Making your WILD mod ideas (Rain World)
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- Опубліковано 24 лис 2024
- Finally done with part three. Been busy the past month but we're back. I'm aiming to get at least 1 of these videos out a month. As always I read every comment & mod idea I get.
Rivulet was messing around with the Rarefaction cell and accidentally got it's DNA corrupted. Don't know if the effects are reversible. Lets hope they are.
Mods from my first video are now available on the Steam Workshop (Make sure you read important information before using):
steamcommunity...
Vulture: “Only one of us gets to eat.”
SLL: “Agreed.” **eats the vulture**
Imagine being a scavenger, and this flying ball of red death just comes at you at mach 3
Valstrax Scug.
now imagine if it could explode like artificier
“ tactical nuke incoming! “
@@Roy_In_A_Safe_Space LOL
I don't have to imagine
I really want a rain world mod that makes everything uncomfortably uncanny. nothing overt, just a lingering feeling that something isn’t right
Like making the threat music slightly slower making all areas a small bit dimmer and making way less enemies spawn I think those three changes would make the game slightly off and put many people on edge but the best part would be that nothing is wrong there is no big bad every thing is just a bit off lol
@@Ubertistic No need for generic creepypasta style. You have many ways to make game unsettling for old players by swapping or editing anything they got used and see as norm.
Like removing a pearl spawn near scavenger toll at outskirts.
Or moving a pole a bit higher so it is impossible to crawl the Wall in a usual space like before without any assist.
@@calluxdoaron1903oh nah that second one is foul
yess basically a horror mod
I know this one horror mod it’s rainworld personalizer it adds this slugpup named larry which you can change the spawn chances but it’s set to 1 and so what he does is if he spawns it plays the lil ding when saint does the ascend thingy and he will just float towards u (btw he can go through walls) and the closer he gets the darker the screen gets and also if he touches you it kinda freezes your game (like you can’t move or anything but u can do the pause menu) oh yea also when he’s floating at u theres static playing in the background and its really fking loud
Gourmand has become so rotund they can create their own gravity
so caseoh
@@BARCINO-du4dgthe 1x1 lego piece?
@@justARandCW the 10x10
0:16 imagine this is how lizards reproduce
A nightmare come true :)
lizard mitosis
That intro was beautiful, witnessing the delightful birth of so many caramel lizards brought tears to my eyes
If taking suggestions, add a mod where eating a neuron or annoying moon too much makes moon grab and drown the slugcat
Live footage of Quirrel after I accidentally threw a rock at Moon when playing the modded campaign:
(I'm so sorry)
@@ProphecyOfLunarFlame-rq2ip WHY MUST YOU REMIND ME
YES LMAO
Lol since she can't use gravitical force she must grab you by those little arms and drown you
@@mixingcat5213just suddenly being DROWNED by tiny little nub arms
I just want to say, the look of sheer HORROR on my face when the Caramel Lizards starting shooting other Caramel Lizards- *SOB*
You should add dropkicking Yeeks, and they are aggressive to scavengers.
Let the Yeeks fight back!!
or just make scavengers not attack yeeks (why do they even attack them in the first place?)
@@RakeV8 I have no idea, I really want to know why Scavs hate Yeeks so much, Overseers I can understand because they drop a shiny eyeball, but Yeeks??
@@owllosaurus the moon actually says scavengers attack overseers as an "act of defiance," and the canon reason as to why scavengers are so eager to throw hands with yeeks is that they're two different tribes that compete for resources. it makes no sense to me, though. yeeks aren't a "tribe," they're normal animals and aren't as intelligent as scavengers. so there's really no reason scavengers should throw hands with them.
yeeks can do impact damage like gourmand and use this to jump on and crush the scavengers
@@RakeV8 That can only mean one thing…
There is a super-secret Imperial Yeek Empire only the scavs know about because of a decades-long rivalry between them and the Yeek Government, and all the Yeeks we see are undercover agents of the IYIA (International Yeek Intelligence Agency)
Artificer gonna get 2 X’s on both their eyes each eventually, and she’ll become Blindificer
blindness V
This guy is everywhere
Arty long legs
arti in a jaeger made out of rot
I'd love a mod that adds a slight chance for scavengers to spawn holding an iterator instead of a spear, since you can grab iterators as scavs in sandbox mode.
Scavenger: Was reaching out for a spear but grabbed an Iterator (Let's say Five Pebbles, reactions vary from Iterator to Iterator)
FP: LET ME GO THIS INSTANT YOU LITTLE BI-
Everytime the sister long legs ate something I heard the heavy go "nom"
I'm just holding out for a "tame everything" mod
The scav king seeing artificier with 5 red lizards, 2 red centapedes, 3 king vultures, a thousand leeches and any other creature coming into his throne room:
I WANT IT 😭
IDC IF THEY CAN BECOME MY FRIENDS, I WANNA ADOPT A SCAVV
Make Gourmand be able to eat slugpups , like he doesnt eat it like a corpse, but like a berry or those orange thingies
saturn devouring his children
4:53 rivulet- mother I’m in unbearable pain Please put me out of my misery
Maybe you could make it so that scavengers stop respawning in artificer’s campaign after you kill the king scav so you could effectively go region to region wiping them all out?
