You need to cover the rest of this game with commentary. Early game farming is decently obvious. The issue comes in mid to late game when team fights are more important. Are you leaving your team and farming solo? Are you focused on just pushing waves? Are you starting to take fights to use your early soul advantage? I’ve had plenty of games where someone has 5k more than the rest of the lobby, but that’s because they have yet to take a team fight and are still off in no man’s land farming while we lose a 5v6.
@@DerfyRed I am planning on doing more vids for sure I just didnt want to release a half hour or 40 minute vid, just make them easier to consume one at a time and lets me release them more often
Alternatively, it's the MOBA community wanting to really emphasize "skill diff/skill issue" in their gameplay now that the shooter elements play a factor in the game too, not just matchup + macro
@@CatfishBradleytrue but Dota is needlessly complex, I wish I could play it but every time I learn something new I tell myself how overly complex that shit was and just go back to LoL
As a Dota player from back in the days of Dota 1, I adapted to jungling pretty fast once I got used to the jungle spawn times. One different thing is unlike in Dota, where jungle spawns happen in fixed times, here the spawn timer only starts once the jungle clears.
I realised no matter how bad my laning phase went, if I focused on camps and minions, I would almost always equal or beat opposing players in souls gain purely because I play objective instead of skirmishing for kills that give no lead or no objective lead
@gg-kr8ws it's the most fundamental part of any and all mobas. even HoTS, you still need to be near a minion dying to get exp, it's just more lenient in that game.
The lower souls objectively given by player kills is by design it seems. It’s an objective based game with strategy and team coordination in mind. Not an fps death match
6:41 It's better to leave the upstairs vending machine room trough the roof on both sides of the map, as it has a few boxes and golden statue too. And you can jump across the roofs for more crates while rotating to the other camps.
Loving the guides and educational content, I appreciate the use of actual vods for demonstration hope ur content blows up huge when deadlock goes full release
This is the most helpful guide I’ve ever seen. I was wondering for so long how so many people just had significantly more souls than me despite me winning lane and getting kills. Now I know
@@bmomosaik when you're behind, you only take like 3v1 fights, 4v2 fights etc. and run away to farm after those couple kills. If you're 4v5 and losing a fight you either didn't pay attention to the map and got surprised or just made a damn bad decision and threw. The guy farming is the only one catching up and doing the right thing. It's fine to die if it secures destroying an objective, it's fine to die if it saves a walker, every other death is just "I played bad and should take care to not repeat the same mistake"
Your videos have been extremely helpful for learning this game! There's so many mediocre, or down right bad, players flooding youtube with some absolutely terrible Deadlock guides. All while claiming to be the top .01% etc. When just starting to play the game, it was difficult for me to tell who was actually giving good advice, and who were completely clueless. Watching your gameplay though, it was immediately apparent you are on whole another level to the vast majority of other guys uploading to youtube. And implementing your Yamato build, and general advice has massively improved my performance. I really do appreciate it!
This is pretty much exactly what I needed. Might still need more general gameplay advice, like when and when not to take mid-boss, take enemy jungles, team fight, push lanes, destroy base guardians, etc. but I'm getting a decent sense of where to be on the map at any particular time.
take mid boss when you can, take enemy jungle when you can, team fight when your team is grouped and you think you can win, push lanes when you can and other lanes aren't being pressured, destroy base guardians when you can. Stop over thinking, there is no secret to it. If you can take mid boss take it, if you can team fight and win do it.
early game 3 or 4 enemy dead = you probably can mid boss if you have decent damage mid/late game 2 enemy dead = you can midboss - enemy respawn timers will be long enough you can finish it, and enemies will not want to fight 4v6 (and if they do - they will lose) your team has absurd advantage (say 30-40k lead) = you can midboss - you can just force midboss fight if you are significantly stronger, and it will be better than trying to force objectives and gambling making a mistake and losing lead your team has pushed waves deep into enemies (like into their walker space) = you can midboss, though risky if all enemies are alive your team is uncoordinated (less than 3 people go midboss IMMEDIATELY after the fight) = you can't midboss, try again next time you have too low damage (usually because you have too few people) = you can't midboss those are some rough benchmarks, deadlock is fast, and midboss is tricky; few seconds separate easy and clean free midboss, from a disaster, you must act fast and act with your team, if your team refuses to do so - tough luck, do something else, maybe next time they will
Hopefully people will understand that taking their jungle camps instead of pushing all the time is important so games progress and the souls difference for one person on the team won’t be insane. Idk how many games I’ve lost because I’m the only one with souls and someone on the other team got curse.
