Making a Functional Engine in Besiege

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  • Опубліковано 31 гру 2024

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  • @ReidCaptain
    @ReidCaptain  4 роки тому +773

    What else could I add to this car? I was thinking maybe a transmission next, though I'd probably need to make a better engine or use a powered gear for that.

    • @void_creature
      @void_creature 4 роки тому +41

      I think transmission, like you said, would be the next logical step
      Ps: Love your videos, and I love seeing you over engineer stuff in Dream car builder and Besiege ! :D

    • @Noah_lcrn
      @Noah_lcrn 4 роки тому +16

      More Power !!!

    • @gduenfhdiwndbfjjbsjkudhbej7348
      @gduenfhdiwndbfjjbsjkudhbej7348 4 роки тому +40

      Maybe a realistic steering system?

    • @plusxz821
      @plusxz821 4 роки тому +33

      Suspension

    • @snowkerman308
      @snowkerman308 4 роки тому +5

      Add a car shape to it

  • @to45t48
    @to45t48 4 роки тому +1767

    "Tune up next time when I use Besiege's materials to create digital in-game particles to simulate fuel for the car"

    • @case3270
      @case3270 4 роки тому +79

      Tune in next time where I design atoms for the fuel

    • @pleaseenteranamelol711
      @pleaseenteranamelol711 4 роки тому +59

      "Tune in next time when i finish the space-time and gravity simulations for my intergalactic war in besiege"

    • @case3270
      @case3270 4 роки тому +43

      @@pleaseenteranamelol711 tune in next time where I create a 1:1 scale universe for my intergalactic wars

    • @mysecondaccount7887
      @mysecondaccount7887 4 роки тому +16

      Tune up next time or face the consequences, for by then my simulations will have transcended the game world into reality 😈

    • @EndEverEsports
      @EndEverEsports 3 роки тому +8

      Tune In after the simulation has ended and we will begin to build a god, let's see what breaks first

  • @BigMathis
    @BigMathis 4 роки тому +1521

    You are very good at building advanced mechanics in Besiege. I hope you will do of this in the future.
    I watched until the end and I must say that this was a really enjoyable video.

    • @ReidCaptain
      @ReidCaptain  4 роки тому +121

      Thanks! Besiege is amazing, I'm glad I decided to try it out!

    • @elijahdage5523
      @elijahdage5523 4 роки тому +10

      Engine Gang

    • @briceengle9126
      @briceengle9126 4 роки тому +6

      I know you!

    • @oLxcid
      @oLxcid 4 роки тому +1

      I mean this is some basic stuff in my opinion he is much better at poly bridge

    • @SpectraMoyai
      @SpectraMoyai 4 роки тому +1

      ay big mathis

  • @slowdriver6868
    @slowdriver6868 4 роки тому +619

    how about an engine actually powered by exploding bombs acting as "fuel" powering pistons like a normal engine?

    • @srobinson0632
      @srobinson0632 3 роки тому +16

      I made one like that on little big planet

    • @dennyrulos4847
      @dennyrulos4847 3 роки тому +13

      I made a steam engine with the water cannons and torches, before the logic and sensors update so its fully mechanical. There's a bunch of them on YT

    • @ALOSEmployee
      @ALOSEmployee 3 роки тому +1

      He did it. That Madlad. Now he's next probably going to make an actual engine with every single part and detail of it.

    • @Taboose7665
      @Taboose7665 3 роки тому +2

      My engine used shrapnel cannons being heated up by flamethrower although to keep it working I need godmode and infinite ammo on. The shrapnel cannons push down a block held on a slider and the block rotates the crank shaft

    • @lexo632
      @lexo632 2 роки тому

      Bruh

  • @Derrad
    @Derrad 3 роки тому +66

    You and besiege are a match made in heaven, i got bored of besiege years ago but now i realize its because i suck at the game keep going man loving the content

  • @silverkip2992
    @silverkip2992 4 роки тому +247

    "video games don't teach you anything but violence!" video games:

    • @oLxcid
      @oLxcid 4 роки тому +3

      They only say that on games that has violance like shooting games which lots of kids play this days

    • @cedrick25
      @cedrick25 4 роки тому +12

      @@oLxcid honestly i find shooter games a place of friendship lmao, especially back in the days of early MW2

    • @jacobstep7153
      @jacobstep7153 4 роки тому +5

      @@cedrick25 tbh that's true I make most of my online friends on shooting games lol

    • @banana_man_101
      @banana_man_101 3 роки тому +7

      Keep in mind that this game is actually about making weapons to destroy buildings and/or kill people etc.

    • @Bob-bs9ok
      @Bob-bs9ok 3 роки тому

      @@banana_man_101 it's violence, but nerdy

  • @chiiyon
    @chiiyon 4 роки тому +215

    Man i was afraid i wouldn't see this continued, im glad that i was wrong, i would recommend just trying to make a better engine before adding anything to the car.
    (And for the love of god please make those wheels bigger, they're so thin it hurts my heart)

  • @patricvecchiatto
    @patricvecchiatto 4 роки тому +364

    this is - as the youngings today say - "POGGERS"

  • @perialis2970
    @perialis2970 4 роки тому +38

    a normal motor: hi
    Reid captain: no
    i want engine
    “flexes in inline 4”

  • @adenk.1704
    @adenk.1704 4 роки тому +61

    My recommendation for more power would be to make the crankshaft "flat-plane", meaning the crank arms are all on a single plane, each piston 180 degrees out of phase so two pistons can expand at once. This isn't how it is in real life, only one goes at a time, but I think it would work in Besige. Also, maybe you can expand gears to make them thicker to help with mesh?

    • @C4Cole05
      @C4Cole05 4 роки тому +6

      well most I-4s are flat plane, v engines generally are not. a flat plane crank might also make the engine a bit more jittery though as the engine doesn't have a flywheel to balance it out and the flat plane would snap to either the 180 or 0/360 planes because of the pistons not really behaving like proper pistons

    • @alexdoescrazystuff
      @alexdoescrazystuff 4 роки тому +3

      Maybe a boxer style engine like a subaru would work better for that, since the angles are simplified and the engine wouldn't be are tall

    • @_Zdex007
      @_Zdex007 3 роки тому +1

      @@C4Cole05 The flywheel is the whole car.

    • @fredjones5698
      @fredjones5698 3 роки тому +1

      I’m more interested in the single overhead crankshaft design bruh

    • @_Zdex007
      @_Zdex007 3 роки тому

      @@fredjones5698 I think you're talking about camshafts.

  • @francogiobbimontesanti3826
    @francogiobbimontesanti3826 4 роки тому +37

    This is slowly becoming my favorite channel. It’s like an educational gaming channel

    • @vitaurea
      @vitaurea 3 роки тому +2

      @@zacharycomstock4223 don't force what you like to other people

    • @vitaurea
      @vitaurea 3 роки тому +3

      @@zacharycomstock4223 you can't get anyone to play fortnite if you use insults and force as a coercion.

    • @athenacalathea4435
      @athenacalathea4435 3 роки тому

      Epic gamer moment

    • @vitaurea
      @vitaurea 3 роки тому +1

      @@zacharycomstock4223 I don't play games like fortnite, it's not that enjoyable for me.

  • @thisisntacat6627
    @thisisntacat6627 4 роки тому +14

    "Hey guys, today I'm back in Besiege, and today I've decided that I want to add a particle accelerator to my car to-"

  • @Treva-dn5jb
    @Treva-dn5jb 4 роки тому +45

    hey, Reid, I have been playing besiege for quite a while now close to 3 years, I must say for someone who just started out besiege as early as you, you are very good at advanced mechanics in this game. I always find your content to be really enjoyable especially this video :D. I hope you make more besiege content in the near future. thx!.
    Tip: you can highlight things to move and rotate them as a whole