And maybe make it so you can sense them on your minimap like batflies and it tells you when the region is clear and you can move on to the next.
It would give you more incentive to go around hunting scavengers, and maybe you could get more pebbles dialogue the more scavengers you kill.
Although, that does sound a bit complicated, so you could just restrict it to a single region like metropolis.
How would you get out of the region after if you're at karma 1?
@AdaTheWatcher oh shit uh uhm uh ah uh uhhh fight the door
I have always wished gourmand could craft explosive spears, just like in the art the show
It'd be so silly if Sister Long Legs only detected movement so you just have to stay completely still as its tentacles slide over you while it moves around
Yo, if you're taking suggestions, what about a big ol' creature habitat connected to each shelter that you can put all the creatures you want in, but they can't come out? Should also have water pool for water critters. (Hehehe... Gonna trap so many scavs then put a yeek in there...) Would love to use this one myself, btw
I HAVE A SORE THROAT AND WHEN I SAW THAT FIRST CLIP I JUST STARTED COUGHING LIKE AN OLD MAN WHO SMOKES 15 PACKETS OF CIGARETTES PER DAY HELP
but genuinely these are really cool, i cant imagine how long it mustve taken to code these!
bro those elite masks getting stuck on the SLL is terrifying. That should be a feature.
Rain world but Slugpups spawn every single cycle and can hold two items at once
Rotvulet
yup
i was the one who had northflowo draw it too
@@blockbyte1352 oh cool
You should put all these mods in a public mod pack.
That’s the plan, I already dropped my first mod pack.
@@NoneIdea, a Mod that transfers perks earned in expedition to story mode, so perks unlocked in expedition are not only bound to expedition.
Idea
Players in co-op are now fused with their tails and cannot move away from each other :)
Please note at least (
This sounds like a chaotically fun mod idea!
@@bumblewish9321 That's the whole point :)
So, what I’m getting is just a *rat king*
To save your eyes so you don’t have to look it up, just think of rats having their tails tied up to one another, something that is usually by accident I believe.
Four players would be absolutely unbearable in the funniest way.
Conjoined scugs
Two things I'd want in Rain world
Safari mode multiplayer
one person can be a slugcat while other can be the creatures of the world. Imagine a challenge where you try to beat the game while your friend controls the enemies.
Evolution game type. You play as like a green lizard to start and every time you do certain tasks you evolve in different ways. Climb the foodchain and evolve into aquatic animals if you hang out in shoreline or evolve into a centipede of something if you're in subteranian or something
One that makes the Spearmaster rapidly create and fire spears if you hold the throw button would be nice
there's already 2 mods that do that. their names are slugcat stats config and op spearmaster
@@RakeV8thanks for letting me know (:
ok i like the gravity one. that looks like a fun thing to try. make that into its own cat maybe... were they dont really jump just mess with gravity. maybe you can even make it so the bubbly warp effect happens when its used. as a tell
Rain world but every cycle a slugpup pops out of you
I actually really want to see a Gravity Gourmand playthrough now? Seems like it’d be really good in some places and absolute Hell in others.
Make a rain deer with scavengers in the head swiming .
"Help, am broken..."
-rivulet
0:22 I think they meant to play caramel lizard
I dunno if I should play this game but this video of funny slugcats do funny abomination things is entertaining and funny:p
Holy... Rivulet longlegs traumatized me even more than Hunter longlegs
Mod suggestion: Shelter-less cycles.
When the rain comes, usual rain wall death screen is disabled, but over time location gets darker. You have around 5 minutes before complete dark Citadel-style. You can hibernate anywhere outside shelter, it will not bring karma screen. Instead you will wake up at the end of the rain shelter failure style. Keeps the distance you walked last cycle at the cost of no checkpoint.
Basically a seamless-like experience.
the rivulet one was genuinely sad :(
"RIVULET?!? What happened to you? You look worse than Pebbles!"
Mod Idea: every time a stowaways opens up to attack the song Triptrap starts playing lmao
7:21 (the outro of the video) Suns, NSH...what are you doin' there? :) Why are your heads touching each other? Are you in looooooove? Is Traffic Light real too? (And we thought that Slivermoon was the only real one lol! But Pebbles has no partner to date ;-;)
Spider taming mod. Tame all spiders. Even the little ones.
daddy long legs, mother long legs, brother long legs, and now sister long legs. oh and we cant forget about the family cat, hunter long legs! oh and whats this? a new addition? rivulet long legs!
So many long legs! I always wondered...if Pebbles rot took over his puppet...what would happen?
@@lilysamvelian9970 not rock long legs
1:00 flashbangs ain't gonna sugarcoat it
The new caramel lizard cloning technology do be looking pretty good... 👍 👌
the poor two scavengers hiding afraid :(
Make every form of attack 50% more powerful, for example explosive spears now have the explosion of a singularity bomb
I love mod ideas
teehee
thanks for making rotvulet a reality :D
the hunter and pebbles aren't alone in being infected with the rot anymore! But poor moon...
