The biggest problem I keep having is it seems to take too many rockets to kill 1 vehicle. I hit this tank for 3 rockets and he still had 3/4ths hp. Then they just go drive off and heal. Same with choppers. They just drive off and heal.
It due to the fact they made the decision to make launchers available to everyone instead of only giving them to specific class like in bf4. So they had to make the rockets launchers shit since everyone is running round with them and it wouldn’t be fair on tanks.
Dude there's 64 people on one team. Have you tried playing objectives with a tank? You get hit with like 5 rockets simultaneously. Not to mention everyone having C4 as well.
I always equip emp grenades, they are really helpful. Sometimes I throw them at choppers when they are going low, or on a bolte when they charge up or other vehicles. So my them can destroy them. Only problem is, when u throw the grenade, sometimes it just explode infront of u for no reason..
I love playing Rao on vehicle heavy maps - or rather I would love to play him if hacking wasn't so goddamn' unrewarding. Hacking them and looking how players panic is so satisfying but not getting any points for asists is just getting robbed, giving that usually I can shot max two aa rockets and someone else hit that last shot. This needs to be patched.
@@Tony-nl6pf the health bar doesnt always show and sometimes you need to turn and run or hide behind cover while the little text down below stays there telling you how much damage you just did
Watching your videos and reading the comments conveys the feeling of being in an alternate universe where bf2042 hasn't been declared as the greatest catastrophe in human history. I like it! I think that a lot of people enjoy the game and are tired from all the people ranting about the game on youtube. Therefore, I think your channel will grow a lot!
ya man it's pretty funny... I like to troll the "battlefield is dead" sites because hating on the game seems to be their real hobby. we all know it's not perfect currently, but my m8s and I play almost every evening and we're really enjoying it.
honestly, bf4 had it right when it came to taking down vehicles. Like sniper, support, and engineer had the ability for annoying ground vehicles, while engie and skilled support had the perfect gadgets for air vehicles to shut them down
But hey it was fun when it had lasted and plus most of the time my team are just so useless when it came to using solflam and hacker for Rao where we get famed by a annoying chopper player and they don't sh*t. Like if I'm doing my part do yours. That's kinda why before the class system I was really enjoying getting it done my way.
I feel like I’m doing something wrong . Traditionally I’ve always played engineer in past bf games and have never had a problem blowing up vehicles both land/sea/air . But for this game I feel like I shoot 5 missiles at a vehicle and it just will not blow up
You forgot drone + C5 combo, I believe that is the most stealthiest way to take any land vehicle or even cluster of enemies. You literally cant see them coming before its too late.
It's not that challenging. Challenging is when your squad mate flies a mini and makes jump over the tank with c4 in hand. Most fun and challenging as they never see it coming. Plus there is no counter to c5 drone, has huge range and should be removed entirely
No stationary weapons in this Battlefield, but they have definitely given us the tools to counter vehicles. Although a towable Howitzer would be fun to drop around the map for your team.
If dice nerfed all of this anti vehicle I'm not surprised. They always sides with vehicles. Truth be told this battlefield has the most versatile ways to taking out vehicles. Not just RPGs/c4 back in BF4
@@BeautifulSafety yeah but it's easier said than done. Imagine lighting up vehicle with soflam yet none of the blueberries goes for the lock on and you ended up dead lasering for too long.
Vehicles feel pretty overpowered when you play solo and only hope for others to play anti vehicle aswell. But let's say 1 full squad teams up against vehicles. Those 4 players can change the entire game. Especially in a game mode like Breakthrough where the action is not spread across the entire map. Only 4 players might be enough to keep the sector almost vehicle free.
Some of this stuff is pretty broken tbh (not to say that vehicles aren't broken either), like the EMP grenades. 8 seconds of disabled weapons AND countermeasures? Really? And it can be spammed multiple times by one player, and then by other players, too? If it just disabled weapons, then it'd be OK, but it disables countermeasures, too. 8 whole seconds for disabling weapons and countermeasures is far too long. Should be, like, 4 seconds instead.