Yamato in particular seems to be really good for this strategy, she clears camps so damn fast with that level 3 Q ability. I try to do the same when I'm offrolled on different characters but am never able to get souls as efficiently. I find on some champs clearing the lane and then farming nearby camps is efficient. On Yamato you can run between all camps and lanes and get so much cash.
It finally hit me! You sound almost exactly like MadSeasonShow - a famous WoW youtuber! I've watched so many of his videos and just falling into e half-meditative state from his soothing voice. You have the same effect, I love it! xD
W castle crashers music. Also very good tutorial, I feel like more people need to hear especially that kills aren't as important as relieving your guardian. Too many times will I have my lane-partner rush in to try and finish off a weakened enemy and then die to the enemy guardian.
Your Yamato guide made me understand the character and enjoy her, whereas before I felt useless, and now she is my most played villain (none of these geezers are heroes lol) !! :)
The problem I have is this guide falls apart quickly when everyone on the team tries to do this strat. I showed this to my regular playgroup and all camps were constantly cleared but we had to split the souls between all of us. All i get from this guide is that your teammates are bad at clearing camps and so you get to just take all of them.
@@Sir_Pleasant this video was made when people weren’t jungling even in high elo, now that had changed but this still applies you just get less souls youself and your team gets to be richer than their team
Been struggling with low souls for a bit and after this video instantly had a game where I got 44k souls compared to the 2nd highest souls which was 35k gg
I think another really important tip you haven't mentioned is that at 6:02 notice how big the orb is next to yamato. These are unsecured souls from killing jungle and if you die while holding it, the enemy can pick it up. So it's really important not to die if you have that many unsecured souls.
@@thechanglongwang It's not very obvious how unsecured souls work. Know multiple good players that didn't know how it worked till many hours in. Icefrog himself acknowledged on the Discord they need to put a tutorial for it. Don't act so superior rofl.
A big hidden mechanic that a lot of people dont know is how the soul spread works. After 10 min mark souls stop being shared fully and get divided among the allies in the area. I didnt realize this at first and just sticked together with my team for the whole mid game.
Super low MMR player here - I have some tips ! Neutral monsters stand still, killing them while keeping an eye on the map is easy! Do NOT tunnel vision your camps. Neutral monsters give unsecured souls - you shouldn't overextend in general, but be EXTRA mindful of overextending if you have loads of unsecured souls. If youre a high skilled player, staying alive and keeping them unsecured souls should be easy, but if youre still struggling, dont rush with 1k souls attached to your hip & die - odds are that an opponent will pick it up.
ive followed your build exactly pretty much but monster rounds imo is really worth for the farm ~ edit; it lets you kill the level 3 jungle dudes early as! ty for the guides broski
Great video! A feedback for your next videos: when editing, please use a DeEsser in your voice, if you’re in premiere, it’s there in the audio effects. The “s”’s are piercing.
You just take the camps you can and become more active in your lanes earlier, you can take their camps if you have a ton of map control but it can be risky
Farming is so not punishing as well because your team dying in midgame is not THAT bad. The only problem can be urn running. Other than that ziplines let you def walkers / join fights late.
another thing worth noting: avoid dying. even for a 1 for 1 "trade" unless the enemy is really popping off. I'm sure you already know this and have lowest deaths for a reason! you are trying to be a fast farmer, if you and your enemy are both dying then the faster farmer, which should be you, has lost more for it
I believe getting the bottom left camps is worth it due to the sheer concentration of crates and statues as well as it's not actually that hard to navigate between them with wall jumping and clambering
@@FredTheFinch imo the ones on the purple are awesome, they are close to the walker, close to the church, not a very confusing spot and you get 2 camps, 4 crates if im not wrong and 2 statues the ones on yellow on the other hand suck ass, because the building is larger (more time to move from camp to camp) but most importantly one is on the ground floor, and the other one is above, and this extra maneuver is annoying and costs time.