    • @cedrick25
      @cedrick25 4 роки тому

      Man i'm jealous you've been playing for a long time! Ever since Draegast started playing besiege (in 2018 i believe?) i was so hooked that i wanted to buy the game so bad!... Unfortunately i was still a kid that didn't have an allowance so i was left to watch videos, which was better than nothing

    • @pietrom2642
      @pietrom2642 4 роки тому

      Yeah, it's true, he Is bery good

    • @AkariInsko
      @AkariInsko 3 роки тому

      @@cedrick25 i think it was 2015

    • @cedrick25
      @cedrick25 3 роки тому

      @@AkariInsko oh yikes they're very old videos then

  • @illuminatiCorgi
    @illuminatiCorgi 3 роки тому +25

    "It's not a powerful engine, and definitely isn't the best engine..."
    At the end of the day. You made a working engine in Besiege 😐👏

  • @NStripleseven
    @NStripleseven 4 роки тому +65

    So more random kinda janky stuff in Besiege. Cool.

  • @domchubs5836
    @domchubs5836 3 роки тому +2

    This actually inspired me to work on developing my own. I've found that power scales linearly with the amount of pistons, and there is a set maximum RPM for the crankshaft due to how fast pistons are able to move in vanilla. Another thing I found was that it was losing a lot of torque with every gear it transferred power to, so the less gears it uses to drive the machine, the more power it has. Also, scaled gears do not mesh well. A clutch of two round shields and a piston helps a lot to deliver power without stalling the engine. My best design so far uses a 2:1 gear ratio, an 8 rotor design and reaches a max speed of 15 (Not sure what 15 is, but that's what the speedometer on besiege tells me).

    • @domchubs5836
      @domchubs5836 3 роки тому +1

      Update: I have now made them go at a max speed of 32 after several wasted months of free time

  • @AntonioVivaldi1678
    @AntonioVivaldi1678 4 роки тому +16

    He’s gonna make a transmission, brakes, and a shell to have an entire car like wtf

    • @rafaeldavid32
      @rafaeldavid32 4 роки тому +3

      Probably he going to make a Ford model T wagon car at when this series goes on.

  • @christopherstein2024
    @christopherstein2024 4 роки тому +3

    8:30 Lol.
    "Did you expect that?"
    "Yes, but actually no!"

  • @JPRaven
    @JPRaven 4 роки тому +3

    "And- Oh! Ladies and gentlemen, that is the turbocharged roar of a flat four engine, a sound which, all over the world, heralds the imminent arrival of a moron!" - Jeremy Clarkson (love the video man! super cool.)

  • @OkuriLucy
    @OkuriLucy 3 роки тому +1

    I've been trying this for years, congrats on getting it to work.

  • @user-bf8wl4iz5o
    @user-bf8wl4iz5o 4 роки тому +103

    Ok cool, but what about a transmission?

    • @i_want_to_comment_again
      @i_want_to_comment_again 4 роки тому +2

      And suspension

    • @Aydiinmehmt
      @Aydiinmehmt 4 роки тому +4

      @@i_want_to_comment_again at the rear wheels which have differential have some kind of suspension.

    • @savagesock3598
      @savagesock3598 3 роки тому +1

      @@Aydiinmehmt not really

  • @cg8360
    @cg8360 4 роки тому +65

    ENGINE GANG !

  • @timothymanukian
    @timothymanukian 4 роки тому +8

    Hey, Reid Captain, I have a challenge: Build a pendulum/mechanical clock in besiege. If the game doesn't let you use mainspring or pendulum power, well tbh idk. I haven't played besieged, but the potential to make a clock seems to be there.