Just use Casper with C5. Throw your C5s on your drone and fly the drone into any vehicle, it’ll detonate and you get the kills. Easiest way to solo ground vehicles in the game. You can lock on and EMP them with the drone before hand so they can’t smoke
I only do two primary things in this game. Fly the Nightbird and roam the battlefield with the .50 rifle. That rifle nerf was unnecessary and is now barely a tickle. I have emptied an entire magazine into the chopper and it still got 2/3 of its health.
I just spent most of a round firing off AA missiles at the Super Hokums on the enemy team (they had 3 somehow!?!?) and after firing maybe 30 shots in total only managed to kill 1. Even right after flares the follow up shots just half the time the missiles just disappear. It seems very buggy at the moment.
As someone who has been a serious tanker since bf1 having thousands of kills, if you are decent in a tank anything can be dealt with easily, including shooting down jets and copters if you got good predictions skills, the thing which gets my tank destroyed 95% of the time is C5 from enemies who hide well and wait for the right time to run out like when I'm in a firefight with tanks or something else, no doubt. Tanks vs anything mid or long range is easy to recover from by using obstacles to block vision and smoke to escape
Literally just Sundance and C4 from a high place. Tanks tend to stop to shoot (Don't blame them cuz the uneven ground shakes aim everywhere, I'm guessing the devs didn't research modern tank turrets very much lmao) So you can literally climb high, bring up the big map and look for a tank emblem, and then just locate it visually and decide whether it's engaged or just taking some pot shots, wait a few minutes and then glide in.
@@ethandonnelly1973 yeah true, I usually counter those with my regular smoke screens avoiding detection and the player had better throw the c5 before landing or id notice and prioritise them immediately
@@adam-jm1gq the trick is to swing wide of the tank and land at the 5 and 7 oclock positions and then throw the c4 from a few meters away. If you land too close you're noticed but if you fly in from those angles, as long as the enemy isn't checking around them every few seconds, you won't be noticed till it's too late. I carry a scar with AP gl rounds too anyway so even if you only have or or two c4 on the tank you can just it out and pop off the last couple shots needed to kill regardless
@@ethandonnelly1973 very true, but bare in mind tank sweats fake looks and angle so even though you may choose to drop at 7oclock, I will regularly be checking in 3rd person while holding left shift so my turret is facing towards someone else. So that 7oclock won't actually be where I'm looking and the turret swivel is surprisingly fast when not zooming in this game
Golden question; does that work on jets? Because for me NOTHING locks on jets unless they're too close, and then they don't remain close enough to lock anyways
On BF4 I practiced with the tank until I was able to one shot the air vehicles. Man that Shanghai map was brutal when the other team had an Ace heli pilot.
I hate they completely halved the damage to vehicles that the NTW had. I typically run infantry, mainly because I love the thrill of running through fields of bullets. I'm kinda more about supporting my team and the amount of vehicle spam is definitely ridiculous, even on PS4. I would have been fine with maybe a 25% drop in damage to vehicles instead of halving it's damage. Now it's only good enough to finish off fleeing vehicles and one-shotting infantry within around 100m. With the rechamber speed, makes it difficult for infantry if there's a lot of enemies unless you have a decent distance between you and them since there's so little cover.
Great video, thankyou! The mines are pretty effective, especially when placed around objectives. Also the 50mm on the LatV4 Recon works well from distance. Also, doesn't Sundance have anti armour grenades?
yeah sure and while they are at it … they should remove them completely and let you enjoy the scenery … or perhaps you should go play COD you know , they dont have vehicles there
Did you get a new channel since back in the BF3 days? I was subbed to you back then but just now found this channel and had to sub again. Thanks pwn. 👍🏽✌🏽
I absolutely hate the scope on the RPG...just give us ironsight please, I mastered RPG ironsights on BF3 and 4, the scope really screws with my attempts to hit anything up close
Honestly... Something that just occurred to me, Why does the SOFLAM 'Break' A Lock... Because the Flares are IR projected and the SOFLAM is a Laser designator... So it's lasing the Target... I think the laser would likely still be effective regardless of the lock on...