When you have 1 bullet left you should alt fire on creeps. When you are about to finish the reload you should charge heavy melee and if you time it right the melee is completely free and doesn’t take up reload time. Same with using the 1 ability, it won’t pause reload if you do it at the end
I feel like part of the reason this works is most games your team never farms the camps. I predict as people get better these camps wont be available as much as it becomes standard practice to clear them as they spawn. The farm will end up being spread over more players. And they have a fairly long spawn time (compared to say dota)
lets say you slam your lane, you're up 4 kills, you take guardian anywhere from 6-7 minutes, would you say it's generally better to 1:farm 2:continue to pressure the lane or 3: help other lanes that are struggling? I often find myself in this position where I will destroy my lane but don't really get how to keep my momentum from there, if I push to walker I might do a good amount of damage to it but I'll get picked off in a pinch, farming usually means I lose that lane's guardian (which I guess isn't a huge deal), and ganking is kind of a gamble because a lane might have destroyed your teammates and you're walking into certain death.
so just like in this game, you go and farm but keep your wave pushed up. you want to make sure that your guardian isnt going down (to the best of your ability if 3 people push it you can do anything obv) while you take down the neutral camps. You also gank when you have a good opportunity, if you were close to a lane while farming and one person is pressuring athe guardian then you can collapse on them
1 and 3, pressuring the walker solo is trolling, you will gain little, you risk getting jumped by 2 or more people, with very little tempo lose for them, because you will be close to their base I'd say if you stomped your lane and you are generally strong, taking enemy jungle is a very good thing you can do, of course it is risky if people spot you and jump on you, but - if you are strong enough you should win 1v1, that is of course on you - if 2 or more people have to chase you through the jungle - you are wasting a lot of their time, even if you die, you create space for your team to push some objectives or maybe turn on the chasers and clearing enemy camps is essentially taking farm from them, making it harder to catch up
soaking is something that is super strong rn but will almost definitely be gutted, and imo if you want to improve its more important to learn how the game works fundamentally rather than exploiting things that are almost definitely going to be changed drastically or taken out later
Genuine question, does all this farming you do not make your team weaker? If you run around the map and take all of the farm to get a soul lead won’t it leave your teammates with less potential farm?
If your team is not farming camps at all, its gonna make them somehow "weaker". But staying on lane and consistently farming creeps also gives you huge amount of souls, more than jungles later on. Only issue i see here is not taking part in team fights :( and they are mostly fighting 5vs6
going from playing a bunch of shooters where I'm very aggressive this is a completely different game. Playing passive and going for objective is still something I'm working on. This game is dope as hell though (really wish we could play with controller though 😭)
The bottom left creeps are fine to get when you can zipline, been trying to incorporate it as a free double jump to get between camps and making fast farm routes
One thing I see a lot of people doing is going for the jg at the worst times possible, sometimes even letting walkers get destroyed for the sake of farming. I think the best way you can farm is to realized when you need to help the lane or go for a split push instead of farming. Split pushing is so good in the low mmr games because most people tunnel vision into tfs.
Here is the short version: After minute 7, when jungle monsters spawn, you start farming them. But keep an eye on the mini map to not loose your tower.
So basicly the secret for it is knowing what in the game gives souls and when they are oppen to take , then formulate a strategy which is basicly where to start and then end the farm of those souls ( shove the lane, rotate to camps, take the camps, urns, boxes, vending machines etc ), then if theres nothing else to take, shove the lane allways and look for a roam, if not possible and lane is free look for pushing objectives, psecialy if your char is good at it.Avoid taking bad fights that are not gonna contribute long therm for the win or that likely even if your team kills them, your team loses souls overall cause there's a lot in hte map to take. As a league of legends player and valorant player csgo player etc, i understand this prety much, i lack knowledge of how does the characters work, like theire abilities etc, and also what the shop offers in general, when we get used to every buy, every char, the game basicly starts to getting reflexes and decision making based. Wanna play efficiently? Min Max soul gain and make sure your downtime is almost 0. Downtime is referd to the time you are being "usefull " on the map. For example in league , the adc role has a really low downtime, cause theire kit evolves using auto attacks to deal damage, and they can have good lifesteal for survival, so they dont depend on mana to do dps, and most of the times they can do dps from a safer distance. while mages depend on certain ranges of abilities and of course high cooldowns and mana. In deadlock the downtime can be prety low on some characters, so any second you are out of combat , or any second ur not hitting minions , objectives, jungle camps, slotmachines, skirmishes ( that are good for the team ) you are losing already a lot ! And when this game gets launched and they do ranked matchmaking, that of course they will right , this is gonna be the diference of higher ranks to lower ranks for sure. Minmaxing resources donne and minmaxing UPtime and being active on the map, will for sure be the diference of winning a game quicker , faster, and also having more fun cause u will be fed more times ! And dont be afraid anyone to try stuff and engage more fights now, its not ranked, we are all learning the game, its good to " limit test " , so you can know how strong is your character, how strong are enemy characters, how strong is your team comp, how to position, how to poke, how to pick off, how to harass, how to kite etc etc. Good games !