  • @jediprowen
    @jediprowen 3 роки тому +1

    When the car wouldn't move because it didn't have enough power:
    Reid Captain: gear reductions! More pistons!
    Me, a car enthusiast: increase piston stroke ples

  • @G3TFAKD
    @G3TFAKD 4 роки тому +5

    3 months later: "Hey guys, today I'm back in Besiege and I decided to add a CVT transmission to the car as well as a working steering wheel + steering column"

  • @LobsterHunter5
    @LobsterHunter5 3 роки тому +1

    This dude straight up made a cross plane 4 banger with a functional distributor

  • @IC-ug4gc
    @IC-ug4gc 4 роки тому +10

    Next week: making my besiege car In real life

  • @Backup_Jack
    @Backup_Jack 4 роки тому +1

    The day this man finds the game scrap mechanic will be amazing

  • @stuchly1
    @stuchly1 4 роки тому +5

    In a few months: "making a dual clutch transmission in besiege."

  • @stuartcoates8418
    @stuartcoates8418 3 роки тому

    the machine: *violently throwing itself around*
    reid captain: "im starting to get that rotation im looking for"

  • @GoddessOfMisfortune
    @GoddessOfMisfortune 4 роки тому +25

    Have you considered making it into an inline 6 for additional power?

    • @ReidCaptain
      @ReidCaptain  4 роки тому +18

      I'd prolly go v6 or v8 if I remade it just to mix it up a bit. The inline setup makes timing easy though.

    • @bookle5829
      @bookle5829 4 роки тому +3

      @@ReidCaptain Just keep in mind the movement of the cylinders in an actual engine. The timing on which cylinders should go down first is important.
      Edit: You can try doing a radial engine lol

    • @splob1981
      @splob1981 4 роки тому +1

      An inline 6 wouldn't run right anyway as the crank journals are separated by 120 degrees instead of 90. A v8 would be more likely to work

  • @fasahd1575
    @fasahd1575 4 роки тому +1

    please continue uploading stuff like this, there's nothing more enteraining for me literally

  • @neoncomplex5143
    @neoncomplex5143 4 роки тому +3

    you are very good at over engeneering things

  • @prodlvckyy
    @prodlvckyy 4 роки тому +1

    12:19 the pistons were pushing into themselves effectively canceling themselves out... i think

  • @someguy5492
    @someguy5492 3 роки тому +4

    Maybe give it a longer stroke - that should help with more torque.

  • @crazycrookerr
    @crazycrookerr 4 роки тому

    So cool man. This is such a classic game, and although not many people play it today, its cool to see videos like this that are still demonstrating cool builds. love it!

  • @chregig7967
    @chregig7967 4 роки тому +3

    Next up: making a functional gear shift system

  • @steelblake
    @steelblake 3 роки тому

    He saw a piston and a gear working together and then he went from monke watching them spin, to fully homosapiens with advance mechanics and mathematics.
    Evolution is amazing

  • @kevinrosengold5073
    @kevinrosengold5073 4 роки тому +3

    try to optimize the timing of the pistons by making a zigzag shape into the timing cross so it doesn't extend too early. also this makes go in one direction.

  • @derbybro
    @derbybro 2 роки тому +1

    Thanks man! I was able to get the hang of engine building in Besiege with this vid! :)

  • @thatperson9478
    @thatperson9478 3 роки тому +3

    Now THIS is a siege engine

  • @confusioned2249
    @confusioned2249 4 роки тому +1

    Everybody gansta till Reid Captain makes a rocket ship in besiege

  • @green_limousine8516
    @green_limousine8516 4 роки тому +3

    How do you know all this stuff? I'm always amazed when I watch you videos, this is just so cool!

  • @pietrom2642
    @pietrom2642 4 роки тому

    I made a 8 rotors engine structured like a mix between a Rotary and a brushless motor (~900 parts), I worked a lot on It, now i'm working on making the controller using distanze sensor. For things like the propshaft yo can use decouplers, they are stiffer than wood. You inspired me to start working again on piston engines

  • @kanyenorth-east5751
    @kanyenorth-east5751 4 роки тому +3

    Engineer gaming?

  • @pointynoodle
    @pointynoodle 4 роки тому

    ok. My car with 30 blocks climbs up mountains.

  • @powderedwater4742
    @powderedwater4742 4 роки тому +3

    wait how did u get the piston to start extended???