Do you have a video that covers how to hit vehicles to get different malfunctions? Like disabled tracks, that wont allow vehicle to turn and just go forward and backward. Or generally loose speed. Is there even a way to predict result of damage dealt to a vehicle? Or is it just random.
Hey man u prolly know more than me but if u havent tried the ap grenade launcher it shred health off of tanks and almost more than half health if u direct hit the behind of them works perf cuz it wont take ur emp grenade slot and u can still have c5
I loved the NTW but I think the nerf makes sense. Not too many players have it unlocked yet. But later when most players are lvl 60 and more players use the NTW vehicles wouldn't stand a chance. I hate vehicles but if people would actually team up against them, they wouldn't be a problem at all. Before the nerf 4 guys with the NTW could take out a hovercraft in 0,1 secs by shooting at the same time.
Once everyone hits level 60 it will be overwhelmingly OP. it literally performs better than the ONLY dedicated anti tank rocket launcher in the game. Personally I think they should keep it the same for light vehicles ATVs/hovercraft/Boltes but make it do less damage to the tanks/wildcat/MAV. You're going to have 6 snipers on a roof yeeting a tank in less than 5 seconds once everyone has this thing unlocked lol
@@thatdude9096 I grinded like hell that last night to get my couple hours with it lol The drop off is so terrible on it that beyond a hundred or two it becomes difficult to gauge. Its always the vehicle people that go 90 and 10 that cry about us infantry guys getting something decent. Excuse me if i dont want to be farmed. I'm totally willing to go head to head with some vehicles with that weapon pre nerf.... made it fun. But I guess because they could only go 90 and 20 it made it less enjoyable for them lol I like the idea of it hitting less hard on heavily armed objects. Should have reduced its drop since they reduced its effectiveness imo So nerf this gun... but by all means let a character with a riot shield take on c5, a tank and a helicopter and survive while he melees tanks to death. Lmao
@@DefenestrateLogic I think they should buff the recoil and bullet speed to make it easier to use against fast light vehicles (bolt/hover/ATV) and little birds but like I said just less effective against tanks/wildcats/MAVs
What about Jets. Unlike BF4 there's only short range AA so Jets can fly in, flare, bomb and fly off with impunity. They can even hunt AA vehicles with ease. Without Active Radar AA missiles like BF4, Jets are invincible unless your side has a good pilot which often isn't the case. Jets shouldn't be totally immune to AA vehicles.
Honestly the best counter is to have good pilots on your own team to keep them busy, I’m a pilot myself and I only harass the foot soldiers when the enemy has no air support. The heli really isn’t that powerful if your getting wrecked it’s because they’re probably a good pilot.
I pilot the hokum or Apache myself and switch to the gunner to take out infantry got 72 kills last night it was amazing lmao no pilots were coming for me
@@TheFretFighter1 and of course they nerf the cannons still manage to get over 30 kills on average when I’m able to use one and yea then they want to troll same when I use the bolt lmao never fails
Sky limit helis do almost nothing. Jets counter them. All the jet has to do is bide their time and they WILL kill the helicopter. It's kind of whack how little counter play there is right now. Attack helicopters are pretty useless in the current game build
Enjoy it. The rocket is getting a nerf. It’s bugged and when you use the soflam aircrafts can’t avoid it even when they use flares. They should leave it bugged. People spam helicopters a lot in this game.
Well flares are supposed to trick a heat seeking rocket to blowing up on them, not stop lock-ons, but DICE made them like chaff and flares combined (even though sometimes rockets will loop around flares, then go back to the helicopter).
@@Tor109 Tried it again tonight. So not a full health tank but half health with a full 100 round clip. But that flaming tank running away to heal is easy pickings
Literally just Angel and a stinger. You have infinite AA missiles, if the heli doesn't fuck off it's coming down for no other reason than the missiles dont stop coming
The biggest problem I keep having is it seems to take too many rockets to kill 1 vehicle. I hit this tank for 3 rockets and he still had 3/4ths hp. Then they just go drive off and heal. Same with choppers. They just drive off and heal.