AFter watching the video i tried by myself your tips of the video and also stuff i knew that i mentioned on my commet, i was top dmg we end up losing hard but still i was top dmg, but not top souls, but i had diference of over 8-10k souls of my team, game got so much fun now that i can see how to build a lead to win more duels and get more picks
If you want to watch the rest of this game, it is posted here along with other full games ua-cam.com/video/UMUQOmLs4qI/v-deo.htmlsi=BdKG_v6JV5g4EF6i
You need to cover the rest of this game with commentary. Early game farming is decently obvious. The issue comes in mid to late game when team fights are more important. Are you leaving your team and farming solo? Are you focused on just pushing waves? Are you starting to take fights to use your early soul advantage? I’ve had plenty of games where someone has 5k more than the rest of the lobby, but that’s because they have yet to take a team fight and are still off in no man’s land farming while we lose a 5v6.
@@DerfyRed I am planning on doing more vids for sure I just didnt want to release a half hour or 40 minute vid, just make them easier to consume one at a time and lets me release them more often
@@FredTheFinch fair enough. I look forward to it
You mean League
@@Rickrockrocksno more like smite
deadlock is literally the entire shooter committee gradually picking up what it means to play dota lmao
Me but LoL
@@KingBLUCK Same stuff, LoL was just a DOTA rip off anyway
Alternatively, it's the MOBA community wanting to really emphasize "skill diff/skill issue" in their gameplay now that the shooter elements play a factor in the game too, not just matchup + macro
@@CatfishBradleytrue but Dota is needlessly complex, I wish I could play it but every time I learn something new I tell myself how overly complex that shit was and just go back to LoL
As a Dota player from back in the days of Dota 1, I adapted to jungling pretty fast once I got used to the jungle spawn times. One different thing is unlike in Dota, where jungle spawns happen in fixed times, here the spawn timer only starts once the jungle clears.
I realised no matter how bad my laning phase went, if I focused on camps and minions, I would almost always equal or beat opposing players in souls gain purely because I play objective instead of skirmishing for kills that give no lead or no objective lead
too many people just throw by taking unnecessary fights so this is a big w
@gg-kr8ws it's the most fundamental part of any and all mobas. even HoTS, you still need to be near a minion dying to get exp, it's just more lenient in that game.
i feel like you should get more souls for killing people for this reason, but this also my first moba lol
The lower souls objectively given by player kills is by design it seems. It’s an objective based game with strategy and team coordination in mind. Not an fps death match
@@a46xyonix it just sucks because the gameplay is so damn fun and rewarding that i just want to w key everyone when i can 🤣
6:41 It's better to leave the upstairs vending machine room trough the roof on both sides of the map, as it has a few boxes and golden statue too. And you can jump across the roofs for more crates while rotating to the other camps.
this deserves to have millions of views, but i personally don't want anyone else to find it besides my deadlock buddies
Loving the guides and educational content, I appreciate the use of actual vods for demonstration hope ur content blows up huge when deadlock goes full release
This is the most helpful guide I’ve ever seen. I was wondering for so long how so many people just had significantly more souls than me despite me winning lane and getting kills. Now I know
Came for the guide, stayed for the castle crashers.
My man here has rtz farming pattern in deadlock
Great video man. Helped me a lot. Nice and simple. Really helps when people talk over their gameplay and explain what they’re doing and thinking.
really appreciate your work, I'm still very new to the game and kinda confused about optimal farming routes, this helped greatly!
