the same time. The layer was enough for early civilizations; ancient Greeks, Romans and other were driven crazy by it. But as time passes, humanity only became more and more violent, slowly destroying these white mazes; sinners were destroying what was supposed to destroy them. They were becoming more violent than hell itself.
The pinnacle of this violence was the machines, they brought destruction with them that no sinner could hope to achieve, inhabited by the machine, the layer slowly crumbled; this destructive power was to much for the layer to handle. By the time v1 arrived, most of the layer was turned into ruins, pretty similar looking to battlefields, with trenches, destroyed building, etc: places for the machines to pursue what they were built for; combat ( as seen in 7-2).
But some machines were so powerful that nothing was left, where they stood, the layer was unrecognizable; no more white walls, not even ruins, only ashes and these machines; kilometers of nothingness only machines to be seen (7-4)
i like it! that’s good!
@@Shadoenix agreed, this makes sense as to why the further away from the garden we get, the more destroyed it is (7-2 being a warfield, large amounts of structure remain, 7-3 is forest, still quite a bit but then 7-4 is just a desert)
personally, my headcanon is that it started as just the desert in 7-4 and the forest, and sinners there just fought, while the main circle of violence was just a wasteland. Then Minos built the garden of forking paths for the minotaur over the wastelands of violence, trapped the minotaur inside, and then hell grabbed some of the husks and forced them into the maze. Over time, as sinners became restless, killing eachother, the entire building got wrecked. The machines coming in likely didn't help either, as Guttermen, Guttertanks, Streetcleaners, Sentries (machines we see in layer 7, im pretty sure hell itself brought down the earthmovers) began also wrecking the place, turning the wasteland into a battlefield. And then V1 comes along and kills everything again or smth, the escape thing probably happened sometime after or before the machines came down, as the sinners agreed to themselves, that this maze wasn't going to last them, so they tried to escape, and then mannequin lore and allat
In my opinion violence has the best music out of any of the layers
Goes so hard
🔥
But greed 4-1 and 4-2 tho...
Pretty sure this layers soundtrack was to rival Tenebre Rosso Sangue.
Keep in mind Hakita has been improving his composition skills steadily, Violence is the pinnacle of Hakitas skill as a game dev and as a musician in my personal opinion
4-1 and 6-2 gabe are still on my top list, but bro violence..
new top 10
1. War Without Reason (7-4)
2. The World Looks Red (7-1)
3. The Death Of Gods Will (6-2)
4. Dune Eternal (4-1)
5. Suffering Leaves Suffering Leaves (7-3)
6. Hear! The Siren Song Call of the Dead (7-2) (i liked the WIP better)
7. Danse Macabre (7-3)
8. A Shattered Illusion (1-1)
9. Duel Reprise (4-4)
10. Order (P-1)
@@BatuhanDere bro how do you even like shattered illsuion and why order is soo low...
Everyone is saying that the LEITMOTIF in this Layer is going to be used in the P-3 theme, but we still have two more Layers before we can deduce that. The LEITMOTIF that is used is probably just for Violence.
Requiem leitmotif:
@@anshsgh6092
That was in the Second layer.
@@ZackagonXM well it contains Requiem leitmotif, but which music doesn't?
I have a feeling the P-3 leitmotif will come from Fraud. Violence wouldn’t really be an interesting way to introduce a new king from one of the layers, nor does treachery, but FRAUD sounds like it’ll be REALLY interesting, perhaps hearing a few violence leitmotifs here and there.
Also some people theorized we might meet God in the fraud layer but I doubt it. Just look at the terminals and it kinda already shuts down the theory.
Currently my favorite Ultrakill fan level and fan track is fraudulence. I hope hakita takes inspiration from it and/or takes some of the music Marzuku made because the music is amazing.
But who knows maybe Hakita will make it even better than the fraudulence fan concept.
@@cloakergaming76there is no requiem letmtotif in violence.
The World Looks Red (Evil)
Red Evil? More like:
REsiDent Evil.
@@varcon9117 You got my like.