It due to the fact they made the decision to make launchers available to everyone instead of only giving them to specific class like in bf4. So they had to make the rockets launchers shit since everyone is running round with them and it wouldn’t be fair on tanks.
@@what4288 how do i equip launchers on other operators? It wont show up on gadgets
@@Invrexs don't think you can any more
@@Invrexs it changes in the more recent updates, there didn’t used to be separate classes
Dude there's 64 people on one team. Have you tried playing objectives with a tank? You get hit with like 5 rockets simultaneously. Not to mention everyone having C4 as well.
EMPs are underrated. In a game were everything is based off technology it is extremely under used.
I freaking emp drone the shit out of enemy ground vehicles. Great for two man squad to take down things.
I always equip emp grenades, they are really helpful. Sometimes I throw them at choppers when they are going low, or on a bolte when they charge up or other vehicles. So my them can destroy them. Only problem is, when u throw the grenade, sometimes it just explode infront of u for no reason..
i run EMP on defence and Smokes on attack usually
EMP is the bane of a vehicle player, because you make the vehicle completely defenseless so you can bully vehicles with impunity..
I love playing Rao on vehicle heavy maps - or rather I would love to play him if hacking wasn't so goddamn' unrewarding. Hacking them and looking how players panic is so satisfying but not getting any points for asists is just getting robbed, giving that usually I can shot max two aa rockets and someone else hit that last shot. This needs to be patched.
I loved what they did in BF1, if you did the majority of damage on a player you got "assist counts as kill"
@@patfillmore5556 That's a feature in BF4, too! It's an incredibly nice thing that I really hope gets added to 2042.
Same thing goes for using the Soflam. No assist or creds for keeping the skies clear..
So like, every map?
I wish you could see how much damage you do to a vehicle after every shot, like in previous BF games
They literally have a health bar when you hit them. Weapons do so much damage, you can tell if one more is shot is going to kill them or not
@@Tony-nl6pf the health bar doesnt always show and sometimes you need to turn and run or hide behind cover while the little text down below stays there telling you how much damage you just did
Sorry, Commander. Those are “legacy” actions always with peeking around corners 🙄🙄
They do SFB 😂
Watching your videos and reading the comments conveys the feeling of being in an alternate universe where bf2042 hasn't been declared as the greatest catastrophe in human history. I like it! I think that a lot of people enjoy the game and are tired from all the people ranting about the game on youtube. Therefore, I think your channel will grow a lot!
ya man it's pretty funny... I like to troll the "battlefield is dead" sites because hating on the game seems to be their real hobby. we all know it's not perfect currently, but my m8s and I play almost every evening and we're really enjoying it.
Seeing you go off with that .50 cal was so satisfying..
Youll like Fridays video then :O
honestly, bf4 had it right when it came to taking down vehicles. Like sniper, support, and engineer had the ability for annoying ground vehicles, while engie and skilled support had the perfect gadgets for air vehicles to shut them down
But hey it was fun when it had lasted and plus most of the time my team are just so useless when it came to using solflam and hacker for Rao where we get famed by a annoying chopper player and they don't sh*t. Like if I'm doing my part do yours. That's kinda why before the class system I was really enjoying getting it done my way.
I feel like I’m doing something wrong . Traditionally I’ve always played engineer in past bf games and have never had a problem blowing up vehicles both land/sea/air . But for this game I feel like I shoot 5 missiles at a vehicle and it just will not blow up
You forgot drone + C5 combo, I believe that is the most stealthiest way to take any land vehicle or even cluster of enemies. You literally cant see them coming before its too late.
Yeah it can be fun, but I have also blown up many Caspers standing and readying their drone with c5 😂 It blew up in their face instead.
It’s getting patched in the next update
It’s already patched
@@Mattt_209 no. It's definitely not. Did it last night
It's not that challenging. Challenging is when your squad mate flies a mini and makes jump over the tank with c4 in hand. Most fun and challenging as they never see it coming.