Castle crashes music goes insanely hard ❤
I camping your Deadlock content, as soon as I saw your guide and stopped building ADC Yamato I improved 15x lmao. Keep it up 👍
and then your teammates will be like this guy is afk jungle... we getting stomped 4v5 and this guys still not taking a hint that we are playing 4v5
womp womp @@bmomosaik
@@bmomosaik imagine thinking farming on a damage character is a bad thing
@@bmomosaik If you're taking several full team fights on 1 lane and losing, that's on everybody except the guy farming in the jungle lmao.
@@bmomosaik when you're behind, you only take like 3v1 fights, 4v2 fights etc. and run away to farm after those couple kills. If you're 4v5 and losing a fight you either didn't pay attention to the map and got surprised or just made a damn bad decision and threw. The guy farming is the only one catching up and doing the right thing. It's fine to die if it secures destroying an objective, it's fine to die if it saves a walker, every other death is just "I played bad and should take care to not repeat the same mistake"
Your videos have been extremely helpful for learning this game! There's so many mediocre, or down right bad, players flooding youtube with some absolutely terrible Deadlock guides. All while claiming to be the top .01% etc. When just starting to play the game, it was difficult for me to tell who was actually giving good advice, and who were completely clueless.
Watching your gameplay though, it was immediately apparent you are on whole another level to the vast majority of other guys uploading to youtube. And implementing your Yamato build, and general advice has massively improved my performance. I really do appreciate it!
I immediately trusted you after hearing castle crashes ost
This is pretty much exactly what I needed. Might still need more general gameplay advice, like when and when not to take mid-boss, take enemy jungles, team fight, push lanes, destroy base guardians, etc. but I'm getting a decent sense of where to be on the map at any particular time.
gotchu definitely have some stuff liek that in the works
take mid boss when you can, take enemy jungle when you can, team fight when your team is grouped and you think you can win, push lanes when you can and other lanes aren't being pressured, destroy base guardians when you can. Stop over thinking, there is no secret to it. If you can take mid boss take it, if you can team fight and win do it.
@@Promptshot this is a giant oversimplification of the game. “Take fights and midboss when you can” when can you?
@@FredTheFinch When you can
early game 3 or 4 enemy dead = you probably can mid boss if you have decent damage
mid/late game 2 enemy dead = you can midboss - enemy respawn timers will be long enough you can finish it, and enemies will not want to fight 4v6 (and if they do - they will lose)
your team has absurd advantage (say 30-40k lead) = you can midboss - you can just force midboss fight if you are significantly stronger, and it will be better than trying to force objectives and gambling making a mistake and losing lead
your team has pushed waves deep into enemies (like into their walker space) = you can midboss, though risky if all enemies are alive
your team is uncoordinated (less than 3 people go midboss IMMEDIATELY after the fight) = you can't midboss, try again next time
you have too low damage (usually because you have too few people) = you can't midboss
those are some rough benchmarks, deadlock is fast, and midboss is tricky; few seconds separate easy and clean free midboss, from a disaster, you must act fast and act with your team, if your team refuses to do so - tough luck, do something else, maybe next time they will
Love how this basically amounts to how to play midlane in dota 2.
this guide helped me so much when I look back at it its only 1 month ago... but man this changed A LOT
Great video! Followed your advice and instead of being among the lowest in net worth every single game I am now dominating most games I play. Thanks!
Just saw you post and instantly liked. Thank you my dude!
been and will always be waiting for ur post dude. u're cracked
Hopefully people will understand that taking their jungle camps instead of pushing all the time is important so games progress and the souls difference for one person on the team won’t be insane. Idk how many games I’ve lost because I’m the only one with souls and someone on the other team got curse.
This is extremely well said in a short time, going to try this out! Thank you!
Yamato in particular seems to be really good for this strategy, she clears camps so damn fast with that level 3 Q ability. I try to do the same when I'm offrolled on different characters but am never able to get souls as efficiently. I find on some champs clearing the lane and then farming nearby camps is efficient. On Yamato you can run between all camps and lanes and get so much cash.
some heroes definitely excel at it a lot more than others, things like seven and infernus are also super good junglers and clear them crazy fast
Seven and Abrams is even more efficient
@@BrownBatman6969 Abram’s is a crazy take
Abrams pretty efficient provided you build around his melee + 1st skill.