  • @taunter22nil58
    @taunter22nil58 4 роки тому +1

    And that’s why engine rpm is measured in the thousands

  • @Gamer_769
    @Gamer_769 4 роки тому +3

    Try "Brick Rigs", a lego game with much freedom in building cars! I myself have done so many things, even hover vehicles, a category the game never intended.

    • @marshmellominiapple
      @marshmellominiapple 4 роки тому +1

      its $15

    • @Gamer_769
      @Gamer_769 4 роки тому +1

      @@marshmellominiapple verry cheap for a game that gave me 2800 gamehours of fun

    • @marshmellominiapple
      @marshmellominiapple 4 роки тому

      @@Gamer_769 fr? i oughta try it

    • @yacinesenouci6680
      @yacinesenouci6680 3 роки тому

      As a brick rigs player, I can say that there is nothing that was not intended, due to the nature of the game

    • @Gamer_769
      @Gamer_769 3 роки тому

      @@yacinesenouci6680 verry true

  • @impulsiveDecider
    @impulsiveDecider 3 роки тому

    This is really amazing, I hope you keep up doing fun stuff you enjoy. I could really feel that you had a lot of fun doing this :)

  • @swiggityswooty6731
    @swiggityswooty6731 3 роки тому +1

    OverEngineering 101
    2:42 is finally able to rotate crankshaft but is clipping into itself, tries to solve problem
    3:54 has to put braces everywhere which visually looks more overengineered than 1st solution and also is still clipping

  • @wojtekcierpisz9945
    @wojtekcierpisz9945 4 роки тому

    Great videos, this and your differential one. You see stuff like this on the workshop sometimes but it's all modded together and shrunk to nanometers in size so you cant see how it works, so it's nice to see videos of someone working it out from scratch and commenting their thought process as you do. I also experimented with the same stuff so it's also fun to compare our approaches. I used the anglometers to time my pistons instead of sensors which meant I missed out on the discovery of that logic block toggle. I also wouldn't use mods but then had no qualms about abusing clipping.

  • @kymkim
    @kymkim 3 роки тому

    Every kingdom when New England comes up with an engine powered trebuchet

  • @PhoenixEMedia
    @PhoenixEMedia 2 роки тому

    Anglometers
    to manage engine timing works so well, thank you!

  • @headphoneninja3097
    @headphoneninja3097 4 роки тому +1

    Sometimes i dont understand but i still love watching

  • @autohut3720
    @autohut3720 4 роки тому +2

    I made something very similar to this, also same thought process. First built a differential then an engine for it. I went a different way however, I was using an actual intake system with explosives to push the piston down, needless to say timing this correctly was and still is a nightmare. This was back when there were no sensors lol. Either way two nice ways to get to an equal result cheers

  • @mrrambles852
    @mrrambles852 4 роки тому +1

    Try making a piston rotary engine like and aircraft has so you can have more power overlap

  • @bobi_lopataru
    @bobi_lopataru 3 роки тому

    A really compact desing for timing the pistons (also easy to adjust) is using anglemeters in the automation section

  • @WLTRMOTTER
    @WLTRMOTTER 3 роки тому +1

    Me Playing Besiege: hehehe a cannon
    This guy: Building a fookin engine.

  • @jhh631
    @jhh631 3 роки тому +1

    To get rid of the jittery effect from the engine, you could create a inline/straight 8 engine and make each piston move as a real straight 8 engine would. To do that search up: “straight 8 engine firing order” on google and find a gif that has shows the movement of every piston.