Plus there is no counter to c5 drone, has huge range and should be removed entirely
No stationary weapons in this Battlefield, but they have definitely given us the tools to counter vehicles. Although a towable Howitzer would be fun to drop around the map for your team.
Videos like this just make owning your ass from the sky soooooo much more worth it. All I hear is crying 🤣🤣
I wish everyone used a soflam. So much easier to see the nightbird in a jet because its just this large red box
I been hacking everything helicopters, tanks, drones, rangers, dead enemies, get all kinds of intel and XP thanks for the vid PWN
NTW-50 was nerfed, only 3 +1 rounds and damaged was reduced
If dice nerfed all of this anti vehicle I'm not surprised. They always sides with vehicles. Truth be told this battlefield has the most versatile ways to taking out vehicles. Not just RPGs/c4 back in BF4
They were before 1 and 5, now they seem to love infantry
If every squad has a SOFLAM no one can take any vehicle
@@BeautifulSafety yeah but it's easier said than done. Imagine lighting up vehicle with soflam yet none of the blueberries goes for the lock on and you ended up dead lasering for too long.
Vehicles feel pretty overpowered when you play solo and only hope for others to play anti vehicle aswell.
But let's say 1 full squad teams up against vehicles. Those 4 players can change the entire game. Especially in a game mode like Breakthrough where the action is not spread across the entire map. Only 4 players might be enough to keep the sector almost vehicle free.
@@TheNuggzt3r now the problem shift into getting 3 people who play as a squad then
Some of this stuff is pretty broken tbh (not to say that vehicles aren't broken either), like the EMP grenades. 8 seconds of disabled weapons AND countermeasures? Really? And it can be spammed multiple times by one player, and then by other players, too? If it just disabled weapons, then it'd be OK, but it disables countermeasures, too. 8 whole seconds for disabling weapons and countermeasures is far too long. Should be, like, 4 seconds instead.
Just use Casper with C5. Throw your C5s on your drone and fly the drone into any vehicle, it’ll detonate and you get the kills. Easiest way to solo ground vehicles in the game. You can lock on and EMP them with the drone before hand so they can’t smoke
Its being nerfed.
@@deadchannel5835 stil not nerfed
I only do two primary things in this game. Fly the Nightbird and roam the battlefield with the .50 rifle. That rifle nerf was unnecessary and is now barely a tickle. I have emptied an entire magazine into the chopper and it still got 2/3 of its health.
Still havent tried it yet. Im afraid to see how hard it got hit tbh.
I did not know back in the day that Sundance’s grenade could also be an emp
I just spent most of a round firing off AA missiles at the Super Hokums on the enemy team (they had 3 somehow!?!?) and after firing maybe 30 shots in total only managed to kill 1. Even right after flares the follow up shots just half the time the missiles just disappear. It seems very buggy at the moment.
"Because he's kinky like that" oh angel 🤣🤣🤣
How to take out the jets is what I need. They're so OP it's ridiculous.
It's 4.0 now. With all the buffs and nerfs and system reworks, what's the strategy for killing vehicles? Thank you so much.
If you have a good Pilot, he´s still smart enough to outplay all of those :D
As someone who has been a serious tanker since bf1 having thousands of kills, if you are decent in a tank anything can be dealt with easily, including shooting down jets and copters if you got good predictions skills, the thing which gets my tank destroyed 95% of the time is C5 from enemies who hide well and wait for the right time to run out like when I'm in a firefight with tanks or something else, no doubt. Tanks vs anything mid or long range is easy to recover from by using obstacles to block vision and smoke to escape
Drone, c5, bye!
Literally just Sundance and C4 from a high place. Tanks tend to stop to shoot (Don't blame them cuz the uneven ground shakes aim everywhere, I'm guessing the devs didn't research modern tank turrets very much lmao)
So you can literally climb high, bring up the big map and look for a tank emblem, and then just locate it visually and decide whether it's engaged or just taking some pot shots, wait a few minutes and then glide in.