It finally hit me! You sound almost exactly like MadSeasonShow - a famous WoW youtuber! I've watched so many of his videos and just falling into e half-meditative state from his soothing voice. You have the same effect, I love it! xD
I hate winning my lane then just falling off much appreciated 😅
Thank you for the guide and for the full match playlist! :)
The Halo music now Castle Crashers. Absolute bangers bro
W castle crashers music. Also very good tutorial, I feel like more people need to hear especially that kills aren't as important as relieving your guardian. Too many times will I have my lane-partner rush in to try and finish off a weakened enemy and then die to the enemy guardian.
Your Yamato guide made me understand the character and enjoy her, whereas before I felt useless, and now she is my most played villain (none of these geezers are heroes lol) !! :)
The problem I have is this guide falls apart quickly when everyone on the team tries to do this strat. I showed this to my regular playgroup and all camps were constantly cleared but we had to split the souls between all of us. All i get from this guide is that your teammates are bad at clearing camps and so you get to just take all of them.
@@Sir_Pleasant this video was made when people weren’t jungling even in high elo, now that had changed but this still applies you just get less souls youself and your team gets to be richer than their team
Castle Crashers OST made this extra enjoyable to watch - not to mention how amazing this advice is :v
I hear castle crashers music, I like the video. It’s that’s simple.
Been struggling with low souls for a bit and after this video instantly had a game where I got 44k souls compared to the 2nd highest souls which was 35k gg
Love the castle crashers music, very tasteful, very demure.
Excellent video. Thank you! Earned my sub.
Absolutely loved this video, didnt know the camps appeared on the minimap, neither the vending machines.
Brother I respect the Castle Crashers music so much
respect to the castle crashers soundtrack. Great video aswell
dude the castle crashers soundtrack is amazing
I respect the music choice in this video
THIS GUY ALWAYS MAKES BANGERS. AND I KNOW BANGERS
I think another really important tip you haven't mentioned is that at 6:02 notice how big the orb is next to yamato. These are unsecured souls from killing jungle and if you die while holding it, the enemy can pick it up. So it's really important not to die if you have that many unsecured souls.
basic info, how is it an important tip
@@thechanglongwang not everyone knows that, and I see a lot of dummies who do know it still pushing fights and losing it
@@veerkillerx anyone with 10 hours in the game should know this, if they don't it says something about the person...
@@thechanglongwang It's not very obvious how unsecured souls work. Know multiple good players that didn't know how it worked till many hours in. Icefrog himself acknowledged on the Discord they need to put a tutorial for it. Don't act so superior rofl.
@@zaprodex no, it's not complicated at all also nice appeal to authority... can't make good arguments of your own
no cap watched this video and most farm 14/15 last games u da goat
This literally changed my game, I’m eclipsing the whole enemy team and carrying with all these souls
Most important concept is understanding the map well enough to be efficient
I honestly forgot to subscribe after the last one. You got a big brain, my dude.
the castle crashers music just earned you a sub lol
Bro made Yamoto looks like dota2 1st position carry while everyone is playing lanes.
He is new Yatoro fr fr
A big hidden mechanic that a lot of people dont know is how the soul spread works. After 10 min mark souls stop being shared fully and get divided among the allies in the area. I didnt realize this at first and just sticked together with my team for the whole mid game.
I had no idea about the vending machines… good content!
this guy just so smart and good at games wow
the face you make at 4:24 summarizes every encounter against Haze lol
the hitboxes in this game are fucked (including yamato slash obv)
Great content, tried your build, was really fun. Yamato can hit
thanks for the guide this game has been a blast
Just so you know every time I win a game on yamato I say “shout out FredTheFinch” at the end
Thanks for all the great info recently
Nice Castle Crashers music choice. Classic
how do you check your stats as in the beginning of the video
they FINALLY moved those very far corner camps inside of yellow/purple haha
Castle Crushers soundtrack, the man of culture
Great tips man. This is so helpful
castle crasher music mixes so well with this style
the castle crashers OST is a banger
Super low MMR player here - I have some tips !