  • @rezz7016
    @rezz7016 4 роки тому

    good start of an inline 4 engine, the cross shape crank will cause a lot of vibration and constantly shoft the weight probably going to break the shaft. firing two pistons at once, two inside then two outside pistons, it will distribute the weight shift better

  • @foosic1742
    @foosic1742 3 роки тому

    Can't wait to see him build a fully functional Particle Accelerator in Besiege in 2025

  • @opertater
    @opertater 3 роки тому +2

    Teacher: The test wont be complicated
    The test:

  • @LogainTheHumane
    @LogainTheHumane 4 роки тому +1

    I'm assuming you're going with a piston engine for the mechanical appeal. But if you want more performance, use a steam powered turbine engine. Basically the steam spins a wheel with paddles. Much easier to build, less blocks, and weight. Plus puts out loads more power. I built a fully steam turbine powered rock crawler and it can climb up some pretty steep rocks (even up to about 50 degrees) with nothing but steam power. Would be really cool to see what you could do with something like that.

  • @innocenttroll0
    @innocenttroll0 4 роки тому +1

    Chain together engines with some idle gears to try to get more power

  • @mpb6491
    @mpb6491 3 роки тому

    wow incredible. i started the video walked off came in at 5 mins. i was in awe of the complexity of this games engine. and your brain engine

  • @npicard
    @npicard 4 роки тому

    Never played this game before, but I gotta say, there's nothing like building a piston engine or a calculator in a sandbox game.

  • @InterlacedTech
    @InterlacedTech 4 роки тому +1

    *There is nothing to say, this is how to Overengineer your Creation in besiege.* Good job reid

  • @Mik-hm9tb
    @Mik-hm9tb 4 роки тому +1

    It's weird to see your 'dark magic things' in a medieval setting game

  • @austinwendl9798
    @austinwendl9798 3 роки тому

    I was watching this while doing school work and in science I started doing lessons on mechanical advantage like the reductions when you started talking about it

  • @th3all3nator
    @th3all3nator 3 роки тому

    This is a very cool video. Thank you for coming to my Ted talk.

  • @mattevans4377
    @mattevans4377 4 роки тому

    Fascinating how this design has pistons going up to turn the crankshaft, rather than going down like real life engines. I wonder if you could bring this type of piston up design into the real world, and compare the differences between the two mechanisms, to see which one is better.

  • @crymmt6329
    @crymmt6329 4 роки тому

    This is awesome! I'm am no where near skilled enough to build anything like this, but it's super cool to watch you do it!

  • @TheSoschianGamer
    @TheSoschianGamer 4 роки тому

    I think the problem with the second bank of pistons actually delivering less power was because of their phase. In that set-up you get two pistons who are pushing against each other at their respective deadpoints. This problem could be eliminated by using an odd number of pistons, but I wouldn't even wish to figure that one out to my worst enemy.

  • @bagochips1208
    @bagochips1208 2 роки тому

    if you place angle detectors on the piston hinge it makes it more robust. I made a piston engine that way and it ran very smoothly

  • @sheepishisme
    @sheepishisme 4 роки тому +1

    Now we just need a transmission

  • @ImpossibumPlays
    @ImpossibumPlays 4 роки тому

    I'm pretty sure the vehicle is 100x heavier than required. Shed that weight and you could lose some gear reductions.
    Enjoyed the video, looking forward to seeing more! :)

  • @Bread_Lord
    @Bread_Lord 4 роки тому +1

    This guy is gonna make a working car

  • @d-emprahexpects
    @d-emprahexpects 3 роки тому

    Damn what a patience that goes into making something like this

  • @dutcheastindiancompany8415
    @dutcheastindiancompany8415 4 роки тому +1

    Now add a clutch

  • @hansdietrich83
    @hansdietrich83 4 роки тому

    My guy just built an 8 cylinder boxer engine with actual valve timing

  • @xXUNKNOWNXx
    @xXUNKNOWNXx 3 роки тому

    this guy didn't only figure out a engine but also a transmission

  • @batman3698
    @batman3698 3 роки тому

    Reminds me of the gmod days where we would build engines all the time. With the wiremod hydraulics you could get them insanely powerful

  • @xe0ngd2
    @xe0ngd2 4 роки тому

    In real engines they have counter weights to stop the engine knocking, but in some engines, especially the straight 6, you don’t need these counter weights, because the movement of the pistons and the firing order cancels out all the vibrations and the result is one of the smoothest engines ever made.