@@ethandonnelly1973 yeah true, I usually counter those with my regular smoke screens avoiding detection and the player had better throw the c5 before landing or id notice and prioritise them immediately
@@adam-jm1gq the trick is to swing wide of the tank and land at the 5 and 7 oclock positions and then throw the c4 from a few meters away.
If you land too close you're noticed but if you fly in from those angles, as long as the enemy isn't checking around them every few seconds, you won't be noticed till it's too late.
I carry a scar with AP gl rounds too anyway so even if you only have or or two c4 on the tank you can just it out and pop off the last couple shots needed to kill regardless
@@ethandonnelly1973 very true, but bare in mind tank sweats fake looks and angle so even though you may choose to drop at 7oclock, I will regularly be checking in 3rd person while holding left shift so my turret is facing towards someone else. So that 7oclock won't actually be where I'm looking and the turret swivel is surprisingly fast when not zooming in this game
I absolutely LOVE the .50 CAL
Golden question; does that work on jets? Because for me NOTHING locks on jets unless they're too close, and then they don't remain close enough to lock anyways
On BF4 I practiced with the tank until I was able to one shot the air vehicles.
Man that Shanghai map was brutal when the other team had an Ace heli pilot.
Don't forget about the good ol fashion C5 car. My personal favorite is the C5 Bolte.
I hate they completely halved the damage to vehicles that the NTW had. I typically run infantry, mainly because I love the thrill of running through fields of bullets. I'm kinda more about supporting my team and the amount of vehicle spam is definitely ridiculous, even on PS4. I would have been fine with maybe a 25% drop in damage to vehicles instead of halving it's damage. Now it's only good enough to finish off fleeing vehicles and one-shotting infantry within around 100m. With the rechamber speed, makes it difficult for infantry if there's a lot of enemies unless you have a decent distance between you and them since there's so little cover.
I knew bout them, but did't know how to apply. Now I know, thx!
Just seeing how good the NTW-50 used to be is disappointing.
Yup.. I unlocked it after the nerf too!
@@craigdavis5818 Same here. I found a couple of hardcore lobbies where the damage output feels satisfying though.
Thank you for the EMP grenade tip. To charge a tank or wildcat can be suicidal. 🤪 Now, I have a better chance at success. 👍 Thanks
I used the drone /c4 combo with land Vehicles. I put c4 on drone , have drone emp vehicles , then switch to c4 to finish then off.
If the vehicle is stationary, just crash your drone into it.
You re wasting time. Go down on that vehicle and get instant kills
Great video, thankyou! The mines are pretty effective, especially when placed around objectives. Also the 50mm on the LatV4 Recon works well from distance. Also, doesn't Sundance have anti armour grenades?
Dude this was so helpful. Some techniques I had no idea about. Happy to sub ✔️ Thanks man!
Thats what I make these for. Im glad this will help your experience out!
The Angel tip will help my play, thanks.
Thanks, I didn't know the EMP trick, will definitely use it
SOFLAM. You’re welcome.
Sundance is the goat in this game
Love The Sniper Rifle Vehicles Kills
Very Informative, Keep it up bro!
The main thing they could do is just remove the regeneration from vehicle and make it a very high level equipment
yeah sure and while they are at it … they should remove them completely and let you enjoy the scenery … or perhaps you should go play COD you know , they dont have vehicles there
Did you get a new channel since back in the BF3 days? I was subbed to you back then but just now found this channel and had to sub again. Thanks pwn. 👍🏽✌🏽
Appreciate the support my friend and welcome back to the next chapter!
Wow incredible!! Needed this for the annoying helos lol
I absolutely hate the scope on the RPG...just give us ironsight please, I mastered RPG ironsights on BF3 and 4, the scope really screws with my attempts to hit anything up close
I forgot about the emp grenades! Thanks
Great Video
Honestly... Something that just occurred to me, Why does the SOFLAM 'Break' A Lock... Because the Flares are IR projected and the SOFLAM is a Laser designator... So it's lasing the Target...