Neutral monsters stand still, killing them while keeping an eye on the map is easy! Do NOT tunnel vision your camps. Neutral monsters give unsecured souls - you shouldn't overextend in general, but be EXTRA mindful of overextending if you have loads of unsecured souls. If youre a high skilled player, staying alive and keeping them unsecured souls should be easy, but if youre still struggling, dont rush with 1k souls attached to your hip & die - odds are that an opponent will pick it up.
Excellent stuff, thank you for the vid.
don't ever say sorry for your dogs ! they are a treasure that poops and eat. Good video.
the castle crashers music so nostalgic
you seem like such a chill guy
love the castle crashers music (and guide)
I appreciate the castle crashers music
i do exactly this on haze, people dont expect the ricochet + unstoppable so early so i get easy team wipes
ive followed your build exactly pretty much but monster rounds imo is really worth for the farm ~ edit; it lets you kill the level 3 jungle dudes early as! ty for the guides broski
Great video! A feedback for your next videos: when editing, please use a DeEsser in your voice, if you’re in premiere, it’s there in the audio effects. The “s”’s are piercing.
What if 2 or more people are farming like this? Do you go to the minions closer to spawn or just go to enemies neutral or what do you do?
You just take the camps you can and become more active in your lanes earlier, you can take their camps if you have a ton of map control but it can be risky
Thanks for this! I’m an fps dude with little moba experience (smite). This is super helpful!
Bruh, I'm so hyped for the new castle crashers dlc.
Finally the "how to farm video" I've been looking for
Farming is so not punishing as well because your team dying in midgame is not THAT bad. The only problem can be urn running. Other than that ziplines let you def walkers / join fights late.
Jumper as background music is great
Dude my kids have been playing castle crashers a lot lately and I recognized the music immediately, but in a confused way lol
castle crashers soundtrack go hard
Great guide
another thing worth noting: avoid dying. even for a 1 for 1 "trade" unless the enemy is really popping off. I'm sure you already know this and have lowest deaths for a reason!
you are trying to be a fast farmer, if you and your enemy are both dying then the faster farmer, which should be you, has lost more for it
I believe getting the bottom left camps is worth it due to the sheer concentration of crates and statues as well as it's not actually that hard to navigate between them with wall jumping and clambering
People have been saying this so it might be a lil more worth than I thought they’re still so out of the way but I could be wrong
@@FredTheFinch imo the ones on the purple are awesome, they are close to the walker, close to the church, not a very confusing spot and you get 2 camps, 4 crates if im not wrong and 2 statues
the ones on yellow on the other hand suck ass, because the building is larger (more time to move from camp to camp) but most importantly one is on the ground floor, and the other one is above, and this extra maneuver is annoying and costs time.
Are jungle souls better than lane souls if you have to make a choice?
When you have 1 bullet left you should alt fire on creeps. When you are about to finish the reload you should charge heavy melee and if you time it right the melee is completely free and doesn’t take up reload time. Same with using the 1 ability, it won’t pause reload if you do it at the end
I feel like part of the reason this works is most games your team never farms the camps. I predict as people get better these camps wont be available as much as it becomes standard practice to clear them as they spawn. The farm will end up being spread over more players. And they have a fairly long spawn time (compared to say dota)
lets say you slam your lane, you're up 4 kills, you take guardian anywhere from 6-7 minutes, would you say it's generally better to 1:farm 2:continue to pressure the lane or 3: help other lanes that are struggling? I often find myself in this position where I will destroy my lane but don't really get how to keep my momentum from there, if I push to walker I might do a good amount of damage to it but I'll get picked off in a pinch, farming usually means I lose that lane's guardian (which I guess isn't a huge deal), and ganking is kind of a gamble because a lane might have destroyed your teammates and you're walking into certain death.
so just like in this game, you go and farm but keep your wave pushed up. you want to make sure that your guardian isnt going down (to the best of your ability if 3 people push it you can do anything obv) while you take down the neutral camps. You also gank when you have a good opportunity, if you were close to a lane while farming and one person is pressuring athe guardian then you can collapse on them
1 and 3, pressuring the walker solo is trolling, you will gain little, you risk getting jumped by 2 or more people, with very little tempo lose for them, because you will be close to their base
I'd say if you stomped your lane and you are generally strong, taking enemy jungle is a very good thing you can do, of course it is risky if people spot you and jump on you, but
- if you are strong enough you should win 1v1, that is of course on you
- if 2 or more people have to chase you through the jungle - you are wasting a lot of their time, even if you die, you create space for your team to push some objectives or maybe turn on the chasers
and clearing enemy camps is essentially taking farm from them, making it harder to catch up
Great guide, thanks
Castle crasher background pog😂
Glad this video isnt about lane leaching
soaking is something that is super strong rn but will almost definitely be gutted, and imo if you want to improve its more important to learn how the game works fundamentally rather than exploiting things that are almost definitely going to be changed drastically or taken out later
The jumper background track brings back memories
Genuine question, does all this farming you do not make your team weaker? If you run around the map and take all of the farm to get a soul lead won’t it leave your teammates with less potential farm?