@@varcon9117take my like and fuck off
The World Looks White (Neutral)
@@varcon9117 rede
I can appreciate putting in the unused parts of War Without Reason in this mix. I was thrown for a second, but once I realised what it was, I was pretty thankful. It's nice hearing all the ideas that go into the music for this game honestly~
What the fuck is that "~" for bro😭
the world is your canvas, so pick up a brush and paint it r e d
God The World Looks White is just so eerily terrifying because of how… “off” everything feels in the beginning of 7-1.
Everything from the still mannequins to the white and sterile environment just manages to capture that vibe of being in a seemingly safe place yet having that feeling of there being something very wrong with all of it.
Massive props to Hakita once again
I feel that. The first and second time I played 7-1 the first time the mannequins moved I jumped in my chair
@@TeethSkylark yeah the Mannequins still really freak me out because of how they quickly skitter around like some sort of insect (which doesn’t help me at all cuz I have a big phobia of bugs and spiders) so my brain pretty much instantly panics when I see them approach at Mach 10
The flashbang, the buncha mannequins room and them turning to look at you when you take the skull, the jumpscare, the buncha mannequins(tm) being gone when you go back, all perfect
@@MagoDraws I don't have phobia for bugs and spiders, yet I panicked as heck when they approached me suddenly. That was a literal jumpscare for me.
I like how rest of the pics are their layer maps while 7-4 is live benjamin reaction
The guy painting the world red when they meet the guy painting the world white:
Doja cat vs Hakita
gabriel makes me paint the world white
@@tranzient ISNT ANY ONE GONNA CALL THIS DUDE OUT AND LET HIM BE😭😭😭
@@ALPHAxZAIFthis is like the average ultrakill fan’s reaction to gabriel i think so
@@llllavemder nah they more wild
5:10 combat version jumpscare
14:45 cleanest transition
Bull of Hell goes so hard
It's so hateful sounding I love it
The most scary thing is when a bunch of statues crawl at u with super speed
i hate that scene
War without reasons got me and hello benjamin
The world looks red clean version makes my v1 ascend into to heaven
i dont need you anymore, for we are blessed with a spotify release ive just discovered
live [this is the only way it should have ended] reaction
obra maestra 11/10 👌🏽
LIVE [ -THIS IS THE ONLY WAY IT COULD HAVE ENDED- ] REACTION!!!
12:20 Yesss, just what I was looking for!👌
The World Looks White (Scary)
Don’t know why but the mix on some of the tracks on bandcamp specifically just sounded off. This sounds better tho
the last one sounds too loud but love it
thats the only difference I can tell
bro's shredding it
25:07 honestly the gritty transition makes the next section quite hard
anyone knows what the live reaction text says?
"this is the only way it should have ended", it's an excerpt from one of the new books describing the fate of the earthmover
oh, I didn't see any book in that level, is it hidden? if it is don't tell me cause I'm gonna try to find it myself@@junerraider
The book is located next to defense system and theres a allyway with the book
war without reason 💯💯
The world looks red (angi version)
imma will be your 200 subscriber
What was that thing overlayed on the screen at 16:35
it's an excerpt from the minotaur's terminal entry which mentions a redacted figure, I put it over the screen as a little easter egg since I have a personal hunch that this figure is related to the motif that plays when it is overlayed on screen (it's also on during 13:34 and 11:56)
Plz, make the other layers music video, with the clean and combat versions
🙏🙏🙏
real
LIVE Benjamin REACTION
The word look red (comunist)
God danm!!!
THE SNU!!!!
@@circleyes8950 I hate living in arizona
got damn?
GOT DAMN!!!!!!
Damn
hey whats the earthmover's meme name again?
benjamin
@@MonokuroNeko77 thanks
benjamin
benjamin
benjamin
where is theme of dawg
This made me Question my life
Wwr go hard
sum1 reply to this comment with all the places where the tracks are used
1. layer 7
2. cybergrind
Clean version? It’s supposed to be dirty! Paint the town red!!!!!
And than clean it up. Dont be messy, V1.
hi videopad user
megacheb jumpscare
@TheM
Fr
echaEgg
I liked every comment
11:33
The connections between the songs are terrible