I think the laser would likely still be effective regardless of the lock on...
land mines would like a word
Do you have a video that covers how to hit vehicles to get different malfunctions? Like disabled tracks, that wont allow vehicle to turn and just go forward and backward. Or generally loose speed. Is there even a way to predict result of damage dealt to a vehicle? Or is it just random.
something that is very very slept on is the AP GL under barrel attachment, very good should look into it :)
Updated video last week about it.
Hey man u prolly know more than me but if u havent tried the ap grenade launcher it shred health off of tanks and almost more than half health if u direct hit the behind of them works perf cuz it wont take ur emp grenade slot and u can still have c5
I typically just charge the tank like a mad man with my C5 out... it can be surprisingly effective!
I have destroyed tanks with the 50.cal, it's very satisfying.
All of the specialist combos in this were removed
You left out the most broken of ways, the. C5 Drone method
Rao is 10 sec.
nicely informed video. thanks man.
Get out there and cut them down haha
@@deadchannel5835 we will for sure lol fucking hate any vehicle haha
They plan on disabling attaching C5 to drones, but it is a mobile & instant (land) vehicle dispatcher.
The NTW nerf was mental... How tf they want us to fight vehicles now if you need 7 shots to take them down? They repair faster than you can hit them
I loved the NTW but I think the nerf makes sense. Not too many players have it unlocked yet. But later when most players are lvl 60 and more players use the NTW vehicles wouldn't stand a chance.
I hate vehicles but if people would actually team up against them, they wouldn't be a problem at all. Before the nerf 4 guys with the NTW could take out a hovercraft in 0,1 secs by shooting at the same time.
64 players on the map, you want everybody in a team to play NTW? It s enough a 4 people squad do it and just pick up vehicles one by one.
@@PharaoahMonk yeah that would be nice
Sadly that sniper is getting nerfed... only had a couple hours with it. Loved it.
Once everyone hits level 60 it will be overwhelmingly OP. it literally performs better than the ONLY dedicated anti tank rocket launcher in the game. Personally I think they should keep it the same for light vehicles ATVs/hovercraft/Boltes but make it do less damage to the tanks/wildcat/MAV. You're going to have 6 snipers on a roof yeeting a tank in less than 5 seconds once everyone has this thing unlocked lol
@@thatdude9096 I grinded like hell that last night to get my couple hours with it lol
The drop off is so terrible on it that beyond a hundred or two it becomes difficult to gauge. Its always the vehicle people that go 90 and 10 that cry about us infantry guys getting something decent. Excuse me if i dont want to be farmed. I'm totally willing to go head to head with some vehicles with that weapon pre nerf.... made it fun. But I guess because they could only go 90 and 20 it made it less enjoyable for them lol
I like the idea of it hitting less hard on heavily armed objects. Should have reduced its drop since they reduced its effectiveness imo
So nerf this gun... but by all means let a character with a riot shield take on c5, a tank and a helicopter and survive while he melees tanks to death. Lmao
@@DefenestrateLogic I think they should buff the recoil and bullet speed to make it easier to use against fast light vehicles (bolt/hover/ATV) and little birds but like I said just less effective against tanks/wildcats/MAVs
Another thing. This game needs voice chat…..bad.
needs voice chat and to remove the cringe MPV screen and voice lines
Nice helpful video!
Great one and no I didn't know about some of these.
Sick video pretty helpful
Loved this
I literally tried to wipe my screen so many times due to that black dot in the center
What about Jets. Unlike BF4 there's only short range AA so Jets can fly in, flare, bomb and fly off with impunity. They can even hunt AA vehicles with ease. Without Active Radar AA missiles like BF4, Jets are invincible unless your side has a good pilot which often isn't the case. Jets shouldn't be totally immune to AA vehicles.
Honestly the best counter is to have good pilots on your own team to keep them busy, I’m a pilot myself and I only harass the foot soldiers when the enemy has no air support. The heli really isn’t that powerful if your getting wrecked it’s because they’re probably a good pilot.