  • @Kirmz
    @Kirmz 3 роки тому

    In pretty much every 4 cyl engine, the middle two pistons rise together and the outer two rise together.

  • @thedemolitionmuniciple
    @thedemolitionmuniciple 3 роки тому

    me in besiege: yay kind-of functioning catapult!
    this guy: ok so I want to build a real engine for a car with real gearbox that drives itself

  • @LivinDaDrean
    @LivinDaDrean 3 роки тому

    An inline 6 engine with rod journals oriented every 120 degrees will give you a much more balanced engine. Also, increasing the crank throw (aka piston stroke) will increase your torque output. Also, give a read about the difference of odd and even fire engines. I know it is a bit different as this is functionally a 2 stroke, but the idea still applies.

  • @spudmonky
    @spudmonky 3 роки тому

    When you added the pistons on top, you need 45deg offset firing times for them. This will allow the ones on bottom to fire and push the crankshaft up, and the top set, attached to the same cam, to fire on the push down. As you had it, the pistons attached to the same cam would fire simultaneously, and fight against one another. If the sensors are accurate and fire instantly in this game engine, it should quadruple your power.

    • @ReidCaptain
      @ReidCaptain  3 роки тому

      I didn't show it, but I changed the timings.

  • @Paddydapro
    @Paddydapro 4 роки тому

    damn, your dedication to get it working, nice :D really like the outcome, next up turbo charger and then fastest car possible in besiege

  • @wewladstbh
    @wewladstbh 3 роки тому

    Way more reliable with way more torque than any of the engine's I've built - they were pre-sensors and I had to use the steam cannons on sliders instead of pistons and hooked up to the crank shaft for timings tbf but still very impressive

  • @cycataklata
    @cycataklata 3 роки тому

    Didn't realize you can do so much stuff in Besiege now. The last time I played it the game had like 15 levels. good stuff.

  • @AniMesuro
    @AniMesuro 4 роки тому

    Gosh, being honest I don't get half of your videos, but I love how steampunk this all looks.

  • @JS-hx1cu
    @JS-hx1cu 3 роки тому +1

    Just commeting to cheese the algorythm, so I get recommed mire vid like these

  • @crashwebb4715
    @crashwebb4715 3 роки тому

    It seems like in real life this would effectively be an upside down engine

  • @GreedyOrange
    @GreedyOrange 3 роки тому

    engine gang my dude,props for the logical thinking w/ gears,nice to watch!

  • @mendaxMultorum
    @mendaxMultorum 4 роки тому

    maybe you can use poles in place of some logs in the differential, or only have corners/ connecting points be wooden blocks and all intermediate logs be replaced with braces so that there is less weight for the engine to push

  • @matteoc98
    @matteoc98 4 роки тому

    At 12:15 when you added a row of pistons on top of the first one it caused unstable movements because it was one block longer than the lower row of pistons and it was rotating along a slightly different axle

  • @xanderblade8093
    @xanderblade8093 4 роки тому

    Great job! definitely more complex than it looks.

  • @M60A3
    @M60A3 4 роки тому

    For the pistons not able to substain speed cause it need tork, if you add pistons or bigger ⚙️ at the end of the crank shaft and smaller one on the wheel so it will take less rotation from the crankshaft for your wheels to make a turn

  • @markvanalstine771
    @markvanalstine771 3 роки тому

    Former powetrain engineer. Very cool. I've got advice for some of the issues you encountered! With no increase in engine speed, adding pistons at a 90 degree offset rather than the 180 gives better torque improvement and should be much smoother at lower speeds and no flywheel. the more rigid you can make the gearing the better off you'll be, so the fewer gears the better while obtaining a sufficient reduction. I Advocate starting with a "kickstand" to stop and go, which should help get a smoother start up: you dont start your car with it in gear 😉. If you want a more direct gear reduction you might try a planetary gearset (not sure its feasible in beseige), which could integrate the differential and gear reduction in one.