Light + Thermo Fist Warlock: "Why won't you die?" Iron Leg Berserker with full Argos armor: "Defensive focus, son. It hardens in response to physical trauma!"
so you are telling me, if i get lucky and get a high defence argos set (the defence given can range up to higher than sunken if your lucky), i will get more health than sunken and be able to do more DOT + area denial. not to mention resistance aura gives even more hp.
@@NgGuanYoong I dont know much about jewelcrafting n stuff since I pretty much stopped playing on the brewing update but for sure argos set gives more hp with aura than sunken( depends on your magic or fs but ik metal gives 500-1k depending on intensity and base hp), but you might wanna reconsider since aura been nerfed the past few updates.
There is 1 weapon that's affected by intensity, the Lion's Halberd's seismic slash move makes rocks that you throw (the damage calculation is bugged so they deal less damage than a nerf dart but thats besides the point) intensity makes those rocks bigger
3:20 Its bugged right now. It only makes the duration longer when stunning npc's, not players. Players will still be stunned for 1s even with full instensity.
I don’t sub to people on this account really but I legitimately wanted to sub after watching just a few videos cuz the information is so easy to understand unlike most videos
If the reason why you are trying to go for an intensity vuild is the Hazard effect DO NOT try it, puddles as well as clouds are glitchy for now and they can even dissapear due to these glitches or not even appear at all. Making a full intensity build useless. If you wanna try intensity try using hybrid builds.
Or you could just use Glass, which has Glass Shards as its hazard (physical bricks that just get ragdolled, dealing contact damage and bleeding on hit). Yes, I tested it.
Using a good 110 intensity as a light conjurer makes people blind more easily i’d assume. Which makes my build all the more better. Don’t sleep on blind, light mages, its useful and very annoying to deal with
i've been a light mage (paladin but let's ignore that lol) and even if since arcane odyssey my secondary stat was intensity it never seemed like intensity did anything to how blind people were. but i may be wrong .-.
intensity increases some weapon attack size , when i got the 2 pieces of argos set(helmet,chestpiece) my katana first move size increased by a lot and my claws second move become huge
Can you make a video on how to best utilize ash as a main magic for a mage build? One doesn’t really exist and I’d love to hear it from you specifically
Unrelated question to intensity, but can you perhaps make a graph about the power scaling like at what point does it starts giving less benefits compared to less power, or perhaps make the equation?
more than likely the aura stats are all going to revolve/be around the same considering it did that for the DoT and defense so let's just say about ~60% buff for 80 and ~240% buff for max
Im water/ice mage and lemme tell u intensity rlly doesnt do a whole lot. Ye it keeps them frozen for a little longer but id def focus on power rather than intensity
I mean intensity can be useful sometimes but it is not as useful as the most used stats like defense and power. Intensity is mainly good to increase the amounts of puddle a magic which can generate puddles make. It also helps in turning the ships more faster. But these come nowhere as compared to what other stats do.
yo i recently made a video about my max hp paladin build and i had a max intensity set and a full defense set (intensity set aura hp around 3.2k) (defense set aura hp 4k) did auras get nerfed?
Using max intensity with poison is insane, and using it with fire as second magic makes the clouds really blinding.
the "crash your opponents pc" build
I do this with plasma
@@deltasquad1759ash poison breath
HERE IT IS OFFICER, HERE IS A VISUAL CLUTTER BUILD ABUSER. GET HIM!
@@stereotypicalguy420 :troll:
Light + Thermo Fist Warlock: "Why won't you die?"
Iron Leg Berserker with full Argos armor: "Defensive focus, son. It hardens in response to physical trauma!"
3:40 On top of those magics, also include Glass. The number and size of shards produced increases with intensity.
there are probably many more effects of intensity that we might not know of but I know that one of them is increasing the damage of crystallized
It actually does that?
It also increases the knock back of wind moves
@@jotunn6709 yeah and I heard size does the same
so you are telling me, if i get lucky and get a high defence argos set (the defence given can range up to higher than sunken if your lucky), i will get more health than sunken and be able to do more DOT + area denial. not to mention resistance aura gives even more hp.
@@NgGuanYoong I dont know much about jewelcrafting n stuff since I pretty much stopped playing on the brewing update but for sure argos set gives more hp with aura than sunken( depends on your magic or fs but ik metal gives 500-1k depending on intensity and base hp), but you might wanna reconsider since aura been nerfed the past few updates.
There is 1 weapon that's affected by intensity, the Lion's Halberd's seismic slash move makes rocks that you throw (the damage calculation is bugged so they deal less damage than a nerf dart but thats besides the point) intensity makes those rocks bigger
yeah but no one uses seismic slash cuz that move is dog and does like 150 damage and doesnt go very far
@@KennyThai-pd9fk that's basically what I said
@@KennyThai-pd9fk that's basically what I said
@@bigdued7039 you said it twice
@@KennyThai-pd9fkit’s a UA-cam glitch
3:20 Its bugged right now. It only makes the duration longer when stunning npc's, not players. Players will still be stunned for 1s even with full instensity.