0:12 just made a fractal lizzard bomb
I have idea
Make a superhot system like
Then you not moving time is frezed but then you move time contine and is like time stop then you not moving
When the rain comes, it rains Inv's slugpups.
cool video man i hope you continue the series
finally, I can play with these incredible changes and additions to the game
When arti bomb jumps, it starts a bullet hell with your lands raining from the sky, and if you survive, all of the your names pop into confetti with a bloody splurt sound, and if you don't wanna do the bloody split sound, do a happy sound
Playable tentacle monsters? Hell yeah.
Sister Long Legs probably was me best attempt at something good. I also included that it will listen to voice commands.
that gravity attack was like gourmand had the sans undertale slam!
make a mod where all the lizards are train lizards, all the bats will be king vultures and the rest will be daddy long legs
4:55 actually danced
It’s my dream for someone to make long leg variants of every slugcat and give them the ability to be spawned. They don’t even need to have natural spawns since I use an enemy randomizer anyway
4:54
riv: PUT ME OUT OF MY MISERY MOTHER.
WAIT
What if theyre called sister long legs cus pebbles feels remorse fro screwing over moon, and names his new controllable rot assasin after his big sister moon
controllable cancer: you can switch as hunter between the rot and slug version
the inf bomb jumps mod is already a thing. op artificer mod.
Give pebbles a second umbilical cord thing and make him walk with them
You should make a slugcats become the apex predator by giving it a gun(explosion rounds)and the entity the slugcat stares at has a chance to combust and explosion or become a hamburger
mod that makes it so when you play as a rot in safari the entire screen goes pitch black, and if you are playing as bll instantly mute the game volume but as dll or mll turn volume to 200% with bass boosting
Wow now the hot cross buns with legs look even more like hit cross buns with legs
Make Pebbles Long Legs. I've only ever seen his puppet actually taken over by the rot in AU animations. Now I would like for us to see it in-game, bc that would be cool and I wanted to see it in game for a while. AND THEN HAVE MOON SEE A PICTURE OF HIS ROTTEN PUPPET
Idea : recruiter ememy
Their actually passive. Give them a corpse and they’ll be recruited to you. Press R for them to engage in combat, press M for them to find you food
Make that tube worms kill on contact (only the Pink part if is posible)
That first one would be hilarious with Half-Life SFX
Iterator long legs hmm
hey a cool idea was a mod that was like a boss fight in the style of the drawn to life by 5th cell and THQ bosses (by the way i mean the one for the ds in sept. 2007)
Rain world but nothing goes wrong no pebbles taking all the water nothing
You should replace every sound effect in the game with a meme sound lol
make it possible to control DLL legs
When you jump everything jumps
3:30 theres already a mod called rocketficer that lets you do that
Make a mod about Scavengers making their own buildings!
OMG OMG MY COMMENT IS IN THIS VID?!?!??!!!!!
THANKS SO MUCH!!!
Mod idea: Scavengers now look like slugcats, and slugcats now look like scavengers
Interestingly enough, being able to bend the laws of gravity to his will does not make Gourmand all that much more powerful, considering he’s already planet buster level.
0:07 how i think i sound like when i sneak games
Rot grows as it eats
Idea, flying leeches
this is just leflyathan 2: electric boogaloo
For the infinite jump artificer near the end, i assume you were just using the OP artificer mod, i recognized the white explosions
That’s just what happens when you remove the cooldown. It plays the effect rapidly.
0:05 Chonkor duplication.
DLL against Scavenger Chieftain.
I need a playable HLL campaign, not safari mode, but a campain. Why? Because yes.
Make gourmand eat five pebbles
This video is wild
Is it possible to make a slugcat that would make a dash in front, for ramming (gourmet mechanics and artificer kind of allow them to combine ...)?
think fast chucklenuts!
Five Pebbles.exe mod where you play as the other three Iterators and Spearmaster?
upside down slugcat that hand-stands pls i beg
Speaking of upside down, in the outro showing the mod that makes all Iterators with a known name and design (so far), if you look at the left of the structure, you'll see Suns upside down. And yet their head is touching NSH's (not upside down, but...y'know), almost looking as if they're trying to kiss with no mouth. Traffic Light ship real?
@@lilysamvelian9970 noooooooo srs is supposed to be that insane background character that puts FP in air jail
Make a 5pebbles dll similar to the hunter and rivulet one
Also saint, survivor, monk, gourmand, artificer, spearmaster, inv, nightcat, all in dll form with bonus points for small dll formed light blue and light green arti pup dlls
No idea if this is possible, but maybe a slug cat with three heads each with different abilities? Cerberslug?
That or free roaming iterators
Underrated
Replace mark granting sound effect with a fart noise
Could you make spearmasters spears cost 1/4 of a food pip to make? Also could you balance it for arena?
how would spearmaster get food in the first place