I pilot the hokum or Apache myself and switch to the gunner to take out infantry got 72 kills last night it was amazing lmao no pilots were coming for me
@@fatmack4827 I do that too I hope they don’t nerf that technique lol … really sucks when someone spawns in the pilot seat though 😩
@@TheFretFighter1 and of course they nerf the cannons still manage to get over 30 kills on average when I’m able to use one and yea then they want to troll same when I use the bolt lmao never fails
Not sure if its a thing but pilots I think can break the lock by switching seats
one thing, that one damn thing that has almost no counter, the sky limit helis
Sky limit helis do almost nothing. Jets counter them. All the jet has to do is bide their time and they WILL kill the helicopter. It's kind of whack how little counter play there is right now. Attack helicopters are pretty useless in the current game build
Enjoy it. The rocket is getting a nerf. It’s bugged and when you use the soflam aircrafts can’t avoid it even when they use flares.
They should leave it bugged. People spam helicopters a lot in this game.
Point of soflam is... its bypass flare its not bug
Well flares are supposed to trick a heat seeking rocket to blowing up on them, not stop lock-ons, but DICE made them like chaff and flares combined (even though sometimes rockets will loop around flares, then go back to the helicopter).
Good information,you got a new sub 👌
Welcome!
I didn't know about the soflam
When people activate flares when the lock on beeping didn't change to projectile in flight beeping 😔
Yes, I very much enjoyed this video. Now... how to get good to even unlock that sweet kit?
EMP grenades are fun
Also, the LMG with Armor piercing ammo. It does wreck tanks.
You can blow up a tank with that?
@@Tor109 Tried it again tonight. So not a full health tank but half health with a full 100 round clip. But that flaming tank running away to heal is easy pickings
Yea I found a way to be immune to emp nades when in a tank
How do you do this exactly?
@@xanderabbey8529 hacks
Thats why I love the drone! EMP is annoying for tanks. They never know what hit em!
THE RAIL GUN IS ALSO NOW AN ANTI VEHICLE OPTION ESPECIALLY FOR LIGHT ARMOR AND HELI’s.
Literally just Angel and a stinger. You have infinite AA missiles, if the heli doesn't fuck off it's coming down for no other reason than the missiles dont stop coming
Are a lot of these redundant now? I can't seem to find EMP grenades with Sundance
What about suicide troopers planting C4? Mines?
Eiffel Tower high fives for everyone
EMP and Hack need an upgrade. EMP should completely take out the HUD for players and hack should flood the screen with false positive enemy markers.
For me the AA launcher is inconsistent as f*%k
soflam gets no recognition or assist xp at all so sad
ITs kind of sad tbh. Same with armor damage with that sniper. "Parts"
What level is the snow level at the beginning and how do I play it? It's never come up on either breakthrough or conquest
Just put some C5 on your drone and fly it against a vehicle and BOOM!
Are you using the 50 cal with standard bullets ?
Bollocks.... With soflam you don't take down helis. You can lock them.... That's all
What about lmg armor piercing? Any thoughts.
Can you shoot down helicopters using the machine gun on the tanks?
All great strats but what infuriates me is c5 drones.
Apart from the ntw 50 nerf I didn't know about emp !
Well get out there and give em hell!
@@deadchannel5835 do you know if using shock nades counts towards sundance kills for t1 skin ?
We all know that DICE introduced the .50 sniper for the shitty noobs who can’t hit a bazooka shot , so they can feel less useless.
Are you always this salty? Its the weekend my dude, go have some fun lmao
People sleeping on the c5 drone
Nah, its just getting nerfed.
C5 ever works
Rao is my go to for annoying pilots. I’m super precise with tracking the hacking. And it leaves them a sitting duck if they don’t leave the airspace.
Well yeah but its pretty easier to get out of range of Rao's hack. Hacking range is very limited.
@@Dr.WhetFarts
Maybe before the update, but lately, I’ve been getting successful hacks in like 3 seconds.