As a Magma + Metal Mage with full Argos set, I can confirm Intensity is really good for this kind of things
1:12 bro for real used pure maths on a roblox game
Yep that’s how coding works
Best AO youtuber by far
Only AO youtuber with a brain
@@mi_kii and that isnt as toxic as a child
@@che1rliterally so true like they have a huge ego for no reason
The reason I want the level cap to go up is just so I can have these cool magic effects on my conjurer and stuffs
0:15 "you peed over the bed"
Smartest AO player. I will watch your career with great interest.
another infomative banger by himself
As a poison ash mage, I can confirm
I don’t sub to people on this account really but I legitimately wanted to sub after watching just a few videos cuz the information is so easy to understand unlike most videos
If the reason why you are trying to go for an intensity vuild is the Hazard effect DO NOT try it, puddles as well as clouds are glitchy for now and they can even dissapear due to these glitches or not even appear at all. Making a full intensity build useless. If you wanna try intensity try using hybrid builds.
Or you could just use Glass, which has Glass Shards as its hazard (physical bricks that just get ragdolled, dealing contact damage and bleeding on hit). Yes, I tested it.
Using a good 110 intensity as a light conjurer makes people blind more easily i’d assume. Which makes my build all the more better. Don’t sleep on blind, light mages, its useful and very annoying to deal with
i've been a light mage (paladin but let's ignore that lol) and even if since arcane odyssey my secondary stat was intensity it never seemed like intensity did anything to how blind people were. but i may be wrong .-.
the insane knockback is so goddamn good the other stats dont even matter.
Saw the table and immediately liked the video
intensity increases some weapon attack size , when i got the 2 pieces of argos set(helmet,chestpiece) my katana first move size increased by a lot and my claws second move become huge
Very good video thanks, if only I followed this a while back. Ill try that build since I have the same magics with ya.
Once I finish my FPS killer build (Ash and Magma) focused on intensity, it's over for you, laptop players.
did bro just put math into arcane odyssey and it actually worked???
*EMOTIONAL* 😭
Im doing intensity Metal Poison Paladin build, mostly for endgame in 5 years.
another paladin?! :O
Can you make a video on how to best utilize ash as a main magic for a mage build? One doesn’t really exist and I’d love to hear it from you specifically
Unrelated question to intensity, but can you perhaps make a graph about the power scaling like at what point does it starts giving less benefits compared to less power, or perhaps make the equation?
more than likely the aura stats are all going to revolve/be around the same considering it did that for the DoT and defense so let's just say about ~60% buff for 80 and ~240% buff for max
Power is directly proportional (I think)
1 power is 1 extra damage
power will always give you 1 extra damage
Does intensity increase anything in light magic? Like the blind duration. If it does then I'll be hella annoying lmao
as a light paladin that uses intensity as his secondary stat. intensity doesn't seem to change anything about the blinding effect
It increases the duration of ALL status effects
Im water/ice mage and lemme tell u intensity rlly doesnt do a whole lot. Ye it keeps them frozen for a little longer but id def focus on power rather than intensity
woah hes back
Ice with sailor using 2 hard argos and 1 amp also strong amulet and arcsphere
vetex is going to nerf power and defense soon anyways so might as well be creative and anti meta by using Intensity stat(with power as main of course)
400th like, very informative video
Are you perhaps planning to make a new build guide once gems is out? Im hoping to see more versatile builds in AO
Now I understand everything...
I mean intensity can be useful sometimes but it is not as useful as the most used stats like defense and power. Intensity is mainly good to increase the amounts of puddle a magic which can generate puddles make. It also helps in turning the ships more faster. But these come nowhere as compared to what other stats do.
so we are just gonna ignore all the other buffs intensity gives that were mention by this guy and the wiki.
What about for warlord?? Is argos set worth(armour)
Intensity no longer decreases ultimate CDs
I always wondered what intensity does
this video confused me so much it should be called a math class
should I build some intensity as an ash thermofist warlock?
yo i recently made a video about my max hp paladin build and i had a max intensity set and a full defense set (intensity set aura hp around 3.2k) (defense set aura hp 4k) did auras get nerfed?
dont know if the result will be different this update
the effect shouldnt have gotten nerfed, but the duration, cooldown, and mana cost did
I just wanna know if is intensity or attack speed is better for conjurer. Can someone help plz
depend on your magic. but most of the time, attack speed is better.
if it is a high damage dot like plasma and fire, intensity is better
"AO's combat has no depth, all you do is spam!"
myaltaccountsthis:
spam pulsar in 1.11
flame conj with intensity, thoughts?
i forgot this game existed
What is the perfect ratio of Health (Defense), to Intensity for Iron Leg Focus?
health and power take priority over intensity no matter what, especially in the current meta. if u want intensity, just use some argos pieces
Make a video about magic shapes
theres not much other than drill's hitbox being bigger than normal right now
@@myaltaccountsthis hey whats the new max intensity nows b/c of the jewel update?
@@mr.g8968 should be intensity_per_jewel * 8 assuming nothing with jewels beats intensity amulet (so 278 + 6 * 8 = 326, or 342 after jewel buff)
@@myaltaccountsthis zamn
@@myaltaccountsthis oh yeah and not to forget about Aeroplast's knockback effect (can give up to 10% extra knockback)
wind mages are gonna have fun
Did intensity works is buff more longer effect?
Ok but what if im poison conjurer
Does intensity change The charging Effect. Plz i wanna Know
i do plasma and ash 2nd... from a pro standard how good is intensity cause i grinded out full argos gear lel
oh so its not as better as attack size?
Does it make water have bigger puddles?
yeah
Wind..?
Wind 💨
Oh my god! Guys! The entire Intensity stock is gone! I wonder who took it?
80 Intensity
im a wind warlock, i have a load of intensity and it is just straight up silly, all my moves knock people around for long distances 😭
Would a intensity build be good with poison conjourer? I was considering mage with it but im struggling to find promethius acrimony
Yes it would
yay