If your team is not farming camps at all, its gonna make them somehow "weaker". But staying on lane and consistently farming creeps also gives you huge amount of souls, more than jungles later on. Only issue i see here is not taking part in team fights :( and they are mostly fighting 5vs6
In a perfect world they should also be Doing some camps and farming more than they are, but they still aren’t “weak” I’m just getting very strong
@@smarc1kthere should never really be any full team fights in the first 15 minutes of a game and I participated in multiple fights in this vid still
going from playing a bunch of shooters where I'm very aggressive this is a completely different game. Playing passive and going for objective is still something I'm working on. This game is dope as hell though (really wish we could play with controller though 😭)
The bottom left creeps are fine to get when you can zipline, been trying to incorporate it as a free double jump to get between camps and making fast farm routes
Is that castle crashers ost in the background ? 😂 the nostalgia
One thing I see a lot of people doing is going for the jg at the worst times possible, sometimes even letting walkers get destroyed for the sake of farming.
I think the best way you can farm is to realized when you need to help the lane or go for a split push instead of farming.
Split pushing is so good in the low mmr games because most people tunnel vision into tfs.
yea like i said just making sure your wave is always pushed is super important so you dont just give for free
Elite background music
Here is the short version:
After minute 7, when jungle monsters spawn, you start farming them.
But keep an eye on the mini map to not loose your tower.
*lose.
So basicly the secret for it is knowing what in the game gives souls and when they are oppen to take , then formulate a strategy which is basicly where to start and then end the farm of those souls ( shove the lane, rotate to camps, take the camps, urns, boxes, vending machines etc ), then if theres nothing else to take, shove the lane allways and look for a roam, if not possible and lane is free look for pushing objectives, psecialy if your char is good at it.Avoid taking bad fights that are not gonna contribute long therm for the win or that likely even if your team kills them, your team loses souls overall cause there's a lot in hte map to take.
As a league of legends player and valorant player csgo player etc, i understand this prety much, i lack knowledge of how does the characters work, like theire abilities etc, and also what the shop offers in general, when we get used to every buy, every char, the game basicly starts to getting reflexes and decision making based.
Wanna play efficiently? Min Max soul gain and make sure your downtime is almost 0.
Downtime is referd to the time you are being "usefull " on the map.
For example in league , the adc role has a really low downtime, cause theire kit evolves using auto attacks to deal damage, and they can have good lifesteal for survival, so they dont depend on mana to do dps, and most of the times they can do dps from a safer distance. while mages depend on certain ranges of abilities and of course high cooldowns and mana.
In deadlock the downtime can be prety low on some characters, so any second you are out of combat , or any second ur not hitting minions , objectives, jungle camps, slotmachines, skirmishes ( that are good for the team ) you are losing already a lot ! And when this game gets launched and they do ranked matchmaking, that of course they will right , this is gonna be the diference of higher ranks to lower ranks for sure. Minmaxing resources donne and minmaxing UPtime and being active on the map, will for sure be the diference of winning a game quicker , faster, and also having more fun cause u will be fed more times !
And dont be afraid anyone to try stuff and engage more fights now, its not ranked, we are all learning the game, its good to " limit test " , so you can know how strong is your character, how strong are enemy characters, how strong is your team comp, how to position, how to poke, how to pick off, how to harass, how to kite etc etc.
Good games !
AFter watching the video i tried by myself your tips of the video and also stuff i knew that i mentioned on my commet, i was top dmg we end up losing hard but still i was top dmg, but not top souls, but i had diference of over 8-10k souls of my team, game got so much fun now that i can see how to build a lead to win more duels and get more picks